NGL I'm still a little salty at OWI only making the Extermination game after the Troopers Mod for Squad took off so hard. No credit to the hard work on that mod that rekindled the interest at all.
Oh gosh yes! It's popularity has dropped a bit since OWI's little stunt, but you should check it out on Fridays when we try and get the OG's to come back and show us how to kill some BUGS.
My first viewing I did mostly take it at face value. But in my defense, I was a dumb 11 year old kid. It wasn’t until Neil Patrick Haris came out in full SS uniform that I started asking questions.
Same, if only to keep fulfilling a childhood commitment to myself of owning all consoles after seeing some friends of mine having a Sega AND a Nintendo.
I could see the appeal of consoles back in the day, when they were weaker specs but much cheaper and the games just worked right out of the box. But nowadays it seems like they’re just as expensive, still not as good for specs and the games are just as bug-riddled as PC games half the time. And Sony has been releasing all their big hits on PC anyway so yeah really no reason for me to get a PS5 that I can see.
But nowadays it seems like they’re just as expensive, still not as good for specs and the games are just as bug-riddled as PC games half the time.
No they aren’t ‘as expensive’, LTT did a video a while back where they tried to build a PC that could beat a PS5 for a similar price. They had to buy used parts to match the price and the PC did not include a controller ($69). If you’re going to use used parts, then also compare it to the price of a used PS5.
And Sony has been releasing all their big hits on PC anyway so yeah really no reason for me to get a PS5 that I can see.
Sure, if you want to play old-ass games, get a PC.
Not sure why you’re being downvoted. Gaming PC’s are expensive and a luxury! It makes sense economically. With consoles there’s an incentive to sell hardware cheap to get people into the ecosystem. With the exception of the steamdeck, there’s no such incentive for PC’s: if the hardware is worth x amount, you can bet your ass you’ll have to pay at least that. Yeah games are generally cheaper on PC, but not by much, and the barrier to entry is much lower for consoles. Hell, the PC I just built from used parts and Amazon deals cost me $800 (not including accessories), and while the processor and ram is almost certainly better than the ps5’s, the graphics are about on par, if anything slightly worse. You can find used ps5’s for less than $400. Is there really a used PC out there that can touch that?
I think the offsetting cost factor basis is that a PC is a computer that can be used for more than gaming and the console is pretty much useless after 3-5 years (considering the PS4 @ 2013, PS4 Pro @ 2016, and the PS5 @ 2020, and how PS4 Pros are beginning to struggle today, and OG PS4’s being obsolete). Are PC’s more expensive upfront now? Sure. But you also don’t have to re-purchase your games each generation at the whim of the publisher, like you’re likely going to end up doing with Sony and Nintendo, with the added benefit of being able to use it for other projects after its contemporary gaming lifespan.
Basically, if you built a PC in 2013 you’re probably still able to use it today as a server or hobby project PC (digital art, music, etc). PC’s were also cheaper back then before NVIDIA made GPU’s cost $1,000. Good luck re-using a console.
I see you don’t replay games, so why even own a console if you only play a game once?
For self-hosting I have several Linux and *BSD machines, but that’s server-grade hardare, not gaming hardware. None of those machines even has a GPU.
Drawing I do on my iPad Pro, for everything else I have a MacBook Pro. If I got a desktop PC it would only be used for games, I have no real need for non-server PC hardware.
Sounds like what you enjoy are shallow, linear story games. To each their own, of course. Glad you’re happy with what PS5 offers you in that regard. But the industry has a lot more to offer than that.
How are story games shallow? They are much deeper than the next generic multiplayer shooter. I happen to like stories in all forms, books, movies, series and video games. Video games are unique in that they allow you to be part of a story. For me the story is the single most important thing of a game. Often I simply play games on easy or story mode, mainly to keep up the pacing of the story.
I never said story games are shallow. But if the games you like are ones where you can feel like you’ve experienced all the game and the story has to offer in a single playthrough then they are, by definition, shallow. Even a great movie is worth watching multiple times of its story has any appreciable depth. Video games, even more so since there should be more to the story to experience.
I guess it’s possible you are correct and like the bulk of people who have ever studied film, literature, and art more generally are wrong. That seems unlikely. More plausible is that it’s common for people to experience a given work multiple times and get different things out of it.
