This game was one of the games that defined my childhood. I was so surprised when I found out it was getting a sequel, let alone that sequel actually being good
Game development should not be a gig economy. It is often treated as such so studio execs can pocket more money by dropping staff at release to pad their own wallets. There are plenty of game companies, and millions of companies in other sectors, that reinvest that capital into the company.
But what about other forms of entertainment? Movies! Books! Music!
Royalties. This would be another solution.
Tagging @theneverfox because they might find the thought of royalties vs continued Dev interesting.
I do find it interesting…I don’t think it addresses the problem, but it sounds like a great idea
Realistically, how much are companies going to pay out in royalties? As little as they can get away with
Let’s say it’s 2% of a game that made $100M - you’re looking at tens of thousands each when it’s all split up. Which is great, maybe even life changing for some of them, but it’s not financial security kind of money
And then let’s say the game flops or gets cancelled… Well that’s not going to help much, so you can’t really rely on it
So I think the idea is great, but it’s still just fiddling with the knobs of capitalism
Not sure I understand this take. The game was a commercial product, Fromsoft made it to sell to people. That doesn’t preclude it from being art, and a film adaptation being made of it also doesn’t preclude that.
A24 has a pretty good reputation for taking risks, and they’re an independent production company. Seems like probably the best possible way something like an Elden Ring film could be made, IMO.
Idk. I think gamers are overly upset about $80 games. While I am sympathetic to not wanting the price to go up, the fact of the matter is that brand new video games cost pretty much the same as they did 30 years ago, while the cost of everything else has basically doubled in that time. I know it’s probably not what is going to happen but if $80 video games are what it takes to get us away from shitty microtransactions in full price games, then I’m all for it. I know the crowd on Lemmy will just say they should make less profit and do neither but that’s just not how the world works right now and nobody is going to do that.
Food for thought- here are some prices in 1996 and today
New video game: 1996- $67 (Super Mario 64), 2025- $70
McDonald’s Big Mac meal: 1996- $2.45, 2025-$9.29
Base package Honda Civic: 1996- $10,360, 2025-$24,250
Average apartment - 1996- $550/mo, 2025- $1,540/mo
Median annual income- 1996- $20,109, 2025- $50,200
You forget that in 1996 the gaming pool was also magnitudes smaller compared to today and despite all of the whining about increased development costs, which I also think is bullshit but that’s a different conversation, profits have increased to keep up.
So my opinion, no there’s absolutely no justification for a 80 dollar price point when you look at the over all picture.
I bought the full collection last year for like $50. $20 for the first three and all DLC, and like $30 for the complete Borderlands 3 (I had gotten the other ones so decided to just get the full series).
Then I actually went and got Wonderlands and had an actual blast playing it.
I think the more apt description would be that when you’re got something that makes other people money, then you will be protected. When that ends you’re fair game.
I also agree that the more money you have the better defence you can get, but I don’t believe laws only apply to the poor. That’s hyperbole.
I don’t believe that’s what I said, or at least it wasn’t my intention. I was more trying to highlight that wealthy people (which are not in the way to being poor) will be protected by the people that stand to gain from that protection, not simply for being rich.
I also explicitly said that the justice system does favour the rich, not in a malicious way but more because we have a system that means rich folk can afford more man hours which translates to a better defence.
I want to be clear I’m not defending rich folk here, just being a pedant I guess.
All three of those examples got away with it for literal decades.
Literally what I’m saying. They got away with it because they had utility for other people and when they no longer did that’s when they get indicted, cause people stop running cover.
Im always thrown off as a Canadian when I see these headlines because we’ve been paying $80 for games for decades.
Video games haven’t risen in cost with inflation and they’re much better and bigger now so I’m not super upset, but they are now at the point where I won’t buy a game at release or full price. I think the new price here is $93 cause that’s what the new Indiana jones is going for
What I hate most is that the game actually costs $150 and they split it and give you a stripped version for $80. I think gta 4 was the last game i truly felt made sense, game releases, we buy it, story dlc comes out later we get it, transaction over. No online bullshit that tries to keep you paying money into the game without end. Not a game split into little chunks and sold as tiers at release
No one is asking them to grow x50 for every successful game they sell. Sure they have more expenses but how is it in any way relevant to the consumer? There’s no shortage of studios increasing budget massively and then shitting the bed when it comes to quality and actual gameplay. They are literally doing that to themselves.
I’ve been a big Borderlands fan for 10+ years. I played through the first one multiple times and loved it. My wife and I bonded over BL1 when we first started dating.
Was super excited for BL2, and have played it many times throughout the years.
But the pre-sequel was a let down, and BL3 felt soulless and lacked the same spark as BL2.
Tiny Tina Wonderlands was great, and felt like a return to what made BL2 so fun.
All that to say, I don’t have high hopes for BL4, nor will I be paying $80 for it. It just feels like they’re coasting off the brand name at this point and trying to exploit longtime BL players like myself.
Not OP but Tales from the Borderlands 1 us my favorite of the telltale game collection and has some of my favorite music videos ever and wears its emotions on its sleeve for you to empathize with its characters in clever real ways.
I never played the Tales from Borderlands myself, but my wife did and she really enjoyed it. She said it added a lot to the story lore presented in BL2.
I did enjoy the Walking Dead telltale game along with the Wolf Among Us, though.
Unfortunately, the real appeal of the Borderlands series is multiplayer. The games are alright in single player mode, but multiplayer is where it really shines. And cracked copies likely won’t work with multiplayer, because they use game servers for matchmaking.
IIRC all of the past ones have worked over LAN, including over a private VPN if you so desire. I definitely played pirated copies of 1 and 2 with my mates. I had no real desire to get very deep into 3 because the campaign storyline was so stupid, but I don’t doubt you could.
It’s only online matchmaking with randos that you’ll be blocked from, which if you ask me is not really that much of a detriment.
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