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stagen, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@stagen@feddit.dk avatar

Sadly I’ve started to experience the same. I hope the devs address these issues quickly.

samus12345, (edited ) do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@samus12345@lemmy.world avatar

I completed the game without issue, for the most part. The most annoying bug was one where my main character stayed permanently asleep. Saving then loading fixed it. Act 3 is noticeably not as good as the first 2 acts, but it didn’t ruin the game for me.

NineSwords,

Same here. The only obvious bug I encountered was that Gale somehow was convinced that he and I spent a night together, which we definitively didn’t. I liked Act 3 best though. It felt like all the threads that were set up in the first two acts were coming together for a satisfying /interesting conclusion (stuff like the stolen Gith egg for example). I feel like the 3rd act swims or sinks depending on how many plotlines you’ve set up in your game until then.

HatchetHaro, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End
@HatchetHaro@lemmy.blahaj.zone avatar

IMO, what is there in Acts 1 and 2 still more than justify BG3’s price tag and glowing reviews. While I wish Act 3 was more polished (and yes, the ending does feel a tad rushed and underwhelming), what is there in Act 3 is still plenty.

I’m hoping for an expansion for an Act 4 to bridge the gap between Act 3 and the ending, maybe set in the Upper City, with better outcomes for our companions. However, with all the branching choices that already exist in the game, simply the feat of having to create one more story might be a nightmare.

Mandy, do games w Starfield Global Release Times and PC Specs Revealed

At this point companys really must be increasing requirements just because, aint no way something that looks like starfield needs that much ram

whiskers,

That’s not true. RAM usage in open world games depends on how much assets are being loaded. We’ll need an in-depth analysis to determine if it is bad optimization or not

Mandy,

i mean, its bethesda, yo you really expect any kind of optimization ? and at launch at that? its a sad state of affairs but alas, that is how tripl a is nowadays

Dr_Cog,
@Dr_Cog@mander.xyz avatar

16gb isn’t really a lot of RAM nowadays, though

Mandy,

it totally is, im not getting old, you’re getting old

Apeeksiht,

I was playing elden ring last year with ram usage around 9gb to 10gb that too on 1080p

entropicshart,

You should try booting up Icarus - 32gb get filled up as if you’re using a floppy disk

Mugmoor, do gaming w Final Fantasy 16 Producer Naoki Yoshida Wishes There Was Only One Console - IGN
@Mugmoor@lemmy.dbzer0.com avatar

I think the only way that could possibly work is if all manufacturers followed the same specs. That way games can be developed for all platforms equally.

3DO tried this, and failed spectacularly. Any other way would stifle competition though, which is bad for everyone.

I’m confident there’s a way to make it work. 3D Printers operate with this model for the most part (thanks Jeff Prusa!)

loops,

A guy named Bill Gates also tried this, and was wildly successful. The platform is colloquially known as a PC.

Crankpork,

I don’t think all PC players follow the same specs, in fact I guarantee it varies wildly from player to player.

Mugmoor,
@Mugmoor@lemmy.dbzer0.com avatar

Yes but they’re still correct. The specific hardware varies, but the underlying architecture is the same.

cityboundforest,
@cityboundforest@beehaw.org avatar

Effectively, console manufacturers should agree on some kind of standard architecture, which, to be very realistic and blunt (apologies as this isn’t necessarily the tone of the post, but I like trying to make things work in some way), as long as Nintendo is in the console game, it’s gonna be a bit difficult (unless we just let them do whatever they want console-wise and have the others create some kind of standard home console arch). As someone who is dipping their toes into game development, that is something I would love to see.

NuPNuA,

Why? What’s in it for them? The whole model is based on having a walled garden they make money on post console sale.

Mars,
@Mars@beehaw.org avatar

Xbox One/Series S/SeriesX and PS4/5 are x86 PCs, Switch is an ARM phone.

