The new owners are so trustworthy that they weren't even transparent about who they are. In the comments of the original announcement they defend that with:
This post wasn’t about Chosen — it was about Robin and the legacy he built over 24 years. We’re the new owners and ultimate decision-makers at Nexus Mods. We’ll share more about ourselves when we’ve earned that right. For now, we’re focused on listening, learning, and making modding even easier, and yes, you’ll see us around in the community being active.
I can't say I find that statement to be particularly trustworthy given it's coming from an NFT bro.
Although judging by this news and the first sentence on their Steam page being “…Bungie’s team-based extraction shooter.”, maybe it’s a good thing I can’t play their games.
It did at one point, but I think they were forced to change it to Prey at some point in development. It had a “Shock” title to put it in line with System Shock and Bioshock.
I watched people play the game and was wondering what the hype was all about. The game looked so dull and boring. The outside of the map looled like a game made by a single dev for his indie game. Only yesterday i watched the short film and was loke: oooooooh, i get it, because they lie.
Im so tried of all these multiplayer games, make a goddamn single player campaign, fuck it add in splitscreen or the ability to play the campaign with friends if you have too
And also knock it off with the fucking microtransactions and shit. I wouldn’t mind games costing something appropriate for inflation if we were getting complete, high quality games without the expectation that we spend even more money afterwards. As it stands, they’re complaining about the low cost of games while also milking players for every penny they can on top of the purchase price. Fuck these guys.
Precisely this. If Baldur’s Gate 3 was 100$, I still would have bought it in a heartbeat because I know that the developers are never gonna ask for any more of my money.
I would say gta is one of the only few games I would pay that much for and I know I’ll get my moneys worth, but I’m not interested in gta online. I wish we could get story dlc like we did with gta 4
I mean, we are… Gabe became a billionaire that owns a yacht collection, his money came from somewhere, there’s no reason to defend any billionaires or their companies unless you are a billionaire yourself.
Gabe heads a company which is successful because it respects its employees, customers, and suppliers instead of constantly trying to marginalize and abuse them. They are not perfect by any means, but they do fit into the definition of ethical capitalism, which should not be understated. They don’t employ anticompetitive tactics like bribing/coercing developers into exclusivity contracts. They don’t operate with a bunch of 1099 contractors so they can avoid providing benefits. Etc.
And they could do all of these good things while charging less than 30% and Gabe would be the only one feeling a negative impact on his finances.
As for contractors, they do hire them, court documents came out and their profits per actually employees are way higher than most companies, why? Contractors aren’t employees.
I mean I’ve always had an issue that digital goods could always be revoked/taken back. That’s why I didn’t buy things on steam until it became basically the only way (as consoles have less physical media). This is just a great reminder for the public that we’re consistently loosing control over our digital lives.
I’ve been an advocate for forcing companies to change the wording for digital goofs to “lease” rather than “buy”. Cause at the end of the day, no one owns their steam library.
In this instance that’s definitely the case that it’s shitty behaviour IMO but in general I still hold dear to my view that most people are good and it’s my default position on new people I meet, with some bad vibe exceptions, until proven otherwise.
It’s like the old Mr Rogers quote about looking for the helpers. I see (and try my best to also do and am so lucky to be married to someone the same) so much good in this world.
It just boggles my mind that there are people who think everyone should give complete control of their computer to Microsoft just because there are people cheating at games.
Well i already switched and I’m wondering, how does root access works on Linux ? What i mean is there games that used shitty anti cheat that are running on proton have the same access to your PC or is limited by the proton prefix ? Thank you in advance for your input on the matter!
Tl;dr : yes they are limited in their access to the rest of your PC… mostly
From what I understand, when such anticheats are configured for Linux, they’re still running in the user space and is why some developers go as far to disable support for Linux entirely.
You, the privileged user, unless logged into the root user (not recommended), are part of the “sudoers” group, which allows you to execute commands on behalf of the root user using the “sudo” command which requires your password. Games should never need this to play.
This however doesn’t mean the AC is sandboxed, its honestly beyond my knowledge exactly what it does have access to, but I can say it is far less than what Windows kernel AC has. And again why developers feeling the need for such intrusion simply pull away from linux
The anticheat can read all your files (in the home directory), and see all running processes. It can’t change much about the system, however, if you give it root once, it can keep it.
people really need to put the nostalgia googles down…back in the days nobody played Crysis with full details and a steady framerate.
