While I’m no fan of Epic Games for bribing companies to keep games off of Steam for a year or more, Valve’s market dominance in PC game sales isn’t a good thing for developers or consumers.
I’d hardly count something like a simple Solitaire clone app that could be otherwise played for free as a full game release… In terms of actual games, I’d much rather support mobile ports that can be bought for a one time price tag than those that are locked behind a subscription in perpetuity.
Something they didn’t fix for the Myst remake that the Myst-like Quern is much better at is not making puzzles so obscure as to essentially require a guide to complete the game. Was anything done about that problem for the Riven remake?
Admittedly I did need a guide at times for Quern too; I think the best compromise is what Cyan did for Firmament and just include an optional hint system in the game itself. By avoiding the need to consult walkthroughs, not only would excessive spoilers be avoided, but the experience would remain self-contained, something especially important for a VR game.
Just because it’s the norm doesn’t mean it’s not excessive. In contrast, Apple’s implementation of a 30% cut is even worse, since with an iPhone you can’t just install an app from another source (and even when you can in the case of the EU, there are recurring costs for doing so). Since Steam accounts for the majority of PC video game sales, with AAA titles only not releasing on it when they have a clear financial motive not to, Valve’s use of a price parity clause effectively makes it the arbiter of what the industry standard markup on PC should be.
While many great puzzle games have a fixed number of levels, I’d like to find more with procedurally-generated levels to maximize replay value. Aside from Minesweeper games, so far I’ve found the following ones:...
While many great puzzle games have a fixed number of levels, I’d like to find more with procedurally-generated levels to maximize replay value. Aside from Minesweeper games, so far I’ve found the following ones:...
While Minesweeper’s a great example, since random levels are a feature of nearly every Minesweeper iteration in existence, I mentioned in my post that I was excluding such games from the list. For those looking for such a game though, Globesweeper and Tilesweeper are great options.
I make games and this literally happened to me this morning (lemmy.world) angielski
Inspired by true events from this morning
Netflix has 80+ games in development and plans to release "about one new title per month" (www.gamesindustry.biz) angielski
Riven (2024) Review Thread
Game Information...
Steam owner Valve accused of ripping off 14m UK gamers (www.bbc.com) angielski
Valve Corporation is being accused of using its market dominance to overcharge 14 million people in the UK....
Puzzle games with procedurally-generated levels? angielski
While many great puzzle games have a fixed number of levels, I’d like to find more with procedurally-generated levels to maximize replay value. Aside from Minesweeper games, so far I’ve found the following ones:...
Puzzle games with procedurally-generated levels? angielski
While many great puzzle games have a fixed number of levels, I’d like to find more with procedurally-generated levels to maximize replay value. Aside from Minesweeper games, so far I’ve found the following ones:...