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GreenMario, do games w Star Citizen reaches $600 million raised but the game future is really worrying

Anybody still putting money into this is a sucker. For 50mil they should have had some game out and ready

Fuck, the entire time SC was worked on we had Elite Dangerous get funded, released expanded and crash and burned. No man’s sky launched from being “Sean Lied People Died” to the biggest redemption story in gaming and Starfield went from a twinkle in Todd Howards eye to complete. Two Everspace games. Rebel Galaxy 1&2. X4!! Fuck me.

chaogomu,

What happened to Elite Dangerous? I used to play quite a bit before I had to move and ended up on horrible internet. I've finally got good internet but haven't gotten back into it yet.

Maestro,
@Maestro@kbin.social avatar

A shit update, bad handling by the devs and complete refusal to listen to the player base. So, the things that usually plague big games.

Zectivi, (edited )

Last I played, the arc was humans attempted firing a weapon targeting Thargoids and it failed. Thargoids got mad and attacked human systems in the bubble.

There was also some unhappiness around their spacelegs expansion and the subsequent end of development for console versions. I stopped playing since then not because of any problems but because I got into other games.

GreenMario,

I was on Xbox (where my friends were). Once Odyssey flopped they cancelled any new updates to the console versions and after a couple of years haven’t No Man Sky’d Odyssey yet.

Yearly1845, (edited )

They only really focus on combat and they go out of their way to make progression difficult. Storylines take literal decades to progress and there isn’t really endgame content. Plus they haven’t delivered on half of the features they promised.

Everything in that game can be boiled down to

  1. Go here
  2. Point at thing
  3. Wait
  4. Log out
  5. Log back in
  6. Repeat until you die of old age

Seriously why is a relog an official part of the game loop?

Kecessa, (edited )

Wait… They actually made logging out something you need to do in order to complete objectives?

Jerkface,

It’s my point of view that they created so much friction in the gameplay loop that players generally prefer logging to get their materials or whatever they need, and FDev’s policy is “sure, whatever,” because then they don’t have to improve the gameplay.

Kecessa,

Wow… I played just long enough to buy a Dolphin, never got out of the first few systems, it was before Beyond’s release and I found the loop to be boring after about 15h…

Yearly1845,

Not technically, but yes. I don’t remember the component, but there’s one specific widget that you need to get in order to build one of the ship launched fighters (iirc). You have to complete a (decently fun imo) gameplay loop, and huzzah! You get the widget.

But you need fifteen of them.

And they don’t respawn while you’re in the instance, no matter how long you wait.

There’s only one single site on the entire planet, so you either have to

  1. Leave the planet and fly back (which can take minutes).
  2. Find another. They aren’t marked on the map or anything so you have to quit the game and open a browser and find the third party website that indexes everything Frontier is too lazy to do themselves, find a solar system a dozen jumps away that maybe has what you’re looking for and repeat the process, or
  3. Relog

Guess which one most of the players do?

Kecessa,

Wow… it really got even worse than when I played…

Sanctus,
@Sanctus@lemmy.world avatar

Ngl tho VR space combat is pretty fun. But i dumped money on VR and a HOTAS.

BeardedGingerWonder,

Money spent on hot ass is money well spent

Sanctus,
@Sanctus@lemmy.world avatar

Amen

Kecessa, (edited )

One thing the others didn’t mention: They released a multilayer expansion, if you try to play in co-op the game crashes, they announced they wouldn’t fix the issue so they basically wasted resources on developing a game mode that doesn’t work and still made it a selling point.

Fuck em.

Th4tGuyII,
@Th4tGuyII@kbin.social avatar

Exactly. Star Citizen has been in development so long that not only have other developers already had the chance to jump in ahead of them, the genre's brimming with games now!
They had such an advantage going into this, how do you fuck up a golden ticket so badly??

buddhabound,

They’ve made $600M. How is that fucking up a golden ticket? They’ve all been getting paid well for years. The people who spent money are the ones who don’t have a finished game. That probably doesn’t matter to the people who’ve paid off a large chunk of their mortgages in the meantime.

Th4tGuyII,
@Th4tGuyII@kbin.social avatar

Sure, they've got money from all the good will they're soaking up, but at some point that good will and money will dry up...