That’s not even accounting for the “Reading Lear as an old man hits differently than reading it when I was a teenager” factor. That is, who you are changes over time and that affects how you experience art.
More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).
And also more broadly, games with different mechanical choices (eg: many RPGs).
There’s also games where the process itself is fun (eg: Tetris).
Also, as many humans have imperfect memory, after enough time has passed a game may feel fresh playing it again. It may also land differently playing it at a new stage in life.
More broadly, games with different narrative choices (eg: Witcher 2 has two mutually exclusive middle acts).
I kinda like it that it makes my decisions in the game more impactful. If you’re going to go back and play the other option anyway, then it kind of makes the decision meaningless.
I hâte to agree with the other person here, but I’m a big roguelike fan and I rarely dust-off one that I have played before. I go through a period where I play a game quasi-exclusively until I burn out, then I will probably never touch it again.
I don’t think that’s especially common for roguelikes. I played a lot of crawl: stone soup and it was pretty common for folks to go for a win with every species, god, and class.
Out of curiosity, what about games that update? Crawl gets a new release like every six months where they often make big changes. New gods, species, other changes (like when they removed food, or added shapeshifting talismans)
Hmmmm. Not sure I’ve been in that situation too often. But honestly, as a young parent, my gaming time is very limited. Even if there is an important update to a game I’ve played in the past, chances are I’ve got my eyes on another game I’ve been waiting to play instead.
I’m not sure why I’d want a PS5 when there are zero games that interest me on it, and most of PC games I do want have very modest requirements. A Steam Deck is overkill for most of them.
Because my pc uses 4-5 times the power to run the same ps4-era game. (Especially nice when it’s hot in summer)
So I play it on my ps5, which offers me quick resume as well.
I love pc gaming, been building pc’s for over a decade at this point, but I do also see the advantages my ps5 has over my pc.
Could I build a more efficient and quiet pc, attach it to my tv and use that? Probably, and it’d be quite good with steamOS on it, but it’d be finicky to get sleep/resume working on it, and it’d probably cost me more.
ARM isn’t more efficient than x86 at that scale. Below 15W or so, it is, but not scaled up. I think there are other good reasons for it–like having more than three companies that can produce them–but not that.
Exclusives, simplicity, ease of use. I had a gaming PC, but switched to the PS5 only because I realized I’ve been using my PC like a PS5. I only play like fifa and gta now since most new games don’t even excite me anymore.
I’m a technical person and I’ve tried a lot of different methods to do couch gaming with a PC. From having some sort of lap tray to various wireless mice and keyboard solutions. I’ve currently landed on having my gaming desktop just stream with Steam Link to my living room. As long as I’m selective about which games I want to play, I can usually get a good experience. But I still have at least 60% of my steam library that isn’t a good experience doing that.
Having a dedicated piece of hardware with a custom OS that is designed around a controller is a huge difference maker. Plus you add in how ridiculously expensive it is to get either a USB external optical drive or internal SATA drive to watch DVDs and Blu-Rays. Heck, even just watching Netflix or YouTube in the living room is easier on PS5 than a media PC for the average user.
There’s a reason Valve tried to make the Steam Machine.
The “article” reads like a drama. The dude has all original code and artwork and a different game engine. The screenshots show a very simplistic thing… you would sue someone because their stickfigures look too much like yours. If the game was copied that quickly there wasn’t much substance there to begin with imo.
I feel like it matters that he’s not selling it though… He liked the idea, added features he liked and is sharing what he made. He also mentions that it’s a clone. He sounds like a jerk, but like…
Ok, so imagine that you’re hungry and you come across a sandwich shop that has your favorite sandwich for $15, but the shop next door has the exact same sandwich for free. Which sandwich are you gonna eat?
No, wait, that’s not important. Most people are gonna eat the free sandwich, so even if you eat the $15 sandwich, you’re statistically irrelevant.
Yeah, maybe some people that weren’t hungry are gonna get a free sandwich, but the people who were hungry are also getting free sandwiches, which means that the guy trying to make a living selling $15 sandwiches is gonna have to close shop unless he starts lacing his sandwiches with cocaine.
Maybe I’m bad at itch.io but it looks like they are both free. Lemme offer another analogy.
