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Grass, do gaming w Massive Pokémon Fan Game Site Taken Down Without Warning Via DMCA

I’ve not really thought about it before, but how does a dmca takedown work? Is it just the company telling the hosting to get rid of it and they comply? What is to keep someone from self hosting or hosting somewhere hard to do anything about?

muddybulldog,

Once the alleged infringing content is removed, the infringing party has the option to file a Counter Claim in response, stating under penalty of perjury that the DMCA Notice is false. The OSP/ISP must wait 10-14 days after receiving a valid DMCA Counter Claim before reactivating or allowing access to the claimed infringing content. The claimant who filed the DMCA Takedown Notice must then file a court order against the infringing site owner and the OSP/ISP if they wish to keep the infringing content offline.

Self-hosters are also subject to DMCA. Failure to comply runs the risk of being sued.

nintendiator,

Self-hosters are also subject to DMCA. Failure to comply runs the risk of being sued.

Not if the self-hoster is self-hosting out of DMCA jurisdiction. Also, not if the self-hoster can not be found (say, redirect your mailer to /dev/null).

qooqie, do gaming w GTA 6 Production Reportedly Falling Behind, Rockstar Urges Staff To Return To Office To Avoid Delay

I fail to feel any sympathy for higher ups in any company these days especially video games. “You are already working 80 hour weeks please do more so I can make more money”

DrDominate,
@DrDominate@lemmy.world avatar

Yeah, but I have to feel sympathy for the devs here. Definitely need a game Dev Union strike like the writers strike did, I think. Though that’s difficult to pull off.

Katana314,

I definitely prefer the world in which we have unions and better worker rights, but I am starting to be aware of that world’s drawbacks.

Take a look at the great pyramids of Egypt. Take a look at classic anime, filled with intensely detailed high-framerate animation. These are fantastic works that, in some way, are made possible by people that are working far, far longer than a healthy work day for probably mediocre compensation. It’s almost lead to a zeitgeist where many games have not reached the height of the 360/PS3 era due to a mass of brain drain in development - thousands of really talented developers focusing on their life plan rather than passions.

In a utopia, one day we’d have high-paying employers that can truly willingly rally the greatest minds, but I think too many studios and publishers are growth/profit-minded to really get there.

jayWL,

“Worker’s rights suck because only extreme capitalist exploitation can create true art, like the video game I am entitled to play now now noww” - this fool right here

Katana314,

There’s awesome art made under fair working conditions, but I can’t imagine how you’d put together the kind that needs ludicrous hours. The kind that involves hundreds of thousands of hand drawn frames all in the same art style.

When it needs both creativity and intense devotion, it no longer becomes a 9-5 thing, even if you’re your own boss. Some people do that voluntarily but end up with carpal tunnel, sleep issues, etc. That has even been the case with a lot of Japanese creators I’ve seen.

jayWL,

honestly, if it’s forced under the threat of destitution, then fuck that kind of “art”

Katana314,

I generally agree with that, and yet we have a lot of it around that people lament being “not perfect” or demand more of faster; so there’s societal pressure to keep it up. It also feels terrible to have appreciated something amazing, but then afterwards learn its creation process essentially involved boiling kittens or something.

RogueBanana,

If it takes slavery to make a pyramid or an anime that I enjoy then I don’t need either of them. And no one should feel differently but that’s just my opinion.

Katana314,

I completely agree with that, which is why the first thing I said is I prefer a world where we don’t have those.

I can still admit the pyramids are nice to look at - but if I’m reminded of the kind of human cost put into creating them, I’d rather not have them.

RogueBanana,

I got that as well but my point was lack of wonders like pyramid and some media doesn’t even count as a drawback if we can abolish slavery, which still exist in a different form and name. They simply aren’t on the same balance.

Katana314,

I don’t really follow what “on the same balance” means; I guess it’s simply that the benefit far, far outweighs the negative? Or, that the negative should never be mentioned because it implies benefits behind something horrible?

I can marginally understand the latter. It’s a bit like trying to praise a piece of artwork on its own (because it’s a really amazing piece, and it could even inspire other people) while trying to set aside that its artist was a terrible person who deserves no recognition.

