I’m a casual who put a lot of hours into the game, enjoying it over a few seasons. Then they decided that what the community wanted was more difficulty, even at the lowest levels, and it has ruined the game for me. I used to just fire it up and shoot my way through a bunch of stuff, having fun.
Now everything is a slog. I find myself having to get serious about getting through the most basic levels, instead of just running through it like a madman.
As a consequence, I now play no more than a couple hours a week, and I’ve even skipped weeks entirely lately.
You’d think this would resonate with someone, but I’ve heard nothing but complaints about this change. High-level, serious players aren’t in favor of it because it makes low-level content slow and boring, but doesn’t actually engage them any better than before. New players find it difficult when it should be teaching them the game. Mid-level players like myself get nothing from the increased difficulty, either.
And yet they persist, adding even more modes that strip the point of levels from the game, and homogenize all the content.
I’m hoping they smarten up next season, but I’m not real optimistic.
This is why I can’t play multiplayer games anymore, all of them have just focused on difficulty and grinding.
I was looking forward to Halo infinite for quite a while, but the multiplayer just is terrible for me. Halo 4 is probably the last one that I kind of enjoyed. And of course the first three were amazing. All I want is to start up multiplayer and and play against people roughly my skill level. I don’t want to grind, I don’t want to be work for everything, I’m a guy who got off work and has a few hours to unwind after the day.
The last thing I want to do after getting off work is have to be extremely frustrated because I’m struggling on an online game and I should be just relaxing. Kudos to everybody who does want the challenge, but games need modes that allow me just to slack off and have fun
The thing is they’re probably not wrong. Does it suck? Oh absolutely, but what I can say is that I have both gamepass and ps+, and the difference is pretty significant. PS+ has more quality titles, it may not have as many titles, but it has a more quality selection, gamepass however is very much quantity over quality. If all you play are Microsoft or EA games, then gamepass might be worth it, but I can definitely see how Sony might be struggling to compete because of how much gamepass has potentially diminished the value of console titles.
My guess is that it’s a situation of publishers not wanting to put their games on ps plus because they’ve already put them on gamepass and lost a good chunk of revenue from gamepass. Now Sony has to make up the difference because they don’t want to diminish the value of their own games and they really don’t have any other markets to prop up ps plus like Microsoft does with their cloud services.
I do worry about Sony, they really feel like Sega was in the Saturn/Dreamcast days. Struggling to keep up with competition and sticking to their tried and true business practices. The main difference though is they seem willing to embrace change unlike Sega.
Slowly just buying games on pc so I can cut my dependence on the Playstation. Paying twice for internet is so dumb. The ps5 and switch will likely be my last consoles.
I refuse to accept $70 as the new norm as companies boast about record profits, while indulging in layoffs. All while the average consumer has less money than ever before to even buy them.
And remember, at any moment can delete any content you paid for and it’ll be gone forever. These two things (the one you mentioned and mine) are why I always say: “Fuck Bungie”.
I agree with the stuff the article says, from my knowledge. I quit when they sunset some of the expansions and planets, and even then the whole difficult to catch up meta was a thing, and the incredible levels of monetization were everywhere.
It's still the best feeling shooter I've ever played, but even that wasn't enough for me to wade through everything else. I couldn't just play and enjoy the game without being ripped out of my immersion by content I hadn't bought begging for it and FOMO based design decisions that kept me uncomfortable and rushing.
The sunsetting of some of the content pissed me the hell off. I bought Forsaken, and took a break before finishing it, so I paid for content that I won't be able to play. On top of that, the FOMO and pressure to buy the battle passes to play the new content just put me off.
Still had a running PS plus sub but its time to cancel. Got sick of ads and unremovable apps on my PS4 which continued to get worse over time. PS5 is the first PlayStation I will not own because of the increased monetization and ads. Give me a console that plays games and media and does nothing else or fuck off. My PC doesn’t have these issues because I’m in control.
I just subscribed for 4 or so years ahead at original prices. Will decide in 4 years if it’s still worth it, but for me the free games are easily worth the price of entry.
I’m not sure it really needs to be debated - prices have gone up, they raised prices. Either pay or don’t pay. It’s no big deal at end of day.
Did that a couple years ago. I was trying to cancel my PS+ subscription because I didn’t use my PS4 much after building a PC and they kept giving me issues. I simply deleted my card info from the account and let the subscription end that way.
Now they keep saying there’s a problem with my account and I need to re-add my card info.
I actually just replayed it recently for the first time since around release (I don’t fuck with GTA:O) and I’ve got to say, it holds up really fucking well
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