Based on some comments in the article, it sounds like the guy is accusing Rockstar of financing a smear campaign. Maybe if they made a game that wasn't a straight GTA clone they wouldn't have to worry about something like that.
Wild take. Imagine if you made a souls-like game and fromsoft made a smear campaign against you? Assuming this accusation has any legs. It’s highly morally corrupt to just be “don’t make a souls game then”. Most games can be compared to another existing game franchise, it’s called competition.
The game looks fiiiiiiiiiiine but I’m already exhausted at the thought of another $80 USD price tag with DLC/microtransactions and forced multiplayer elements.
AAA studios are all doing the same sorts of things and putting just a little twist on it hoping it’ll be enough to persuade you away from all the other AAA games and studious out there doing the exact same thing.
I’m not a hater, I don’t hate your mediocre looking game that absolutely fails to stand out from the crowd, but I’m not gonna buy into your advertising for it either. To anyone who finds a home in this game and enjoys it, I’m legit happy for you. Mostly I’m just never going to think about this ever again.
it looks great. mind you im not the basic action movie kinda buff. die hards and misson imposibles are boring to me but it looks good. why they hating it and its got the dome!
The game looks like a mixture of GTA, Mafia, modernize APB in a cyberpunk-esque universe with generic Unreal 5 graphics.
The mod tool is the biggest feature in my eyes, but for the average gamer does that make a difference? I don’t think you need to pay to criticize this game, but what do I know? I been paid by Russia and China to have this account on lemmy 🤷♂️
I mean, if it’s a technical mess, that’s one thing, but I think this looks great. More importantly, we really haven’t gotten many games like this in so, so long, and I’m hungry for it.
This game was one of the games that defined my childhood. I was so surprised when I found out it was getting a sequel, let alone that sequel actually being good
Game development should not be a gig economy. It is often treated as such so studio execs can pocket more money by dropping staff at release to pad their own wallets. There are plenty of game companies, and millions of companies in other sectors, that reinvest that capital into the company.
But what about other forms of entertainment? Movies! Books! Music!
Royalties. This would be another solution.
Tagging @theneverfox because they might find the thought of royalties vs continued Dev interesting.
I do find it interesting…I don’t think it addresses the problem, but it sounds like a great idea
Realistically, how much are companies going to pay out in royalties? As little as they can get away with
Let’s say it’s 2% of a game that made $100M - you’re looking at tens of thousands each when it’s all split up. Which is great, maybe even life changing for some of them, but it’s not financial security kind of money
And then let’s say the game flops or gets cancelled… Well that’s not going to help much, so you can’t really rely on it
So I think the idea is great, but it’s still just fiddling with the knobs of capitalism
Not sure I understand this take. The game was a commercial product, Fromsoft made it to sell to people. That doesn’t preclude it from being art, and a film adaptation being made of it also doesn’t preclude that.
A24 has a pretty good reputation for taking risks, and they’re an independent production company. Seems like probably the best possible way something like an Elden Ring film could be made, IMO.
eurogamer.net
Aktywne