gamingonlinux.com

Oha, do games w Godot Engine hits over 50K euros per month in funding

thats impressive

SatanClaus, do gaming w Valve ban advertising-based business models on Steam, no forced adverts like in mobile games

This is great.

This is only happening because it’s a pain in the ass for them to monetize it right now.

It does not mean they won’t in the future.

Hopefully this type of thing continues as SteamOS gets released and maintained. 💜💪

Ulrich,
@Ulrich@feddit.org avatar

It’s not just a pain in the ass, it’s not possible. That’s why they’re banning it.

Kolanaki, do games w Paradox Interactive has completely cancelled "Life By You"
!deleted6508 avatar

I’m not really that upset considering it was going to end up the same as The Sims (with its content in DLC piecemeal) anyway, coming from Paradox.

It visually looked like an asset flip simulation shovelware game you can find all over Steam by searching for the shit with the worst reviews, too.

SkaveRat,

Should be noted that paradox was just publishing it, not developing

grandkaiser,

So… Paradox tectonic is not related to paradox…? Are you sure?

SatouKazuma,
@SatouKazuma@lemmy.world avatar

It was being done by a Paradox-owned studio out of California, over whom Paradox likely had little day-to-day operational influence.

grandkaiser,

Then Paradox was developing it. They own the studio. Who else is going to build the game? An executive?

I am sure that everyone would agree that Paradox owns/developed/published Europa Universalis 4… But that was made by “Paradox Tinto” or Stellaris was “Paradox Development Studio”… The publishing wing of Paradox doesn’t develop games. Obviously. But I don’t understand why thats in any way relevant to the discussion. Paradox (the company, not specifically the publishing wing) was 100% responsible for the development, the testing, and the publishing of Life by You. They built it, they took it down.

doug, do games w The Long Dark gets a big free visual enhancement update out now
@doug@lemmy.today avatar

I kickstarted this, played it for 10 minutes, got my ass kicked by some wolves, and never played it again. I need to retry.

Drbreen,

Sounds like my kinda game!

PlantJam,

Is pretty great! It hits the right balance between survival and crafting for me.

Flemmy,

Lol I played TLD before the story mode was implemented, there was only open survival mode and starting points. The exploring and resource management is really fun, and wolves and cold snaps force you to move from barn to barn and sticking near car wrecks, getting a working hunting rifle was quite hard.

dinckelman, do games w ASUS reveal the ROG Ally X with more RAM, more storage, larger battery

Even besides the corporate issues, I just can’t help but not like this handheld.

It looks like a cheaply built gamer device, and it feels like a cheaply built gamer device in the hand too. Between them and MSI, it’s almost as if they’ve put literally no effort into engineering anything, and just threw together a whatever they could, on the basis of a generic shell.

Not to mention that having ArmoryCrate is literally a downside in every way, and having 2 years of warranty NOW, after they showed up on FTCs radar, is laughable

Defaced,

Because it IS a cheaply built gamer device in a generic OEM shell. Pretty sure Microsoft has gotten enough flak for handheld Windows that they’re starting to build gamescope type optimizations like directSR. It’s not enough for me to switch back but maybe it is for others, who knows, hopefully Microsoft can stop riding the AI hype train to eventually build something to make armorycrate obsolete.

BombOmOm,
@BombOmOm@lemmy.world avatar

Yeah, there is a reason everyone talks about the Steam Deck, it’s an actually good device that Valve put a bunch of effort into making soild. There is also the problem that many of these other handhelds, like this ASUS one, are running an OS full of background processes constantly sapping your battery. Again, Valve put a bunch of effort into making the Steam Deck good and it shows.

PonyOfWar, do gaming w Valve detail their plans to combat Steam Deck OLED scalpers

Some desperate scalpers on ebay are already trying to sell the 512GB version for 1000€. Despite the fact that you can still order one for half the price and receive it within 6-10 days.

azdle,
@azdle@news.idlestate.org avatar

Yep, the extra sad thing is that there are actually sold listings too: www.ebay.com/sch/i.html?_nkw=steam+deck+OLED&rt=n…

Some people just can’t be helped, I guess.

beefcat,
@beefcat@beehaw.org avatar

it could be drugs or money laundering rather than people actually paying that price for a real deck.

shadowbert,
@shadowbert@kbin.social avatar

Does that make it better?

beefcat,
@beefcat@beehaw.org avatar

did i imply it does?

lambda,
@lambda@programming.dev avatar

I could be wrong, but I would bet that launderers are probably not targeting this niche device. I’d guess that the people buying them are more likely from a country that they don’t sell in. Like Australia for example.

GreyEyedGhost,

That’s not how laundering works, but it probably isn’t laundering. The product is the excuse, the price difference is where the laundering happens.

lambda,
@lambda@programming.dev avatar

Yeah, I get how laundering works. I just don’t know why they’d pick this specific item.