If/when they finally do release a game, it's now got to not just compare to a whole full genre of games, it's got to be better than them in order to get that good will back.

JokeDeity,

It’s been this long and people are still donating, they have no reason to change course.

JJROKCZ,

Who cares about good will? If they release and people get pissed at the finished product then “shutter” the studio, take everyone to a “new” studio and work on another game with the experience and cash you got from SC

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

By singing and dancing with grandpa for 12 years and never actually cashing in the ticket?

gravitas_deficiency,

Starfield went from a twinkle in Todd Howard’s eye to complete

“complete”

GreenMario,

Technically. Haven’t played it myself to judge.

all-knight-party,
@all-knight-party@kbin.cafe avatar

DAE Starfield bad??

state_electrician,

Since backing SC I’ve met my wife, got married and had three children. Two of which are already going to school. It’s crazy how much you can accomplish in 13 years. I wonder if the game will be done before my oldest turns 18.

GreenMario,

Your grandchildren will appreciate when the game finally hits 1.0.

redcalcium,

Wasn’t dwarf fortress developed for 20 years before seeing steam release? Maybe SC could top it.

PastorHaggis,
@PastorHaggis@lemmy.world avatar

The difference is that Dwarf Fortress only released on Steam because they had financial worries due to some health scares. They decided to release it on steam and charge for it but they wanted to deliver a major overhaul of the UI to justify selling it, even though people wanted to pay them for years.

DF has been in development for 20 years but it’s essentially a full game that they’ve been making better. Yeah it’s buggy (they simulate so goddamn much of course it’ll have bugs), but it’s at least a full experience that you can replay many times and never have the same experience.

Star Citizen does not deliver a full game, it’s just a glorified tech demo. It’s cool tech, but it’s not worth playing in my opinion.

JJROKCZ,

Dwarf fortress was released and being distributed and successful before steam existed, the recent release was to attain more financial security as the devs age and have to deal with medical bills related to aging, failing bodies

quantumantics,

Wait, what happened to E:D? I haven’t played since the horizons launch.

hal_5700X, do gaming w GTA 6 might be released before the end of the next fiscal year
@hal_5700X@lemmy.world avatar

GTA 6 is going to be a shitshow. Everything from Rockstar/Take-Two over the last couple years is screaming this.

twistedtxb,
@twistedtxb@lemmy.ca avatar

GTA as a service with monthly subscriptions to every single thing you can think of

SomethingBurger,

Only $9.99 to unlock the sixth star!

Ser_Salty,

GTA+ subscription required to unlock a bigger wallet and carry more than 1000$

Ser_Salty,

I think the singleplayer, aka the important bit, is going to be good. Leaks looked pretty promising. Probably not going to be as revolutionary as people expect after 10+ years of hype and speculation, but still probably a top tier video game surpassing their previous titles in many aspects. Online is probably going to be biggest shitshow of all time, though. Microtransactions, FOMO, subscriptions, battle passes, the works. Every bad thing about games as a service packed into one, with the additional bonus being that Rockstar can’t program a multiplayer to save their lives, so it’s going to be peer 2 peer, with the shitties netcode and matchmaking possible and absolutely zero protection from hackers. You know, like their last two multiplayers.

hal_5700X,
@hal_5700X@lemmy.world avatar

GTAO will be the main focus. SP will be an thing due to traditions.

SocialMediaSettler,

Rockstar Games ALWAYS makes the greatest online shitshow IMO.

Ser_Salty,

If any game dev wants to know how to make a good multiplayer, just do the opposite of Rockstar lmao

ninjan, do games w Star Citizen reaches $600 million raised but the game future is really worrying

