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Wirrvogel, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'
@Wirrvogel@feddit.de avatar

Microsoft has clarified that it wants its games to be experienced across various devices

Microsoft, please give me streaming with keyboard and mouse. It is not rocket surgery ™ to do that and it is promised now for so long.

brlemworld,

GeForce Now ?

lud,

They presumably want gamepass or they want to stream to twitch from their console. Not sure.

inclementimmigrant, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'

Every new console since I’ve had the original NES is the largest technological leap…

BiggestBulb, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'
@BiggestBulb@kbin.run avatar

I feel like we hear this every single time though. "Largest tech leap in a hardware generation" very much means "we'll bump the graphics a little, we're still targeting 30fps though"

simple,

I’d argue this generation actually did deliver performance-wise, most games release with a performance mode that targets 60fps whereas the PS3/PS4 generation felt mostly stuck to 30FPS.

BiggestBulb,
@BiggestBulb@kbin.run avatar

Honestly, that's fair. Maybe I was being a little too harsh, plus this gen did come with more customizable settings (IE, setting to "performance mode" or "fidelity" mode)

PhAzE,

And often, the fidelity mode is close to or sometimes native 4k, whoch is impressive for a console. Remember when full 1080p was the push?

Zehzin,
@Zehzin@lemmy.world avatar

Well, yeah, this gen is pretty much last gen but 60fps.

Except when it tries to do fancy UE5 features or raytracing then you get that 30 fps with smeary FSR

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Up until recently I think most TVs weren’t 60Hz

TheGrandNagus,

TVs have been 60Hz as standard for a long long long time. We’re talking multiple decades.

Even in the CRT days, almost all TVs (in North America, that is) were rated at 60Hz.

echo64,

30/60fps is always a developer choice. Not related to hardware capability.

That being said, every generation console makers will make the most powerful hardware they can for the price point they are gonna charge. It’s not exactly like Microsoft have any secret sauce here. It’s the same amd/nvidia hardware choices for the price point they think they can sell at that anyone can make a machine with.

MeekerThanBeaker,

I don’t know why you were being downvoted. It’s true. FPS is the developers decision. If a game had like 9 pixels on screen, they could make that game do ultra high framerate.

Developers usually prefer better graphics over framerate however. I just hope that more games allow the choice between graphics, framerate, and a balance between the two… like with Hogwarts Legacy.

Dariusmiles2123,

It’s funny that you enjoy these settings.

Personally I hate these as I’d just want to play the game the way the developers wanted me to play it. I hate that PC influence.

I guess everyone is different 😅

OrangeJoe,

So you hate that PCs are more capable and can display better graphics at higher framerates and have rationalized it to yourself that worse graphics and framerates on a console are “how the developers intended”.

I can understand not wanting to tinker with settings and just load a game up and know what to expect in terms of graphics and framerate, but I just cannot disagree more with what you are saying here. Building games to console limitations and not even giving the option for fidelity or framerate just seems like a step backward.

Dariusmiles2123,

You have a point.

Personally, I was mostly thinking about these options for games developed mostly for consoles.

It’s true that I hadn’t taken into account that some games are developed for pc and downgraded for consoles.

Still, even for such a game I would want the developers to think about their perfect ratio between fidelity and performance.

rdri,

30/60fps is always a developer choice

Yes, a choice to code and optimize the game properly or not is always the creator’s choice.

etchinghillside, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'

Could I get paddles and gyro on the controller for my PC needs please.

Katana314,

It’s such a tragedy that Xbox controllers are the only major controller not to have any gyro. We could’ve had cross-platform shooters that allow for gyro ironsight aiming, or even allow it on PC (it’s currently a common option on Steam Deck, with some tinkering)

pycorax,

At this point I’m hoping for a Steam Controller 2. The Deck had so many nice nifty features that I didn’t know I needed.

etchinghillside,

Please.