GreyEyedGhost,

They wouldn’t, except for laundering on a scale too small to be worth going after.

Mwa, (edited ) do games w Steam games will now need to fully disclose kernel-level anti-cheat on store pages

W steam/valve

ConstableJelly, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

Via Kotaku:

Bloomberg previously reported that the vampire shooter’s [Arkane’s Redfall] troubled development grew out of a push by top Bethesda leadership to make a live-service game, a decision that ultimately led to sky-high attrition and multiple delays.

All reward, no risk for the executives demanding that their best-in-class immersive sim developer create an empty live service shooter. Stupid decision led to predictable outcome and the workers feel the ax for it.

LoamImprovement,

And they’re probably carving themselves a nice bonus out of the tax write-off for the studio closure.

PonyOfWar, do gaming w Microsoft closes Tango Gameworks, Arkane Austin and others

Man, the state of the games industry is just sad. Also makes me question my career working in an adjacent field, despite my job being safe for now…

Colorcodedresistor, do games w Godot Engine hits over 50K euros per month in funding

as a life long gamer who has had to ‘grow up’ and learn trades to survive and pay bills. it would be hella fun and possibly cathartic to mess with a free game engine. I’ve been playing games for 30 years. Maybe it’s time i take all that knowledge and frustrate myself on a passion project. Thank You Unity for showing me GODOT.

ILikeBoobies,

You don’t have to pay for Unity/Unreal either

I’d recommend just using mod tools if you are looking to play around because it covers a lot of the work

Pistcow, do games w Steam Deck and SteamOS hit 20,000 playable games

How many are hentai manga games?

Jeez, I filtered for “rogue like” and the number one game was a hentai dating sim…

tisktisk,

rule 34 says at least half

Aurenkin,

Don’t fight it

SatansMaggotyCumFart,

Not enough.

altima_neo,
@altima_neo@lemmy.zip avatar

Become one with the goonsphere

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Rarely I’ll see something that I’ll go “that sounds like an interesting concept for a game” and then click on it and it’s just porn. It kills a lot of interest I have in using steam to discover new games because a decent chunk of them turns out to be porn

dil,

they are all either labeled as porn or censored so you have to click and show your age, but its always very obvious that its porn, also hidden by default I thought

Pistcow,

I mean, I have several MA, and it’s Mortal Kombat or something, so when I click a rogue like and it asks for age, im just thinking it has gory finishers, but instead…it has gory finishers =/

When the flip did porn become so prevalent on Steam!?

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Someone else had mentioned it was hidden by default, but also gave instructions on how to turn it back off. I must have turned it on at one point when messing around with settings and just forgotten, either that or one of the few times i’ve loaned the profile to close friends they turned it on

Geth,

You enabled in your settings to see porn, steam keeps it disabled by default. They even give 3 different options for the level of prudishness that you want. Go to store preferences and disable sexual content and you’re done.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Oh damn, i can’t believe i never found these settings with how often i mess with mine. Thanks! I’ve been itching to lose those for a while but figured it just wasn’t an option

SolidShake,

This is why I’ve used steam less and less. My epic library is pretty close to surpassing my steam catalog

Geth,

You enabled in your settings to see porn, steam keeps it disabled by default. They even give 3 different options for the level of prudishness that you want. Go to store preferences and disable sexual content and you’re done.

SolidShake,

Fun fact. I don’t enable it. I’ve edited my steam store heavily as well as reviews to be 10+ hours. But it always reverts back to how it was before

anon232,

you need to adjust your store content settings to hide these games. Adult games are hidden by default so you must have enabled it. You can filter out adult games and not see these things.

Pistcow,

Must of click that thinking it was like MA games but uh adult games are a different mix. Clicked the preview on one, rogue games are my favorite but there’s not a ton, and oh boi that’s something you dont want to preview in the 65 OLED in the living room with your wife.

Geth,

I wonder how a must of a click smells like. Ah, you mean must have clicked. Autocorrect am I right? Right? https://lemmy.dbzer0.com/pictrs/image/e2535c9e-697c-440c-93a6-192c3dccb069.webp

GammaGames, do gaming w SteamOS massively beats Windows on the Legion Go S

Discussing battery life:

In less demanding titles like Dead Cells the difference is absolutely insane jumping from 2 hours 47 minutes on Windows to 7 hours 8 minutes on SteamOS.

Considering how indie friendly the deck is, this is a huge loss for MS. All other things equal that difference would easily make me drop windows.

Phen,

How big is the battery on the legion go? The deck’s battery drains so quickly I wouldn’t be surprised if it couldn’t last 7 hours even in the home screen.

ryujin470,

According to a PC Gamer article, it has a 55.5 Wh battery. https://www.pcgamer.com/hardware/handheld-gaming-pcs/lenovo-legion-go-s-windows-review/ (This one is for the Windows version but the SteamOS version has (or may have) similar hardware.)

Phen, (edited )

So 7 hours on that battery would be approximately 5 hours on the deck.