I was an original backer, I’ve played various iterations over the years and it really takes a lot of rose tint to find the game as it is enjoyable. The core loop isn’t even in place yet. The systems that do exist and work are interesting, the graphics and aesthetics are top notch, in parts, and at times it feels like we’re going to get something revolutionary. But then you play for a while and the unfinished jank gets to you, it’s not very fun. It’s cool, it’s impressive, the scope is insane and you can get lost in the vastness of space in ways that other games just can’t even approach. But it’s not fun. You can make it fun with friends or by setting up your own goals disjoined from the gameplay loop. Like try and jump a vehicle into the cargo bay mid flight or see how tightly you can race around asteroids. But if you just play the existing little loops it sucks. This is of course my subjective opinion. You might love the bounty system and the combat. You might love the salvage runs and transport missions but to me it’s like Euro Truck Simulator which is about the most boring shit I can imagine. And both the space and ground combat just isn’t even remotely as good as other games that just focus on that, which is understandable but I’m always left with this feeling of “will I really enjoy the finished product?” And I’m not sure. The game they said they were going to make in the Kickstarter, that game I would’ve enjoyed. I loved Chris Roberts games as a kid, but this monstrosity it has become? I just don’t know.

That said I really do believe they’re trying to make the best game ever. They just don’t fundamentally understand why we need deadlines and a fixed scope to get things out the door.

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

Star Citizen is the poster child for scope creep.

ninjan,

Truer words have never been spoken

sugar_in_your_tea,

Yup, this would’ve been much better solved with expansions. Just get the core loop solid, and then build on it.

tiredofsametab,

Duke Nukem Forever enters the chat

ChaoticEntropy, (edited )
@ChaoticEntropy@feddit.uk avatar

Did its scope creep…? I thought it just circled a drain until it finally plopped out in to a gutter somewhere.

tiredofsametab,

Somewhat, but they mostly kept chasing newer tech and had to redo stuff over and over again.

all-knight-party,
@all-knight-party@kbin.cafe avatar

I don't think they were chasing newer tech, so much as the development was taking so incredibly long that their current tech had literally aged out of the common gamer's expectations and they HAD to do it over to seem current.

tiredofsametab,

That may be. I do remember somewhere in a documentary that they kept re-developing stuff for different libraries/technologies. I think at least one was voluntary. I can't recall which doc this was, though.

ChaoticEntropy,
@ChaoticEntropy@feddit.uk avatar

More playing constant catchup than chasing, but sure.

gwildors_gill_slits,

I feel the same way. For the 30 or so dollars I spent as an early backer I’ve actually had some fun times in the game, and I don’t actually think it’s quite the total loss that people make it out to be, but it certainly should be far, far better than it is after a decade and 600m dollars invested in it.

NOT_RICK, do games w Star Citizen reaches $600 million raised but the game future is really worrying
@NOT_RICK@lemmy.world avatar

That number is mind boggling. I can’t believe how much some are willing to spend on this “game”.

TigrisMorte,

It costs 35 bucks. Don't listen to the liars.

NOT_RICK,
@NOT_RICK@lemmy.world avatar

Ship insurance purchasable through in game currency yet?

TigrisMorte,

There is no need to do so. "Currently, on the Alpha and Public Test Universe (PTU), all ships and vehicles are given a basic insurance plan that does not expire to facilitate testing. At this time, it requires no upkeep or fee for players to acquire basic ship loss coverage."

p03locke,
@p03locke@lemmy.dbzer0.com avatar
TigrisMorte,

Almost all my ships are in game and flyable. But whatever.

RaivoKulli,

Almost

Lmao

TigrisMorte,

yup, the one that is not finished yet isn't and I have a loaner ship instead. You really are grasping.

RaivoKulli,

I’m just laughing at the idea of buying a .jpg

I have a loaner ship instead

Lmao

OrangeJoe,

And how much did you spend for all those ships? Still just the 35 dollars that you mentioned?

TigrisMorte,

I'm sorry, I'm going to need to see your credentials and investment history before I take your advice on how I should spend my money.

OrangeJoe,

I don’t care how you spend your money, but you were the one arguing that the game is only 35 dollars and that almost all your ships were in game and flyable. So it certainly seems like you have spent more than that. So it certainly seems this game is much more expensive to the people that are still most interested in it.

Schmuppes,

They cater to a special subset of “core gamers” and those people have ample funds to blow on their hobby.

JokeDeity, do games w Star Citizen reaches $600 million raised but the game future is really worrying

Anyone who has donated to that in the last 5 years is an idiot.