Part of the reason I bring it up is, I’d like to hear more vocalizations on whether these things should exist. Under a certain forward-thinking mindset, it could be that neither GTA 6 or Elder Scrolls 6 ever comes out - or they cost $100 and take 10 years, to adequately pay the developers and give them healthy time off. The math is never straightforward, of course, but it’s something of a thought experiment to get people to think about what they care about most.

RogueBanana,

Former actually, as you said pretty much every good thing had some negatives, it’s all a trade off on one way or another. But if it was between art and slavery, one outweigh the other heavily. And I feel the same for games as well, I don’t mind waiting and paying a higher price if I have to.

LwL,

Current anime is still largely made by underpaid and overworked animators, that really isn’t what changed…

MoonMelon,

Speaking as someone who’s worked inside a couple “AAA” studios, sympathy to a union has definitely increased in the past decade. It’s no coincidence that bonuses and profit sharing (a major part of compensation) have plummeted over that same time. As much as fans hate unambitious and venal design choices in recent games I assure them that devs hate them just as much or even more, since they ruin years of work. We have steadily decreasing feedback into these choices and are expected more and more to stick to our corner pushing pixels and writing code. Morale is probably the lowest I’ve ever experienced and mandatory RTO adds insult to injury.

The various QA Union success stories have lots of support on the dev side. However many people believe it’s impossible somehow, or that they personally would get laid off or have their job outsourced if there is even a hint of organizing. Especially the past 12 months, the bloodbath has workers terrified. Everyone is trying to keep their heads down as much as possible. I unfortunately don’t see this ending well unless funding loosens up and people can start small studios again. There was a wave of this during Covid but those studios are all dying now. It’s seriously depressing. I’m a refugee from the VFX world and I feel like I’m watching the sequel.

xkforce, do gaming w Massive Pokémon Fan Game Site Taken Down Without Warning Via DMCA

Stop supporting Nintendo. Boycott them.

Maeve,

Yar har fiddle de de

teawrecks,

“There are dozens of us!”

bjmllr,

I would ignore Nintendo even if no one else did, they stink and their orbiters are annoying and shallow. At least the Disney adults go outside.

A_Very_Big_Fan, do gaming w Massive Pokémon Fan Game Site Taken Down Without Warning Via DMCA

Thank God it wasn’t PokeMMO. I feel like they don’t have long, though…

catloaf,

I’m confused as to how that one wasn’t shut down years ago, but others like this have been.

mnemonicmonkeys,

They tell all of their users that they must have a legitimate physical copy of Pokemon Firered, which is what PokeMMO was hacked from

charliegrahamm,

They are very clever in how they handle Nintendo IP. Firstly, you must bring your own legitimate copies of the necessary titles:

Fire red Black/white Heartgold/soulsilver Emerald Platinum

Then they don’t sell any Nintendo IP. Anything that is sold is either loosely based off Nintendo IP, or custom in-house design.

Granted, I’m still surprised it’s not been taken down somehow, but I’m over 1k hours into the game and I’m loving it.

Guntrigger, do gaming w GTA 6 Production Reportedly Falling Behind, Rockstar Urges Staff To Return To Office To Avoid Delay

All Rockstar Games ever have been pushed back by months or years. They have all had monolithic levels of crunch. People not working in the office is definitely not to blame. Particularly if they were hired as offside, which the article claims.

Rikj000, do gaming w Massive Pokémon Fan Game Site Taken Down Without Warning Via DMCA
@Rikj000@discuss.tchncs.de avatar

Relic Castle,
is the site name that got DMCAd by Nintendont.

Saves you from opening the article.

wizardbeard,
@wizardbeard@lemmy.dbzer0.com avatar

Thank you. Iirc, they were the main hub for the pokemon in rpgmaker frameworks, and for all the games based off of that. Shame.

DosDude, do gaming w Massive Pokémon Fan Game Site Taken Down Without Warning Via DMCA
@DosDude@retrolemmy.com avatar

Nintendo is on their way of becoming one of the worst companies of the year for the fans. Fucking hell…

Ledivin,

This is not even remotely new for Nintendo, and is exactly how they have always reacted to fan games 🤷‍♂️

TarantulaFudge,

That doesn’t make it any less vile.

