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Ashtear, do gaming w Baldur's Gate 3: Act 3 Bugs and Missing Content Becoming a Problem as More Players Near End

I was fortunate enough to not run into any of the quest-breaking bugs. Had no issues doing what I wanted to do. What I did run into a lot was buggy scripting where dialogues assumed I had information I didn’t, so I wouldn’t know what my companions were talking about some of the time.

The bigger problem in my eyes is spells/items/class abilities/feats not working correctly and being outright non-functional in some cases. That’s going to be an enduring problem for replays, and it’s not encouraging to me that very little has been done on this since release.

I do think this game wouldn’t have scored as well as it did if so many publications didn’t rush to press with half a playthrough. In this particular case, I think the game–bugs and all–is still a strong GotY contender, but I really hope there’s a conversation being had in the professional games criticism sphere about how this practice could cause a scandal in the future.

As it is, I’m genuinely surprised the reviewers aren’t coming under fire more than they have for this. I come from an era where publishing a review without completing a game would have been unconscionable.

Duke_Nukem_1990,

Do you have an example? Haven’t noticed that yet in 110h of playing.

jordanlund,
!deleted7836 avatar

The main example cited in the article comes from recruiting Minthara instead of killing her. It looks like Act 3 didn’t really take that option into account.

Other problems include questlines that can’t be completed.

underisk, (edited )
@underisk@lemmy.ml avatar

Here’s a few:

spoiler- The High Harper quest start is bugged if you talk to the shopkeeper with Jaheira instead of your MC. You get the key but cannot get into the basement without making the shop staff hostile. If you go around through the balcony the bottom floor is empty. - Wyll’s dad thinks his son sold his soul to save him even though he chose to free himself from the contract. - Gale thinks I agreed to give Raphael the crown even though I unambiguously turned him down. - Gortash thinks I agreed to help him in his pre-battle speech with Karlach even though I did not. - Gortash has loot on him that is cut content “Ilithid Jar with Larvae”. - Targetting with AOE spells will sometimes just not attempt to hit enemies that are clearly in the circle and highlighted. - Chest of the mundane broke at start of Act three (fixed in first patch) - Returning weapons wont return if thrown while entering combat. - The rescued gnomes in the steel foundry keep getting mad at me for being there and starting the “you’re not allowed to be here” dialog when they spot me, despite being marked as allied with a green circle. - After the Steel Foundry conclusion Wulbren won’t acknowledge the fact that he’s no longer leader, and his model spawns on top of and clips through the leader of the other faction. - Various enemies will randomly take extremely long turns and do nothing. - Allied AI will walk through allied ground effects after combat and become hostile. - Dame Aylen flew to the bottom of the tower during the fight with Loroakkan and didn’t trigger her scene when the fight was over. - The conversation with Isobel after Loroakkan fight took place in the tower despite being initiated in the camp.

That’s a short list off the top of my head but there’s been plenty more.

Duke_Nukem_1990,

The bigger problem in my eyes is spells/items/class abilities/feats not working correctly and being outright non-functional in some cases.

Damn it, I am sorry, I meant to quote this specific part :D Yeah some of the stuff you mentioned also happened to me.

ono,

A couple minor broken ability examples: Mage Hand requires a short rest to recharge, which is fundamentally wrong for a cantrip, and Feather Fall is a bonus action instead of a reaction, making it useless for its primary purpose. These aren’t game-breaking, of course, but annoyances like this add up, and it never feels good to have chosen an ability that turns out not to work as it should.

One of the more problematic issues is stupid pathing logic, especially around known hazards: Party members absolutely love to spot traps, announce them, and then walk right into them. Sometimes it results in someone getting a minor injury. Other times it nearly wipes out the whole party.

I suggest saving often.

fushuan,

mage hand requiring a short rest to resummon might be because you are using the gith racial?

Feather fall now is a ritual spell so you can cast it before combat and it will last all of combat. It’s just different from the tabletop game.

Nighed,
@Nighed@sffa.community avatar

I have mage hand on Astarion and it’s still once per short rest.

Feather fall has caused me problems (and at least one TPK) I have had it drop off with no combat log line.

ono, (edited )

mage hand requiring a short rest to resummon might be because you are using the gith racial?