Poopmeister,

Idiot here. Put in 40€. Skeptical before I put in the money. But I liked the vision and had some friends that liked the game. Played for maybe 40 hours. Had a lot of fun with it. And a bit less fun when it crashed right in a mission. That was 3 years ago. Haven’t touched it since. Maybe I’ll get into it again to check it out. But no hopes for it being completed

bomberesque1,

Of I understand you right that’s 1 € per hour. If you enjoyed those hours then that’s a pretty good return. Enjoy

merc,

The first (and last) time I put in money was in the crowdfunding days. In fact, I did it so early they weren’t even using Kickstarter for funding.

Even though the current alpha is very buggy, I also more than got my money’s worth over the many, many years. I really would like to see the game get finished. But, what’s already there is really impressive.

The game has missed every possible deadline, and there’s every chance it will never be finished. But, the one comforting fact is that it’s missing the deadlines because they’re being too ambitious. Like, they redid the game engine to use 64 bit precision instead of 32 bit because they want it to be possible to drop a wrench at some random spot on the surface of a planet, and have another player fly across the solar system, go to the right spot, and see a wrench sitting there.

I wouldn’t put any more money in today, but I’m still glad I helped fund the game, and because I’ve been able to keep from adding more money, I actually consider my money well spent.

freeman,

I bought it for a short time. They have a 30 day policy.

I returned it within the week. Its just way too buggy. I dont even care about the pay to play ships, whatever.

But the bugs with missions was awful. The NPC/AI fighting is nonexistant. The flight characteristics were better with n64’s star fox 64. Its just not even close to being there.

Im a sucker for space games. If i want a flight sim ill play elite. If i want a space legs discovery game, ill play starfield. If i want to get stoned and look at weird animals with small heads and cool colors, ill fire up no mans sky.

ryannathans,

You pledged to an early alpha and then complain when it’s alpha? Shock

freeman,

No I purchased a game has releases going back to 2018 in 2023 and has raised over 600 million in capital.

Then returned it when basic functionality was broken.

SendMePhotos,

The game has been ongoing since at least 2011 because that’s when I first heard about it and the Kickstarter was going.

ryannathans,

Squadron 42 has been the primary development focus, star citizen is just the playground made by a few devs with left over sq42 modules - until sq42 launches then star citizen will be the main development focus. Until then, star citizen is just a fundraising platform, I thought this was obvious

n3m37h,

If you want to have fun blasting ships in space try Everspace 2 (very close gameplay to freelancer)

fosforus,

I bought the cheapest version a few years ago. Turns out that the game was a tech demo, but a very glorious tech demo. Flying near the cities, to the atmosphere, in space, all were very beautifully done.

As a game, pretty much a failure though. As a money vacuum, pretty good.

I think it was a positive experience as a whole, though. Never experienced anything similar since or before.

WintLizard, (edited ) do games w Star Citizen reaches $600 million raised but the game future is really worrying
@WintLizard@sopuli.xyz avatar

https://sopuli.xyz/pictrs/image/fa9f28c2-d131-4638-83ae-deb9077346a6.jpeg

Is this article written by AI? It has all sorts of strange errors and repeated words. Like the sentence at the end of this paragraph. I know it is popular to call out everything as AI right now but this article is suspicous.

lonke,

AI has gotten to the point where it probably wouldn’t make these mistakes.

Sanctus,
@Sanctus@lemmy.world avatar

You’ve never seen ChatGPT break I assume. It can.

Lucidlethargy,

Never ask it for advice on anything technical. It is confidently incorrect about a LOT of things.

Sanctus,
@Sanctus@lemmy.world avatar

Its great with programming

JokeDeity,

It’s not “great”, but it’s slightly helpful sometimes.

Sanctus,
@Sanctus@lemmy.world avatar

You know its weird, here people are downvoting me for agreeing its great. On another post I’m being downvoted for saying its okay. Y’all just don’t know and thats okay. If you know what you need and you are just unfamiliar with a library, ChatGPT can explain it fine if your prompt is concise.

If you have no idea what you are doing and know nothing about programming, its not going to help you. I am currently using it to assist with small tasks using Excel.Interop and it basically spat out a working program for me to tweak. Don’t really know what to tell you about that but I can post it to GitHub I guess.