You were in 1024x768 and turned everything down just to play the game with barely 30fps and you know what, it was still dope as fuck. So yeah guys get used to lower your settings or to upgrade your rig and if you don’t want to do that get a xbox
Crysis was built by a company specialising in building a high fidelity engine. It was, by all accounts, meant primarily as a tech demo. This is absolutely not the case with Starfield - first, the game doesn’t look nearly good enough for that compared to Crysis, and second it’s built on an engine that simply can’t do a lot of the advanced stuff.
The game could be playable on max settings on many modern computers if it was optimised properly. It isn’t.
sure mister gamedev, please continue to tell more on how an engine you clearly worked on, should run…
I dont say that Starfield is a well optimised game and performance will get better with upcoming patches. But I also don’t think it’s an unoptimized mess, I think it is running reasonable and people really should start review their rig, because modern games will need modern components
Oh and also other games did not run that well like you maybe remember ;)
sure mister gamedev, please continue to tell more on how an engine you clearly worked on, should run…
I can easily compare between what different game companies do. Why are you acting like I need to be a developer on a game to criticise that game?
I dont say that Starfield is a well optimised game and performance will get better with upcoming patches.
Todd could have said so. He didn’t. Why?
But I also don’t think it’s an unoptimized mess, I think it is running reasonable and people really should start review their rig, because modern games will need modern components
I never stated this. I simply said: comparing Starfield and Crysis is deliberately disingenuous, because Crysis was fundamentally meant to break boundaries, which Starfield doesn’t do.
Oh and also other games did not run that well like you maybe remember ;)
Okay, what’s the argument here? Do you think I say for those games “well, you’re not Bethesda, so I’m fine with you not running well”?
does it look it look good compared to other AAA games? no
well I beg to differ on that, but it’s quiete a subjective topic right ;)
does it run fast? no ergo. the engine is crap.
Again very subjective, very dependend on your hardware and also a pretty dumb conclusion, since an engine has more qualities then to run “fast”.
I already mentioned in this thread, the games runs quite well for me and I would call fps in the range from 80 to 124 quite fast for a Bethesda Open World Game. So what do we do now with our subjective oppinions 🤔
well you can put your “not in my computer” opinion in your ass. widespread benchmarks by established gaming journalists show good computers struggling.
I don’t know why they keep using that piece of shit engine, Microsoft should order them to format every PC and start again with UE5, the engine that it’s actually next gen
You don’t have to be a game dev to see that games that came out before Starfield look and perform better. If you bought the game and you enjoy it, that’s all fine and I won’t make fun of you for it, but let’s not defend what is an obvious point of incompetence on Bethesda’s side.
And buddy, I’ve been playing Bethesda Games since Daggerfall and believe me, Starfield is a fucking polished diamond compared to their old good games and compared to their latest shitshows like fallout 4 and fallout 76…
You’re comparing Bethesda games to Bethesda games, which we all know are buggy messes. Starfield falls short of my expectations for what a polished diamond looks like.
okay not-buddy 😂 I think we are also pretty much done here, since I dont see any point in discussing this any further with you. So byeeee and have a pleasent day not playing Starfield I guess.
There will always be that game that pushes the boundaries between current gen and next gen. Sometimes even more. Crysis is the perfect example of the past. Starfiels seems to do a decent job right now even if it’s probably not even close to what Crysis did. When people spend a lot of money we feel entitlement, thats only natural. No one did anything wrong. So no need to point a finger anywhere.
You seem to have missed the part where I wrote that Starfield is probably not even close to pushing the boundaries in the same way that Crysis did. So I can’t do much explaining in detail about that it is.
But it didnt tho, it looks shit and hogs more resources compared to other games like cyberpunk which is probably a better example for next gen graphics
It’s system by system, I have the same cpu and do fairly well, admittedly with it boosting to 4.5ghz. My wife has the same cpu and it struggles on her machine. It feels like the game just wasn’t tested well.