Your and your friend have sandwhich parties and one day you compare notes. Your friend’s sandwich is really good, so you make it yourself and add some things. Now you really like the sandwich so you throw a sandwhcih party with the new sandwich and tell everyone it’s based on your friend’s sandwich.
Then your friend asks why you coppied his sandwich and you’re a jerk about.
I didn’t realize he wasn’t trying to sell his game, so I guess we need a different analogy.
Ok, imagine you and your brother are making a website where friends can post about their lives and keep up with each other during and after college. You’re pretty open with your project and then one day the one weird guy in your friend group launches your project without consulting you. The project takes off and makes billions of dollars. You sue the weirdo and he gives you some money, but you’re still pissed about it. Did you get Zucked?
Exactly. It feels more like making a snake clone with fun features. Second guy learned some stuff, but was a dick about it. Ultimately no one was hurt tho and this doesn’t seem like a big deal
I agree that it’s all original code and art, I would even say that he’s well within his right to post his clone since there doesn’t seem to be any copyright-able IP he could be infringing on.
But I wholly disagree with the notion that “if the game was copied that quickly there wasn’t much substance there to begin with”. There are limitless examples of world changing inventions that were trivial to build, but no one had thought to do it, and the same goes for art. The difficulty of making something isn’t what makes it genius, in fact it’s usually the simplicity of a genius idea that makes people go “damn, why didn’t I think of that, it’s so genius!”
It sounds like this guy accomplished little more than burning the few bridges he had, and dragging his own name through the mud. Just…not a smart move.
Not the person you initially asked, but a good one is Eli Whitney’s cotton gin that made separating the cotton fiber from the seeds much easier. It had traditionally been done by hand, which is very time consuming. Whitney’s invention greatly simplified the process and made cotton farming much more economically viable as an industry, ultimately leading to an extreme expansion in chattel slavery in the Southern United States and serving to solidify a planter aristocracy that would eventually seek to split with the United States in order to create its own slaveholding empire, triggering a Civil War that would decimate a large chunk of the country and kill three quarters of a million people.
A lot of stationary: paper clips, staples, pencils, sticky notes
A lot of toys: yoyo, slinky, hula hoop, Play-Doh, crayons
Packaging: cardboard box, plastic bottles, plastic bottles with the lid on the bottom, aluminum cans
You use inventions all the time that you could probably just build from home now that you know what they are. But there’s nothing that says you/we are already aware of every simple invention. Just think about all the simple, yet revolutionary ideas no one has thought of yet…and if you can do that, you’ll be a billionaire.
But games and art aren’t exactly like that. People train by copying great art, and code and games especially are iterative. It’s not like he took a super useful thing and made millions by claiming he invented it. He took a game, made a clone and added features, admitting it was a clone. Like snake and pong and brickbreaker.
No. I work as a game designer, and I can just straight up tell you that you are dead wrong. Ideas have both quality and value, and they interconnect to make the backbone of interactive experiences
Ideas have both quality and value, and they interconnect to make the backbone of interactive experiences
That’s it exactly. The way the ideas interconnect and the way they’re presented to the player is everything. That’s execution, that’s everything - the ideas are just what’s in your head
What is the difference? You can buy a smaller PC, install Bazzite OS on it and plug it into your tv. Voila, you now have a steam console. Quite literally. lol
He told his friend about the game. I don’t think he would have done so if he copied or felt he had “stolen” anything. If he remade the game with this own code and assets then he put a lot of work into it and he can be proud of that (and telling his friend shows that he was). Comparing the game, i do think the clone is better made / more polished. So he really like the game and made a better version of it. I don’t think that’s a bad thing. IP has to be respected (can’t just copy assets or code) but if that’s the case then anything goes and that’s a good thing, it gives us better games.
Think PalWorld, for example, Nintendo, one of the most copyright abusing companies in the world, doesn’t sue them and it’s arguably a better game than anything Nintendo has come up with recently (no new / modern / good / 3D Pokemon games).
I don’t respect the way IP is abused by large companies. I support short-term IP as I think it does help individuals in a net-positive way for everyone.
I could be convinced that short-term IP is bad too, but regardless I think long-term is the the big problem. Games from the 80s should all be public domain by now.
