lemmy.world

clot27, do games w Day 75 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@clot27@lemm.ee avatar

cool

Wawe, do games w I make games and this literally happened to me this morning

My experience every month.

swordgeek, do games w I make games and this literally happened to me this morning

I guess I shouldn’t be expected to pay for games until my total is over a hundred bucks then?

woelkchen,
@woelkchen@lemmy.world avatar

Bruh, don’t give them ideas for the next price hike!

SkunkWorkz,

No you pay a financial service provider who pays Steam in bulk once a month. So yes same principle applies.

Death,

shouldn’t those service providers wait until the total is $100 before they started to receive my money due to cost associated to sending and receiving money then?

SkunkWorkz, (edited )

The service providers are the ones who dictate the costs. They provide the infrastructure. The costs for these kind of transactions are much much lower because of economy of scale they handle millions of transactions per day across all their clients. Because they handle so many transactions they can charge a small percentage fee. The loss they make on small transactions they will make up with bigger transactions.

While Steam uses a normal bank transactions to pay developers, because many of them are in the hundreds of thousands and some are in the millions of dollars so you don’t want to have a third party handling those that asks a percentage fee. You’d rather just pay the fixed fee the bank charges per transaction. Since it is cheaper for those large transactions. That fee can be $10-$20 especially on international transactions. That’s why Steam waits till that money is above a $100. And using a third party to handle those small transactions wouldn’t be worth the hassle. The percentage fee would be high anyway because of the low volume.

KeefChief13, do games w Day 74 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

Did you mod your game?

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Nope. Entirely Vanilla. I try to avoid modding until I fully beat the game at least once. Plus I had a headache with Modding Skyrim on my Steam Deck so I try to avoid it now unless I really want a mod

KeefChief13,

It was not easy to mod, but tbh the majority of available mods are simple bug fixes, lod fixes, and crash prevention mods. I only have one visual, which is just hd textures. So the modded game is really the same but with fewer crashes and less texture popping.

maneframe, (edited ) do games w I make games and this literally happened to me this morning

Hey me too! I released my first game on Steam a month ago and by all objective measures it was a flop, but as a hobbyist I’m still proud of it. It honestly did better than I thought for a small niche game that I did a terrible job of marketing, and my one review so far was quite positive so I’ll count that as a small win as I move onwards to the next game.

EDIT: Here’s the game because my reply is getting harder to spot below - store.steampowered.com/app/2792160/SnowDown/ - It’s a small Jackbox-inspired party game (using phones as controllers) but with real-time action and physics as you throw snowballs around and destroy structures.

gwen,

you cant just SAY that and then not mention the game name

wow you really are bad at marketing

Flocklesscrow,

This IS the game.

Soulg,

I lost the game.

ShaggySnacks,

Fuck. I lost it too.

DragonTypeWyvern,

The eternal conflict between being an indie dev and not wanting to be a shill :'(

Buttons,
@Buttons@programming.dev avatar

What is the game? It’s not being a shill to answer questions.

TachyonTele,

I get not saying the name in the top comment, but once people are interested the door is open.

oo1,

Trying to sell 'owt without becoming a sell-out.

maneframe,

Oof, though you’re not wrong!

TachyonTele,

What’s your game? Niche games are awesome. And if you made it with Godot I’m definitely interested.

maneframe,

Here’s my game: store.steampowered.com/app/2792160/SnowDown/

It’s a little action party game you can play with phones as controllers (similar to how you’d host a Jackbox game). And yes I did make it with Godot!

TachyonTele,

This looks perfect for office downtime with the team on slow days

Xenny,

Add twitch integration. Viral success overnight

maneframe,

Unfortunately I’ve found that the latency over streaming makes the game less fun to play than when joining locally (or over a faster video call service like Discord), but for my next game I’m designing it to be more streaming-friendly so I’ll definitely be looking at building an integration then.

maneframe,

By the way, here’s the game for anyone interested: store.steampowered.com/app/2792160/SnowDown/

I didn’t expect to see so many replies!

