If anything, Duskbloods further confirms this is a B game. They took a mode of Elden Ring/Dark/Demon Souls that people have historically loved (jolly coop) and built a game around that. It is no different than building a game around dodging (Bloodborne), blocking/parrying and traversal (Sekiro), or even just one off arena fights (… MANY of the Armored Core expandalones).
They built it for Nightreign. They did a much scaled down version for Duskbloods as a way to get a sack of cash from Nintendo and to pressure Sony into letting them go back to an IP they like (Bloodborne).
It really IS fun to watch reactions from people who have never had any experience with From outside of as “The Dark Souls company”. They have ALWAYS done this kind of shit (hell, they even did it recently with the VR game nobody played). They have their A team work on their flagship IP whether that is Dark Souls or Armored Core or King’s Field. They have their B team(s) work on more experimental games. Sometimes it is something nobody ever remembers (was it Decirine?) and sometimes it is a cult favorite like Shadow Tower Abyss or Bloodborne. But the existence of Master of the Arena didn’t mean an AC2 wasn’t coming just like AC2 Another Age being weird barely connected missions on a pseudo-tactical map didn’t mean we weren’t getting AC3 and so forth.
Miyazaki: At first it was being worked on by a small team as a title for Nintendo Switch. However just as the game started to take shape, we were approached by Nintendo with talk of Switch 2, which led us to revamp our development path with this new hardware in mind.
“We tried to extract the sort of romantic aspects we found interesting from concepts such as vampires and ‘blood’ and reinterpreted them as the Bloodsworn.”
I love how they keep getting close to saying “Bloodborne”. It has to be intentional.
The key problem for the Switch 2 will be to compete with the Steam Deck. While a good Steam Deck is still a bit pricier, there are a myriad of titles, and the vast majority of them are much cheaper than the 70-90 price point targeted by Nintendo.
I’m so excited to see benchmarks. Nintendo’s offering has a 1080p screen, but I’m curious to see if it actually has more horsepower than the deck and its 720p(ish) screen. My guess is it doesn’t in handheld mode.
Knowing Nintendo, we won’t know until June. Gonna hop over to digital foundry now to see what their impressions of the Wednesday direct was.
Nintendo commands a (re)legion of fanatics. I was downvoted back to hell for saying the mouse was meh. We’ve had that in the legion go and it’s extremely uncomfortable and not suitable for longer sessions of play. The fact they don’t go bananza with touchscreen but rather take a shitty facsimile of a mouse tells you two things: Nintendo has idiots at the helm Nintendo is dead scared of the steam deck and is actively promoting an image of “we can do pc too”
Idk about your opinion on a touch screen. For both my switch and my steam deck, over 99% of their usage has been docked. A touch screen doesn’t do anything for gamers like me. I do use a keyboard and mouse very often with my deck too.
That said the joycon “mouse” looks way too small and uncomfortable.
It‘s especially evident shortly after these announcements. I was looking for a resource to summarize and comment on the Direct but most things I found were posts by what I can only describe as ecstatic fanboys. Honestly I was surprised how little the Switch 2 is actually talked about outside this bubble.
Hotline Miami 2, South Park: The Stick of Truth, and Saints Row 4 are among dozens of games to have been denied an Australian release […]
This is only partially true, Saints Row 4 and The Stick of Truth released modified versions in Australia. Hotline Miami 2 remains without and official release in Australia.
As for Silent Hill f? OFLC have pulled the page listing it as RC.
The screenshot of the pulled page indicates it was an IARC classification i.e. it was automatically classified based an Konami’s answers to a generic survey distributed to classification boards globally. If Konami contest the automatic classification then it will be looked at by actual humans who may determine that offensive content is contextualized to a degree that it can be released (or failing that give a list of content that needs to be modified).
This is the future the USA would have had if ESRB wasn’t cobbled together in haste
Edit: it wasn’t banned, but Mortal Kombat 10 was and STILL is banned because of violence. This is what happens when you inject “morality” into government policymaking.
I would not say equally bad, citizens are at least theoretically able to influence their government in a democratic system; you have no hope of influencing the ESRB or MPAA or CCA
Equal “badness” in the sense of commercial/oligarchy takeover or the authoritarian nanny state. Extremes where citizen input is token at best. Russia is technically a democracy, but no regular person there has a hope of changing the government or policy with a vote.
None taken, I still get embarrassed when I remember they banned GTA V cuz it had weed in it, got brought back quickly with an R18+ rating games couldn’t get up until then coincidentally.
Australia's usually really strict when it comes to violence in video games, but the Silent Hill series isn't really known for intense gore. Though, the trailer looked a bit like it was going to be a bit body horror-focused (I got lots of Junji Ito vibes from it), so maybe SH:F will actually be a bit bloodier than other SH games.
I don’t think so, it’s the name of the town where it takes place. I’d argue that it’s no better or worse than resident evil, stardew valley, or world of Warcraft.
It’s the name of a fictitious town in Maine, where things are deeply wrong. People who are subjected to the town end up accounting for their worst impulses via physical manifestations of terrible things. Interestingly enough, most of the time it’s incredibly bright in Silent Hill, easy to see the individually-exclusive monsters coming… were it not for the overwhelming fog with a character of its own.
Japanese schoolgirls is a big NO-NO in Australia 😅 Jokes aside, this is the first time I hear about this game, watching trailer I immediately thought about “When They Cry”, and then I read this from article: “Silent Hill f is being developed by Neobards Entertainment (which has previously served as a support studio for Capcom’s Resident Evil games), with creature and character design by Kera, and a script by When They Cry writer Ryukishi07.” So now I’m hyped!
eurogamer.net
Aktywne