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Malix, do gaming w Baldur's Gate 3 devs considered a first-person dialogue camera, weren't sure it would have cinematics: 'the next thing we know they're zooming in on a goblin toe'
@Malix@sopuli.xyz avatar

Okay, sure, when given the fps camera, closest things to the camera are getting noticed. Duh?

But all things considered, who cares about a single goblin toe? Im much more scarred about the thongs happening in nearby shed. Bleach please.

But at that scale there’s always gonna be compromises. Duh. Does somebody actually expect full fidelity between 3rd person and closeups all the time? Might be showing my age but I sure don’t. What kind of madnes is that?

Games don’t need the show everything, leave a bit to imagination. Sure visuals ate cool, but don’t let that be all there is to it.

RageAgainstTheRich, do games w Shadows of Doubt, the procgen private-eye immersive sim, is leaving early access next month

I love this game. But there is a bug that causes some missions to be unsolvable. They really need to fix that before releasing it fully…

at_an_angle,
@at_an_angle@lemmy.one avatar

What do you mean? Knowing only the hair color isn’t enough info? Lol

echodot,

I had one which turned out to be the cop that did it. I have no idea if that was intentional or a bug but it was certainly funny.

Excrubulent,
@Excrubulent@slrpnk.net avatar

That sounds very realistic to me.

GoodEye8, (edited )

I’m pretty sure some of them are objectively broken. I had a mission where the mission givers partner was seeing someone else and I had to figure out who. The process of figuring out who the person was was pretty cool. Outside of some vague physical traits my leading clue was the mystery persons partners job position. I had to look up every restaurant, break into every single restaurant, find all the people who worked that position, find where they live, break into their apartments to find who their partner was and if they match who I’m looking for.

Eventually I was 99% sure I got the right person, but I needed proof they were seeing each other. I combed their entire apartment, found nothing. I combed the partners apartment, found nothing. I checked their workplaces, found nothing. I tailed both of them the entire day, still found nothing. I even checked their mailboxes and found nothing. I literally ran out of ideas how to solve the case because I found nothing.

Turned me away from the game because I got this cool investigation with some really out the box thinking, and then didn’t get rewarded because I didn’t find that last piece of information.

DarkCloud,

Unsolvable crimes? That’s actually very realistic.

Mautobu, do games w Blizzard's World of Warcraft team has unionized

That’s incredible. Excellent work!

Jimbabwe, do gaming w In 1989, a Nintendo bigwig licensed SimCity on the spot by sliding a million dollar check across the table

Note to future self: suggest this for consideration at book club

Zozano, do gaming w Hidetaka Miyazaki 'knows for a fact' other FromSoftware devs want a Bloodborne PC port: 'If I say I want one, I'll get in trouble, but it's nothing I'm opposed to'
@Zozano@aussie.zone avatar

It’s bound to happen.

Sony has been breaking into the PC space for a bit now.

Ilandar, do gaming w Hello, PC gaming here: Are the consoles OK?

The one holdout among the console makers is Nintendo, whose PC strategy is still to threaten fan projects with lawsuits. Perhaps I do not have to hand it to Nintendo for this, but as a result of its obstinance, the Switch is the only console I’d consider buying as a PC gamer. Nintendo remains a one-of-a-kind gaming company, whereas Xbox and PlayStation feel less and less distinguishable from gaming at large—aka PC gaming.

I’m not sure about this analysis of the Switch’s success. The “lawsuit” argument is pretty irrelevant; the console would sell regardless of whether emulation existed (as it has, for most of the big titles and for much of the console’s life). I think the “one-of-a-kind” argument is accurate, but I’d also suggest that the very wide library of games is a major reason why Nintendo has performed so well in this generation. The Switch appeals to almost every single type of gamer - there is so much variety there. Additionally, the portability is clear point of difference: for many, the Switch is more like a handheld that they can occasionally play on the TV, rather than a traditional home console. And finally, the Switch is just a more affordable option and that has mattered a lot since 2020.

Katana314, do gaming w Hello, PC gaming here: Are the consoles OK?

Some things to say back to this:

Most people now have the console they prefer, and it’s lasting them. They don’t necessarily need new consoles. This is true EVEN if that console is a PS4, Xbox One, or Switch. They don’t get everything, but a surprising number of major releases still come to all those destinations.

It’s still nicely convenient to have consoles for less setup and configuration. Some people manage really complex problems for their work and home projects already - a desktop computer may be beyond their tolerance.

juice702, do gaming w Hello, PC gaming here: Are the consoles OK?

I’ve never been into this pc vs console cringe fest of an argument. I’ve always been a pc gamer, but guess what, some exclusives only come to consoles. If I want to play that exclusive enough and I have expendable cash, I’ll buy it. I still prefer to play on pc over any of the consoles, but a ps5 is a solid system.

lilja,
@lilja@lemmy.ml avatar

I haven’t had a gaming-capable PC for about a decade and I’m very happy with my PS5 (and the PS4 before it). Sony bringing exclusives to PC don’t feel like the end times as it’s just a way for them to make more money.