Donjuanme,

Got it on follow, if I ever get a house with a better Internet connection I’ll give it a shot and leave a review

indomara,

This is super cute! If I buy these now for my friends and family but set it to deliver the gift near Christmas, would you get the money now? Or not til Christmas?

This looks perfect for when everyone is over on Christmas eve! <3

maneframe,

I’m glad you like it! I actually made my first prototype right before last Christmas so I could play it when my family got together, and people enjoyed it so much I just kept working on it.

As far as gifting goes, I actually didn’t know you could get Steam gifts that deliver later, so I’m not entirely sure of the answer, but I assume if they charge you for the game right away it would process the payment then too.

Full disclosure though, only one person needs a copy of the game to run it and play with a group. Everyone joins the game by visiting a website (generally on their phone), similar to how Jackbox games work. So there’s no obligation to gift copies, but if you still do I will be quite honored and grateful!

indomara,

Aww, you’re adorable. I will buy the games closer to Christmas for everyone, my reading tells me that if I buy the game and the person does not accept the gift then they will give me a refund, so I imagine you won’t get the money until everyone accepts.

PalmTreeIsBestTree,

Reminds me of some of the old school flash multiplayer games

CondensedPossum,

this is unexpected, i was expecting a COD type game but instead it has penguins and you’re supposed to have friends

gerbler,

As someone who is also awkwardly treading the line between being a soulless hack and trying to get my work noticed by literally anyone: please edit your top comment with a link to your game.

I mean it. I can’t even muster the courage to post my renders to Instagram without feeling like some desperate influencer goof.

maneframe, (edited )

That’s a good call, thanks!

I can relate though, I’ve honestly avoided actively using social media for the better part of a decade, so dipping my toe back in the waters has been a bit of a struggle. I can’t help overanalyzing everything I write, to the point it becomes exhausting trying to regularly post anything. And then it often feels like an exercise in futility anyway when you’re lost in the sea of other posts.

So I figure for now I’ll focus my energy on making games and especially improving with the visuals (admittedly I’m a programmer first and foremost, so art is not my strong suit), and hopefully gradually gain more confidence.

By the way, I’ve really appreciated yours and everyone’s encouraging comments here! Funnily enough, this is the most attention a post of mine has ever received, and I wasn’t even intending for it

Randomgal,

Bro this is literally all in your head. 99.9 don’t give a fuck what you do or don’t do, either positively or negatively.

I’d you want to show it, show it. If you want to keep it for you, keep it. But it’s not about other people. It’s about you making YOUR choice.

Bongles,

Considering you’re a hobbyist and probably don’t have marketing, it’s too soon to say it’s a flop. Many games like that pop off later once it gets seen.

maneframe,

I appreciate the optimism! I hope it can find an audience over time, but it’s definitely tough to stand out. For now, I’m aiming to just keep making games and improving, rather than giving up after the first try, which sadly seems to happen a lot out there.

SkunkWorkz,

Rarely happens. The vast majority of game on Steam make the bulk of their sales within a few months of release.

Electric_Druid, do games w Random Screenshots of my Games #8 - Satisfactory

I’ve been procrastinating buying Satisfactory because I’m currently playing Oxygen Not Included (scientific space colony sim) and I only have room for one game to consume my life at a time.

Coelacanth, do games w Day 74 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@Coelacanth@feddit.nu avatar

Cass is great, and a lovely nod to Fallout 2 as well which I loved. She was the first companion designed for F:NV so she wasn’t as rushed as all the others. I wish every companion had as much to say as Cass does.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

She’s got a lot of character which I like. Especially compared to Veronica (my previous favorite because of how her lore ties into Dead Money) I feel like there was a lot of depth to Cass, Especially in her quest.

