Any chance of this being a flop? Years ago, we would have said no way, but we’ve seen some high-profile screwups before. It’s certainly at the time period where Rockstar might have brain drain on its better developers.
I agree with you and coming from a different perspective. I’ve tried the games and they just don’t do it for me for whatever reason. I don’t see this flopping at all. I also think recent launches will make sure they have things ready to go. It will sell like crazy and the fans that love the games will love it I’m sure.
Fucking flaming gasoline trails, vehicles actually running out of gas after having their tanks punctured, it seems like the ejection was really toned down in GTAO but you could really get out of the windshield in single player.
I did get ejected through an incoming car in cyberpunk recently and was like "wow been a while."
I haven’t played in a couple years. Are you still bombarded with texts and phone calls as soon as you load into the game? And is theininap barely visible because of all the mission/activity markers?
Because that’s how it was last time I got on there. And that was right after they added the demolition derby stuff.
Reading this comment makes me give kudos for letting GTA V (singleplayer) exist as its own thing. I haven’t played GTAO since probably 2015 and have no idea what it’s like because of how little Rockstar pushes it on Singleplayer players.
No, they’ve done a couple of really nice qol updates lately that got rid of most of those, or at least reduced the calls to texts. I mean there’s still some annoyances, but it is better than it was. At least, last time I was there. Only join in maybe once a month or so now.
I get that things felt sparse but Starfield does have over 200 hours of content. That’s roughly how much went into my first playthrough and I never felt like it was repetitive. I also didn’t go for completion so there were likely another 100 hours I skipped.
So it sounds like the developers had a better bead on why D2 has been losing numbers and there’s no way for them to provide feedback. And as a result, they were probably tied into the layoffs. Talk about some obvious mismanagement. The wrong person was laid off.
The last thing workers want to hear is “the right people” when they see their friends and colleagues laid off. I was at a company that said that after a round of layoffs, the CEO got absolutely roasted for saying it.
Bungie milked their audience with a hard drive occupying piece of shit. The design of Neomuna was crap. The characters were crap. The story was awful. The level design was amateurish at best.
It makes me mad that I have an addictive itch that needs scratching.
I stopped playing when the first dlc dropped. Honestly if they stuck with their original vision of destiny and kept the first game going I would have probably stuck with it.
I miss the halo era of bungie. Bring that bungie back lol
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