Nope. Wizard and bard cantrips.

Since you mention it, though, I think the Gith’s psionic Mage Hand is a cantrip in 5e. Did it require a rest in some past edition?

Feather fall now is a ritual spell so you can cast it before combat and it will last all of combat. It’s just different from the tabletop game.

I’ll have to try that; thanks. It would still be an annoying extra step and wouldn’t cover surprise situations as the spell is intended, but would at least be more useful than it seemed.

In any case, it’s not just those two examples. The point is that a surprising number of little things like these are broken, either by departing from D&D rules in ways that don’t make sense or by just plain failing to do what their in-game descriptions say.

I have found one example of departing from 5e rules in a way that does make sense, though, so it’s not all bad.

Ashtear,

For the items, etc. the ones I can remember offhand are:

  • Boots of Stormy Clamour (applies Reverberation with conditions) - never seen it proc with any of the conditions I’ve tried. Meanwhile, Diadem of Arcane Synergy will (likely incorrectly) proc on damn near anything, even self-buffs.
  • Jhannyl’s Gloves (auto-cures Poison/Paralyze/Blindness) - hasn’t worked for me once. The +1 to saving throws is active though.
  • Goad (disadvantage on attacks, from Battle Master subclass) - either doesn’t work or is very inconsistent.
  • Uncanny Dodge (Rogue) - I think everyone that’s played a Rogue knows this one. It’s got a weird passive effect implementation that auto-disables a lot.
  • Chromatic Orb - having occasional issues getting Storm Sorcerer’s Heart of the Storm to proc with this. Still pinning this one down, if anyone else has run into it?
  • Lucky (feat) - doesn’t reroll incoming crits.
  • Polearm Master (feat) - I have no idea where the bonus action is. Either I’m blind or it’s just missing.

There’s also stuff on the plus side, like Titanstring Bow double dipping with Lightning Charges or, famously, Haste and Haste-like effects (Elixir of Bloodlust) granting second attacks on each additional action for lv. 5+ martial classes. It’s possible Larian just balanced it this way, but I don’t think so. It’s crazy broken.

breakfastburrito,

The pole arm button is on the far right of the bottom bar gui thing, to the right of items.

Ashtear,

Okay, I’m seeing it now. It’s sort of like Ranger’s Horde Breaker. It only appears after an attack and it disappears after the turn.

fushuan,

all possible actions should show up on the K panel, I have dragged the “non-lethal toggle”, the eldritch blast push toggle and all of those the the actual bar to be able to juggle them.

Ashtear,

These two don’t show up there unfortunately under normal circumstances. The first Horde Breaker attack shows up there, the follow-up doesn’t until the first has already been executed. The feat one doesn’t even have a similar indicator there. It’s kind of a weird implementation.

1984, do games w Starfield Global Release Times and PC Specs Revealed
@1984@lemmy.today avatar

Hope it runs well on Linux.

vaultdweller013,

Knowing bethesda games, it will either run great or your physics will be from a popeye cartoon.

optissima,
@optissima@lemmy.world avatar

Both magnificent options

stephen01king,

At least we know there will be mods to fix everything.

redditReallySucks, do gaming w Final Fantasy 16 Producer Naoki Yoshida Wishes There Was Only One Console - IGN
@redditReallySucks@lemmy.dbzer0.com avatar

Ah yes, more monopolies in the already completly broken gaming sector. Thats surely gonna help. I know he didnt mean it but I dont see how this could be a good idea. He means open plattforms and pc already exists.

RightHandOfIkaros, do games w Apex Legends and Star Wars: Jedi Dev Respawn Cancels Another Incubation Project, Lays Off Unknown Number of Individuals

I bet it was Titanfall 3.

MilitantAtheist,

It was

DragonTypeWyvern, do games w Baldur's Gate 3's Huge Patch 8 and Its 12 New Subclasses Are Coming April 15

Nice, and now I can check out what the armor mods are looking like these days

(They better be slutty, Gale needs to let his brat out)

ViscloReader, do games w Switch 2 Tutorial Game Welcome Tour Costs $10, Nintendo Explains Why It's Not a Free Console Pack-In - IGN

This demo/manual and the driving basketball game should be included in the system.