StrutTower, do games w Day 74 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots
@StrutTower@lemmy.world avatar

You can create a save before you choose your ending path so you can get all of the achievements without having to start the whole game over

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I considered it (I did the same for Dead Money for both of Elijah’s Achievements) but I’m planning on wrapping my way through again to get achievements for different damage types anyways. I figured doing a unarmed based build would be far easier than going around punching things with 25 in unarmed

Chee_Koala, do games w Day 74 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots

<3

Bougie_Birdie, do games w I make games and this literally happened to me this morning
@Bougie_Birdie@lemmy.blahaj.zone avatar

I released a game like three years ago and it’s earned $97 in that time.

I feel your pain

itslilith,
@itslilith@lemmy.blahaj.zone avatar

Buy it yourself, get over 100, cash out

Bougie_Birdie,
@Bougie_Birdie@lemmy.blahaj.zone avatar

Haha, I’ve considered it. I’d really like to at least be able to buy pizza for the gang who helped make the game.

itslilith,
@itslilith@lemmy.blahaj.zone avatar

Which game is it?

KeefChief13,

Whats the game

Bougie_Birdie,
@Bougie_Birdie@lemmy.blahaj.zone avatar

@KeefChief13 @Amanduh @indomara Thank you all so much for your interest! :)

The game is called Shoot Your Friends. It’s a death match couch game for 2-4 players who share a screen and pilot tanks around an arena.

Please be aware that it is somewhat niche, it’s only compatible with controllers and local multiplayer. But if you ever get the gang over for game night it can be a fun way to spend the evening.

bradbeattie,

Steam Deck support?

Bougie_Birdie,
@Bougie_Birdie@lemmy.blahaj.zone avatar

I’m afraid not, this came out well before the deck and I can’t afford one to test on.

I’m not sure that it’s a good target for the deck anyway where it’s a splitscreen game.

Thekingoflorda,
@Thekingoflorda@lemmy.world avatar

It most likely works, steamdeck can be plugged into a monitor. I’ll check it out later (:

indomara,

I don’t use a controller, but I bought two copies for friends that do! Keep going, make more games, add features! (Like maybe keyboard controls for us dinosaurs.)

I believe in you!

Bougie_Birdie,
@Bougie_Birdie@lemmy.blahaj.zone avatar

Oh my gosh, thank you so much!

Keyboard support is definitely a must for our other games. I’m becoming more aware of the importance of accessibility.

Neon,

shoot your friends

Done. Will you now tell me what it’s called?

ColeSloth,

I too, played “Combat” on Atari.

indomara,

Whats the game? :)

Amanduh,

Tell us the game now.

Person264,

Concord

cheddar,
@cheddar@programming.dev avatar

If you roughly convert your hourly salary, how much money did you spend working on this game?

Bougie_Birdie,
@Bougie_Birdie@lemmy.blahaj.zone avatar

If we were to compare it to our day jobs, the opportunity cost for the team and me would probably be around ten grand.

If we compare the time spent to the money earned, then we’re each worth several cents an hour.

It’s a good thing I didn’t get into game dev for the money, it seems I’m quite bad at it

tburkhol,

Revenue divided by time is a depressing metric for anyone who starts trying to monetize their hobby, but that’s not the point. Do your fun project because it’s fun. If you make enough to cash out on Steam, get yourselves some actual trophies. Or pizza. Trying to make money will force you to do all the depressing capitalist things the big studios do, and then it’s not fun anymore.

NotMyOldRedditName, do games w I make games and this literally happened to me this morning

I’ve had Google charge me $0.01 before for firebase usage.

They really should have waited until I owed more since that cost them money.

rainman,

Once a month I’d have to pay a few pennies to Google for our cloud use at a school district I worked for. It always baffled me!

NotMyOldRedditName,

They should almost just make it so the blaze plan of firebase or other cloud services has a $1 non refundable pre-payment so they can just whittle away at the pennies instead of getting charged processing/transaction fees on a $0.01 transaction. Tops up to $1 if it goes to $0

I think people would pay $1 to enable the paid plans. If you’re going that far, you’re getting $1 of use out of it.

