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Majorllama, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?
@Majorllama@lemmy.world avatar

I do not understand what Sony and Nintendo have against their own fans. I know that Japanese companies generally only give a shit about Japan, but come on guys. The majority of your fans are all over the globe.

ms_lane,

Lawyers gotta lawyer.

A_Very_Big_Fan, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?

Fans are desperate for an official next-gen patch that would make the game run at 60fps, up from 30fps, …

“”““30 fps””“”

Dudewitbow,

30 fps with a broken self implemented vsync that causes stutters*

caut_R,

I really don‘t understand how FROM, with all their success and talent, fumbles so often on a technical level

Gullible,

Japan is incredibly prideful. They innovate fucking hard but refuse to copy each other’s homework, which leads to random “what the fuck is happening, why is this code 20 years out of date?” situations.

skulblaka,
@skulblaka@sh.itjust.works avatar

This also may explain why Nintendo can’t implement competent networking features to save their lives.

Gullible,

Excellent, and precisely correct, observation!

Sabin10,

I recall an interview back during the wii/ds era where someone at Nintendo was asked how they felt their online service compared to psn and xbl at the time and their response was that they had never used them.

Dudewitbow,

i just find it funny because the fix for it was use the playstations developer version of vsync, but fromsoft decided that they wanted to redo whats already done. thats why the stutter is almost present on all fromsoft games of that console generation.

100,

their engine is custom bullshit unique to their games so probably trying to reinvent something, badly

rtxn,

Tying animation speed and game mechanics to the framerate worked for PS1 games, it will work now.

drmoose,

Tried to play the game like 10 times - just can’t get over the incredibly poor performance. What a waste.

NotSteve_,

I’ve beat Bloodborne around 3 or 4 times but I always dread that framerate. It’d be my favourite souls game hands down if it wasn’t for that framerate.

I would and will throw any amount of money at a re-release that changes nothing except for that stupid framerate.

Idk what Sony is doing but it seems like they’re doing anything but releasing an updated Bloodborne even though everyone wants one. We have people almost completing a PS4 emulator just to play BB at 60fps before they’ve re-released the damn game.

It really feels like Sony is just leaving money out on the table

derbolle, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?

fuck sony

ampersandrew, do games w Creator of Bloodborne 60fps Patch Says Sony Has Sent Him a DMCA Takedown — but Why Now?
@ampersandrew@lemmy.world avatar

Jeff Grubb has said that, based on what he’s hearing from sources, do not get your hopes up for this to mean anything official is happening for Bloodborne.

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

Jeff “Metroid Prime 4 Announcement Tomorrow” Grubb? Jeff “Switch Pro Imminent” Grubb?

ampersandrew,
@ampersandrew@lemmy.world avatar

Jeff “Metroid Prime Remastered coming this year” Grubb, but plans changed after he heard of them, yes. It’s really not a good way to try to discredit someone because they don’t literally have a crystal ball.

burgersc12, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems
@burgersc12@mander.xyz avatar

As long as it runs better than the Brazil version I am happy.

TheFeatureCreature, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems
@TheFeatureCreature@lemmy.world avatar

Once again another reminder why I don’t buy games at launch.

Well, this and the near-$100 price that most AAA’s are launching at now.

thermal_shock,

“AAA” LMAO

TheFeatureCreature,
@TheFeatureCreature@lemmy.world avatar

It’s called AAA because that’s the sound I make when I see the pricetag.

pyre,

at least in the realm of video games AAA only refers to funding, not quality. in fact it’s pretty consistently shit because terrible business practices almost inevitably result in late and premature releases because they have to meet arbitrary deadlines and believe they can always fix things later. to be fair the community is pretty idiotic and they consistently reward this behavior so they have nothing to lose in most cases.

CaptPretentious,

It didn’t refer to funding. It’s marketing only. If you ask 100 what does AAA in video games, you’ll get a wide breadth off answers, because it’s not a real term, but it sounds good and people will make up their own definition or repeat one they heard.

MeekerThanBeaker,

Legend of Zelda and other big name NES titles were $60 USD back in the mid to late 80s. That’s over $170 today. Average NES games were $40 back then, which is still around $115 today. Discounted $20-$25 games are closer to today’s $60-$70 standard edition titles.

Yes, they were cartridges with chips back then, but prices are a lot better now for a game. Today’s $100+ games are for the ultra/deluxe editions.

That said, I usually don’t buy games at launch unless it’s something from like Rockstar.

TheFeatureCreature, (edited )
@TheFeatureCreature@lemmy.world avatar

A direct inflation conversion like that is not invalid, but it lacks a lot of context. Games might have been more expensive back then, but everything else was orders of magnitude cheaper. People were buying homes and starting families as young adults back then. Now many in that bracket live check-to-check and struggle to put food on the table. It stings a lot more.

also to clarify: I was using Canadian dollars. Major releases are around one hundred bucks here when adding tax, give or take a little.

giantofthenorth,

So cool thing. Nobody has to care about inflation and we can all be mad and should actively boycott 70$ games so the price goes back to 60$.

SoJB,

Do you not understand how basic math works?

Like, this is seriously some addition and multiplication 4th grade stuff.

Do you genuinely think games today sell fewer copies than games of the NES era?

MeekerThanBeaker,

You must be pleasant to be around.