Zehzin,
@Zehzin@lemmy.world avatar

Allow me to recommend the Flydigi Vader 3 Pro. It has Hall-effect sticks, gyro, back buttons, six face buttons, Xbox style trigger rumble and every button is mechanical. It also works on the Switch and Android

etchinghillside,

The current limitation I’m finding with third party controllers is that I can’t bind the back paddles to what I want in Steam. I can only bind them to buttons that are available on the controller through their software.

I like to use the back paddles as modifier’s like Ctrl or Alt or to apply an action layer to temporarily modify my other buttons.

Jaeger86, do gaming w After Pricing Dragon’s Dogma 2 $70, Capcom Is Now Considering a Video Game Price Review - IGN

I just gonna wait till it’s $20

KingThrillgore, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'
@KingThrillgore@lemmy.ml avatar

The big 2 vendors jumped on the Raytracing bandwagon too early and it shows.

UsernameIsTooLon,

Ray tracing was the hot new buzzword after CP2077 showed off what consoles couldn’t at the time.

Unfortunately the tech didn’t even mature on PC yet, at least not without upscaling and now frame gen to help get it to more pleasing framerates.

retrovg,
@retrovg@cwb.social avatar

Ray tracing in this generation was a classical case of "biting more than you can chew". Huge distraction.

Carighan,
@Carighan@lemmy.world avatar

Yeah I thought the same reading that.

Even in the very game, CP2077, as impressive as it can be, it can also be just as disappointing. It’s still a nice technical marvel, but it’s not at all the gamechanger it wanted to be.

And there’s games such as A Plague Tale Requiem where the baked lighting looks flat-out better in most scenes than the raytracing, since unlike the “realistic” raytracing they hand-crafted it to be unrealistic but fitting for the tone and atmosphere of the scene. So I turned it off again.

I’ll be honest, so far the only game where RT universally made me go “I’ll leave that on, that’s awesome!” is Riftbreaker. And it has a comparatively minor effect there, but at least a purely positive one (CP2077 I prefer at native rez over RT + DLSS which gets a weird pseudo-blur even with carefully tweaked resharpening, it’s just part of how it renders I think as other games don’t have this issue).

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

And all for prettier shinies. No offense, but SSAO/Cubemaps are still damn pretty looking and cheaper in terms of resources. For me, 2077 still runs like ass with raytracing even today.

altima_neo,
@altima_neo@lemmy.zip avatar

Doesn’t help AMD is behind compared to Nvidia

flop_leash_973, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'

"And what we’re focused on there is delivering the largest technical leap you will have ever seen in a hardware generation,

Pretty sure that is said by at least one player in the console game every time they announce new hardware.

Shotgun_Alice, do games w Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation'

Let me guess, something something AI.

samus12345, do games w Suikoden Creator and Eiyuden Chronicle Lead Yoshitaka Murayama Has Died
@samus12345@lemmy.world avatar

I’m a big fan of the first 3 Suikodens and am looking forward to Eiyuden as well as the I & II remaster. II was revolutionary in being a JRPG sequel that was set in the same world with some of the same characters as the previous game rather than being an entirely new universe or 1000 years later or something. Thanks for the good times, Murayama-san.

yamanii, do games w Suikoden Creator and Eiyuden Chronicle Lead Yoshitaka Murayama Has Died
@yamanii@lemmy.world avatar

Rest in peace, I wish he could’ve seen his fans reaction to Eiyuden.

glimse, do games w Suikoden Creator and Eiyuden Chronicle Lead Yoshitaka Murayama Has Died

My friend is a big fan of the series so I messaged him about it…but I foolishly assumed Suikoden would be in my phone dictionary and I accidently sent “The creator of suicide just died”

HeyJoe, do games w Suikoden Creator and Eiyuden Chronicle Lead Yoshitaka Murayama Has Died

Dam I backed the new game and very excited for the upcoming release… this is terrible news…

Ashtear, (edited ) do games w Suikoden Creator and Eiyuden Chronicle Lead Yoshitaka Murayama Has Died

A terrible loss for the industry, especially after getting a new startup off the ground. Beloved by the Suikoden community. His new game was only a couple months away.

