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JackDark, do games w Frostpunk 2 Preview: Less Frost and More Punks in This Daunting Society Simulator Sequel

Frostpunk was an amazing game, but I honestly don’t know that I ever want to play the sequel. The first one was so stressful. It was the game equivalent of Requiem for a Dream, ie the best game I never want to play again.

bionicjoey,

Same. I remember beating the game and then finding out that there are multiple campaign missions. And I was like “no thanks, once is enough”

abraxas,

Worse (at least back then), the replayability plummeted a lot. Once the fear was gone, you played a couple times to see all the branches and min-max a bit. Once you did an extreme deathless run, it was as solved-problem as any puzzler (which in a way, it was).

I’m curious what a sequel would look like. If it’s a totally different puzzle to work out, it might be interesting.

From the images, though, it looks like it might be a bit more seamless an experience, where expanding beyond the initial burner is possible. That could change everything.

war, do games w Final Fantasy 14 Player Becomes First to Earn All 2,000+ Achievements
@war@kbin.social avatar

What a sad story. This person is no doubt now facing feelings of intense emptiness as well as a realization that a substantial part of their life has been wasted on something utterly meaningless and without value. I hope they make it through that darkness to find something else to occupy themselves with soon—hopefully something that results in happiness, knowledge and expertise this time around.

LucyLastic,

Nah, they’ll just get started on the next FF game

Peaty,

XIV is an MMO. They will wait for more achievements to be released in that game.

LucyLastic,

Ah ok, I was just trying to be snarky ;-)

Jee,

Well there's a new update today with more achievements. ;)

WiildFiire,

hopefully something that results in happiness, knowledge, and expertise

You act like this isn’t all of that

Afrazzle,

Glad you’re here making great use of your life judging others on an online forum 👍

InEnduringGrowStrong, do games w EA Sports FC 24 Players Say $30 Launch Week Loot Box Highlights Everything Wrong With Ultimate Team
@InEnduringGrowStrong@sh.itjust.works avatar

Classic cash grab, not too surprised.
Yet people keep buying these games.

loobkoob,

Despite some of the players complaining, a lot of the audience likes the pay-to-win mechanic. It's not a game funded purely by whales; a lot of average players will spend money on the loot boxes. "I like that it means I don't have to grind for ages, I don't have time for that" and "it feels like the sports trading cards I had when I was a kid" are a couple of the reasons I hear somewhat regularly. The idea that it could be designed to not be grindy in the first place doesn't even occur to them.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Very true.
It’s also kinda sad.

The idea that it could be designed to not be grindy in the first place doesn’t even occur to them.

Orphan crushing machine vibes.

calewerks,

There’s also still a sizable chunk of the audience who doesn’t even engage with Ultimate Team, and just wants to play all of the other game modes.

whereBeWaldo,

I am trying to convince my best friend to not buy the same cashgrab game every year but my mans just can’t stop himself. At least he doesn’t partake in any microtransactions.

flumph, do games w Final Fantasy 14 Player Becomes First to Earn All 2,000+ Achievements
@flumph@programming.dev avatar

That’s pretty nuts. I bet a lot of planning went into optimizing the time spent each week to make the most progress.

pastermil,

Sprint planning, but for FF?

yads, do games w Frostpunk 2 Preview: Less Frost and More Punks in This Daunting Society Simulator Sequel

Definitely sounds like an interesting update to the game

yokonzo, do games w Frostpunk 2 Preview: Less Frost and More Punks in This Daunting Society Simulator Sequel

But… But… I liked the frost

mindbleach, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

Yeah it’s almost like deleting a game to replace it with huge changes is bad, actually.

StarkillerX42, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

CS2 feels like a downgrade from CSGO in a lot of ways, but CSGO at launch and CSGO at end of life were two completely different games, the same is probably true for CS2. Long term support is what keeps games going.

vsh, (edited ) do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

11 years later there’s still no peeking mechanic

Flowers,

?

Album,
@Album@lemmy.ca avatar

Peeking

mcforest,

Just use D and counter strafe with A (or vice versa).

holiday,

Sure there is. A + D spam

huskypenguin,

No peaking, iron sites, head turn, geometry grappling. CS is very much nostalgia mechanics. They started the competitive shooter genre, and they’re still here.

AstralPath,

What on earth are you talking about?

vsh,

Something something other shooters had for years

AstralPath,

Why should the best FPS of all time change to cater to you when everyone else has no issue with peeking in the game for like 20 years now?

verysoft, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

deleted_by_author

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  • buffalobuffalo,

    whos gonna tell 'em

    Vilian,

    lmao

    verysoft,

    deleted_by_author

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  • cryptiod137,

    No one wants your life story

    krigo666, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

    Actually this maybe should have been named Counter-Strike 3. 1 was the original based on HL1, 2 is the Source version, and this should be 3. CS:GO is a variant of Source version with different gaming modes. I wonder if a GO version of this new CS will appear.

