In a whimsical twist, I just popped my ps4 copy into my PS5 this last week to see how it had changed. I can tell you, it has VASTLY improved. The game on PS4 was constantly on limp mode, crashing somewhat often. Looked like junk, not much to redeem it. Managed to get through the whole game, but never really explored or adventured much past the story - was just too painful to try to do much more than that.
The PS5 version is actually so much better, and even visually reaching the point of impressive. The gameplay feels like I imagine they meant it to, including some fun gun- and knife-play. I’m also enjoying the story more now that I’m not constantly worrying about a crash. Do recommend a revisit if you’ve played and were disappointed (don’t worry, I recognize my PS5 may be what made the difference haha).
Who wants to play these games, hasn’t, doesn’t have access to another console/pc, has a wireless controller, has enough time to actually sit down and play these on their phone, and has their power cord on them (because you know these games will eat that battery alive)?
Maybe this is all setting up to allow iPhones to AirPlay games to an appletv or something.
What other mobile console do these run on? Steam Deck? This will target more casual gamers in a device they already own while steam deck is more for enthusiasts.
Do you think these will actually run on the device, or is Apple betting on streaming here? I don’t see how they would capitalize on developers being able to develop for iPhone, while they dropped game support on Mac years ago.
It's likely running native as they've been touting the ray tracing of their new gpu. They've pushed a number of games in the past to show off hardware updates or features, so that's probably what this is about.
Also, they didn't drop support for mac, they just focused on their own gaming API. They continue to get new games published.
You’re probably right! I wonder how well it can run on an iPhone when devices dedicated to gaming barely manage decent framerates on modern games at 800p. And maybe Apple hasn’t actually dropped support for game development, but I don’t believe they have been very active on that front either, did they? Looking at a list of games released on macOS in 2023 isn’t very impressive, and all games released for x86 (so, prior to 2020) won’t work on modern devices.
That's not what dlc is nor is it required on any other platform. Backward compatibility then a graphic re release, not just "here, same shit, new platform" like fucking 'tendo
No DLC, but I'll bet there's a Tears of the Kingdom Deluxe for the Switch's successor that has some extra content in it to justify charging you full price again.
Well, TotK is a DLC of BotK sold as a full prized game they can repeat it again, they have to recycle the map again add a couple of mechanics and done, a brand new game for the switch 2
Have you even played the game dude? I've 100% BotW and the ground level TotK map is most definitely NOT the same, add in the underground and sky components and it's most definitely NOT DLC. Saying it's BotW DLC is a huge red flag you haven't given the game a fair shake.
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Aktywne