I don’t know if I’m just jaded by everything recently but I find it extremely difficult to get excited about game announcements these days until I’ve seen for myself how it plays
There’s so much competition these days, yet somehow his crack team of developers manage to keep him at number one in the list of “Biggest Cunts in Gaming”.
It’s honestly impressive. I had no intention of buying this because I think his games are all wank, but fuck him anyway.
well, that’s a big bummer. AbleGamers has clearly done an outsized amount of advocacy work in the industry, and it’s awesome that we have stuff like the Xbox Adaptive Controller. Way less cool if the entire org was rotten at the top. Some of these incidents make me wonder if Barlet even cared all that much about disabled folks.
The industry still struggles with basic accessibility options in a lot of games - many studios will implement a wide array of accessibility options, but they do the absolute bare minimum for each disability, such that it looks like they are being inclusive to the gamers that don’t actually use those options. Colorblind options are a common culprit. Basic color filters over the entire screen are insufficient for most colorblind gamers.
One wonders if Able Gamers would be tackling issues like this more directly if their founder had his eye on the ball (instead of having his eye on his coworkers’ breasts)
Do you guys think these companies will retroactively raise game prices for older titles?
There’s a couple of Nintendo games that never go on sale that I’ve been waiting on. I have a gift card, so I’m thinking maybe I should snag em now before things get stupid expensive
I don’t think they’ll do that for already-released games, but I wouldn’t put the big 3 (Sony, MS, Nintendon’t) from doing the barest ‘remasters’, and replacing their digital versions of those games with the ‘remasters’.
Ahh, that’s something I didn’t consider. EA did that recently with the Sims 1&2. Something like that at least. I hate that. At the very least, both options should be available.
In the case with the Sims, they didn’t include regional variants of the game, and they also were missing an ikea dlc due to licensing
It’s sad to see so much hate. I wasn’t reading anything about the patch when it came out and I was digging it, then I checked out reddit and it was all negative. I think at least some of it is just from the nerf patch numbers and not how it actually plays. GGG has a lot of credit with me based on how they’ve run poe1 so that might just be my own bias. They’ll turn it around though, and I’m happy to play through the early access ups and downs.
Last I heard they cancelled work on the next sims, doubled down on “improving the health” of The Sims 4 with improvements instead. Truly transformed into a GaaS, being 10+ years old.
Ah, didn’t know that. I thought I’d seen a teaser or something for a new game years ago but didn’t know if it was true as I hadn’t seen anything new about it in ages.
While it’s not a game I’d play, they should just make a new game I agree.
To be fair, their predatory DLC model for Sims 4 means that their primary customer base has hundreds of dollars invested. Abandoning it at this point might piss a ton of them off. It’s also worth considering that a lot of their users aren’t normal gamers. They typically have basic devices that aren’t really geared towards gaming, so a newer game that’s more demanding might further alienate their base.
A million sales is a lot, but it’s nothing compared to over 85 million copies sold that Sims 4 has achieved.
It sold almost 470,000 copies on PC in its first week 11 years ago. The number of PC gamers has dramatically increased since then, so comparing launch numbers between now and then isn’t really an apt comparison.
If you can’t fathom why I compare a game’s total sales to its competing newcomer, maybe you’re missing the whole point of the specific comment thread I responded to. If you want more recent numbers for a better comparison , EA claims they sold an additional 15 million copies in 2024 alone.
The main point is, I do not think EA is sweating quite yet. They’re a shitty, massive corporation and I’m sure they’ll pump out a sequel if they determine the newcomer is actively taking large enough chunks of their player base.
Small correction - they said they *gained *15 million players, not that they *sold *15 million new copies - the Sims 4 base game is free to play. Also, there was some recent backlash around how Inzoi handles LGBTQ characters and EA seemingly capitalized on that by releasing a big LGBTQ update for free, months ahead of pride month. So, they might be sweating it a little. But, Sims is on a whole other level culturally than a lot of games, it’s got a lot of players that play only the Sims franchise, and it’s been doing well enough to keep a steady stream of DLC coming out for years now.
Not to mention it would be a buggy mess, geared towards on-line only content and predatory gacha mechanics. Remember that abortion that was the last SimCity ? It pretty much gave Cities: Skylines a permission to print money.
Which is really unfortunate because The Sims 4 was my least favorite of the franchise. Probably only played it for about 20 hours over the years while I have hundreds in 2 and 3.
It was my favorite for artstyle/graphics, but I was not pleased when I tried to stir up drama by kissing a Sim’s partner in the same room. That would have gotten the partner racing over to slap someone, an argument, and a Furious status in The Sims 2. In The Sims 4, they just didn’t notice, no consequences.
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