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Yokozuna, do games w After years of historical 4X games, Endless Legend 2 is a much-needed flight of fantasy for the genre
@Yokozuna@lemmy.world avatar

Really excited for this game. 100% getting it

_NetNomad, do games w Ex-PlayStation exec argues 'only the dog can hear' differences between consoles and gaming PCs: 'They're all quite similar'
@_NetNomad@fedia.io avatar

not for nothing, the one-standard-multiple-manufactuters thing has been done before with sony and microsoft both involved. the real truth of this article is that the people yearn for MSX

joking aside i'd love to see something like that come back, because you get the convienence of a set standard that makes games Just Work like they do on consoles while offering way more options to consumers. i guess once the floodgates open on third party steamOS machines we'll be halfway there

ampersandrew,
@ampersandrew@lemmy.world avatar

By sheer compatibility, we’re well more than halfway there.

Donjuanme, do games w After years of historical 4X games, Endless Legend 2 is a much-needed flight of fantasy for the genre

I wish warlock, “master of the arcane” and it’s sequel had done better, they were the perfect balance been civ and age of wonders, with twice the gameplay speed of either

marlowe221,

Those games are so good

DoucheBagMcSwag, do games w Ex-PlayStation exec argues 'only the dog can hear' differences between consoles and gaming PCs: 'They're all quite similar'

Hahahahahahaha…ahh hahaha

… Oh wait he’s serious? Get f u c k Ed

CarbonatedPastaSauce, do games w Ex-PlayStation exec argues 'only the dog can hear' differences between consoles and gaming PCs: 'They're all quite similar'

Very unbiased source there.

I’m primarily a PC gamer but I buy ALL THE VIDEO GAME THINGS, so I have every console that comes out, even if I’m only going to play one game on it (looking at you, Returnal). Who is he trying to convince? Cause he’s full of shit.

gusgalarnyk, do games w Path of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?

I do not believe “everyone” wants to zoom. I like the engaging combat they’re going for. I think the loudest people in the community like the idol game mechanics of most modern ARPGs but I think the genre is ripe for innovation.

Everyone praises their boss design and enjoy that aspect of the game, which to me reads “we like engaging combat with balanced rewards” but when that logic is theoretically applied to monsters we get people throwing online temper tantrums which tells me they don’t know what they want except for the thing they’ve already been given.

They’re missing the mark with the monster design, getting closer than anyone else in the genre (besides maybe No Rest for the Wicked). They need to look at roguelikes such as Hades and make each monster have a “role” when building encounters. Give each monster abilities like the bosses in the game and don’t make it about being auto-hit to death and they’ll have a truly next-gen ARPG.

I’m positive the first team to crack the infinite loot/immense player expression of ARPGs and engaging combat loop of action games (or really all other genres besides idol click farmers) will make the next genre defining game akin to Diablo 2.

I think PoE2 is on the road to doing that but the immense pushback they’re getting online seems to be wearing them thin. Which they asked for, for releasing an unfinished game and not having a clear line in the sand.

I’m still having fun. Pushing T4 maps today.

Elevator7009,

Not a big ARPG person, just an onlooker. I searched “idol game mechanics” and “idol game mechanics ARPG” and got nothing, what is that?

gusgalarnyk,

I mean to say “idol” as in… Oh fuck. Omg I’ve been misspelling idle in literally weeks worth of comments. Woooooow. Okay. Feeling a bit dumb.

I meant idle mechanics. Hopefully that makes a bit more sense but just in case - I’m making the argument that most modern ARPGs since Diablo 2 have not innovated on the gameplay directly but have innovated on the systems of the genre. This behavior has led to what I consider to be a stale endgame game to game that often or exclusively boils down to trivializing the content such that it’s comparable to a slot machine, an idle game like Eggs Inc., or a “phone” game.

I think PoE2 is working hard to evolve the genre to what id consider to be a “next gen” ARPG, where most or all previous games fall into a large “Diablo 2 inspired” bucket. I think No Rest for the Wicked is similarly attempting to evolve the genre. A counter example for the genre is Titans Quest 2 which seems to be falling squarely in the “Diablo 2 inspired” bucket.

I’d like to see more “No Rest for the Wicked” level of swings regardless of if you consider that EA game a hit or miss in its current state.

Elevator7009,

Big fan of idles and incrementals, you have inadvertently advertised PoE2 to me haha. Thanks for your thoughts and explanation!

gusgalarnyk,

That’s totally cool by me, it’s a fun game. PoE2 is probably the best ARPG on the market, it’s just falling short of what they sold me (and the community at large) on. But for now, it’s definitely an idle game during mapping with the right build (and the wrong build will see you roadblocked progression-wise).

