I’m assuming the vagueness of the phrase “record player engagement” means it has a lot more to do with engagement with whatever microtransaction they have going than engagement with the game itself.
The game had an 8-hour free trial. That would drive the “engagement” they’re talking about, and I’m guessing it’s the only positive news they have. If the game was selling well or had significant daily active users, they’d be talking about that instead.
The different school in 8 months after Skull and Bones launch:
Our curriculum isn’t doing well. This is not the curriculum we wanted to deliver. Players expect better, yada yada yada, you know the usual school’s apology stuff. We need to lay off 100% of teachers so as to realign, synergize, refocus, retool, and remoney our money-making money curriculum disguised as a “game”. We will do better. We hear you loud and clear (kind of), and we probably learned a lesson of some kind.
User accidentally opens Uplay when trying to double-click Steam
A store banner ad shows ‘Skull and Bones’
User immediately frowns in disgust and tries to spam the X button to quit Uplay
Uplay privacy-invading telemetry captures an image of the user frowning via the webcam, and tracks the movement of the mouse cursor moving across the banner ad of ‘Skull and Bones’
Uplay closes, telemetry is uploaded to Ubisoft’s servers
An offline mode is the only way I'd consider buying and playing Nightingale; I do love survival games, but I need them to be offline adventures balanced for single-player experiences! As an introvert the last thing I want to do is encounter another person in a game.
And this is what Sony was afraid of, why buy on PlayStation when I can play it on XCloud with gamepass for a fraction of the price? Especially if all I care about is the campaign which doesn’t take lightning fast reflexes and can be played with a small amount of latency.
This is also why the EU was worried about cloud gaming competition, but Microsoft played the long game with gamepass and now it doesn’t matter if their stuff is on other cloud platforms as long as they get that gamepass sub.
The thing is, this whole buyout was Microsoft spending “fuck you” money. They can’t beat PlayStation right now, so they’re playing dirty, shifting their business elsewhere and buying out the competition. Their whole business strategy is just hoping nobody gives a shit at this point, and if someone does give a shit they’ll just pay the fines and continue.
So this is why MS didn’t care if CoD went to Playstation. If people can just use Game Pass for $10-15/month and possibly already have it, why spend $70 every 1-2 years on new CODs on PS?
I thought that was clear from the start. They haven't really been shy about it. There haven't been exceptions to games appearing on Game Pass day 1 when Microsoft owns it; not that I can think of, anyway.
Can you put the existing ones on there already? I’m not shelling out for any of the old games but I sure would like the fuck around with some of them. I feel like they’re only going slow with AB properties so they can get further and further away from the merger date to shore up their case if regulators come back after them. Bethesda games hit gamepass almost immediately after their acquisition.
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