CDPR? admittedly they’re really good at gaining it back again, kinda homer simpsons vibes where they repeatedly fuck up but then make an honest attempt to make things right only to repeat the cycle all over again.
CDPR mistakes can be corrected, but blizzard games are designed from the ground up, with purpose, to be fuckup games in order to milk as much money as possible from it players. There is no correcting the boat for blizzard because for the managers of blizzard the boat IS correct
Hopefully their transition to unreal engine 5 gets away with a lot of their launch issues I genuinely love all of their games but their release dates being “game launch +1-2 years” hurts me.
CDPR is still on my “probably pass” list after cyber punk. I read the launch news, stayed faraway. I picked it up this year, after all the patches and work and… yeah it’s still fundamentally broken.
Not in terms of balance or bugs, but it didn’t have the magic. To start, I really don’t like fantasy games. They’re just not my thing. Witcher 3 had bad combat mechanics, could be terribly grindy and YET is one of my top five games. The story telling, from the plot itself the tiny immersive details in the world, hooked you. They nailed the big things, but it was the little things like sometimes you’d free someone, and realize they murdered a bunch of dudes who were minding their own business, and none of this was mentioned in or affected any other plot line, it was just a random detail in the universe.
Cyberpunk has a semblance of the big stuff, but exactly none of the soul. I cared about some of the main characters (emphasis on “some”) but exactly none about the world. It never felt like more than a backdrop.
A loss and misstep is ok, particularly given a growing studio, the problem with CDPR is they think they fixed cyberpunk. With that mentality I’m giving their next game a huge berth.
And if you liked cyberpunk, enjoy. There are parts to be enjoyed. There are some neat plot threads, some nifty side quests, if you enjoy it don’t let people ruin it for you.
They lied about Cyberpunk. They knew it was bad on release and maliciously made decisions so that people would still buy it. That’s not some minor thing, that’s a crime. “We leave greed to others”, yeah, right. And this problem was never addressed by CDPR, like it’s a normal thing to do, they think it’s okay.
Man, Cyberpunk was not a Homer-like fuckup. They were promising features which were nowhere near ready, while their whole game hardly ran at all. That’s a crime, at least in my country. Homer doesn’t do crimes…
Yeah, pretty much. A lot of their games appear on a 80% sale half the time, and even then it’s still not worth it. It’s not even about the money, it’s about being disrespected by the dogshit they continue to release.
I would rather give my time to a passionate indie studio, where the people put together a genuinely unique experience
Blizzard died quite a while ago. Even if the same dudes are still making decisions at the head of the studio after the Activision buyout, clearly they have dementia or some other cognitive defects.
I think the execs were always somewhat shit, even when they were making good games. It’s just their creative team miraculously managed to make good games despite the shitty execs.
Yeah, they used to have a Caste System in Blizzard HQ where badge color decided your importance. And get this, their tech guys, security guys, and hardware guys (not firmware) were all the lower caste lmao.
Rather than merged I think they were simply bought by Activision. An Acquisition is when one business entity becomes a child to another, a merger is when the two become one different entity.
“Mergers” end up being acquisitions in the majority of cases. One company culture will prevail, one companies middle management will take over the administrative sides and depending on the structure also the technical side.
Okay but the merger was Vivendi Games who merged with Activision. Blizzard Studios was never at any point Activision’s equal, they’re a bought and paid for property of Activision.
I didn’t even know they merged with Activision. And I didn’t even know that the latter has also gone worse than I expected. Which is a shame because I have fond memories of pre-2010s Call of Duty games.
Does anyone play splitgate? Has anyone played the splitgate 2 alpha? Jesus, it’s this. Whoever made that game missed the boat big time. Splitgate is a simple arena shooter with portals sprinkled in to make it interesting. No loadouts or “heros” to memorize, no points and weapon upgrades to keep track of. Just fast paced point and shoot. Splitgate 2 is everything I hate in video games currently.
Good game, had a lot of fun with it. It seems a lot of people didn’t like the game because the graphics got downgraded from what they showd in the first trailers. They only real complaint I have is the handling of cars is weird.
I think Activision might be on the way out, they’ve had playercounts decline pretty much every quarter and even though their SEC filings show an increase in revenue thats only because Blizzard and other new properties get filed alongside the rest of Activision, now.
I not too long ago played this game and, while flawed, found it to be a very decent game with a lot of potential. My biggest gripe personally is that it devolves from an engaging and clever stealth game to a mass murder simulator, and the main character isn’t terribly likable by the end. Still, I enjoyed it quite a bit and might even replay it some time.
Blizz was salty about not being able to sue their way into a cut of all of the professional Brood War revenue in Korea, which is why SC2 didn’t launch with LAN support (except when played at an Official Blizzard Event).
It’s a shame 'cause SC2 had some genuinely awesome ideas, like the Allied Commander mode. Probably the best casual online gameplay of any RTS, which frankly every other RTS ever made should copy.
It’s a shame 'cause SC2 had some genuinely awesome ideas, like the Allied Commander mode. Probably the best casual online gameplay of any RTS, which frankly every other RTS ever made should copy.
Unfortunately every other RTS only tries to copy the sweaty multiplayer 1v1 experience. Like playing guitar hero on expert mode on your mouse and keyboard while also doing strategy at the same time.
Even more unfortunately no one seems to be able to execute even that part half as well as Blizzard did.
Since we’re talking RTS, do you have time to talk about my shameless plug for beyondallreason.info?
This style of RTS appeals much more to me in recent years. Feels less like you need to perform like a speedrunner.
So much QOL compared to the APM spamfests other RTS can become.
The story was absolute crap, but the campaign levels were still really fun.
Also, each campaign did feel like a full fledged game from a content perspective. I can give blizzard shit for a lot, but how they handled sc2 (beyond dropping it completely) is low on the list.
SC2’s esport and competitive scene was incredibly successful. We got 14 years of incredible tournaments, content, personalities, streamers, etc… Seems like you are just a casual player that just missed the boat.
unpopular opinion: this phrase is right, sometimes. In that context, at that conference, bad call. But sometimes… people think they want something until they get it, and then they realize they don’t want it.
How you phrase things is also important. Never having played WoW, they came across as arrogant and out of touch. Something that’s only been reinforced by their further actions. The “Do you guys not have phones?” comment is just the sequel. The issues only be more and more serious since then.
Makes me think of that Reddit post where the guy thought he was into shitting and ordered an escort to shit on him, only to realise he was in fact not into shitting
lemmy.world
Aktywne