So, in the lowest level they are pretty out of the shelf hardware. Electronics are getting way to complicated to invest in the development of custom hardware architectures for a single product.

You take a commonly used architecture, fork an Operating System that you have access to, bundle as many libraries as makes sense and call it a day. No one is going to use weird quirks of the hardware except if you make some deal with Unity or Unreal.

Thank Sony and the Cell Processor for that.

loops,

Certainly, I myself am on a Linux machine with a 1070Ti and a Xeon 1650 processor that’s never left it’s socket since it was placed in there in some factory. I would guess it’s somewhat rare to have a machine such as this because it was originally meant as a workstation (I can tell because the door has handles on the inside that make it an effective shield), and I would guess anyone who does have this set up will have Windows installed on it.

That being said, differences in software between Windows and Linux is slowly becoming irrelevant with the continued development of proton and the various FOSS alternatives (i.e. GIMP replacing Photoshop). For the most part, the only differences these days are certain games from certain studios that for whatever reason decided not to check a box that says “Yes, I want this to work on Linux.” This of course disregards any specialist software that was only ever developed for Windows, which I’ve read numerous examples of.

NuPNuA,

It’s a different model entirely, most copies of windows sold will never have a game installed on them bar the pack-ins. No one is buying a console to do spreadsheets.

NuPNuA,

I’m amazed everyone seems to have forgotten the open nature was an Achilles heel for the 3DO model, then it occured to me that the console is 30 years old and I’m even older lol.

The fact is that the console market works how it does, advanced tach at reasonable prices, because the platform holders make money on an ongoing basis from each user. Getting rid of that model will mean consoles selling for the same price as equivilent specced PCs at launch.

Katana314, (edited ) do games w Arc Raiders Is Already One of the Biggest Extraction Shooters Ever on Steam

How do people feel about this company using generative AI? That was a concern of mine around The Finals; they’ve defended the decision on voice acting and it made me wonder where else they’re using it.

EDIT: Learned some new things from the responses, certainly an interesting situation. I’ll consider them.

mrgoosmoos,

massive corpo. fuck 'em.

giant companies are a greater evil than generative AI in the hands of the small

still against the whole AI situation in general right now, but doubly against giant corpos using it to increase wealth

Evotech,

I don’t mind. The result speaks for itself

brucethemoose,

I mean, does anything in The Finals or this game feel like slop?

borari,

Embark released blog posts about how they’re integrating AI into their development workflow back in 2019/2020. The entire studio was founded by former Dice devs bc they were burned out with game development and had quit, then realized they could build tools and pipelines that allowed them to focus on the fun parts of game development, and got together to form Embark and do exactly that. Their vision preceded the vast majority of the public’s awareness of AI, and was not influenced by the current wave of LLMs and generative ai.

If you want to hate feel free that’s your prerogative, but be aware that anything Embark makes is going to be built on tools and pipelines that deeply integrate some form of AI/ML, and just stay away from anything the studio makes. It’s your loss really because their games are the first in a long time (in their genres) that I can feel the love the devs poured in seeping from every single aspect of the game, but again it’s your prerogative.

Truscape,

To defend the voice acting in The Finals - they obtained the consent for all the voice actors they use, and they pay them a commission for each new line they generate. It’s believed that one of the reasons they made that decision was to have things like improvised dialogue possible by the announcers (Scotty and June), for example.

They definitely aren’t cheating people out of money, fortunately.

Agent_Karyo, do games w 'My Advice to Users Is to Accept Reality and Tune, or to Not Play' — Randy Pitchford Is at the 'Get a Refund From Steam' Stage of the Borderlands 4 PC Performance Backlash
@Agent_Karyo@lemmy.world avatar

All this stuff sounds like Randy Pitchford building out his personal brand.