Its fine with programming so long as you know to take it with a grain of salt and give it detailed prompts. Like for instance, if you don’t specify it usually defaults to Row 1 when dealing with ranges, thats fine, because I know what row I need.

JokeDeity,

Okay. 🙂

Saledovil,

I heard somebody say that it’s like a talented intern. Can produce good results, but you have to verify them yourself first before you use them.

Sanctus,
@Sanctus@lemmy.world avatar

I mean you have to verify it as much as any answer on Stack Overflow. Lets not act like dudes haven’t been ripping code from there and just flying with it.

Sentrovasi,

Never ask it for advice period. It is always confident because that's the most believable way to present information on the internet. It is usually wrong because it is not actually intelligent.

baked_tea,

AI was at that point few months back. The quality is getting worse with each week now

notleigh,

Came in to criticise the writing too. Got AI or at least bad translation vibes. Really hard to follow.

Omega_Jimes,

There is a wierd amount of generative-learning articles on game/tech Lemmy. I keep seeing these articles from publications that I’ve never heard of and I get excited because “Oo new people in the space” then halfway through the article I feel duped.

sederx, do gaming w Google confirms testing a technology to allow us to play games on YouTube

Something something stadia?

NuPNuA, do gaming w GTA 6 might be released before the end of the next fiscal year

Is anyone else finding themselves less excited for a GTA now that the Housers have both left Rockstar? I really worry the over the top satire of American culture by Scottish writers may be lost.

Dirk,
@Dirk@lemmy.ml avatar

Also: The world has become super toxic regarding basically everything mocked in GTA. I highly doubt GTA 6 will be even a bit like previous versions. It will end up as toned-down unironically “woke” cashgrab. To me, GTA ended with GTA V.

NuPNuA,

Yeah, the fact that so many element of society have no sense of humour about themselves or the capability for self-deprecation anymore won’t help.

I don’t imagine it will even be “woke”, I imagine it will be bland and safe to avoid putting off any of the audience as it will have to recoup a huge development cost.

Milan,

GTA 6 will inevitably be labelled woke, but I don’t think that’ll be the issue. I just don’t think GTA’s humour works nowadays and needs to evolve. Even ignoring the childish poop and sex jokes, writing poignant satire in 2023 simply is a lot harder. I think ultimately Take-Two is just gonna play it safe, take no risks and the end product will be bland as a result. Just like the new Saints Row.

Ser_Salty,

It’s inevitably going to be labelled woke because it has a female protagonist, a non-white female protagonist at that!

Also there was some stuff in the leaks about

spoilera right-wing militia which you can encounter and presumably slaughter, kinda like the KKK in RDR2, so expect Ben Shapiro to get upset about that

I don’t think GTA6 is gonna be quite where they play it safe just yet, their brand recognition relies too much on crass satire of America. The Saints Row Reboot also totally flopped financially, so I don’t think anybody is going to take them as inspiration. I think the execs are just smart enough to know why GTA sells.

Koen967,

Or we could just wait for the game to have actual trailers/gameplay or even wait untill it’s released before we start saying the game is shit. We don’t even know anything about it yet.

ElBarto,

NO! We base our opinions on rumours and hearsay nowadays!

Ser_Salty,

Dan Houser and Lazlow (the guy responsible for all of the amazing radio ads and talk shows) both only left very recently (relatively speaking) and likely did a big share of writing for the game before that. And Sam Houser is still there, isn’t he?

NuPNuA,

Fair dos, don’t know where I got the impression they both left from.

AfricanExpansionist,

I keep saying that there’s not really anything left for this series to say or do… Unless they go to a whole new country or time period (RDR is this)

NuPNuA,

Well, aside from the old 2D London expansion they’ve never gone prior to the 80s, a 70s game could be fun.

Then again, it’s not like the US hasn’t had plenty to satarise since V came out in 2013, but as others have pointed out a lot of the groups wouldn’t take it in good humour any more. It would either be described as a woke commie simulator or fash adjacent

Bear, do gaming w Star Citizen reaches $600 million raised but the game future is really worrying

I was dumb enough to back this on Kickstarter. I’ve given up on ever seeing a finished game.

JustEnoughDucks,
@JustEnoughDucks@feddit.nl avatar

Yeah I spent 60€ to get the avenger titan much later.