Think back to the 3ds with head wars and AR games, no way I’m buying such games but having them makes the system a bit more valuable.

mrfriki, do gaming w Switch 2 Tutorial Game Welcome Tour Costs $10, Nintendo Explains Why It's Not a Free Console Pack-In - IGN

Because they are some greedy bastards, that is.

shiroininja, do games w Civilization 7 Outlines Crucial 1.1.1 Update as It Struggles to Compete on Steam Against Civ 6 and Even the 15-Year-Old Civ 5

Holy shit, 5 is 15 years old now?! It still feels new. How old is 3?! Because that is my first civ

Gremour,

My first was Civ1 and I’ve played hell out of bith 1 and 3. Perhaps feel the same about 3 as you about 5.

MrFinnbean, do games w Palworld Update 0.5.0 Adds Crossplay Across All Platforms, Blueprint Upgrading, Photo Mode and More

Love to see even a little QoL upgrades for the building.

After playing Valheim, Palworld base building feels so bad and limiting.

glimse,

After valheim, every base building game I’ve played feels so bad and limiting!

MrFinnbean,

After short souls searching i would say Satisfactory building is great too.

glimse,

Satisfactory building didn’t frustrate me by any means but it’s a far cry from Valheim in terms of flexibility.

That said, I don’t think it needs to be. You’re building rigid, utilitarian factories and can basically fly - no need for fancy staircases or angled walls!

Man now I just really want to play Valheim again

MrFinnbean,

We clearly play satisfactory differently.

You can make pretty amazing builds in that game.

It just hit me. Satisfactory, Valheim, Minecraft and Ikea all come from Sweden. Swedes must have building things in their genes.

glimse,

You can absolutely make amazing builds but pretty much everything is rectangular. I am NOT knocking Satisfactory at all, it’s one of my favorite games… Valheim is just way more flexible

maxprime, do games w EA's Skate Gets Microtransactions Before Its Release Date

How is this news? This news the plan all along, they were quite vocal about it. Free to play games are always funded by mtx.

I know this is an unpopular opinion here but I think the game looks dope, having followed development since the beginning. The animations look sick and I’m always there for another skateboarding game. I just won’t buy any skins.

mrfriki, do games w Hollow Knight: Silksong Dev Fuels Nintendo Switch 2 Direct Fever With a Picture of a Chocolate Cake

Care shit about when Silksong releases but now I’m craving some cake :(

Dariusmiles2123, do games w Microsoft Confirms Windows 11 Update Kills Star Wars Outlaws, Assassin's Creed Valhalla, and Other Ubisoft Games

If it’s related to anticheat, I wonder how they do it on consoles.

Probably, it’s not needed because consoles are more locked down I guess…

CeeBee_Eh,

Consoles don’t use antichrist

ramble81, do gaming w Ubisoft Just Quietly Launched a Full-Blown NFT Game - IGN

I irrationally hate the term “web3” (or maybe it’s rational). It feels like someone tried to force a paradigm rather than the natural evolution.

SweetCitrusBuzz,
@SweetCitrusBuzz@beehaw.org avatar

Perhaps you may enjoy this site then: www.web3isgoinggreat.com

DdCno1,

Is there a similar site for AI?

SweetCitrusBuzz, (edited )
@SweetCitrusBuzz@beehaw.org avatar

Yes, but we forget it right now. We will look and come back with an edit if we find it.

Edit: pivot-to-ai.com

jherazob,
@jherazob@beehaw.org avatar
crmsnbleyd,
@crmsnbleyd@sopuli.xyz avatar
i_am_not_a_robot,

There used to be a respectable web 3.0 but now we just have web3 crypto grifters.

ArtVandelay, do games w Prince of Persia: The Lost Crown Team Disbanded After Critically Lauded Platformer Fails to Meet Expectations - Report
@ArtVandelay@lemmy.world avatar

“why are people not buying our games? Please only give answers where we are not at fault and admit no wrongdoing”

Cyberflunk, do games w PS5 Homescreen Now Replaces Unique Video Game Art With Annoying Ads You Can’t Turn Off

Torment Nexus has been supplanted by the MORONIC Nexus

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