(I really do want to play this game, I like Bethesda games. But there are always inevitable shortcomings, which modders will fix.) Also by then perhaps it will be cheaper.
I want to like Bethesda games. I liked fallout 3 a lot and their doom games, which is different i guess. But man, i'm not a trash collector that collects trinkets. It's not enjoyable to me. It doesn't matter where the setting is. And the fact that the characters still look like the game is made in 2010, with the same shitty zoomed in dialogue and awkward ass eye contact is just driving me away. This isn't some indie company that want to make thir dream game, this is Bethesda that wants to make a 80 dollar game with as little effort as humanly possible.
Yeah, I'm rather bored with the wide-but-shallow approach Bethesda games take. Tons of geography with maybe 20% filled with things of consequence. I am uninterested in collecting 42,000 wheels of cheese or finding some random space hobo on a planet.
It really just feels like Bethesda needs to just build world so we can populate them however we choose. They know the public and modders like their framework so they create settings. Fantasy, Nuclear Wasteland, Space. They know modders keep games alive.
I still haven’t found a completely empty planet, there is always outposts, abandoned mines or caves with space pirates or other factions. Every time I walk to a point there is like 3 more points you can just explore endlessly
No! That’s impossible! I was told by people who played less than an hour if at all that you simply can’t walk or fly anywhere and MUST fast travel everywhere.
That's false as moving away from your ship a certain distance (I think 6 or 7 km), it'll literally tell you you've reached the boundary of the area and you need to land somewhere else to get a new stretch of land.
Yeah but that’s a long walk, I usually do about three or four locations and I’m over encumbered, maybe once my ship is upgraded and can store more junk I can stay on planet longer
This particular point really annoys me, I’d love to have somewhere that actually feels remote, where I don’t have four more copies of the same mining and science outposts in visual range. No matter how large humanity has become it just doesn’t make any sense that you can’t find a single ~15km square without anything man made on it.
The best remote places I’ve found so far has been in some quest-specific areas, but even then there’s usually a facility somewhere within a kilometer of the quest location.
PC games used to be popular in Japan before Nintendo and Sony changed everything in the 90's. Seems like with Sony slowly disengaging from the Japanese market to cater to the West, PC has come in and filled that space. I'm sure Steam really pushing PC Gaming off of the desk with Big Picture Mode, Steam Deck and excellent controller support has made it much more appealing to Japanese game culture.
Sony really shot itself in the foot with how it decided to prioritize the NA and EU market over Japan. PS5s were becoming readily available in those markets but were still so rare in Japan electronic stores were still doing lotteries for a chance to buy one - and then they raised the prices when you still couldn’t even get them yet here because of shortages. They’ve only recently become available over here, but not really - the electronics store near me only has the regular PS5 and not the diskless model. And I’m not in the middle of nowhere; this is in the middle of Osaka.
I bet a lot of folks here are like me - they just got sick of waiting and started PC gaming. Thanks to the pandemic, a lot of people who didn’t have PCs at home in 2019 ended up having to get them for WFH and online classes, so PC gaming became a lot more feasible than it had been.
Computer games were popular, but from what I remember about Japan and PC gaming in the 90’s was that they didn’t usually have IBM compatible machines and used their own funky shit, which had their own funky games.
Pc has also become a better value proposition. You get more games, generally better pricing, great support for older games, and it can do more than games. You also get console or better performance with similarly priced hardware, or if you spend a lot you can probably get something better than next gen consoles will be.
That build is at $530 with discounts. Add $70 for a DualSense 2 and it’s $600.
A Digital PS5 retail is $500, so the PC here is 20% more expensive. If you get the PS5 on a discount (the compared PC is discounted), the difference could go up to about 40%.
On top of that, I guarantee you that its real world performance is not on par to that of a PS5. My own PC has better RAM, better CPU, better GPU and better SSD and it’s still not quite there.
Again, to get comparative real world performance you’ll need to spend at least as much as the console on the GPU alone.
Well that's why I said "near-equivalent", $600 vs $450 is comparable. Performance should be close to equal, I don't know what's going on with your particular setup but if your PC has a better CPU/GPU/SSD than a PS5... then it's better than a PS5. Maybe you are getting throttled by some external factor, like temperature or background processes. But I suspect you are running games at full native resolution on your PC and comparing it to console games, but "4k" is never actually "4k" on a console. They often use some tricks to run at lower resolutions using upscaling. You can do the exact same thing on PC if you wish.
Considering that DA veteran David Gaider left ages ago, I do not have much hope left for the next DA game. BioWare may have hung on a little bit longer than other EA studios, but it looks like the notorious mismanagement by EA will get it too.
What do you want us to do? We cut their funding, we forced them into layoffs, we demanded unrealistic timelines, we have zero idea of how single player games are made, we’ve mismanaged the IP and done nothing with it for a decade now - and they still won’t be profitable!
Holy fuck, this looks incredible. For context, Fat Shark have been working very hard to address the criticisms of the game at launch, and they’ve really, really listened to the community in a big way. Many concerns have been addressed already, and the two big ones left were the lack of missions (which is slowly improving, but mapmaking takes time, so I can’t be too salty on that one) and the lack of class variety. This looks like it completely addresses that last issue.