If you have any interest in playing a good Pokemon game, Pokemon Legends Arceus is excellent. Palword may be just a bit better, but if you have a lingering nostalgia and a desire for some fresh and well executed mechanics in the Pokemon universe, PLA slaps.
This looks much more egregious than palworld/pokemon. Palword has very distinct gameplay from pokemon and adds many features and gameplay elements that nintendo has never done. It’s much more similar to Ark if anything in terms of gameplay. The only thing it takes from pokemon is the fact that it’s a creature collector game and a couple of the pals look like they were generated by ai trained on a database of creatures from other games, but even that isnt conclusive. It definitely takes inspiration from Zelda, but again thats a few gameplay elements, not the whole game.
If you read carefully this is actually very similar to the Steam news. I doubt Valve or GOG care, but generally the games are “sold” by the publisher as non transferable licenses for you to play them. So the part that matters isn’t up to them.
Consoles are great if you want the same thing you can get on your computer but with worse graphics, shittier framerate, and a terrible device for input.
The one holdout among the console makers is Nintendo, whose PC strategy is still to threaten fan projects with lawsuits. Perhaps I do not have to hand it to Nintendo for this, but as a result of its obstinance, the Switch is the only console I’d consider buying as a PC gamer. Nintendo remains a one-of-a-kind gaming company, whereas Xbox and PlayStation feel less and less distinguishable from gaming at large—aka PC gaming.
I’m not sure about this analysis of the Switch’s success. The “lawsuit” argument is pretty irrelevant; the console would sell regardless of whether emulation existed (as it has, for most of the big titles and for much of the console’s life). I think the “one-of-a-kind” argument is accurate, but I’d also suggest that the very wide library of games is a major reason why Nintendo has performed so well in this generation. The Switch appeals to almost every single type of gamer - there is so much variety there. Additionally, the portability is clear point of difference: for many, the Switch is more like a handheld that they can occasionally play on the TV, rather than a traditional home console. And finally, the Switch is just a more affordable option and that has mattered a lot since 2020.
I picked up a Steam Deck to get into PC gaming and frankly, I don’t get it. So many games not even worth the bandwidth to download much less actually play.
i’m the exact opposite. all my computers are macs so I’ve been gaming on PS5 for years. picked up an sd oled mostly to play hades, but have finished dead island 2, ghsot of tsushima and hogwarts legacy on it. the barrier to entry to play a game is so low with the steamdecks suspend feature, I can just pick it up and be playing 5 seconds later.
I also am a Mac user who has a PS5 and a Steam Deck and honestly my SD is collecting dust. It’s a cool bit of hardware but it has too many compromises. The main problem is that it’s just not comfortable to play on. The screen is too small and the way you hold it you end up constantly looking down at is, which is just not ergonomic. The PS5 is also on in seconds from rest mode, and has the benefit of being hooked up to a 77” OLED and a nice 5.1.4 surround sound system.
Maybe you’ve just grown out of gaming. The Steam Deck has it’s issues, but the sheer amount of different great games playable on it is debatably it’s greatest strength. Hades, Armored Core, Persona, Dark Souls, pokemon romhacks, etc.
Steam is a platform that works best for word of mouth. Yes, 90% of it is crap if you just browse around. Hang around gaming forums and YouTube channels that highlight top indy games, and you’ll soon have more games than you can play in a lifetime.
Those of us who rave about it have been doing this for years and have a big backlog. Now that I think about it, it would be difficult to jump in cold.
I’ve never been into this pc vs console cringe fest of an argument. I’ve always been a pc gamer, but guess what, some exclusives only come to consoles. If I want to play that exclusive enough and I have expendable cash, I’ll buy it. I still prefer to play on pc over any of the consoles, but a ps5 is a solid system.
I haven’t had a gaming-capable PC for about a decade and I’m very happy with my PS5 (and the PS4 before it). Sony bringing exclusives to PC don’t feel like the end times as it’s just a way for them to make more money.
I’m genuinely glad that PC players will get to experience some of the great games that have been on the PS5 in the last few years.
It’s literally brave of you to come to this community and this thread and say that you love your console. And then to express positivity for PC users! You are exactly what we need more of in gaming.
pcgamer.com
Aktywne