I wish anything involving Pitchford was not reported on (at all).

romanticremedy, do games w Clair Obscur: Expedition 33 Tops 4.4 million sales - IGN

Would love to play but Silksong was released. Will buy something like GotY edition when it releases

lmorchard, do games w Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks
@lmorchard@lemmy.sdf.org avatar

There are mods and cheats for this game already—and they even run on Linux. I turn 50 next month: though I’m still playing, I don’t have as much time for gaming as I used to and my reflexes aren’t what they were. I haven’t entirely removed the challenge with mods, but I feel no shame in tweaking this game to go easier on me and chew up less of my time as punishment for failure. I wish they had these as accessibility options built-in, but I’m fine with hacking it.

Anybody telling me I should “git gud” can pound sand: I’m already good at a bunch of things that get me a paycheck. I play games so I can relax and be terrible at something for fun. I’m certainly not playing for bragging rights.

Lifter,

I think this game is not for you then.Harfd games are hard so that you can feelproufd of yourself after completing something hardet than you though you could. You may not complete the story but if you “git gud” you may actually enjoy it more.

Some games are not meant to be relaxing. Why would you even play a hard game if you want something easy?

I’m very provoced by this. Sorry.

marighost, do games w Monster Hunter Wilds Endgame Expansion Moved Up as Game Suffers From 'Soft' Sales
@marighost@piefed.social avatar

My friend who's a big MH fan got us into Rise, which was a lot of fun (and my first MH game), and while the gameplay of Wilds feels nice, it really is apparent they intended to dripfeed content for however long they intended to support it. Hopefully this is a step in the right direction.

njm1314, do games w Elden Ring Nightreign’s Massive Steam Launch Tarnished by 'Mixed' User Reviews Over Lack of Duos Co-Op, Voice Chat

Wait am I reading this right it’s three player but you can’t do two player? That’s ridiculous.

Ashtear, do games w Persona 4 Remake Is Apparently Happening, As Voice Actor Confirms He's Not Coming Back For It

Yuri’s original post has since been deleted. Erin Fitzgerald, the (second) voice of Chie, also said on Bluesky that she won’t be returning, along with Amanda Winn Lee, the voice of Yukiko, elsewhere:

https://lemm.ee/pictrs/image/6923e006-22a3-49e8-b53f-7f9d881def8f.jpeg

I don’t know if Sega or Atlus did something to piss everyone off, if it’s some bizarre marketing stunt, or if the others just decided to pile on after Yuri went scorched earth on this. The whole thing’s pretty weird.

acosmichippo, do games w Persona 4 Remake Is Apparently Happening, As Voice Actor Confirms He's Not Coming Back For It
@acosmichippo@lemmy.world avatar

do you really need all new voice recordings for a remake? unless they were horrible quality i don’t see the point.

meejle,
@meejle@lemmy.world avatar

There’ll almost certainly be new/expanded and altered dialogue.

I’m intrigued to see whether they’ll try to rework any of the more ‘problematic’ stuff, now that Katsura Hashino (P3–P5 director) has left. Or go for a truer-to-the-Japanese-version Teddy this time.

Ashtear,

Are you saying that Hashino himself was responsible for the problematic content, or that he would have stood in the way of revising it?

Daggity,

That’s interesting insight with the translation. It reminds me of the translation for ff8 not capturing the spirit of the original writing.

shani66,

Huh, that makes me wonder if p5 has any actual translation errors. Most of the stuff i saw when it released was bitter localizer complaining about good choices, so i just assumed there was nothing real to complain about.

dabe,

I mean, that helps justify buying the game again. Fresh performances, possibly with tweaks or new content.

I’ll spin it around: why would you buy the game a second time if it just used all the same files?

endeavor, do games w Warhammer 40,000 Maker Games Workshop Is Doing So Well It’s Giving $27 Million to Its Staff

That is nice and i dont even like wh40k

Geetnerd, do games w Warhammer 40,000 Maker Games Workshop Is Doing So Well It’s Giving $27 Million to Its Staff

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  • AnUnusualRelic,
    @AnUnusualRelic@lemmy.world avatar

    Heretic!

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