The bright side is, it is about as finished as No Man’s sky was. That is, buggy as hell game, but playable. It is fun to go in and fuck around in, but I definitely pity the people who have sunk hundreds or thousands into it.

fartsparkles,

That’s not an accurate comparison, The game breaking bugs in NMS on release were patched a day or two after release (I stupidly preorderd and experienced the hyperdrive blueprint issue). But the issue with NMS wasn’t really bugs, just over promises by the developers that didn’t match the final product. At least there was a few hundred hours of gameplay and complete gameplay loops.

Star Citizen, another game I stupidly preordered / Kickstarted (I’ma sucker for space games; kickstarted Elite Dangerous too) is a totally different kettle of fish. A decade later, there still isn’t a single, non-buggy / non-broken game loop in the entire game.

I so desperately want to like Star Citizen but for $600mil, having a few hours of “mucking about” with no real purpose nor way to achieve anything meaningful without experiencing migraine-inducing bugs, it’s pretty much unforgivable.

For the same money, I’ve been able to play Elite Dangerous for almost a decade and sink 1000s of hours, build a massive fleet of ships, and hang out with my buddies without screaming at the game. Sure, it’s shallower, but at least the loops are complete and the management were able to regularly make meaningful feature additions to the game over the years (although Odyssey was an utter shitshow at launch and took a year to patch into something stable and fun).

sederx,

NMS doesn’t have hundreds of hours of gameplay unless you love base building. You can see the whole game in 50 hours.

sup,

Did you get a chance to try Starfield yet? I’m on the fence, at least until there are some performance fixes.

Quentinp,
@Quentinp@lemmy.ca avatar

Starfield is pretty good, but space is just the background. It’s not really much of a space game TBH. (I’m enjoying it though!)

fartsparkles,

I’ve been playing it on the Steam Deck (haven’t had a chance to play on the desktop yet as it’s currently extremely hot where I live so I’m huddled next to the aircon). And yes, it actually plays. Low frames in big cities but otherwise seemingly playable!

I love it. It’s more Skyrim than No Man’s Sky but I’ I’ve been playing Bethesda games since Redguard so I’m biased and a fan of their jank.

Only one crash to desktop so far…

sup,

Nice! That’s good to know. I was actually waiting for feedback on how it runs on the steam deck before taking the plunge (since that’s where I’m planning to play it most of the time). As long as it’s playable, I think it should be good.

fartsparkles,

You’ll be playing it on low settings for everything and there are major frame drops in the big cities. But I’ve sunk around 8h in on the Deck and so has my partner. So far, so good. Only crash to desktop happened after resuming the Deck from sleep mid play.

lennier,

I kickstarted it 11 years ago, I'm sure squadron 42 will be out any day now, right?

Luckily, I really wanted a space sim, so I kickstarted elite too. It was far less hyped and star citizen fans always big up how they're not the same scope (which is true if you ignore everything else about SC), but at least it was released and very enjoyable.

I usually try star citizen out every time I get a new PC to see if it's any better just to make myself happy that I never sunk money into ship preorders etc

ChaoticEntropy, do games w Star Citizen reaches $600 million raised but the game future is really worrying
@ChaoticEntropy@feddit.uk avatar

If you need $600m to make a genre defining game over the course of decades, maybe it isn’t worth it.

mind,

deleted_by_author

  • Loading...
  • all-knight-party,
    @all-knight-party@kbin.cafe avatar

    I'm ready for Starfield Citizen.

    ryannathans,

    600$ million for TWO games. Cyberpunk cost 200$ mill and didn’t even work on official release.

    Squadron 42 is the primary development focus.

    Star citizen is built by a small portion of staff using leftover parts from SQ42.

    When SQ42 is finished, star citizen will be tho main focus.

    JakenVeina, do games w Star Citizen reaches $600 million raised but the game future is really worrying

    Stop giving them attention. Seriously.

    worldofgeese,
    @worldofgeese@lemmy.world avatar

    Freelancer, to this day, remains one of my all-time favorite games for capturing the magic of space exploration. If Freelancer was born from this dude’s mind, I will happily wait for Star Citizen.

