And then you learn about Fextra’s embedded twitch player that artificially inflates their twitch view count and pushes out smaller content creators who are actually trying to engage with a game’s audience.
They’ve made $600M. How is that fucking up a golden ticket? They’ve all been getting paid well for years. The people who spent money are the ones who don’t have a finished game. That probably doesn’t matter to the people who’ve paid off a large chunk of their mortgages in the meantime.
I told my buddy the other day that it was Bethesda Menu Simulator 2023, and I wasn’t wrong. I was working on my outpost, so I’d place some stuff, go to star map, select the planet with the material, pick a landing spot, land, get up, mine ore for 5 minutes, fast travel to ship, repeat 2-3 more planets, choose the outpost, land, place some more stuff. Then repeat.
Or, and I know this is a crazy idea, Bethesda could have made a game that has enough content to fill the space (pun intended) they created. Yes. I can run back to my ship through the mined out area I just cleared just to prove a point that the game is as flawless as you’d like to believe. Or, I can offer one fair critique of the game.
I’m looking forward to what modders do with the canvas Bethesda has provided.
Honestly, I didn’t even think to just go to another planet without stopping by my ship first. That’s somehow… worse? I thought it was super weird when I realized I could do it from the outpost without a ship nearby, but hadn’t thought to just fast travel everywhere all the time.
Stop using Fandom (www.youtube.com) angielski
Star Citizen reaches $600 million raised but the game future is really worrying (gamerkick.com) angielski
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com)
Sure Todd, lol