Back when the game launched I wrote a review on steam that basically said “Despite all its flaws I enjoy this game a lot and will continue to play it, but I can’t in good conscience recommend it.” Every now and I go back and ask myself if it’s time to go back and finally flip that review to a “Recommended”. Every time so far the answer has been no, not yet. This might finally be the thing that pushes it over into a yes.
I haven’t played much since launch. I liked the game, but it felt like there was still a lot missing so I figured I’d put it down and play something else. Now I’m busy with bg3 but it may be time to jump back into darktide soon.
I can somehow understand the people who funded it in the first place, but who invests now in a project which has already been in development hell for more than a decade and produced barely anything playable. Every whale has already been milked - what return of investment can an investor expect from Star Citizen?
Not to defend SC too much, and full disclosure I don’t play it. But I have friends who DO play it and it seems like they are having a lot of fun?
They aren’t evangelists for the game or anything, so its not a fanboy situation. They just play it a lot, and with lots of other people. They have an online community and meet up IRL for events. Post vids of their exploits. It seems fun to me? I asked them about the bugs and stuff and they fully admit it is buggy and things are broken, they make no apologies for it. They figure out workarounds and share it with the crew. I don’t know, these guys are usually pretty critical of games but they seem happy weirdly. Maybe a cult?
There is no fucking way that I am ever going to pay for a fake star ship or anything so I’m not even considering it. And the entire funding model of the game seems batshit insane to me. But to me it seems like the idea that the game is unplayable doesn’t really match the reality? Its clearly not a good value proposition at all.
It definitely is actually “playable” now, and I’ve had a good amount of fun playing it this year, but it certainly isn’t ready for release or anything.
That said, the network infra they have created is pretty cool: 600+ player servers with relatively little issue, and the goal of 1000 long term is quite a feat of engineering.
They fucked themselves overpromising so much back at the beginning by giving the release dates they did while using like, Unity or something, and now they have the infra/engine to deliver, but nobody trusts them to actually do so.
Are 600 player servers impressive? I’m sure they have plenty of hardware and engineering involved but that doesn’t sound exceptional as much as expected for the scope they’re aiming for.
WoW is a simpler game, in that it’s effectively 2 dimensions and doesn’t involve physics, but that would be a fairly low server population, especially back in it’s heyday. Ditto for many other big MMOs.
EvE has 600+ player battles on a fairly regular basis, much less on a server instance in general.
Is it 600+ players on a single server, or is it like WoW/UO/EQ where the game world is spread across multiple servers, so it’s not ever actually that many people on a single server? It was kind of important for PvP to know where the server lines were because crossing them caused a spike of lag as it switched the server you were on.
If it was a single server that would be impressive. Otherwise, it’s pretty laughable.
I can’t imagine it’s a single physical server anymore but a server instance across many blades / VMs / whatever. But absolutely there are many games where “600+” on a server would be considered a sign of a dying population.
I’m not super knowledgeable with how it works, but it is essentially a system for seamless jumps between multiple servers “meshing” them together so there is zero noticeable lag time between them. There isn’t a single loading screen going across multiple star systems, which is a pretty significant achievement, especially given how detailed the game itself is.
I’ve never played World of Warcraft or really any MMO, but it is my understanding that there are areas to load into new places (a short black screen on entering a building, a “portal” to another zone, etc.).
It’s still $45 to access the game if you don’t have it yet(and that counts as a pledge, and therefore part of the game’s funding), but yea as a player and a backer I essentially agree. You’re basically spending money to skip game progression after the final wipe before release(whenever that happens).
IMO it takes some of the enjoyment out of the game even in its current buggy alpha form. You can earn basically everything except for the most recently(ish) released ships(and some cosmetic items) entirely within the game.
You do get a game to play for $45 though. A game with a zillion bugs and issues but a game nonetheless. I personally feel like it was worth $45 for the entertainment value I’ve gotten out of it. Not worth the amount I spent(like a decade ago), but the first $45 feels worth it now.
That being said, don’t buy the game if you expect a polished experience.
It already is a unique art form. This is not defined by the commercial availability, and this game wouldn’t be the first art piece that understands controversy as part of its essence.
Y’all need to read what CSAM is. Questionable or objectionable art isn’t CSAM in the same sense that drawing a murder isn’t murder and drawing Noncon isn’t rape.
Depiction isn’t harm, if it was damn near all literature would be in the same category.
Let’s not go down that slippery slope.
Books like Are You There God? It’s Me, Margaret – Judy Blume would be considered abuse material on such an asinine slope.
Y’all need to read what CSAM is. Questionable or objectionable art isn’t CSAM in the same sense that drawing a murder isn’t murder and drawing Noncon isn’t rape.
it’s literally legally defined as CSAM in most western countries. and I probably wouldn’t be arguing otherwise, since it looks like the other dude who did that got all his posts deleted by the mod.
drawing a murder isn’t murder and drawing Noncon isn’t rape.
Drawing people having sex isn’t sex, but it is porn. Verbally attacking someone isn’t assault, but it can be abuse. Drawing a comic where someone tortures and then kills the president of the United States isn’t murder, but it will get the FBI knocking on your door.
It happens sometimes. Usually it is when there are rumors that will have a significant impact on the stock. In that case the stock can be halted until the company gives a statement about it. I’m not sure if it is the company can halt it, I think they can request it and provide information why it should be halted and then it is up to the stock exchange to determine. And the stock exchange has its own rules for when to halt the trade.
I expect Ubisoft to update during the next week or perhaps already during the weekend and then the trading can continue.
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