At EVE FanFest in Iceland today, they were talking for a bit about the new Excel plugin. It’s supposed to make it easier for people to make their crazy market spreadsheets by hitting the API from within Excel.
That said, I don’t use spreadsheets, and I don’t think most players do. Unless you choose to go hard on market manipulation or something, it’s not necessary.
I can’t remember how much isk I have on my accounts but I’ve no interest in playing again but I guess I should do something with it. Maybe I can buy a few capitals and go on suicide mission to burn it all.
Kinda sad you can’t just trade it to get some of the £1k’s spent over the years. 😞
There’s a Mobile Tractor Unit structure you can deploy from your ship that slowly pulls in wrecks within 125km. The 202 Halloween added a Blood Raiders version that pulls in only capsuleer corpses! wiki.eveuniversity.org/Mobile_structures#Mobile_T…
Dreddit is Recruiting if you’re looking to get back in. We just took some Sov again and are having a fantastic time. If you do stop by the recruiting Discord, tell 'em Claytonius sent you.
Fuck, I’m tempted but I have next to no free time these days. Last battle I was in was so much fun even if I was in a Guardian. I remember it started over some carriers trying to destroy a kestrel or something small like that and then we cyno’d in a fleet. Got a CTA and grabbed my closest ship. There was 1200 or so in local, took like 20 sec just to click on someone to try and heal em
So the way it works is it’ll pull all the wrecks right up to it, and loot any modules or ammo or whatever was dropped. The wrecks themselves just sit there gathered on the MTU (mobile tractor unit) for you to salvage if you want.
There’s also a salvaging ship now, the No this, but it doesn’t see a ton of use because everyone knows it’s easy pickins.
Yeah I saw that 20 min after I posted here, I’m def gonna try it out when it is available. Possibly F2P the only problem I see is CCP isn’t a well known company if they put it in their own launcher I can see the same fate as DUST 514. Mainly because people don’t want another launcher.
I wanted to like the game so badly because it looked like so much fun.
But my brother and I spent 29 minutes getting a treasure just to be steamrolled by a group of three more experienced players that killed us and took our shit.
I get that it’s the point of piracy, but it’s not much fun to spend 20 minutes accomplishing nothing. There’s a reason piracy is illegal in real life.
Maybe this new mode will let me enjoy the world they’ve built a bit more
20 minutes? You are lucky! Me and my friends wasted entire afternoons of gametime because of insanely aggressive and skilled pvp crews. That’s the reason i quit the game, i just cannot handle to waste many hours every time a pvp crew targets me.
If you’re a PvP pirate you’re never really risking anything. You’re probably carrying a few hundred cannonballs (5k gold?), some wood and some food. If you are sunk, you get your ship back fully repaired for free and lose only the cannonballs, wood and food. If you sink someone carrying treasure, you get their entire haul and just have to get to any port to sell it.
If you’re a PvE pirate returning from a quest, you don’t really get your quest rewards until you get back to port with your treasure. If you lose to a PvP pirate all that time questing was for nothing. If you fight a PvP focused pirate and win, all you win is some cannonballs, while you have the potential to lose all your treasure, the result of hours of game time.
Having said that, if you’re a PvP focused pirate, you’re going to be bored a lot. The game world is very empty so you’re going to spend a lot of time sailing around, hoping to find someone to grief. If you fly a reaper flag people can see you on the map and steer clear of you. If you’re a PvE focused pirate, it’s easy to find something to do, so you can have a great time sailing around, having adventures… until you run into a PvP player.
The game should really be changed so that PvP focused players have an easier time finding other players to fight. Meanwhile, people doing PvE content should have something significant to gain if they ever beat a PvP player. If they choose to turn and run, there should be safe harbours where they can unload in peace.
that's part of every subscription business plan, sadly. The rotation helps keep subscriptions up longer as people have to wait for things to cycle back around.
Are people really going to wait? I thought the whole point was that either the service has to pay for the on-loan games, or if it’s their own product it encourages you to just go buy it if you liked it so much.
Yeah, people definitely wait. Don't have any stats, but I hear people talking about it all the time with regards to streaming services.