ByteOnBikes,

On my personal AWS account, Im paying them 0.17 cents a month.

I wonder if they pay a fee.

NotMyOldRedditName,

They’re bigger so it’s hard to know, but it’s usually something like 2.9% + 10c a transaction.

At their scale though who knows

szczuroarturo,

Only in us tho. I think eu has it set to percantage only.

SkaveRat,

Nope. Just depends on the processor

boonhet,

This might’ve changed but 10 years ago the small shop next to my school said they wouldn’t allow card payments of under 1 EUR because they’d be losing money. In Estonia

kamen,

0.17 cents

So is that less than a cent or is it 17 cents? If it’s the former, I don’t think it’s even possible to make a transaction that small.

Road_Warrior_10, do games w I make games and this literally happened to me this morning

For context: I make indie games and have released two so far and I’m currently working on the third one which is weird as fuck. So the way that Steam works is, they don’t send you money anytime you make a sale, but they send all of it at the end of every month. Now September is almost over and I got an e-mail titled “Steam Payment Notification” and I get all hyped up. I open it and read it that the Payment Notification is actually that there is no Payment since I didn’t make $100 in sales. Way to hype me up and bring me down, Steam.

SirDerpy,

Does Steam take a cut for distribution?

If not, while this emotionally sucks, they’ve a solid operational policy.

Road_Warrior_10,

Yes, their cut is 30% which is a lot, but they are pretty much the only big platform out there. Epic games has been trying to get in the game but so far they are not close. Their cut is 15%.

SirDerpy,

I want to note that you’d need about $143 in gross sales to meet the threshold of $100 in net profit.

On the surface that sounds like a lot. But, they’re providing a service without any guarantee of any income. Epic can only compete because they’ve few users and are willing to operate at a near loss in attempt to garner market share.

This will be a difficult one for others to understand as a “good deal”. Gamers are usually correct when they pull out their pitchforks. This should not be one of those times.

Zedstrian,

While I’m no fan of Epic Games for bribing companies to keep games off of Steam for a year or more, Valve’s market dominance in PC game sales isn’t a good thing for developers or consumers.

SirDerpy,

Competition in capitalism is always better than a lack thereof. But, we’ve not busted monopolies in a significant way since Ma Bell. And, even if we were, at 75% of the global market share they’d not warrant any action yet.

There’s going to be a dominant organization because late stage capitalism sucks. And, I’d rather it be Valve than some alternative trying to fuck me over at every opportunity.

AlotOfReading,

The thing is, steam’s market dominance is one of user choice rather than anticompetitive strategies or lack of alternatives. Steam doesn’t do exclusives, they don’t charge you for external sales, they don’t even prevent you from selling steam keys outside the platform, or users from launching non steam games in the client. The only real restriction is that access to steam services requires a license in the active steam account. Even valve-produced devices like the steam deck can install from other stores.

Sure, dominance is bad in an abstract theoretical way and it’d be nice if Gog, itch.io, etc were more competitive, but Steam is dominant because consumers actively choose it.

wreckedcarzz,
@wreckedcarzz@lemmy.world avatar

Yeah! Other publishers should open their own stores and compete!

Oh wait no fuck oh god oh what have we done

Serinus,

Epic can only compete because they’ve few users and are willing to operate at a near loss

Bullshit. Epic’s loses are in paying for exclusives and giving away games while ruining their PR.

Steam could operate at 15% if they wanted to. But… why would they do that?

SirDerpy,

Neither is publicly traded. Neither of us know the numbers.

Does Steam make money on hosting indie games?

How does one research such a question?

I don’t need answers. I had them before I made my second post above.

Good luck to you.

Serinus,

sell.amazon.com/pricing#referral-fees

I guess, according to you, it costs more to host files than it does to ship you a physical USB.

Maybe all these apps stores need to look into physical delivery in order to bring their costs down.

ichbinjasokreativ,

Steam only charges that for larger developers though iirc

JimmyMcGill,

Isn’t it free up to a certain amount?