JeeBaiChow,

Just ignore the grand poopahs who start a discussion by launching a volley ad hominem.

psx_crab,

Now do factor in the growth of the market and also the price to produce a physical copy and digital, the market share between physical copy, and also the bonus the CEO get each year.

Tattorack, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems
@Tattorack@lemmy.world avatar

To the surprise of absolutely nobody.

otacon239, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems

This is a little sad. Both SM1 and MM were great on release day for me. Got the right when they came out and they both lead with great reviews out of the box.

Hopefully this is something they can fix pretty quickly. I want to play as a Symbiote, dammit!

Albbi,

Super Mario 1 and Megan Man both were great on release!

JeeBaiChow,

Then Luigi had his issue and Megan fox went all cray.

Honse, do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems

I thought this game had been out for years

TommySoda,

Yeah but he PC port just came out yesterday, I think.

simple,

It’s been out on playstation for a while, but it just now released on PC.

SatyrSack,
@SatyrSack@feddit.org avatar
UprisingVoltage,

No fucking way

burgersc12,
@burgersc12@mander.xyz avatar

Its been somewhat released on PC as a hacked together version since a bit after the big Sony leak the beginning of last year. It only got an official PC release yesterday

mrfriki, (edited ) do games w Spider-Man 2 Debuts to 'Mixed' Steam Reviews Amid Serious PC Performance Problems

And that is why you don’t buy games until they are heavily discounted and actually finished.

AlligatorBlizzard,

Or at least actually finished, for some reasonable definition of “finished”. I’m going to buy Haunted Chocolatier on release and I’d pre-order that given the chance and I never pre-order (I’m actually 1 for 1 on pre orders, I pre ordered Star Trek Voyager Elite Force).

Ep1cFac3pa1m,
@Ep1cFac3pa1m@lemmy.world avatar

Elite Force was absolutely incredible! Considering you were trapped in like a ship graveyard the variety of environments was pretty impressive. The combat was fun, the story was interesting…could’ve used a little more ship exploration on voyager, though.

billiam0202,

could’ve used a little more ship exploration on voyager, though.

That’s what the expansion pack added. (Remember expansion packs? Like DLC, but complete?)

Ep1cFac3pa1m,
@Ep1cFac3pa1m@lemmy.world avatar

Oh I definitely had the expansions, but even then weren’t there only like 2 decks you could visit?

Actually I think I still have the game and the expansion thanks to GoG.

Buelldozer,
@Buelldozer@lemmy.today avatar

I pre ordered Star Trek Voyager Elite Force

Hey! I had thousands of hours into ST:EF. Even clanned up for that one. Fraggers United!

lath,

That’s not as reliable as you’d might think.

King’s Bounty 2 is on a near permanent 90% sale and the owning company considers it completely done… and forgotten.

Or there’s some weird eternally Early Access games always on a 96% sale, but they’ve been in

LovingHippieCat, do games w Mass Effect 5: BioWare Doesn't 'Require Support From the Full Studio', EA Moves Some Staff to Other Teams

Here’s a question. Is it better for the industry to have studios layoff employees when they finish a project and their other project is in Pre-Production which only requires a small team? Or is it better to assign the people who aren’t needed yet, since the Pre-production team is small, to help other teams in a larger parent company? I’d argue the second option is far better. And the second option is what’s happening here.

icecreamtaco,
@icecreamtaco@lemmy.world avatar

deleted_by_author

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  • LovingHippieCat,

    Exactly. Which is why framing this as layoffs is incredibly disingenuous. And it seems most games media is framing it as such despite it simply being a pre-production decision.

    yesman, do games w Mass Effect 5: BioWare Doesn't 'Require Support From the Full Studio', EA Moves Some Staff to Other Teams

    Can you imagine if Hollywood worked like this?

    yea, we moved Stephen Spielberg and some other senior leaders to different rolls. He just seems he’s a better fit for the “Cliffhanger” project. We just don’t envision that Amblan Entertainment needs our full attention now and they have all our confidence going forward with their “Schindler” property.

    EDIT: I forgot: what’s the difference? Unions probably.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    There are an enormous number of reasons why the video game industry could never work like Hollywood above and beyond unions.

    Deceptichum,
    @Deceptichum@quokk.au avatar

    The difference is Hollywood directors names sell.

    zaphod,

    Yes, I can imagine that. Happens all the time

    Let’s move the well known director to a new project and let someone completely unknown handle the sequels to an already established brand.

    Anyway, how many people that had any actual say in the original Mass Effect still work at Bioware?

    iamanoldguy, do games w Mass Effect 5: BioWare Doesn't 'Require Support From the Full Studio', EA Moves Some Staff to Other Teams

    I have nothing good to say about EA since they locked me out of my Mass Effect games, WHICH I BOUGHT AND GAVE MONEY FOR! Fuck these guys.

    DoucheBagMcSwag, do games w Mass Effect 5: BioWare Doesn't 'Require Support From the Full Studio', EA Moves Some Staff to Other Teams

    Whelp this game is dead or wishes it was dead

    hal_5700X, do games w Mass Effect 5: BioWare Doesn't 'Require Support From the Full Studio', EA Moves Some Staff to Other Teams

    RIP Bioware.

    zzx,

    It’s been rip BioWare time for a while, ever since https://lemmy.world/pictrs/image/40b48335-93fc-41ad-95d4-ab37401a2085.png

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