Are there any games akin to the first Splinter Cell? Where there’s no run n gun option? I played one of the more recently released ones and at the end it’s just basically a giant firefight and it kinda loses the thread of the original.
Double Agent was actually great, but the only way to play the true one (IMO) is on Xbox, PlayStation 2, GameCube, or Wii. This version was made by Ubisoft Montreal who developed the first game and Chaos Theory. It is at the same quality level as those two.
The version of Double Agent for the 360, PS3, and PC was developed by Ubisoft Shanghai who also did Pandora Tomorrow. Like you said it is okay, but it is pretty blatantly different from the other ones. Different engine, different vibes in general, and honestly just inferior in most ways.
If you’re into tactical third person shooters, I can only recommend SOCOM especially the second part! Tactical Squad Based Shooters, where rushing in is seldom the answer.
I Saw A Bear on YouTube recently did a playthrough of the original game and the timing was pretty brutal and some of the situations where you had to jump and turn at the same time and get a very specific hitbox to catch a ledge correctly.
I can’t wait for this game. Shovel Knight (and all its expansions) might be the best modern retro game I’ve played. Mina the Hollower looks like it hits in all the right spots as well.
That’s pretty cool. I grew up with an Atari 2600 at home and still think about some of the games today. I remember distinctly playing Parachute (I actually remade this for a personal project) and Pitfall, as well as a handful of others. I also had an NES, and those were pretty much my only consoles until much later when we got a Sega Genesis and later I bought an OG Xbox.
However, I won’t be buying this. They should instead just sell an actual emulator for PC and sell a bundle of games to go with it. Maybe sell each game for $1-2, maximum $5, and maybe offer a Switch port as well.
But I don’t want to pay $130 for single use hardware, that’s just dumb.
Oh it definitely is. I mean we've had many re-releases of a 2600 including multiple Flashback consoles.
AFAIK, only one was moddable to use old catridges, but none shipped with that capability. But many came with a 20+ games and were significantly cheaper.
I still can’t believe they made some of the Flashbacks with IR remotes. My kids grew up in the age of the Switch. They have no idea how to keep a controller within line of sight of the console.
I’m an old dude who actually had the original Atari 2600 and 7800 as a kid and loved playing games on them. I finished Pitfall 2 FFS. Those games have exactly zero appeal to me today.
I’m not entirely sure who this new hardware is supposed to appeal to. Would Atari 2600 purists go for this given the price tag and emulated games?
Be also ready for the realization of how barebones those games are. Played a couple of 2600 games with a friend and there is just a tiny amount of genuine fun to be had. And I am definitely not hating on simple old games! But most of the games we tried boiled down to “follow ball” with terrible controls. His collection might just have been bad, though.
Game quality is what crashed the home video game industry between Atari’s decline and Nintendo’s rise. Not that all of the games were bad, there were just so many bad games out there that buying games became a gamble that disappointed more often than not.
Nintendo improved on this by requiring games meet certain standards before they’d let someone release them for their system.
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Aktywne