They toned down the humor, which imo wasn’t the problem they needed to write better jokes, and write better villains.
The entire plot feels like an extra long side mission which is basically, “Go Rescue Lilith.” They have been teasing something “big” is coming and that they need to prepare for war since the pre sequel. We have gotten now two new main installments, two “tales”, and a fucking spin-off since then. Yet they still keep teasing this “big” thing. I wish they’d move the narrative along already.
Meanwhile I’ve done five or six playthroughs of Freelancer while this game has been in development and had more fun than I’ll ever have with Star Citizen.
If you look into the history of Chris Roberts you’ll know it’s not a scam. Roberts is one of the few creatives I’d say actually needs an executive board to hold him back, because he’ll never stop and actually finish something.
I don’t think there’s a single project Roberts has finished on his own accord. He has always been made to finish.
It’s an interesting game and it has some good ideas, but it’s incredibly janky. I’ve seen single devs develop games in less than a year that have better animations.
But despite it’s rather dated look and it’s clunky controls it does have a very large map and a large play account per map. That’s quite attractive to some people.
Although personally I suspect people are going to come up with a better version of the game in battlefield via portal.
It would probably be cheaper and easier to buy the cheapest copy of EFT and mod it with SPT and FIKA co-op compared to paying full price for battlefield and having to mod that INTO tarkov.
I’ve been reading a lot of comments that make it sound like portal is a new thing, but it was in 2042 too and was incredibly underwhelming. Did something new happen with it that I don’t know about?
It is a looter shooter (a shlooter, if you will) cranked up to 11. Since now you need to actually be vulnerable while you spend time sorting through the loot pinata you just shot rather than holding a button to vacuum up all the purples and oranges.
And when you get into an actual gunfight with someone, it genuinely feels like you are in a big budget “prestige” action film as you play cat and mouse, barely miss someone, take a shot to your chest plate, and are frantically trying to wrap a bandage around your arm while listening for footsteps or, even worse, a grenade.
Then you add the humans into the mess and it all goes to shit. Because now? They know where everything that matters for progression is on a map and just camp it. There is no gunfight because they are just aiming at where you head will be when you bend down to get the key you need to unlock a vendor.
So then you need to watch a bunch of videos online to learn where the popular camping spots are for every extraction and objective. Which means THEY need to watch videos to learn where to hide to camp those anti-camping spots and so forth. And, because Tarkov is so hardcore, nobody has any maps or compasses and you need to memorize the layout of every single map visually.
And if you DO luck out and actually get one of those gunfights? Yeah… the other person has been playing the game for 90 hours a week and has L5 body armor that you literally can’t penetrate without half a mag. And they have thermal scopes and armor piercing rounds that shred through your plate carrier instantly.
And that assumes they aren’t just hacking where you get the telltale sound of a burst going from between the center of your head to just above it as your body falls before the audio shuts off.
All that said: Tarkov with the SPTarkov mod is actually fucking amazing. Although you still have the problem of needing to memorize maps because paper maps cost a lot of money and take up slots because The Failed State That Is Totally Ukraine doesn’t have photocopiers or even scraps of paper to jot down landmarks on while staring at one of the few maps in The Legally Distinct And Much Less Interesting Zone.
Another fun tarkov-ism. Because the game is so realistic, you have no idea if you are injured unless you bring up your inventory screen or have suffered a catastrophic injury. So you basically have to bring up the inventory screen any time you hop off a ledge or go through the bushes in case you broke your leg or got snagged on some barbed wire and need to apply a tourniquet.
Adding this to the movement nerfs in BO7 (you can’t ADS while sliding, diving and wall jumping anymore unless you use a perk) this whole thing might have made the devs realize that “oh shit nobody likes mega sweaty movement bullshit other than mega sweats”. No wonder BO6 is kind of a ghost town right now.
Those kids aren’t even good at movement, they just abuse the broken movement mechanics. You can tell they’re awful at it because every time they try to play an actual movement shooter like Titanfall 2 whenever it’s on a huge sale or in a free weekend they get their shit rocked and uninstall after one hour. You’ve not experienced an actual movement demon until you try to shoot at a G100 (max prestige) Titanfall 2 pilot who proceeds to dodge your shots effortlessly, hop all around the map without losing an ounce of momentum just to get you from behind, and shoot you down at Mach 11, while all you can do is look up at them like this:
Quite active, actually. Despite the owners trying to kill it by removing porn, it keeps on trucking. Just you, your dashboard, and the never ending urge to curate the feed.
I check in occasionally for inspiration for writing, still very good for that! No idea how the porn is going. I’m assuming fine, I don’t think they actually managed to get rid of a lot of it.
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