People nowadays hate having more than one account. They can’t even bare having more than one exe that launches other exes installed on the same computer anymore
If you do, I’m more talking about the cognitive dissonance of others that love steam just because it’s the lesser evil of the launchers, but vehemently hate the idea of buying a game on another store front.
Sure, but I specifically ask other launcher. If we are talking no launcher at all then it is a different discussion entirely. If we are talking about not having a launcher, yeah, that is understandable too. But then again, many games have their own launcher and they do not add any value other than for the sake of having one/promoting the publisher
I would definitely be annoyed but have had to create an account for other games too. Give them an email that isn’t your primary email and a unique password, I don’t see where there is any risk after that.
Remember when telemetry/data collection across the internet was often optional and pretty minor?
The more shit we absentmindedly agree to because it’s not really a big deal in the short term, the worse it gets in the long term.
If I play a game on Steam, then Playstation, EA, Ubisoft, etc should all fuck off. I already gave those companies my money, it’s insulting that that isn’t enough anymore.
Edit: great point I just saw someone else mention, the fact that Sony has allowed over 100 million users’ data to be exposed due to various breaches by bad actors over the past 15 years. At least one of those times, the data was revealed to be nowhere near as secure as it should have been.
If all that is required is an email address and password I could live with giving Sony a special email address and unique password, I don’t see where I have a privacy or security risk there. Annoying, but it’s a lot better than another launcher or something. ETA: It asks for birthdate, definitely don’t give them your real birthdate but give them something close. I have a standard fake that I use.
They might verify the email. But if you’re that worried about Sony having your email you can just make a unique one for them. You don’t have to give them your primary email.
I already made an uplay account, a social club account, an origin account, an epic account, I’m tired, I’m not making a CONSOLE account, I don’t have a playstation and I won’t have one since I’m against everything sony is doing to asian games.
I just meant that they made Skyrim once, found out that they can rerelease it ad infinitum, but were not able to reproduce this success with Starfield.
I hope Bioware go back to their roots and take more inspiration from DA:O and BG3 instead of DA:I and go back to more tactical and less action-y gameplay. The overwhelming success of Baldur’s Gate 3 proves there is a market for traditional CRPG, especially coming from the the studio that made the first two Baldur’s Gate.
Also, less Ubisoft/Skyrim-esquelarge empty open world and more carefully crafted maps with emphasis on choices. DA:I wasn’t a bad game, but if Bioware releases another DA:I in 2024 it will definitely be compared unfavorably to Bg3.
I remember the leaked(?) gameplay a while ago showing how it was very action heavy clearly inspired by the God of War reboot. But then BG3 happened and I would feel really bad for the devs if they were told by management to pivot and just copy another game instead and now theyre remaking the game yet again… I honestly have no faith in the gameplay being anything near as good as Origins, but hopefully the story and world and characters can be good? Do good writers still work at Bioware anymore?
Oh it definitely is. I mean we've had many re-releases of a 2600 including multiple Flashback consoles.
AFAIK, only one was moddable to use old catridges, but none shipped with that capability. But many came with a 20+ games and were significantly cheaper.
I still can’t believe they made some of the Flashbacks with IR remotes. My kids grew up in the age of the Switch. They have no idea how to keep a controller within line of sight of the console.
Sony was dumb for buying them when they did. Bungie was already kind of in a downward spiral and giving them all that funding just gave them a much nicer toilet for the flushing.
I bought destiny 2 and a bunch of the DLC last year to see what it was all about and it was just a confusing, miserable mess of an experience from start to finish. Well, assuming it was start to finish. I still don’t know where the start was or what the hell was going on. I felt dumb for buying it.
Yup. Sony scammed themselves really with that one.
Destiny 2 is hard to get into as a new player, they kind of deleted all the initial story, so you kind of just get thrown in at the end now. Bungie never knew what to do with that game, they changed stuff randomly and could never decide what system they wanted.
The thing is though, it's a very fun and fluid shooter, the core gameplay is some of the best out there, it just sucks the content gets repetitive and the DLCs are all overpriced.
Oh yeah the gameplay and the environments made me really want to get into it more than anything else. I just couldn’t figure out why I was doing all this stuff or why I’m supposed to care about some dead character who I never met.
Just gotta ignore the lore unless you watch videos on it. I suppose you have to make your own goal in that game, there's no set ending, you just grind until you are bored of it.
I really like the teamwork activities, raids etc. They added a really fun exotic mission which you can only duo, but the community complained you have to communicate with a partner, so probs wont get anymore of that ahaha.
I do QA for a living, and that was an interesting read.
…VR is constantly innovating. But the work conditions for QA folks who learn the inside out of these technologies rarely are.
Welcome to the world of QA, where upper management is constantly asking, “What is the point of your department? Why shouldn’t we just roll this into Dev’s workload?”
I’m not convinced any online-only games are worth anyone’s time if they’re planned as a live service game from the get-go. When Halo: Infinite F2P multiplayer dropped, so many people on the Halo subreddit were like “yeah, it’s fun but the battlepass is so slow to progress that I feel like I don’t have a reason to keep playing.” Uhhhhh maybe keep playing because you’re having fun? Or do you need some artificial number to tell you to keep going?
Seems like a confusing shift in the target demographic where battlepasses and constant new updates are required in order to consider a game “worth your time.”
squeaky old man voice back in my day my brothers and I would play CoD: Zombies using the exact same strategies every day after school for years with no updates to the gameplay AND WE LIKED IT
Yeah I don’t get it either. Everyone rn is saying that Halo infinite multiplayer sucks because you “have to” pay for cosmetics or do lots of shit to progress the battlepass.
Literally all COSMETIC. Like it’s not even pay to win, just play the genuinely fun multiplayer game wtf
Yeah, if the game is fun then ignore the cosmetics. If you like the cosmetics enough, then buy the cosmetics. As long as gameplay elements aren’t locked behind a paywall, I see no problem.
Halo Infinite’s problem isn’t that there’s a store where you can buy cosmetic items. It’s that the game was built AROUND the store. Cosmetics took a priority over gameplay, features, etc.
The previous Halo games prioritized features over microtransactions. There are tons of articles lamenting all the things left out of Halo Infinite e.g. screenrant.com/halo-infinite-launch-missing-featu…
I see you were too young to have played previous Halo titles and so you immediately downvoted without giving a response. I’m sorry you’re too ignorant to realize what they stole from you.
Let’s take the show halo fans have wanted for decades now, bring in a bunch of people who know nothing about the franchise, forbid them from learning about the franchise, and then we’ll market to people who don’t care about the franchise.
Corpo marketing big brains right there. Halo has one of the largest followings in gaming and still that wasn’t enough. Hell the fans would have encouraged others to watch but nooo had to make it bland and generic for non fans. And they didn’t even do that well!
bring in a bunch of people who know nothing about the franchise, forbid them from learning about the franchise, and then we’ll market to people who don’t care about the franchise.
That was basically what happened between Fallout 2 and Fallout 3.
It’s a lot of things, but what I said there was true. They literally forbade the writers from playing any of the games or reading the books. They wanted to “attract a new audience” and “make something new”. So now instead of the TV show all of us fans wanted we have something with master chief and if you squint your eyes it might look like a halo plotline
That’s… a bold decision. Who pays for the rights to a well-known character/IP with lots of fans and then decides they want to attract a new audience instead? Guessing it was pretty poorly received?
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