I’ve had one for years, waiting for when Nintendo dropped support. I’m not gonna give them any more money as far as the Switch is concerned, so no reason not to go for it now. A project for this weekend, maybe.
Typical Nintendo move. So sad to see Yuzu possibly going down this way. Even looks like Nintendo might win this one. I’m just gonna download the entire source from GitHub just in case.
I wish this would just go full hydra mode if it goes down though. Start popping up new anonymous accounts releasing the source code everywhere.
Yuzu may go down, but Nintendo hasn’t learned the lessons of the Streisand effect and the hydra effect. The code is open source. 10 more projects will pop up the day after Yuzu goes down (IF it goes down.)
Brother… Nintendo’s net income last year was 3.1 BILLION dollars. There is no “fighting Nintendo”.
Let’s be real homie. Yuzu is done. Downvote me all you want after I post this.
As much as we all love Yuzu, the dev’s had to have known this was coming.
I don’t want to be one of those dudes that keeps harping on the “Nintendo should be FOR preserving old games”. We all know Nintendo will continue to kick down ANYONE so much as glancing in their I.P. 's general direction.
Nintendo does what you Nintendon’t want. Always.
Extreme capitalism stifles and suffocates innovation and preservation.
Extreme capitalism stifles and suffocates innovation and preservation.
It’s an inherent contradiction of capitalist competition. Somehow everyone is supposed to be competitive but noone is supposed to win for capitalism to “work”. Otherwise it’s considered a monopoly and “anti-competitive”.
They didn’t expect it to happen because of all of the landmark rulings in the past that emulators are inherently not illegal unless they provide bios to the end user. The only reason why Nintendo is acting now instead of years ago when Yuzu first hit the scene is because it’s in basically a fully working state now and they somehow verified that 1,000,000 people downloaded TOTK. I suspect far more copies of BOTW and Mario Odyssey were downloaded prior.
Pretty much, piracy are never lost sales. Either the person is extremely passionate and loving of the product so they’ll buy it anyway regardless if they pirated it or not; or they were just tasting the flavor of the week and never intended to buy it under any circumstance; or they are extremely poor/their economy and context doesn’t allow them to access the product legitimately, so they wouldn’t be capable of buying it even if they wanted; or the product is not legitimately available anymore, so pirating is the only way of accessing it.
The thing is whatever beef they might rightfully have with 1,000,000 people pirating TotK, it’s not the emulator who’s to blame. The ones who distributed pirated copies are. They are trying to pin it entirely on the wrong group, out of convenience/intimidation.
This is like suing a motorcycle company because a thief used one as a getaway vehicle.
I believe the issue is that Yuzu was patched to support TotK before TotK was released, which could suggest having used some proprietary code, or at least stuff that the devs shouldn’t have had access to.
They could also make the argument that very few people would’ve downloaded the game if the emulator didn’t exist or at least wasn’t being patched to support a game before it releases.
They definitely didn’t lose 1,000,000 sales. At the same time, I feel like it kind of crosses a line to be pirating a game before it’s even supposed to be sold in stores.
I’ve heard people saying just the opposite. It couldn’t run TotK before official release, and whoever made it run had to modify it independently (because it’s an open source project)
Arguing that people wouldn’t have downloaded it if not for the emulator, not only once again assigns blame to the wrong party (“if they didn’t have motorcycles to get away they might not have stolen it”), but it overlooks that there are modded Switches that can run pirated copies too.
Pirating stuff before it’s even out for sale is pretty sketchy, but Yuzu is not the one doing it. It simply lets people play copies they already have, including those they may have dumped themselves. Nintendo is encroaching on customer ownership rights by trying to argue even doing that is infringing.
edit: Maybe my analogy is lacking because one might argue that they rely on the tool to make use of the illicitly acquired thing, which is not necessarily true for a motorcycle. But if we say instead “the bluray player is to blame that people shoplifted” or “the media player is to blame that people downloaded pirated movies”, then I believe it should be even more clear that they are accusing the wrong party.
The only way for Nintendo’s reasoning to work is if they try to argue that not even someone who dumps their own roms and extracts their own keys from their own console ought to have the right to do it. Which would be disastrous for customer rights and preservation. Nintendo cannot be allowed to get away with that.
I kind of doubt this because Yuzu doesn’t actually have any of the cryptographic key material that Nintendo could have a valid reason to sue over. They only offer instructions to dump keys, which has to be argued is causing harm because its completely legal to do on consoles and games that you own.
Dolphin ships with the Wii’s AES key but Nintendo never pursued them in court.
Most likely Nintendo won’t get anywhere and only get Yuzu to remove some wiki pages and stuff which will make it slightly harder to use or slow down development by threatening more lawsuits.
You the pineappleEA guy? I love that I can have the patreon version for free with an easy updater thanks to the yuzu team stealing code from him and him having a vendetta.
