I enjoyed his conversations, but I can get why people may find it annoying. He jumps in so much. And a couple of times it was right before combat too so afterwards you were flung straight into combat.
Kind of… but it’s all about automating resource collection on an alien planet. You don’t get to actually travel to space. I would love to be able to go explore the space elevator/station you build throughout the game, but you’re pretty much stuck on the planet surface. Unless that’s part of the end game that I haven’t gotten to yet. I’m still working my way through the official release. The early access was just an open world exploration game.
Performance wise I can get about 3.5 Hours out of it on Medium Settings, Refresh Rate 40hz, TDP set to 10, and clock speed at 1000.
Big wise I’ve had a few bugs, nothing too major and I suspect it was just New Vegas being New Vegas (except for one I had where VATS would crash the game. I had to repair the filesystem for that)
If you’re worried about bugs I think you should be able to get Mod Organizer 2 running on Steam Deck, and with all the various stability mods installed New Vegas runs fairly well. The Viva New Vegas mod guide is a great place to start, it should have most of what you need to get going.
Glad you found the toaster! It’s probably my favourite too, though I also loved the jukebox having an affair with the light switches. I hope you’ll enjoy Lonesome Road, it’s my personal favourite DLC I think, though objectively OWB is probably better. I just love the vibes and the levels in LR.
Two very different games in the pipeline after. Alan Wake II was my GOTY last year so hard not to recommend it here. Have you played the preceding Remedy games?
I just sped through the entirety of Old World Blues today (I’m currently stuck at home). It was a lot of fun. I ended up sparing Ulysses but sacrificed ED-E to stop the bombs (I’m trying to be as morally good as possible for this play through, and though I didn’t side with the legion, idk if the fallout from the bomb would hit innocent people).
I played the first Alan Wake about 2012 when I was still in elementary school. Ever since then it’s been one of my favorite games of all time (Though, if given the choice between it and American Nightmare idk which I would choose). I currently have a save for control and enjoy it a lot, but I can’t find it in me to stick with it past maybe a few sessions lasting a week, so it has been a very slow burn game for me. I also have Quantum Break in my library from a Humble Bundle and I picked up Max Payne with the last Steam Sale, so those are lined up somewhere too.
Alan Wake 2 is amazing, but with the interconnected Remedyverse being what it is it also sort of wants you to “do your homework” - the experience is definitely enriched by having played Max Payne and Control before (with the AWE DLC of the latter being a direct bridge to AW2). The Quantum Break overlap is much more minor as they don’t own the rights to its IP. It’s fun for those who played it, but not necessary and not important.
I played a brief while after picking it up on Epic, but dropped it because it ate through my battery and I didn’t have time to figure out performance on launch. I did spoil myself on the connection of Control too Alan Wake (I’d rather sacrifice Control’s plot for the sake of my Alan Wake II experience), so I’m aware of a lot of the stuff, or can at least draw my own conclusions and fill in gaps.
Max Payne though I can’t say I know much about except I know the character Sam Lake plays in AWII is heavily inspired by Max Payne, that Max Payne takes pain killers to heal, and something about wife and kids I think?
Alex Casey (the detective from Alan Wake’s books) is essentially Max Payne - they had to change the name when making Alan Wake 1 because Rockstar had bought the IP.
There are callbacks in AW2 in both narration, atmosphere and character design that I really enjoyed, but you won’t miss out on anything story-relevant if you haven’t played it. Watching a couple of minutes of cutscenes from Max Payne 1 on YouTube is probably enough to get most of the references.
Honestly I really enjoyed it. It had a different tone than the base game or the other DLCs and I really enjoyed the linearity of it too. The story was really good too. I liked finding out what the courier did there and then talking to Ulysses in the final confrontation. I feel like being able to talk him down using multiple checks is a good showcase of the freedom of the games.
Same. I’m glad you liked it and probably turned others onto another NV playthrough. I can’t play atm, and I feel jealous c:
The only thing you’ve missed is the super challenging instance that forms in the place of a camp you’ve chosen to destroy with leftover nukes. It adds nothing to the fallout experience, but if you want your ass beaten repeatedly, here you are. You can try to load your save and choose to nuke NCR\Legion and then travel to their base. These are small highly irradiated locations with high tier threats and LR-tier loot, nothing unique iirc. These fights feel 2x tighter than these tight fight moments in the original DLC.
Love it! The level designs are so cool in Lonesome Road, and I agree that the final battle felt very cinematic in a way that a lot of other New Vegas fights don’t.
People love or hate Ulysses but I enjoy him as a character. I think the story as it ties through all the DLCs is very cool and the climactic, desolate journey through LR to cap it off was great for me.
I was planning on picking up Lily but I can’t remember how to get her as a companion.
I think all you need to do is finish the sidequest for the doctor in Jacobstown.
I also thought the elevator ride with the tunnelers was a fun change of pace too. It felt like a fun gauntlet and the explosions only made it more cinematic.
I loved how everything connected together in the DLCs and you can draw a path of where Ulysses had been (like his own road) and see who he affected
Just a correction: the sequel was released in 1999 as Battlezone 2: Combat Commander. It was a AAA release and picked up the original alternate history storyline 30 years after the events of the first game, with all Earth-based factions now forming an official alliance and fighting a new common threat. It was insanely cool for a teenager back then.
While the sequel was technically far superior, I did miss the cold war tone of US vs Soviet conflict that was present in the first game.
I also loved the interpretation of Greek mythology through the “ancient aliens” lens (Hercules Brigade and all the other stuff, quite along the lines of what Stargate SG1 was doing at the time) that was revealed to you through briefings and pre-mission voiceovers. I think this was also more pronounced in the first game.
In the first mission of Battlezone, it’s possible to travel out of the map and find a 1960s lunar lander that you can enter and pilot. It’s equipped with a one of a kind super weapon that plays trance music as you fire it.
Unfortunately it’s only available in the first mission and you can’t take it with you to subsequent missions.
Fanatical (if you are comfortable with going through external resellers for steam Keys) currently has a GOTY bundle with both Fallout 3 and Fallout New Vegas’s GOTY. I got New Vegas GOTY for a friend and picked up Fallout 3 GOTY for myself somewhere down the line
I’ve been playing through Fallout New Vegas for the first time. Got it modded to look modern too so that’s been a really nice touch. New Vegas Reloaded is a bitch to get running but so worth it.
Fallout 3 was my very first Fallout and played it way back when it came out, then proceeded to skip new Vegas and played thru 4 back when that one released.
All this time I was time I was like damn, 3 is my favorite only because of nostalgia and actually ran a quick play thru back in April when all the Fallout hype started because of the TV show.
But I also bought New Vegas finally during this hype and am almost done with my first playthrough and wow I get why it’s considered the best Fallout game.
The RPG elements are perfection, the stories are so interesting and gameplay is challenging but fair. I’m so glad I can now understand all the hype behind this game.
4 was my first fallout. Got it passed down from a family member for the PS4, and played through the entire thing. Had maybe over 200 hours in it. Then I got a hand me down PS3 from the same family member with a copy of Fallout 3 and Fallout New Vegas. I’m disappointed though to say it took a few more years for it to stick to me as younger me was very stingy about the games he would play.
I think New Vegas being made by the remains of Black Isle allowed it to pick up some cool ideas and also grow the old ideas involving the west coast lore, while carrying what Bethesda constructed from scratch with 3, at least that’s my personal opinion.
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Aktywne