KoboldCoterie,
@KoboldCoterie@pawb.social avatar

It’d honestly be hilarious if all the creators just started rebranding their fan projects with Palworld Pals (or any other similar IP). Start shifting the discourse away from Pokemon. I’d love that.

MotoAsh,

it makes it more ridiculous that people who don’t like this kind of behavior support nintendo at all.

hakase,

Exactly. I’m proudly 3 years Nintendo-free, and I don’t see myself going back anytime soon.

Leg,

Once my Switch broke and the Steam Deck released, I decided I didn’t want to bother with Nintendo anymore. They’ve been killing their communities for far too long.

SteefLem,
@SteefLem@lemmy.world avatar

I saw a docu i think about smash bros. from nintendo, very cool docu serie btw, and the guys that organized the first tournaments got a letter or something that they where not allowed to organize such tournaments (mind you just fans playing the game in a bigger room nothing more) because, and here it comes, the game should not be played like that! Wtf.

(Ah yes The Smash Brothers 2013)

reric88,
@reric88@beehaw.org avatar

Nintendo has kind of always sucked as far as passionate fans are concerned. Their products are some of the best out there, sure, but they are ruthless.

Playing devil’s advocate, they’re just protecting their IP. Problem is they can’t spend resources or time figuring out who is or is not profiting from their work, so they just stamp out all the bugs in the house that get big enough to be noticed. I guess, I really don’t know.

SnipingNinja, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series

Unpopular opinion probably, but creators should be allowed to stop creating more stories inside a particular world. It’s like the issue we had with TV shows just getting the chewing gum treatment. Some worlds should have an end. Though maybe there can be spin-offs in this case, stories unrelated to the current cast in any way.

FiniteBanjo, (edited )

“But research shows nostalgia is how we milk the whales for every goddamn penny. GIVE US YOUR MONEY! GIVE US YOUR MONEY!

~games company CEO

MrBusiness,

The people of Wales have been deep in nostalgia for too long!

FiniteBanjo,

Oh lol I wrote wales instead of whales lmao

Malgas,

maybe there can be spin-offs in this case

They haven’t said they intend to stop making D&D games. And every D&D crpg in the last 20-odd years (since Torment, I think) has been set in the Forgotten Realms. So it seems highly likely that future games will be loosely related to BG, just without that specific title.

I would love to see them bring back some of the weird old settings, like Dark Sun, Spelljammer, or even Dragonlance. But I’m not holding my breath.

Honytawk, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series

I was really hoping for some standalone campaigns in the same engine though

Ragnarok314159,

Same, but Hasbro is shit. I don’t blame Larian for running.

MrBusiness,

If Larian did a collab with Paizo on a Starfinder series I could die happy.

Ragnarok314159,

That would be so amazing.

GenderIsOpSec, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series
@GenderIsOpSec@hexbear.net avatar

I will enjoy playing their next game in 2030 from my prison cell rat-salute

jackmarxist, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series
@jackmarxist@hexbear.net avatar

Please do 40k please do 40k

skozzii, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series

Hasbro is gonna sell to some heartless VC and D&D will be dead as we know it as they try to bleed every last dollar from whoever stays. Sad times ahead. Capitalism strikes again destroying everything we love.

ltxrtquq,

Have you heard of D&D Beyond? It’s already a subscription service, I’m not sure D&D is in the best hands as it is.

menemen,
@menemen@lemmy.world avatar

Dnd beyond as it is now is still very usable without a subscription. But yeah, this will probably change with the next edition.

It is really annoying. Dnd beyond is such a great product, but it will very likely be ruined by the business model soon.

HonestMistake_, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series

Unfathomably based

kandoh, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series

The time is ripe for an original property, but with a 8 be year development cycle who knows

Fisk400, do gaming w Larian Studios Is Officially Done With The Baldur’s Gate Series

I would have done the same. Hasbro is poison to anyone that works with them and they would fire everyone at Larian for a penny.

Even if everything went well with Hasbro, Larian is big enough now that they dont need to tempt fate twice.

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