I’ll download dead cells here to see how long the deck can run it in one charge, but I doubt it’ll reach anywhere close to five hours with the default settings.

Edit: I was wrong. Got six hours out of it even.

Hexarei,

I’ve gotten over 12 hours playing Stardew Valley on my Deck with the wattage down to 2W, something wrong with yours? lol

fne8w2ah, do games w Godot Engine hits over 50K euros per month in funding

The power of open source!

qevlarr, do games w Linux hits exactly 2% user share on the October 2024 Steam Survey
@qevlarr@lemmy.world avatar

2%

Linux users: 👐 it’s happening! 👐

ms_lane,

Year 👏 of 👏 the 👏 Linux 👏 Desktop!

corroded, do games w Steam games will now need to fully disclose kernel-level anti-cheat on store pages

Why is kernel-level anti-cheat even a thing?

If I was trying to prevent cheating, I’d hash the relevant game files, encrypt the values, and hard-code them into the executable. Then when the game is launched, calculated the hash of the existing files and compare to the saved values.

What is gained by running anti-cheat in kernel mode? I only play single-player games, so I assume I’m missing something.

ampersandrew,
@ampersandrew@lemmy.world avatar

They can prevent you from running cheats that other anti-cheats can’t detect. For instance, they could modify the value in memory so that your calculated hash always succeeds even when it’s modified. This doesn’t stop cheating though; it just means cheaters have to use cheat hardware that exists at a layer that even kernel anti-cheat can’t detect.

Maalus,

And then a game gets updated so the hashes don’t match and uh oh, everything is fucked. Oh, but we can change the hashes of the files in the executable! Yeah, so can they. People modding shit into the executable is basically a given. Let alone the fact that you’d need to sit through a steam “validation of files” length of time every time you’d need to launch a game (because validation works exactly as you have described).

What is gained is that it has access to more information. Some cheats use an entirely different program / process that reads memory and outputs info that is available to the game but hidden from the player. Like a client needs to know where a person on the other team is to be able to draw their model. So you read that, you put a little box over where they are, and bang you have wallhacks.

joyjoy,

I think the popular thing now is to mod your mouse so it clicks on the enemy player’s head.

kevindqc,

Because there are kernel-level cheats

What you proposed can very easily be bypassed without even needing kernel access by just editing the executable code that checks hashes to always return true

msage,

Boo freaking hoo.

It’s not like there are so many other ways to cheat, actually used in many games with anticheats.

We should all stop pretending it’s necessary to put malware into your computer just so some company can claim they have no cheaters, which is never even true.

xep,

The point of anti-cheat is to create a substantial barrier for cheating. If you have to go the extra mile to run an external hardware cheat so as to be "undetected" then surely this means the anti-cheat is working. If it were as ineffective as you are imply, cheaters would be cheating on their main accounts.

sp3tr4l,

… Buuut you can still defeat Kernel level Anti Cheats.

m.youtube.com/watch?v=RwzIq04vd0M&t=2s&pp=2AECkAI…

Which means that you still have to end up relying on reviewing a player’s performance and actions as recorded by the game servers statistically via complex statistical algorithms or machine learning to detect impossibly abnormal activity.

… Which is what VAC has been doing, without kernel level, for over a decade.

All that is gained from pushing AC to the kernel level is you ruin the privacy and system stability of everyone using it.

You don’t actually stop cheating.

It is not possible to have a 100% full proof anti cheat system.

There will always be new, cleverer exploitation methods, just as there are with literally all other kinds of computer software, which all have new exploits that are detected and triaged basically every day.

But you do have a choice between using an anti cheat method that is insanely invasive and potentially dangerous to all your users, and one that is not.

SkavarSharraddas,

Modern cheats for multiplayer games don't modify local files (or attribute values in memory), since the server validates everything anyway. They're about giving you information that's available but not shown in the game (like see-through walls, or exact skill ranges), or manipulate input (dodge enemy damage, easy combos). Those cheat can run in kernel mode (or at least evade detection from user mode), so the anti-cheat needs kernel mode to be more effective.

ysjet,

since the server validates everything anyway

Oh you sweet summer child.

The server doesn’t validate shit, because that takes up CPU cycles on THEIR hardware, which costs them money. A huge part of kernel level anticheat is forcing YOU to pay the cost for anticheat, so they can squeeze a few more pennies out of it. And if your computer gets owned because they installed insecure, buggy malware on your system…? Well, they’ll just deny. After all, it’s kernel-level, how are YOU going to prove anything?

Katana314,

If server validation was still a common practice (as it should be) then cheats wouldn’t come in the form of speed hacks, teleportation hacks, or invincibility. The traditional thing in CS that was hard to prevent is aimhacks and wallhacks. I respect that those are hard to prevent, but they can be much less impactful in modern hero shooters.

catloaf,

You don’t need to modify the files to modify data in memory.

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