Also aren’t you able to create steam keys for free and resell them wherever you want and they won’t take a cut off those?

Zoot_,

Youtube and twitch work this same way. When I was starting there were months where I didnt make any money because I didn’t meet the minimum. Hoping next month meets the requirement for you boss 🙏

IrateAnteater,

Does the balance at least accumulate until you do hit the threshold, or is the money just gone?

AwesomeLowlander,

It accumulates

Zoot_,

It accumulates, so there is no money lost. It does kinda suck though that as you start, even though you can make money and did make a bit you don’t get to see it yet

Halosheep,

It does make sense from a payment processing standpoint. It doesn’t make sense to spend more money on creating the transaction than is actually being sent.

Zoot_,

Absolutely. It’s got to be the way it is. Just kinda feels bad at first

ChairmanMeow,
@ChairmanMeow@programming.dev avatar

Sending a simple transaction like this costs a couple cents though, which they could in theory bill to the developer as well. Setting the threshold at 100 is probably more to accrue additional interest on Steams bank accounts.

jqubed,
@jqubed@lemmy.world avatar

I think in the US I’ve heard ETF/ACH transaction fees are usually around $2.50? It might be possible to have that apply across a batch, though, as in if you submit 10 payments to 10 different people as a single transaction it’s still just $2.50, or 25¢ per person. I’m only getting this from hearing accountants complain at companies I’ve worked with, so I don’t understand the details. But I’ve seen it pretty common with companies doing payouts to want to see a minimum amount before they actually send the payment, otherwise it’s not worth doing.

tburkhol,

I used to pay a particular company by purchase order for this exact reason. CC takes 2-3% of the payment, but purchase order - they’ve got to get themselves into the company system, track the PO, invoice, track the payment…at the time, a common estimate was $50 to process a PO, and if you’re only buying $100 batches, that’s a big hit. Did not like that company, but they were the only place to get whatever it was I had to buy.

crimsoncobalt,

I see you settled on a design for the toaster. Love the mustache.

Road_Warrior_10,

Thank you : )

indomara,

Whats the game? :)

reshuffle6655,

Other games include “be a rock” and “pizza synthwave” and this is the weird one.

Wish listed.

moody,

You raised my hopes, and dashed them quite expertly sir! Bravo!

choss,

Ayy I remember that toaster! This looks great! The sign with “Do not bite yourself to check whether you are a cake” got me smiling good

a_wild_mimic_appears,

Since i’m a sucker for weird games and very bad at following simple rules i wishlisted your new game lol

Korrok,

Oooh, I remember seeing you post about the toaster

krimson, do games w Random Screenshots of my Games #8 - Satisfactory
@krimson@lemmy.world avatar

This game. It consumes me.

Denjin, do games w Day 73 of posting a Daily Screenshot from the games I’ve been playing until I forget to post Screenshots (Bulk Photo Post)

Lonesome Road is such a great, atmospheric journey. My only problem with it is Ulysses never stops talking!

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I enjoyed his conversations, but I can get why people may find it annoying. He jumps in so much. And a couple of times it was right before combat too so afterwards you were flung straight into combat.

diegooooooo,
@diegooooooo@lemmy.world avatar

Bear, bull, bear,bull, bear, bull…

Deepus, do games w Random Screenshots of my Games #8 - Satisfactory

So is this basically a funkier looking space engineers?

cobysev,
@cobysev@lemmy.world avatar

Kind of… but it’s all about automating resource collection on an alien planet. You don’t get to actually travel to space. I would love to be able to go explore the space elevator/station you build throughout the game, but you’re pretty much stuck on the planet surface. Unless that’s part of the end game that I haven’t gotten to yet. I’m still working my way through the official release. The early access was just an open world exploration game.

EncryptKeeper,

Not at all. It’s a factory building game. 3D Factorio if you will.

cobysev,
@cobysev@lemmy.world avatar

FPS Factorio, even.

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