One of my favorite Let’s Play games. I tried to play it myself for 5 minutes before hard noping out. I’ve become a bit braver since my teens, so maybe I should give it a shot myself some day.
But it’s amazing to see just how far you can push HL’s engine.
I love walking sims, exploration games, and mysteries… Kona was such a great title. Really moody and atmospheric. Looking forward to picking up the sequel soon, maybe during this sale. Thanks for sharing!
Thanks! I originally planned for these posts to just be a screenshot or two, with maybe a little discussion on what’s going on in my latest games (See a few of my first posts). But one of my pet peeves with gaming communities is how everyone just assumes you know the game being discussed. They jump into fine details, or use acronyms or in-game lingo to talk about it, which alienates those who’ve never played the game. Sometimes I’m interested in a game being discussed, but I’ve never played it, so I can’t follow the discussion!
So I figured I’d make posts that introduce games to everyone. If you’ve played it before, it’s a nice refresher of the gameplay and gives you a space to gush about what you loved or hated about it. If you’ve never heard of it, it’s a good intro to the game and its story and mechanics.
Also, my other hidden purpose is to force myself to play more games. I have a Steam library of over 3,500 games and I’ve only played 25% of my library (according to SteamDB). So this forces me to pick something new every day and give it a shot. I’m discovering a lot of fun games that I didn’t even know I had in my library! I got a lot of my games through random bundles, so I didn’t even choose a lot of them.
The truth was a burning green crack through my brain.
Credits scrolling by, a reminder of the talent behind a just-finished journey. The feeling of triumph, slowly replaced by the creeping grayness of ordinary life.
I had finished a computer game. Funny as hell, it was the most horrible thing I could think of.
It depends on life. Right now I’m going through some of Remedy’s games (mostly to get to Alan Wake II). Most of my picks though come from if they fit into my schedule, so if they let me save wherever or pretty periodically they’ll probably be what I go to next.
You mean the cardboard character that’s the counterpart to another cardboard character and that only exists because Wario needed a doubles partner in Mario Tennis? Even his name is an afterthought, why would Nintendo suddenly start caring enough to give him a game?
I, We, Waluigi: a Post-Modern analysis of Waluigi by Franck Ribery
Waluigi is the ultimate example of the individual shaped by the signifier. Waluigi is a man seen only in mirror images; lost in a hall of mirrors he is a reflection of a reflection of a reflection. You start with Mario – the wholesome all Italian plumbing superman, you reflect him to create Luigi – the same thing but slightly less. You invert Mario to create Wario – Mario turned septic and libertarian – then you reflect the inversion in the reflection: you create a being who can only exist in reference to others. Waluigi is the true nowhere man, without the other characters he reflects, inverts and parodies he has no reason to exist. Waluigi’s identity only comes from what and who he isn’t – without a wider frame of reference he is nothing. He is not his own man. In a world where our identities are shaped by our warped relationships to brands and commerce we are all Waluigi.
I remembered about that post while writing my comment but couldn’t find it. I didn’t know the sequel but both explain the problem of Waluigi as a character, Nintendo sees him as filler and he’s more useful for them as such. If they start fleshing him out he’ll be less useful in other contexts… Which is also a apt metaphor for why conservative societies want people to fit faceless molds
I figured you might have read it, as your comment had evoked it for me.
I really like the reading of Waluigi as a kind of perfect symbol for our post-modern times. I don’t think the article goes quite far enough. Mario is already a simulacra: a stereotype that doesn’t really exist, certainly not anymore and never really did. So Waluigi is the reflection of an inverse of a simulation without a base reality.
It’s very relatable, as you say, an apt metaphor for how our cultures treat the common person. Maybe the right Waluigi game isn’t one that fleshes him out and brings him closer to the audience. Maybe something like Krusty’s Fun House or Lemmings: burning through legions of Waluigis (1up mushroom clones? robots? one person somehow split into a multitude?) to accomplish trivial goals for Wario, the stand-in for the corporate overlords?
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