fosforus

@fosforus@sopuli.xyz

politics: green/libertarian

geo: anti-r***ia, anti-religious extremism, anti-fascist, anti-trump

gaming since 1986

linuxing since 1996

psych: drinking too much coffee, wasting too much time and energy in here

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

fosforus, (edited )

I mehhed out on Outer Wilds because of Brittle Hollow and Hourglass Twins. Great game certainly, magnificent atmosphere, clever-in-a-good-way plot and premise, just not quite for me. Watching my daughter play through it was more fun than playing it myself.

I thought about playing the good and bad endings of Undertale, but it started to feel like work so did not. Plus I estimated that the Sans fight would’ve made be break something.

fosforus,

I guess I’m one of the few people who thought Witcher 3 was a bit bland. I was already getting very bored at Novigrad and at Kaer Morhen I totally lost interest and have been unable to pick the game up since.

What do people like about it so much? I’ve read all the books, and generally speaking thought they were good, so I’m not exactly lacking in lore either.

GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski

While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.

fosforus,

Sure thing! GTA 5 average game time was 52h (main+extras), so its price is then about $1 per hour at launch. Looking at my Steam library, I’d probably have saved hundreds if not thousands over the last 20 years if all the games were billed like this…

Have fun implementing the payment system that reliably measures and bills this with zero downtime, internationally! And even more fun when nobody mysteriously chooses to subscribe to this shit.

fosforus,

Do they scale? I seemed to have lots of difficulty in levels 1-10, and now my 50+ character obliterates every regular encounter with its pinky finger with no need to take any cover from incoming fire, and even the named enemies are not really a challenge.

I think that’s good though, scaling is a dumb mechanic in a game like this.

fosforus,

who cares as long as the numbers go up for a bit

Ironically, that’s the motivation with which I play many games.

fosforus, (edited )

I have tried to play Witcher 3 in several different stages but I just get incredibly bored and drop it. I genuinely cannot understand what people see in it.

Good thing I didn’t let that lead me to ignoring CP2077 because I liked it a lot. It does have the pointless crafting grind from Witcher 3 but if I just ignore that it’s fine.

fosforus,

Then again, headphones without active electronics should last 10-30 years.

fosforus,

I got the model that’s on the picture there, open model. They’re not bad, pretty decent soundstage and the microphone is decent (and detachable). Doesn’t really matter to me that they stopped making these, I wouldn’t have bought the same model again anyway.

fosforus,

I bought the cheapest version a few years ago. Turns out that the game was a tech demo, but a very glorious tech demo. Flying near the cities, to the atmosphere, in space, all were very beautifully done.

As a game, pretty much a failure though. As a money vacuum, pretty good.

I think it was a positive experience as a whole, though. Never experienced anything similar since or before.

fosforus,

Doesn’t BG3 have that “throw the dice” -gimmick? At least we can avoid that horrible joke of a game mechanic in Starfield.

fosforus,

Then again, BG3 is behind Ultima 7, which was released in 1992. Time is a flat circle?

fosforus, (edited )

This video has also the best beginning of any game review ever. The binary moral choice bollocks is a horrible trend that should go away already. I guess Bioshock perhaps started it?

Seems like nobody mentioned Undertale’s beginning. That was pretty good. But I’m easily swayed by when the soundtrack is superb, and Undertale’s certainly is one of the best ones I’ve heard in 30 years of gaming.

edit Yes, Undertale also has the moral choice bollocks in it, but I dare to say it was so central to the plot that it was fine there.

fosforus,

Ah, thanks. Somehow I’ve managed to miss that series completely although I hear about it all the time.

fosforus,

Yeah, and now that I think about it, perhaps KOTOR’s moral system doesn’t fall under “binary moral choice bollocks”, since the Yedi vs Sith -thing is a fundamental thing of that universe. Would’ve been silly if that choice didn’t exist in that game.

fosforus, (edited )

If you wanted a realistic karma system, the only consequence of doing shitty things would be shitty reputation, and only if you’re caught doing the shitty thing. A powerful enough metaphysical (stretching “realistic” here a bit) being might perhaps catch every time you do.

And it depends on the listener too. Some people should stomach more shit, while some might drop you from their internal list of “good people” on the first mistake.

But all this is probably difficult to pull off in a story-based game.

fosforus,

Everything time this dude opens his mouth, I get an urge to wear an eyepatch. But hey, if he’s as rich as he alludes here, that shouldn’t be a problem, right?

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