Makes sense. The world moved on from Unreal Tournament for better or worse. You can’t just release and leave an online-only game any more. It has to be supported with years of content, or it’s never going to be popular and make it’s money back.
I’m going to guess it was always a small team ticking over in the background of Naughty Dog anyway. Their minute to minute gameplay is solid, but their stories and bombastic set-pieces are much more interesting and separate them from a crowd of pretenders.
There are actually still people playing the original Unreal Tournament from 1999 on public servers. I occasionally jump on one of them and it’s still the glorious chaos it always was!
Yeah, it’s still there, but it’s from a different era. If Naughty Dog could make TLOU Online for $2 million like UT was developed for, they’d have just done it. I suspect they’ve spent more than that just on market research, and the answer has been “gamers aren’t really interested”.
I mean, I like the TLOU and Uncharted games, honestly don’t think Naughty Dog has ever released a bad game since the PS1, but I can’t see my self playing some online multiplayer only bullshit version of it. The players that do want that have already got enormously successful games that they already play. Muscling one of them out of contention seems like a monumentally hard task for a small team to do.
I have hard time believing they had this great product they just didn’t want to support for a few years. Specially with how Sony has been dead set on having many live service games in its portfolio.
The flop of high profile titles like The Avengers showed that it’s no golden bullet.
Some gamers love a game they can play forever. Maybe others gamers dabble in it, but it’s time that becomes the limiting factor. I know people that every year buy CoD and FIFA and nothing else, and sure, they make unreasonable amounts of money, but there’s plenty more on the table to be had from gamers who don’t like that.
I just meant that they made Skyrim once, found out that they can rerelease it ad infinitum, but were not able to reproduce this success with Starfield.
And you can get it next year on sale for $70 because fuck you you stupid consumer bitch that’s how it works here in Bethesda! Now go praise Starfield you fucking idiot!
No thats good for current business. They are forgoing long turn prospects and instead settling for milking an already drying cow. At least rock star make consistently enjoyable products, but even then without the promise of gta 6, gta5 would eventually dry up
The average consumer of games is a 12 year old with Mommy’s credit card
Though I seriously doubt you are correct in this assertion, I’m not sure how this attitude is helpful?
It’s like if someone said that the average person complaining about games online was just a loser living in their mom’s basement with too much time on their hands.
MW2 and MW3 were the first CoDs I played since Black Ops 2. I never appreciated just how good these games were. Feels a bit reminiscent of old school fast paced shooters, just… modern. And different.
Well, MW3 feels like it, while MW2 has a bad rhythm problem with the movement.
I usually play grandpa games. Rather play the Sims, Crusader Kings, Alan Wake, etc. I found it easy to do well in MW3. People mainly operate on reflexes so if you’ve been playing games for decades then you’ll also find it easy to do well, assuming you’ve been paying attention all these years.
Aside from the price, MW3 is a great entry. Worth checking out if you’re willing to expend a tiny morsel of effort.
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Aktywne