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Cybersteel, do games w Final Fantasy Tactics Creator Reacts to Unicorn Overlord Localization Debate and Shares His Own Stories
@Cybersteel@lemmy.world avatar

I don’t see anything wrong with jelly donuts

SuperSynthia, do games w Final Fantasy Tactics Creator Reacts to Unicorn Overlord Localization Debate and Shares His Own Stories

My problem with the pro localization argument, is I’m enjoying a Japanese property for the sake of its own metrics. I don’t necessarily want to have my dialogue match what’s “normal” for my region, otherwise I’d just purchase a game that was made in the west.

Japanese storytelling (and any other culture for that matter) is unique. Why change it? In Final Fantasy 7 Rebirth, there are some questionable translation choices that I just can’t jive with (eg: majority of Cait Sith’s catlike banter and the casts reaction to it is glossed over.)

Not to mention people thinking the original story is “problematic” and needs to be “fixed.” If you don’t like a cultures games, don’t play them pretty simple.

I’m still gonna play Unicorn Overlord but I’m not happy with these inaccuracies.

ABCDE, do games w Final Fantasy Tactics Creator Reacts to Unicorn Overlord Localization Debate and Shares His Own Stories

Wasn’t FFTA a good translation and earlier than the PSP version? I loved that.

Ashtear,

Yeah, FFTA was one of Alexander O. Smith’s scripts. He has had some landmark games in English localization, and Matsuno liked working with him.

Even_Adder,

His work on Vagrant Story was phenomenal. Japanese scripts tend to be really boring and samey. Without the work of a good localizer, you’d hear the same twenty anime one-liners interspersed throughout the entire game.

Ashtear,

Or in the case of his work on Ace Attorney, you wouldn’t understand any of the puns if they were translated literally!

dojan,
@dojan@lemmy.world avatar

There are exceptionally few puns that can be translated literally. One that comes to mind is from a Lipton Limone advert, where Miranda Kerr says 「おいチイ」, when I first heard it I thought it was just an accent thing, but the second time I realised it’s a pun; Tealicious.

Ashtear,

Hah, love it. I’m sure there’s also one or two with 軍人 .

dojan,
@dojan@lemmy.world avatar

Haha, when I realised I got nuts about it. Tealicious is such a great pun. No one I knew got it, and it was so disappointing.

VaultBoyNewVegas,

I used to see it all the time when I read unofficial transliterations of manga and the translator tried to make the pun work, they’d include a note explaining the joke. Personally I prefer localisation which keeps the spirit of what was meant but the text/lines flows in a much more natural way to a native English speaker.

Ashtear,

It’s a common fan translation technique, and–as far as the criticism sourced in good faith goes–I wonder if it’s the genesis of a lot of the grumbling. Back when fans had to rely on independent, amateur translating to have access to more material.

Maybe some of them would just prefer the “literal with footnotes” approach.

SuperSynthia,

I’m one of these people. Translations/dubs can change the entire tone of the scene if localized incorrect.

Now if there isn’t a direct English equivalent to the Japanese, changes should only be done as absolutely necessary.

ICastFist,
@ICastFist@programming.dev avatar

Just according to keikaku*

*TL: keikaku means plan

xep,

I don't think anyone would've complained if the localization's quality was on-par with AA or Vagrant Story, but it looks to me like that isn't the case.

Even_Adder,

I still can’t find what people are taking issue with here. The article doesn’t really explain.

Ashtear,

The complaints are largely, as she says, “sacrificed accuracy for flowery prose.” Japanese games in this setting still often follow in the footsteps of early Dragon Quest and the Final Fantasy games set in Ivalice by not strictly using contemporary English.

I think it’s an interesting conversation when it can be divorced from “removing insensitive language is censorship” crowd.

tigerjerusalem, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

“I mean, the three people still playing it are reeeealy playing it, you know? They engaged in our game like no other! Record player engagement everybody!”

Knocturnal, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

I can’t believe I played a black flag that is over 10 years old and is better in most ways, sometimes even in graphics.

800XL, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

AI players are still players…

xkforce, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

I guess people booing in record numbers would be a form of engagement

KingThrillgore, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales
@KingThrillgore@lemmy.ml avatar

12 people is a record!

KingThrillgore, do games w Respawn's Star Wars FPS Is Canceled, But Work on Next Jedi Game, Black Panther and Iron Man Will Continue
@KingThrillgore@lemmy.ml avatar

Was this the rumored Mandalorian game? A shame because Respawn’s pedigree for single player FPSes is short but incredible.

bigmclargehuge, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales
@bigmclargehuge@lemmy.world avatar

I didn’t even know it released.

BURN, do games w Respawn's Star Wars FPS Is Canceled, But Work on Next Jedi Game, Black Panther and Iron Man Will Continue

Damn, that was the game I was most excited for. Respawn FPS games are my favorite (TF1/Apex) and I was really interested to see what they’d do with star wars

Katana314, do games w Respawn's Star Wars FPS Is Canceled, But Work on Next Jedi Game, Black Panther and Iron Man Will Continue

I’m wondering if the low sales on Immortals of Aveum caused them to make this decision.

So we’re apparently meant to accept bad writing to convince them to keep making singleplayer games.

dangblingus, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

Record High! For Ubisoft! On a Thursday! Between the hours of 11am and 12pm! Sparkling white wine for everyone!

mx_smith, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

I engage with my record player everyday. It plays wonderful music.

Red_October, do games w Ubisoft Says Skull and Bones Has 'Record Player Engagement', but Fails to Announce Sales

Didn’t the latest shitty Call of Duty try basically this exact tactic? They cited some sort of record high in player engagement with the campaign, because if you torture statistics hard enough you can make them say anything.

didnt_readit,

Same with Starfield. Biggest launch ever!! Well yeah no shit Sherlock it was free on gamepass for like 30 million people lol

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