By all accounts, a good guy, too.

Son_of_dad, do games w FF7 Rebirth demo likely releasing today

How many ff7 related games are we at now? Two dozen? Square Enix is stuck on this game.

wizardbeard,
@wizardbeard@lemmy.dbzer0.com avatar

My man, of all the spinoffs to make this complaint about, you choose part 2 of the reboot/remaster?

CaptainSpaceman,

You guys are really gonna pay $500 for this game by the time its all done, and you dont care at all.

Ill jjst play the OG ff7 and continue being content with one of the GOATs.

spacecowboy,

Cool bro that’s awesome. Good for you!

SkyNTP,

FYI, fans of FF7 have been clamouring for a remake for over two decades now. So yes, people are really excited.

Except perhaps those who are disappointed that the remake isn’t how they have imagined it. And fair enough, but let’s be happy we got one at all, and that it isn’t just some shovel ware that a lot of properties are pushing out.

darkkite,

the combat of the remake is better than the OG one. much higher skill ceiling and the music is better too

Son_of_dad,

Yeah I got annoyed as hell that they split it into two just to gouge players. Also I was never a fan of ff7, but gave the reboot a try, still didn’t like it.

d3Xt3r,

What did you not like about it, if you don’t mind me asking?

Son_of_dad,

The characters and story. Just didn’t grab me. I liked FF 8 but not 7, Cantt explain why but I just liked the setting and characters better. I also liked that 8 had the more realistic graphics, with the melding cutscenes. and 7 had cartoony graphics with realistic cutscenes so it didn’t work for me.

It’s not like I hate 7, just wasn’t for me. I preferred other games in the series and wish they’d get some reboots and side games based on those. There are some great final Fantasy games that deserve a reboot and spin-offs but never got any, yet ff7 has like a dozen.

flamingarms,

Wait til he hears there will actually be 3 parts.

Zorque,

If it keeps making them money, why wouldn't they?

Whether or not we dislike the decisions doesn't really factor in.

Chefdano3,
@Chefdano3@lemm.ee avatar

Stuck huh? So FFXVI doesnt count?

The last 20 years spent on FFXIV doesn’t count?

Dragon Quest, doesn’t count?

SaGa Emerald Beyond doesn’t count?

Foamstars… Well arguable if it counts.

Point is, they are not stuck. It is far from the only thing they are making. They just have created an amazing world with FFVII with great lore, great characters, and an amazing story. Multiple games taking place in that world is not that crazy of an idea, nor is it uncommon in the RPG genre. Some of the games sucked, the remakes are awesome. It’s grown beyond a single game at this point, it’s a series. Making more games in a series, does not make a company stuck, especially when they are still release games in other series.

Stovetop,

Not to mention how cool the new Mana game looks.

helloharu,
@helloharu@lemmy.world avatar

It’s a fan favourite, often by a large margin. It makes sense in every way to not only finance something that will sell, but will also bring more content to the fans and life to the game. If fans didn’t want it, they would reject it, and they’re not doing that.

Cybersteel,
@Cybersteel@lemmy.world avatar

I’d rather they just make new 13 games

garretble, do games w FF7 Rebirth demo likely releasing today
@garretble@lemmy.world avatar

As someone who actually didn’t really enjoy the combat in FF7R, they have done at least one thing in this demo to make it feel a lot better to me: Cloud is faster.

In the first game, Cloud to me felt slow, and it felt like every other moment he was being hit and knocked to the ground. And he took five hundred years to stand back up.

In the demo so far as I’ve played, that’s not the case any more. He does get hit and knocked about, but he recovers a lot faster. And switching modes seems faster. Even his slower mode of attack feels faster. I feel like in the first game I didn’t make him switch his attack modes as often as I probably should because he took so long to switch he’d be open to attack, and when he got attacked he’d just fall down all the time. It remains to be seen how the full game is, but in this demo all of that garbage feels better. And I’m happy about that.

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