After all this time I don’t think I ever heard anything about how Crysis plays or what’s the story and such. People only talk about how hard it was to run and how fancy these graphics were. Doesn’t make it sound all that great.
Story is meh but lots of people will say how the open ended nature of Crysis was fun and a pity that it was removed for a more linear CoD style in Crysis 2
“Development of this skill tree actually started before Darktide launched, but some classes were further along than others. The system just wasn’t ready last year.”
Sad that it’s another “launch the game now and finish it later” situation. Hope these are fun.
Yeah, I enjoy the gameplay and atmosphere a lot but it’s obvious this game was rushed out in a bad state.
They wasted a lot of goodwill with the initial release, I hope with changes like this they do good with the players and then they’ll have a chance to bring in new ones.
They messed up initially with Vermintide 2 and then caught up and did the same thing again with Darktide.
I would agree. It’s wild to me that they are still releasing content (Free and DLC) and regular hotfixes for Vermintide 2. I remember it also releasing in a similar state to Darktide. Which is why I just decided to wait. I’ve had a ton of fun with both Vermintide games, so I have a good feeling they’ll get it there eventually.
Honestly, at this point every AAA title should just be treated as having a release date of 3mo to a year out from the actual launch. There’s zero reason to buy a game before day one, and any developer that tries to give you one a la cosmetic preorder bonuses probably doesn’t have a product worth your money, and is just trying to milk your FOMO for every dollar it’s worth.
This is true of just about every story telling trope in every genre of every form of media right now. The gems that stand out genuinely change the formula, because otherwise, we’ve seen it all before.
That is an interesting read. Everyone in the comments are ripping the author as pretentious oof lol. As I said in my OP, I think this problem goes much deeper than shallow video games. Movies and TVs are struggling to find novelty in the endless deluge of content we’re currently experiencing. (Books and webserials seem to be doing more ok but I’m also a lot pickier about what I’ll consume there so its selection bias) We’re in an infinite monkey typewriter situation and at this point it seems mostly random when something is just different enough to be good television. A tale as old as time, the situation remains: the best stories are character driven.
I think the reason they are struggling is because all the decisions on what should be greenlit are being made by VC investor types, business people who arent in it for the love of film or storytelling etc. No chances are taken, only huge guarantees of big returns are considered (which means replicating what has made money in the past.)
This kind of thinking neglects what actually makes a movie good, and how movies were made in the past.
100%, Id say the problem is multi faceted but for sure a big (maybe even majority) part of it is big money trying to guarantee a hit rather than produce quality content
95% of everything has always been crap. We live in a golden age where we have enough non crap at our disposal that we never have to watch anything awful if we don’t want. You will, however, have to look for it – it’s scattered among a dozen services and you’ll need to engage with reviews and social media to find what you’re looking for, most likely.
There’s also a filter of time thing going on, where we forget the shitty media of the past. 1992 gave us Reservoir Dogs, A Few Good Men and My Cousin Vinny. It also gave us Pet Seminary 2, BeBe’s Kids and Love Potion Number 9. So was it a good year or a bad year?
This isn’t a well formulated idea but something that’s been kicking around in my head for a while. There have always been bad movies and TV but I think what is somewhat new is that the blockbuster films are so big budget that it’s always “a good movie” in that its well made but the substance is always lacking. It’s kind of a bizarre and unsettling feeling watching a well produced 200 million dollar movie that kinda… sucks? Is boring? Because movie magic has become so commodified its hard for a movie to ride on flash and sparkle alone.
Ah, I’ve seen this problem in storytelling broken down to this:
You don’t want your story to be a bunch of “and then and then and then.” You want your story to be “because this happened, this other thing happened, then because of that, this other thing happened.” Etc etc.
I am a huge BGS and “game cinema” fan, and Starfield felt so… boring. Both the first bit I played before I dropped it, and YT videos to see what I was missing.
For lack of another explanation, its like all those fun side quests and nooks individual writers went crazy making lost their spark. Even ME Andromeda had more compelling bits.
So I can see modders shying away. Why put all that work into something one has no desire to replay, especially with the alternatives we have these days.
You would have to basically make a whole game and rewrite characters and quests to make it better. But that’s a lot of work for modders especially when they’re not that interested in the game to start with.
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