Fanatical (if you are comfortable with going through external resellers for steam Keys) currently has a GOTY bundle with both Fallout 3 and Fallout New Vegas’s GOTY. I got New Vegas GOTY for a friend and picked up Fallout 3 GOTY for myself somewhere down the line
I’ve been playing through Fallout New Vegas for the first time. Got it modded to look modern too so that’s been a really nice touch. New Vegas Reloaded is a bitch to get running but so worth it.
Fallout 3 was my very first Fallout and played it way back when it came out, then proceeded to skip new Vegas and played thru 4 back when that one released.
All this time I was time I was like damn, 3 is my favorite only because of nostalgia and actually ran a quick play thru back in April when all the Fallout hype started because of the TV show.
But I also bought New Vegas finally during this hype and am almost done with my first playthrough and wow I get why it’s considered the best Fallout game.
The RPG elements are perfection, the stories are so interesting and gameplay is challenging but fair. I’m so glad I can now understand all the hype behind this game.
4 was my first fallout. Got it passed down from a family member for the PS4, and played through the entire thing. Had maybe over 200 hours in it. Then I got a hand me down PS3 from the same family member with a copy of Fallout 3 and Fallout New Vegas. I’m disappointed though to say it took a few more years for it to stick to me as younger me was very stingy about the games he would play.
I think New Vegas being made by the remains of Black Isle allowed it to pick up some cool ideas and also grow the old ideas involving the west coast lore, while carrying what Bethesda constructed from scratch with 3, at least that’s my personal opinion.
But please don’t spend money on my previous games, I recognize that they aren’t that good I don’t want to burden anyone financially with them (I loved every minute of making them, but I was still a noob back then).
I will advertise this to my friends, they have lots of young people in their circles that go through games at a good pace. This looks right up their alley.
But please don’t spend money on my previous games, I recognize that they aren’t that good I don’t want to burden anyone financially with them (I loved every minute of making them, but I was still a noob back then).
You’re not my mum! I bought Be a Rock anyway. Keep going, make games!
Would you mind explaining how wishlisting a game helps the devs? Is it an algorithm thing? Will it be shown to more people when it is being wishlisted more?
One of my friends has your game wishlisted. That’s one more than I expected to see based on your post, so shoutouts to you for exceeding expectations! Hope you keep making better and better games. :)
It definitely helps. Every dev I’ve heard talking about releasing a game stresses wishlisting. I forget why, unfortunately. It might make it more noticable, sort of like likensub on YouTube.
I do know that refunding a game is the absolute worst thing you can do to it.
I think its because people who wishlisted will get a notification to buy it once its out, boosting the game’s sales at launch, giving it a better chance to be featured on the front pages
This is what I assumed,but if it helps in any other way, I’m happy to wishlist more games from small time developers.
I use likes and subs liberally on apps like YouTube or TikTok, even if I wouldn’t normally want to subscribe. It costs me nothing to do and gives someone else joy. Why wouldn’t I?
Eh, it messes up my algorithm but I don’t care. These Corporations know too much about me anyway, might as well give them a curveball.
You’re correct on the two thoughts you listed. Wishlisting also makes the game more visible before release. For example, highly wishlisted games appear in the “Popular Upcoming” section, along with some other spots. This increased visibility before launch then feeds into the two points you made. I believe games that are highly wishlisted before launch are also more likely to appear on the frontpage right after launch.
Funnily I saw the playthrough of your game in YouTube and it really looks like a labour of love. As the guy who did the playthrough suggested, still need to buy it as a thank you.
Or is that another game with a red button? The maker of the game I’m thinking about wrote a comment on YouTube
Combat commander is where its at!!! Afaik Battlezone 98 had a second game, Combat Commander, it has an amazing single player game and the version on steam is a remaster.
Many mods, many missions, if you enjoyed 98 I think you’ll love Combat Commander.