What’s more, is that from these passages, it sounds like Nintendo even wants backups of games you have lawfully purchased to constitute copyright violation and made illegal (because they have to bypass encryption, therefore violating DMCA). I’m not fluent in legalese though, so correct me if I’m misinterpreting:
Ah corporate Lawyer BS, pointing out what they want to be true and not pointing out the other. ROMs are legal under existing Copywrite laws under archival laws in the USA (117) and backup laws in Canada (29.24). The Americans have a bit more of a restricted way of using their archives, but that’s not needs to be argued here, as it appears that Nintendo is blaming Yuzu for actions of the general consumer. It’ll be like blaming your Network provider for allowing a user to download a movie, both legally and illegally, thus they should be punished for both actions.
I also love that Nintendo isn’t not stating it’s illegal here, just that it’s infringing because it’s not authorized.
Nintendo is blaming Yuzu for actions of the general consumer
If you read the dmca, that’s something you can do. Making tools that enable others to break copyright protection is specifically disallowed. Which is why it’s one of the more insidious copyright laws
However, the thing is that Yuzu doesn’t do that. Yuzu doesn’t include any form of tooling that breaks encryption, facilitates ROM dumping or offer downloads of Nintendo Copyrighted software. They aren’t facilitating it, the user has to provide all of that chain of the emulation on their own. Hopefully this would be obvious to a judge.
Yuzu doesn’t include any form of tooling that breaks encryption
You cannot state that with certainty. That’s the problem.
Yuzu does indeed include a method to use the Switch’s production keys (which you must dump yourself) to decrypt the games. Whether this constitutes effective DRM is not a question that can easily be answered and must be decided by a court on a case-by-case basis.
This will be what the case will hinge on: Is Ninty’s scheme effective DRM?
I would say no because symmetric encryption with a publicly known key may aswell be no encryption at all but that’s not my decision to make.
They aren’t facilitating it, the user has to provide all of that chain of the emulation on their own.
Um, no. The emulator is doing the decryption on its own. All the user does is provide the prod keys and unmodified ROM.
Yuzu itself doesn’t provide tools to dump keys and Roms from the Switch. The user has to procure them, or the means to dump them, themselves. Thus Yuzu doesn’t facilitates DRM circumvention. The user has to solve that part on their own. They do provide guides for how to do it on their website. But Yuzu themselves don’t make or distribute the tooling, and Yuzu the software is incapable of doing it.
To dump the keys, third party tools rely on DRM circumventing sploits. You essentially have to hack your own device, certain versions of Switch and certain software updates are no longer susceptible. But it remains that Yuzu doesn’t do any of that. Those tools and sploits were developed by others.
it decrypts games using your console keys though? i’ve seen mention of that in their docs so i’m not sure, but yeah if it does that, it’s similar to things that decrypt blurays. feasibly against the dmca because of how broad the dmca is.
These passages imply the writers of them lack basic computer literacy and don’t even understand Nintendo’s own systems.
“copied the game ROMs into Yuzu” Yuzu is not a VM or other container and the ROMs are simply stored on disk in their original dumped form… Yuzu doesn’t “store” or “contain” any games.
“any copy not on an authorized cartridge” LOL! What about games downloaded from your own digital marketplace, then?
What about a game you downloaded from Nintendo eShop and stored on an external SD card, which is a standard and well supported storage method on Switch? Is that SD card an “authorized cartridge”?
The authorized cartridge thing would hopefully be ignored due to several other times Nintendo tried to stop developers like Tengen from bypassing their licensing system and developing their own carts for the NES (you know those weird ones that were usually blue or black? Those were “illegal” in Nintendo’s eyes but they lost every single case they took against them to try and stop them from being made).
“copied the game ROMs into Yuzu” Yuzu is not a VM or other container and the ROMs are simply stored on disk in their original dumped form… Yuzu doesn’t “store” or “contain” any games.
ROMs are indeed copied “into Yuzu”. They must be loaded into Yuzu’s memory in order for Yuzu to execute their code or render their assets. In copyright law, even loading something to memory constitutes a “copy”.
Also, almost every emulator is a VM; do you think those ARM instructions are running on your x86 processor and its desktop OS kernel natively?
I thought Yuzu was actually a dynamic recompiler? I remember this practice started in the days of N64 emulation, and these tools are more like debuggers than like VMs. So in this case, ROMs may only be copied “into Yuzu” byte by byte, not stored as a block in memory. At this point it’s really semantics, but that’s what the lawyers are supposed to figure out, right?
Unlike older emulators, Switch emulators don’t even support saving the emulator state, and their savegame data is stored right on the native filesystem. I believe they are actually more like Wine, and remember, Wine Is Not an Emulator.
Yuzu does recompile some parts during runtime by using a JIT, but the rest is still emulated.
You can’t compare them to Wine, since Wine acts as a compatibility layer by translating OS specific calls, but it does not translate between instruction sets.
I remember a video of SomeOrdinaryGamers talking about a case where a company (I think it was Nintendo) was arguing that making a copy of games you own yourself should be illegal. The whole case was just that. Probably something from the last 4 months or so.
Anyway, regarding 124, a judge with a working brain would say "There’s nothing here stating that it was Yuzu who allowed, or facilitated, anyone to obtain said reproductions."
The copies were not obtained through Yuzu. Yuzu is not a site where the roms are, or even links to any of them. Sure, it exists solely to emulate nintendo’s current hardware, but that’s not the problem.