THe service does pay for on-loan games, but that's not a reason to rotate. They're paying regardless. THey rotate to try and keep things fresh so people don't cancel.
Oh, as far as video, absolutely. If it leaves one you wait for it to come back on another. But for video games, I just assume once it’s gone, it won’t come back again any time soon. I think there’s kind of different expectations.
Oh yeah, they're probably not waiting months for something to come back. Companies know what's popular, so they tend to stagger those. So people will not cancel if they know next month or the month after is going to be something they want to play.
If you're only interested in one or two games, you'll just buy those (until they stop letting us buy games and force us to rent them).
Earn rep and gold for Athena’s Fortune and Reaper’s Bones
Hourglass Faction Battles
Captain your Own Ship
Sail as part of a Guild
Sail as Trading Company Emissary
Live Events
Safer Seas:
Progress up to Level 40
Gold and Rep at reduced rate
Seasonal Renown at same rate
All Tall Tales
Commendations, achievements, cosmetics yadda yadda…
Can anyone give a rough estimate of how much game content is in Safer Seas? Either a percentage of the full game, or number of hours? Also a bit concerned about the “Captain your own ship” bit…
Yeah they’re going to do the absolute bare minimum they can to bring in pve players without actually giving them what they want as if this game isn’t dead af
The sad thing for us is that we always wanted to have a private server, not a solo mode. I want to mess around with my friends with multiple boats. I don’t care about playing in a galleon, let me play 4 solo sloops with my friends!
I have about 600 hours in SOT so I can answer this.
So honestly that’s a TON of progression without risk, but it’ll be slow going. Emissaries allow you to increase your rewards for a particular faction (reapers, hoarders, merchants, order of souls) so you can’t get those bonuses.
You need to be a pirate legend to captian a ship, and you need three of the primary factions at level 50 to become a pirate legend. Literally no difference beyond achievements and cosmetics. Captaincy just let’s you “own” the ship that spawns in, and essentially designates a player as “leader” whereas in normal play its ad hoc on who does what. And a captained ship just has a name and extra cosmetics anyway.
Can’t earn rep for reapers which kinda sucks, but makes sense. It’s the pvp faction. But many players do pve reapers as well.
Also a bit concerned about the “Captain your own ship” bit…
My guess is they mean that if you’re doing the Safer Seas stuff, you get a standard ship and you can customize how it looks (sails, cannons, etc.) from the NPCs in the harbour but you don’t get to name the ship, and any customizations you do aren’t saved for the next time.
If you do the High Seas, you can buy a ship, name it, and unlock lots of customizations (more than standard ones) which are saved with the ship, so they’re there next time you log in and select that ship.
I don’t know about the other current major advantage of a captained ship, which is currently being able to unload all your treasure and sell it extremely quickly. Without that you need to dock, then manually run all the skulls to the skull guys, all the trade goods to the trade guys, all the treasure to the treasure guys, etc.
Holy shit, finally. One of my favorite games of all time, and with NSO online I can actually play the multiplayer over the internet. I never had friends with this game way back when.
For anyone wondering, it's basically a Kirby Metroidvania with 4 player support even with AI, you can all independently explore the world and use phone battery power ups to summon each other to your location if you're far apart and want to link up. Awesome game.
Honestly, most of the time it’s not PvP heavy, instead it’s dead. I play with some cousins and we’ve had 3 hour sessions where we’ve only occasionally seen other people through the spyglass. When we do encounter other people about half the time they aren’t interested in PvP either.
Having said that, unwelcome PvP at the wrong time can spoil a gaming session. Like, you can be attacked when you’re at the end of a long quest chain and lose hundreds of thousands worth of gold in treasure.
Aww, you won’t be able to bully people who don’t feel like fighting back? You’re gonna be forced to play with other people that actually want to fight? I’m so sowwy 🥺
Please the game is already dead. Last time I hopped on (about a year ago?) I got into 3 back-to-back fights with unkillable ships and players due to cheats. Fuck that noise, PvE or nothing.
Keep at it! Been stoked for Skyblivion. And there’s no way the remaster will even match it. They’ll likely just upgrade the graphics a bit and call it a day
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