    I do miss the FireArms mod of CS1.

    Alto,
    @Alto@kbin.social avatar

    IIRC the only reason it's called CS2 is because it's on the Source 2 engine

    huskypenguin,

    The next half life will be called Half Life 2: Source 2

    BlackVenom,

    Taps headcrab

    sorghum,
    @sorghum@sh.itjust.works avatar

    2 source 2 furious

    Wodge,
    @Wodge@lemmy.world avatar

    Valve can’t release things with 3 in the name.

    ZeroMmX,

    My head cannon goes like this:

    2000- Counter-Strike

    2003- Counter-Strike 1.6

    2004- Counter-Strike: Condition Zero (1.7)

    2004- Counter-Strike Source (1.8)

    2012- Counter-Strike: Global Offensive (1.9)

    2023- Counter-Strike 2(.0)

    iegod,

    Needs a little action quake origin entry.

    Kolanaki, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear
    !deleted6508 avatar

    Would anything drastic need to be done to a map to just load it up in CS2? I would assume the file format is at least the same and they’re built using Hammer.

    woelkchen,
    @woelkchen@lemmy.world avatar

    Playable maps need to be recompiled. It’s a completely different engine after all.

    thoughtorgan,

    Old maps were .bsp , new ones are .vpk . So like the other guy said, would probably need to be recompiled in HAMMER.

    Vash63, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

    I love it. I do wish they had opened up mods and community servers before launch but the core game plays and looks so good. Most of the missing modes were never core to the game, hopefully they add some of them back after reworking them later (DZ?). It runs even better than GO did on Linux too.

    serratur,

    It runs even better than GO did on Linux too.

    So you dont have to start the game 15 times for it to work?

    Vilian,

    i never had to do it, it just slowd

    ElectroLisa,
    @ElectroLisa@lemmy.blahaj.zone avatar

    Or fiddle around with launch parameters to hear anything in-game?

    UrPartnerInCrime,
    @UrPartnerInCrime@sh.itjust.works avatar

    Sounds like steam pulled an epic

    CaptainBasculin, do games w Counter-Strike 2 Players Express Disappointment as Many of CS:GO's Key Features Disappear

    All I want from CS2 is to remove legs, like who thought it would’ve been a good idea?

    woelkchen,
    @woelkchen@lemmy.world avatar

    I rather see Valve work on actually crucial features than to put effort in removing features that are already implemented.

    tomi000,

    I dont understand. Legs as in the character models legs?

    Virkkunen,
    @Virkkunen@kbin.social avatar

    Yes. CS2 has added legs to your firsrt person view model, so when you look down, you see the your character's body instead of nothing.

    I find it a welcome addition.

    tomi000,

    Ah I see. The models always had legs thats why I was confused^^

    _Mantissa,

    People down voting you don’t realize how irritating it is to be blocked from kills by your own player model. Bunch of Dust II mains smh my head

    Otome-chan, do gaming w Capcom President Thinks Game Prices Are 'Too Low' - IGN

    They're right that retail prices of AAA games are too low to make a profit. Which is why they've turned to microtransactions and dlc. However, the price of such games is too high, which means the budgets and profit expectations are too high. With the quality of games coming out lately, even $60 is too high. I can't imagine spending $70 or even $80 on a game.

    MoogleMaestro,
    @MoogleMaestro@kbin.social avatar

    To be fair to Capcom, I think that an ideal world for them would be not having to compete against games whose expectations and ideations are out-of-wack with the price point and requires huge sales numbers to even be profitable.

    For example, SF6 has a full single player mode that exceeds any of the output of previous games. While the quality of this single player mode is sub-par, it's still very ambitious compared to their old method of releasing fighting games (Arcade mode and Versus mode, with some mini games -- that's all!) and it finds itself having to compete with other 60 dollar titles whose scope is often outlandish while knowing full well that a fighting game can never move FPS game figures, for example.

    The 60 dollar game made a lot more sense in the era of the PS2 where games were often linear experiences, sometimes lightly to heavily cinematic. A game that was made like MGS2 could be sold today for 60 dollars and it would have a very hard time competing against huge blockbusters like Starfield, with some probably scoffing at the idea of paying 60 dollars for that experience. (See Armored Core 6 -- a good example of this that actually happened.)

    Otome-chan,

    They should just get rid of the expectations of sales numbers like what current AAA get. If we want better games, less people will buy them, because a good game isn't for everyone.

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