    Kecessa,

    Daikatana was born from the same mind from which Wolfenstein, Doom and Quake were born…

    Blu,

    Freelancer had to be pried from his control because he couldn’t meet even the least ambitious deadlines. Chris Roberts hasn’t managed a successful project from start to finish in over 20 years.

    i_stole_ur_taco,

    Hasn’t he been working on Star Citizen for at least 20 years? I remember backing the original cash grab when I still had all my hair.

    Talaraine,
    @Talaraine@kbin.social avatar

    Kickstarter was like... 2011 or 2012, so just over a decade. I know because that's 50 bucks I'm never gonna get back, but at least it was worth less back then xD

    bfg9k,

    Entire human beings have been born and have grown up in the time it has taken to get it to this point.

    At some point you need to lock the scope and actually finish it.

    Cypher,

    11 years old is a concerning definition of “grown up”.

    Do you need a seat?

    all-knight-party,
    @all-knight-party@kbin.cafe avatar

    That was a rollercoaster of a comment.

    TheBlue22, do games w Star Citizen reaches $600 million raised but the game future is really worrying

    This game won’t ever come out. At this point, the devs just steal money and see how much they can get away with.

    Schmuppes,

    I said the same thing years ago. At this point it’s Duke Nukem Forever level vaporware.

    ChronosWing,

    Well Duke Nukem Forever actually released.

    Schmuppes,

    Right. But in which state?

    ChronosWing,

    Full gold release? I’m not defending that pile of trash but it got an official release, that’s more that Star Citizen will ever get.

    bjoern_tantau, do games w Google confirms testing a technology to allow us to play games on YouTube
    @bjoern_tantau@swg-empire.de avatar

    Huh? Wasn’t that literally one of the original goals of Stadia. You’d watch someone play a game and you’d be able to launch the same game at the place where you paused the video.

    hightrix,

    Shhhh. You are supposed to have forgotten about Stadia.

    Now, here’s googles brand new tech! YouTubia!

    philycheezestake,

    Apparently this is focusing on more simple arcade/mobile style games, although that could just be for the trial period.

    Zaphod, do gaming w Star Citizen reaches $600 million raised but the game future is really worrying

    It’s more like a piece of art than a game, meant to be looked at but not played

    I have played the game maybe 10-20h and the content variety is not great, there is however an insane attention to detail in terms of ship design which you can get lost in.

    UlyssesT,

    there is however an insane attention to detail in terms of ship design which you can get lost in

    Those details do not change, however. The secret “smuggling” compartment on one of the ships, for example, is found in the exact same place with the exact same chess piece every time, rendering its novelty for “smuggling” actually worthless for actual gameplay if such gameplay ever happened.

    Vlyn,

    For detailed ships all you need to do is hire a 3D artist, you don’t need a game for that.

    The rest is a mess. Free fly weekend? I load in and all the NPCs are T-Posing and standing around. Or sitting half in the ground. The surroundings are lifeless, there is absolutely nothing to interact with besides some doors/elevators. And don’t even get me started on the bugs and performance (I have a 3080 and 5800X3D at 1440p, so it should run fine…).

    So no matter how much content they might add in the future, it doesn’t feel like they have the technical side down at all. And the technical part is the entire make or break it topic as they are trying to build something on a scale no one has done before (and a MMO on top…).

    For years now my personal bet is that the game will never come out. And if it ever does it will get negative reviews for being an unplayable mess.

    Voroxpete, do games w Star Citizen reaches $600 million raised but the game future is really worrying

    Likewise, there is a subscription model that allows you to maintain access to the title and is divided into two types: Centurion (€12.22 per month or €134 per year) and Imperator (€24.44 per month or €268 per year). The Imperator offers, unlike the Centurion, exclusive events and an allocation of in-game money per month to rent ships and weapons.

    Some pretty sloppy work here. The subscription options have nothing to do with playing the game; it’s a buy once product with no subscription system at all. The Centurion and Imperator subscriptions are better thought of as a kind of “backstage pass”, they mostly just give you patreon style content and extra in game flair items. Are they worth the money? Unless you’re a die hard fan, absolutely not. But it’s not like you have to pay up “maintain access” as the article puts it.

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