SweetCitrusBuzz, do gaming w Developer of 'non-consensual sex' game withdraws it from Steam after bans in the UK, Canada, and Australia
@SweetCitrusBuzz@beehaw.org avatar

Good. Honestly most games in the sex space are pretty bad for both consent and treating the characters like actual people.

The dialogue is pretty unrealistic too.

The only good one we have come across so far is Cute Demon Crashers. It is heavily about consent and the writing isn’t that bad either. True, it’s not going to be ‘realistic’ in terms of character models nor have fully fleshed out sex scenes but since most in that genre seem to be terrible in general perhaps that is a good thing.

tonyn,

Are you good with the games that involve killing other people against their consent?

SweetCitrusBuzz,
@SweetCitrusBuzz@beehaw.org avatar

I can do them, but honestly I would prefer to have played through many without such a mainstay of games. It just often gets in the way of what I am really there for: the story. Plus it’s becoming more and more gruesome.

I think though killing and rape are not exactly the same. Women are historically treated very poorly in game spaces, both in games and outside of them. This kind of thing just adds to it and honestly makes me question what the developers are really like.

As someone else said “check whether there are women in the developer’s dungeon”.

MagicShel,

I’m not sure I’d wonder any more about those developers than anyone else.

Without getting into TMI I very much enjoy non consent fantasy to the point where I had a CNC relationship with my wife for the first five years. And two things I’ve learned about myself are: I’m not physically capable of even play rape, and that having the power was much more fun and exciting than exercising the power.

So to me it feels perfectly normal to be aroused by fantasy rape but not at all by the manifestation of it. I’m sure it’s not mainstream or anything, and there are a lot of people out there, like Andrew Tate, who are exactly what they say they are.

I think it’s fine to look into it and see which is the case, but I personally wouldn’t expect to find any girls in basements who aren’t there consensually based on the content of their games.

tal, do gaming w Developer of 'non-consensual sex' game withdraws it from Steam after bans in the UK, Canada, and Australia

No Mercy included “incest,” “blackmail,” and “unavoidable non-consensual sex,” according to its Steam page, which also promised players the opportunity to become “every woman’s worst nightmare” and “never take ‘no’ for an answer.”

This doesn’t bode well for Pale Carnations making it onto Steam.

TransplantedSconie, do gaming w Developer of 'non-consensual sex' game withdraws it from Steam after bans in the UK, Canada, and Australia

Law enforcement needs to keep tabs on this dev. He will probably have someone in his dungeon.

belated_frog_pants, do gaming w Developer of 'non-consensual sex' game withdraws it from Steam after bans in the UK, Canada, and Australia

Good. What a disgusting “game”.

joecamnet, do games w Path of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?

Played this for a few weeks at launch and kinda just fizzled out with it. I feel like I hit a max level and just lost interest. Anything I should return to check out?

WaitThisIsntReddit,

No it’s worse now in many ways. They think they’re making a hard game but really it’s just grindy and tedious.

Evotech,

It’s still early access. It’s v 0.2 now, just let the die hards and streamers playtest it and come back later when it’s more complete

Intikhan, do games w Path of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?
@Intikhan@eviltoast.org avatar

I love my huntress

BorisBoreUs,
@BorisBoreUs@lemmy.world avatar

In my head cannon she worships Khorne, “Blood for the blood god!”

Also, isnt that accent Birmingham…? Ignorant yank here

slumberlust, do games w Path of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?

I’m enjoying this patch. Let the devs cook and stop trying to minmax the fun out of every game. Join us in g69 in game!

dota__2,

i know how the devs cook. i’ve been following this game since closed beta. tons of passion but many actions can really only be taking as loathing their playerbase.

WaitThisIsntReddit,

I just have this thing where when I see the devs burning it I have to say something.

BorisBoreUs,
@BorisBoreUs@lemmy.world avatar

Doing my part to balance out you being ratio’d. Obviously everyone plays this with different expectations, but for some of the players, I think they arent trying to have fun but trying to be the first to find flaws.

BorisBoreUs, do games w Path of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?
@BorisBoreUs@lemmy.world avatar

I’m a filthy casual with one of each class, and aside from my precious “Big Hammer From Sky” needing heavy stuns to activate, I’m having fun with Huntress and understand its still early access… So ‘devistating’ seems a bit extreme and click-baity to me.

lath, do games w Path of Exile 2's disastrous new update reveals the core tension at the heart of its design: How do you make a game with meaningful combat when everyone just wants to blast monsters?

I think that “slow” doesn’t work for a live service game simply because it’s a live service game.

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