Wasn’t Piranha Bytes not profitable for quite some time?
Their games certainly had a community of fans, but I don’t think those are enough to keep a whole studio afloat.
Just thinking out loud, I did not look at any numbers, but in my head what’s done them in is not producing games that feel good to play. I loved Gothic 3 and Arcania at the time, but I’d choose any other 3rd person RPG that actually has snappy controls over the more modern stuff like Elex and I feel like that’s the mainstream opinion going around.
Yeah, far as I know they also started to struggle with Risen already, as cost started going up for 3D RPGs with open worlds. If you are a niche creator, that’s a problem as your niche cannot be endlessly expanded.
I never tried ELEX or ELEX 2 (kinda should, but eh, bit late now), but they looked fine. Nothing noteworthy, but decent. But the thing is, I have a long long list of just RPGs that I still want to play that are on my backlog, like even Baldur’s Gate 3. And now Dawntrail for FFXIV just released. It’ll be years more before I get around to ELEX. I wish they had gone more something more artsy in style than just generic-3D open SciFi world, as that ages badly. Look at Mass Effect 1 and so on.
They’ve already done a live action adaptation of the original game back in 2006. It was a bit… odd, and definitely not the way you’d wanna experience the yakuza 1 story for the first time, but it is an entertaining enough shitshow of a time for people that just want more yakuza.
(Also the entire thing is on YouTube but don’t tell Sega that)
Ubisoft doesn’t care about a great game that’s only modestly profitable. It is too afraid of that. Shareholders demand mediocre games that a lot of people will buy.
I get the experience of unprotected internet in my Lemmy app which uses Chrome for preview windows instead of Firefox. Haven’t seen ads in a decade so it’s a pretty wild contrast
Yes it does, I can also choose Open External on specific links - which I do when I know I want to read or remember the link.
I haven’t changed the default behavior because I like keeping stuff “in” the app instead of filling my browser with tabs. I’m not saying that’s a good reason but it’s why I do it
Damn, that was the game I was most excited for. Respawn FPS games are my favorite (TF1/Apex) and I was really interested to see what they’d do with star wars
It’s such a tragedy that Xbox controllers are the only major controller not to have any gyro. We could’ve had cross-platform shooters that allow for gyro ironsight aiming, or even allow it on PC (it’s currently a common option on Steam Deck, with some tinkering)
Allow me to recommend the Flydigi Vader 3 Pro. It has Hall-effect sticks, gyro, back buttons, six face buttons, Xbox style trigger rumble and every button is mechanical. It also works on the Switch and Android
The current limitation I’m finding with third party controllers is that I can’t bind the back paddles to what I want in Steam. I can only bind them to buttons that are available on the controller through their software.
I like to use the back paddles as modifier’s like Ctrl or Alt or to apply an action layer to temporarily modify my other buttons.
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