Sigh. If only law and justice worked based on factual evidence and logic, instead of interpretative contortionism…
I feel like a large number of the people pirating wouldn’t have bought the game even if it was their only option. Then there’s people who pirated and bought the game both. Unrealized profit is not the same as losing money.
But the IP lobby sucessfully got that idea to the courts. In my country if you are caught torrenting a series episode just for 10 seconds, the courts accept the idea, that you spread like a hundred copies of the IP to people who would have definetely bought it otherwise, so you now owe the IP holder 1000 €.
Edit: I am dumb, of course the source code is out there. I have visited this repository a thousand times but my monkey brain can’t remember what I ate for breakfast.
Everyone download the hell out of it and never let this die.
~ ~ ~
If it isn’t already open source, Yuzu team needs to get that shiz open source post-haste. Let’s get that code absolutely everywhere.
When that popular manga app Tachiyomi got legal bonked, the bajillion forks of it kept some semblance of the original going.
I know there’s money to be made and something like an emulator is considerably more complex than a book reading app/scraper, but it would at least give the project a chance of not dying forever.
there are already 3rd party repositories that come from yuzu. e.g Yuzu Pineapple is a repository that autocompiles the source code that yuzu puts out so that you dont have to sub to get early access builds prebuilt.
This spells “xiao riben” in Chinese. To anyone not familiar, this is derogatory Chinese slang for Japanese people, basically meaning “little Japanese person”. English speakers would use the term midget or runt. It hails back to WWII, when it was commonly believed that the Japanese were smaller than the Chinese.
Yuzu actually even took steps to make the emulator NOT run pirated versions of the new Mario game before it officially released. I ran it on Ryujinx like a week ahead of its release date, but Yuzu literally refused. They insta-banned anyone who talked about it.
Yet another reason I never buy anything from Nintendo. Fuck those fucks. On average only like 2 Nintendo games per console generation are ever any good anyway. They should be held responsible for all the e-waste they generate.
I have a .zip containing the latest early access version of Yuzu, for Windows and Linux. It includes the emulator, all required decryption keys, the latest firmware for game compatibility, a tool to automatically download mods, and a convenient guide on how to acquire ROMs.
I will forever distribute this .zip in a non-limited download link to anyone who asks me. Forever. You can PM me today and I’ll send it, you can PM me in 5 years and I’ll send it. Please feel free to do so. It’s not illegal to share where I live, so I’ll share. But do it via PMs, as to avoid causing trouble to the community.
Again, forever. If you’re reading this in the future, unless I’m dead (my mental health is a bit shaky), I’m sending you a fully functional Yuzu pack.
YuzuModDownloader will detect games in your library, check the built in repositories, download the mods and apply them automatically. Do keep in mind it enables all mods by default, so make sure to go to the game’s settings and disable the ones you don’t need.
Are these mods to improve things like stability and performance? I’ve found I can only use Yuzu to test out games because it’s impossible to put any real time into them due to crashes.
Some allow you to enable better graphics than the native version, some can downgrade graphics to improve performance. Some remove framerate limits. Some are cheats, with infinite health and similar. It varies a lot, really.
For example, with Tears of the Kingdom on a Steam Deck there are mods to make the game run at 16:10, with better performance, and better frame pacing at 30 FPS. If you’re running it on a PC, there are 60 FPS mods with improved draw distances and shadow resolution.
I had no interest on playing switch games, but I do have a problem with authority overstepping. I’ll help you stick it to the man and evangelize more people on the ways of the Corsair. Pm’ed
Sorry, didn’t mean to create this impression. You’re correct - there are mirrors of the official GitHub, other sites hosting it, pre-built binaries being shared on Internet Archive and Discord. You can find Yuzu, and you can probably do so from websites you already know and trust. The keys and firmware are a bit harder for newcomers (which is why I include them in the pack), Google is filled with junk when you search for those, but if you’re already a member of certain communities or have a hacked Switch, you can obtain those easily too.
But I do keep this updated pack that I use when a friend needs it or I happen to format a new PC. It’s already clean, already features the keys and firmware, and I know I can trust it (I built it after all hehe) so I might as well share. Maybe in the future Yuzu links will be harder to find or filled with crapware, mine will not. Maybe Yuzu will win the court case and be distributed on Steam… That’s great! I’ll probably still keep my pack, you never know with these things.
I basically share everything I have, if somebody wants it. Rarely is my copy the only one or somehow special. I believe the single “rare to find” digital piece of media I own is an .iso backup of a brazilian CD-ROM child’s game. But seriously, I don’t attribute much thought to rarity or importance or my name when sharing these things, I just want people who want Yuzu to have Yuzu.
Hey, Kadu! I was having the hardest time trying to find your comment on multiple apps after seeing it on the web version of Voyager. Now, after finding you, I can’t even DM you on any of the three that I use so I am resorting to commenting here in the hopes you’ll be able to see me and hopefully DM me the link for your zip! If you do see this, thank you so freaking much, and I and many other really appreciate you doing this solid! 😁
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