The gameplay was fun (though I agree about the ghosts), but I found the writing obnoxious. Super melodramatic and weirdly absurdist, but at the same time really quite tedious.
This was my experience. I bounced off it a few times, then finally got some of the interesting gear, then realized I had >!reconnected a player-built Zipline section in the last area of the game!<, was nearing its end, and I didn’t wanna leave the world quite yet hahah.
One of the few open-world games that I enjoyed just existing in, doing the menial busy-work. Growing attached to my carts as Norman Reedus grows attached to BB… Such a bizarre experience.
Yeah, you definitely have to go into the game with the right expectations. I loved it, but I was also in the perfect headspace for a very slow, chill experience.
Ooooh this sounds like my sort of game. I love visual novels and things like that, I really enjoyed GTA V because of the story (the dialogs are downright hilarious). I might give DS a try then.
!Yo the president wants to see you. Oh BTW the president is your mother. Oh and she’s dying. Oh and once she dies you have to take her body to this spot so that everyone doesn’t die. Tomorrow? No right fucking now. !<
I couldn’t get into it, and I’ve beaten every MGS, so I know how weird stuff can get. I’ll have to give it another shot one day, but it was not clicking with me.
Nah, that’s not the insane rush, that’s actually a really chill first mission to help you get into the swing of them
The opening where you run down a big hill and then a cutscene where a bunch of shadow creatures attack and kill some guys really horribly and then a big explosion goes off and kills your character but the baby in his throat stops sucking it’s thumb so he can be reborn
“Get the presidents body the fuck out of here” makes perfect sense and looks tame as shit after THAT
I can imagine there’s some crazy shit in the game, being from Kojima, but it’s one of those games where I’ll have to come back to it in a better state of mind. Maybe I was too baked to enjoy it at the time.
Oh it’s for sure a trip, I fucking loved MGS but I have yet to actually finish DS, despite reading up on the lore and loving that I figured out some of the big twists before episode 3 by sheer Kojima pattern recognition
Its a dense game that’s surprisingly taxing on your brain as you move around, then it slaps you with deeply metaphorical bullshit while your burnt out to confuse you extra
It really was a slow burn. I had to progress through 4 or 5 story missions before it really clicked for me. Probably around the time I got >!the first exoskeleton!<. The story starts to do its kojima thing and sucking you in with weird questions, and the gameplay finally starts to feel like you’re making a decision instead of just on rails.
Ironically in dunkey’s revisited review he talks about how if the game was only focused on deliveries, and reconnecting the world after some event, and not beaches and BTs and bridge babies and all the wild stuff it would be a better game. But then it wouldn’t be a Kojima game
Honestly I feel the best way to play any Kojima game is to seperate the story and gameplay mentally. Like playing monopoly but every twenty minutes your great grandfather drops family lore and rants about how the English are at fault for all the worlds problems in increasing long winded rants.
I am so angry that I didn’t just enjoy the heck out of Death Stranding, I freaking love it. Why did I spend 20 hours finding mats to build a highway so I can travel a bit faster?
I skipped this game altogether. I knew that I didn’t have the patience to handle a Kojima story without the metal Gear background that I love. And i cannot stand Norman Reedus, I think he’s the ugliest, weirdest, worst actor in Hollywood so skipping this game was easy
Normally I would but the DLC isn’t really in my budget right now. When it is I totally want to go check out the DLCs because I’ve seen a few people praise the new Lake House DLC and I want to play it now
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