I’m genuinely glad that PC players will get to experience some of the great games that have been on the PS5 in the last few years.

Empricorn, (edited )

It’s literally brave of you to come to this community and this thread and say that you love your console. And then to express positivity for PC users! You are exactly what we need more of in gaming.

Lettuceeatlettuce, do gaming w GOG will let you bequeath your game library to someone else as long as you can prove you're actually dead
@Lettuceeatlettuce@lemmy.ml avatar

My ghost will haunt GoG’s corporate offices until they relent and transfer my games to the person who’s name I keep creepily spelling with frost on their mirrors & windows.

NauticalNoodle, (edited ) do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'

I guess my only takeaway is that if I want to protect my IP then anyone who has access to the software should be required to sign a terms & agreement that specifically written to prevent this kind of thing, regardless IANAL, but i’m pretty sure this is all legal according to copyright law. The engine and therefore the code is different, the assets are custom and slightly different. If this were a trademark or patent related case then there might be a something else to go on.

SpaceCowboy,
@SpaceCowboy@lemmy.ca avatar

Yeah pretty much. You can’t copyright gameplay mechanics, so there’s nothing illegal about it. It’s just a dick move.

BigPotato,

Tell that to Zod’s snapped neck the nemesis system.

AdrianTheFrog,
@AdrianTheFrog@lemmy.world avatar

That’s a patent, not copyright.

Yerbouti, (edited ) do gaming w Just Cause developer Avalanche Studios Group is closing the Montreal studio it acquired just 8 months ago

Yep. I have a friend who works there, well I guess he use to. Get ready for a wave of shitty videogames all written and designed by AI in the coming years.

BadmanDan,

They should let AI be the CEO’s too

ShaggySnacks,

AI comes up with bad ideas just like CEOs.

BadmanDan,

Hey, atleast you don’t gotta pay them

QuadratureSurfer, do gaming w Just Cause developer Avalanche Studios Group is closing the Montreal studio it acquired just 8 months ago
@QuadratureSurfer@lemmy.world avatar

How many game studios is that within a 2 month period?!

Land_Strider,

I don’t know any 2 months but it seems like the U.S. based game industry companies are now on a roll to see which can close more studios per ceo now.

QuadratureSurfer,
@QuadratureSurfer@lemmy.world avatar

Not just the U.S.
Avalanche Studios has their headquarters in Sweden and they’re closing their studio in Canada (per this article). Additionally, Phoenix Labs (Dauntless & Fae Farm) is a Canadian game developer and they just let go of a significant number of developers and cancelled all future projects (about 3 weeks ago): pcgamer.com/…/dauntless-developer-phoenix-labs-la…

While Microsoft was the one shutting down multiple Game Developers last month, those studios are also based all over:
Tango Gameworks - Japan
Alpha Dog Games - Canada
Arkane Studios - (Headquarters in France, but shutting down their Studio in the U.S.)
Roundhouse Studios - U.S.

Edit: formatting

Shape4985, do games w God of War Ragnarök will require a PSN account to play on PC
@Shape4985@lemmy.ml avatar

Booooooooooo

Mirodir, do games w Stellaris gets a DLC about AI that features AI-created voices, director insists it's 'ethical' and 'we're pretty good at exploring dystopian sci-fi and don't want to end up there ourselves'

I’m not really up-to-date on voice synthesis. Have we reached the point where we can get enough training data from just a handful of voice actors to train a model of this quality?

Or is this a case of them using those voice actors for fine-tuning a pretrained model and just being quiet about that?

Dremor, (edited )
@Dremor@lemmy.world avatar
Mirodir,

Yeah, if Mozilla’s goal is 1200 clips/day and 2400 validations/day then I have a strong suspicion that Stellaris uses a pretrained model and there are no royalties for the people whose voices were used for the pretraining. Not that it would be feasible to spread royalties among that many people in the first place.

What could point against that suspicion though is that Stellaris doesn’t need a “perfect” model so maybe they can get away with much, much less. After all the whole gimmick is that it is in-universe AI. A (near-)flawless model would be (near-)indistinguishable from a regular voice actor. Then there would’ve been no need to hire a bunch of voice actors to train an AI in the first place.

Assuming that it is pretrained -> finetued though, the only hope is that those initial files were donated willingly and not scraped somewhere. Otherwise their “ethical” argument goes out the window.

Amaltheamannen,

They claimed they specifically used an ethical model with a license where they pay the person whos voice was trained on.

ricdeh,
@ricdeh@lemmy.world avatar

Why .fr lol?

Dremor,
@Dremor@lemmy.world avatar

Automatic added due to my browser language (I’m French)

TheBat,
@TheBat@lemmy.world avatar

I’m French

Sorry to hear that. Hope you make it through.

Dremor,
@Dremor@lemmy.world avatar

I could have had a worse fate… Like being American.

Cowbee, do games w The RTS genre will never be mainstream unless you change it until it's 'no longer the kind of RTS that I want to play,' says Crate Entertainment CEO
@Cowbee@lemmy.ml avatar

Same thing happened to Bethesda games, each is more popular than the last and each has lost more of its magic.

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