So many nights as a young kid switching between vehicles, having not a clue what I was doing
Obligatory mention of Viva New Vegas modlist for someone that gets the itch to play for the first time. It makes the game run like a dream, and if you want to add some QoL there is a section for that too. Everything well explained and easy to install.
How do you get into this? Could you DM me the info and perhaps a good starting place? I can’t work right now due to an injury and I’d love to look into this
My experience is with iPhone (yeah yeah boo Apple).
Most of how I learned was just digging through Apple’s documentation, focusing on one goal at a time. How do I draw stuff to the screen? How do I handle touch inputs? How do I use the built in UI elements? How do I play sounds? How do I get GPS data? Things like that. I’d usually have an idea of a specific mini-project that would make use of a specific new tool.
Note that I already had some programming experience (although it wasn’t much) before I started teaching myself this way.
Just start by downloading XCode and playing with one of their sample projects. SpriteKit is particularly easy to get started with and there’s a sample project for it. (I’m assuming you want to make something like a game. If you want to make more of a utility app, look up SwiftUI).
I was really fortunate to have been exposed to a lot of awesome video games in my childhood. Sonic 3 and knuckles, gunstar heroes, super Mario world, low g man, x wing alliance, and the xmen and simpson arcade games all transport me in time. 🥹
I was pretty upset that my grandma got me a Genesis instead of a Super Nintendo, but I played the hell out of Sonic 2, Sonic and Knuckles, and Mortal Kombat. No Super Mario World though. :(
Oh man, Battlezone: the Red Odyssey was one of my first true gaming moments and I loved it so much. It was my most favorite game for a very long time. It was believed for a while thar the source code got lost and it therefore wouldn’t become available as DLC for Battlezone 98 Redux, but I guess the developers either found it or remade it from scratch since DLC has been available for some time now.
I bought Battlezone 1 some time after experiencing Red Odyssey and I was sure it had background music though. It was one of the very few boxed games I bought and remembered it had an awesome looking manual. In 1999, Battlezone II: Combat Commander was released and I don’t think it had a story but only a skirmish RTS/FPS mode. I didn’t like it that much.
Battlezone Gold Edition (2017) has nothing to with the above series I think, and seems more like a spinoff of the 1980’s Battlezone. I’ve seen this game once before but totally forgot it existed until seeing it now. Battlezone Combat Commander (2018) is a remake of Battlezone II (1999).
On a slightly different note, around the same time, Machines made by Acclaim got released which was an RTS where you could control any unit as an FPS. The name is quite unfortunate since Googling information about it is difficult. If you like Battlezone then then you might like this one as well.https://sopuli.xyz/pictrs/image/6f5029be-f8ec-4694-9c8f-d7bdc0a659aa.webp
I can’t even begin to understand how hard it is to make it on Twitch. I assume probably the top 1000 streamers make the real money and the rest 99,5% probably make like $50 per month…
They don’t. Their payouts leaked a couple years ago, of the thousands of streamers there’s a few hundred that make minimum wage or better. This pattern holds true for YouTube, only fans, etc.
It’s way more than a few hundred. What leaked was the twitch subscriber payout, which doesn’t count all the money spent on bits. Then there’s also sponsorships and youtube content.
I follow several Path of Exile streamers, and when that released they said that that was not the total payout. They usually do some video guides of builds for the game that, alongside twitch generates content for them. Then there’s also sponsors for gaming rigs and other kind of stuff, sponsors to try new games… Maybe it’s PoE specifically but even streamers that oscillate between 200-800, maybe 1k viewers when there’s no other PoE streamer online earned more that minimum wage with just the twitch payout (given the country they live in ofc).
How often are those small streamers the only one though? Having times where you do almost ok aren’t that great if you make nothing 30% of your streaming time.
It’s still more than a few hundred. I don’t remember how big the leaked doc was but it wasn’t in the thousands, it was bigger. Your statement can be true while the statement of the one I responded to be incorrect at the same time.
I mean, you comment is true and refutes nothing I said.
lemmy.world
Aktywne