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KingThrillgore, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@KingThrillgore@lemmy.ml avatar

Sounds boring.

Ghyste, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter

Dammit.

3volver, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter

Ugh, as if we don’t have enough of this kind of game already. SMITE 2 and Marvel Rivals are coming soon. Valve for fucks sake, look at how well Half Life: Alyx did. I seriously hope they’re working on a future Half Life game or some new story driven style game at the very least. I’m calling it now, Deadlock is going to be another Artifact.

Katrisia,

SMITE isn’t a shooter, though. Overwatch 2 killed Overwatch and left an empty space. I don’t see a problem if two games (or more) try to fill it. I hope they are fun.

That said, it shouldn’t be Valve’s only focus if fans are expecting different games from them.

Coelacanth, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@Coelacanth@feddit.nu avatar

I had a lot of good times and even more bad times with DotA over the years, until I finally freed myself from it years ago.

IceFrog being behind this backed by Valve bodes well, and I think the premise of an FPS/MOBA hybrid has promise, despite the market being insanely oversaturated already.

I’m not really interested in competitive games these days, but I hope it’ll be good to watch at least. Following The International was fun even after I quit DotA.

PopOfAfrica,

Trust me the market could use some competition. The only thing that really comes close to OW is Paladins.

Sasquatch58,

My first thought was that Valve was basically making a Paladins clone.

micka190,

Was gonna say. How is the hero shooter market over-saturated? There’s like 3 games that people actually know about, and like 2 of those are good/decent.

Coelacanth,
@Coelacanth@feddit.nu avatar

I could be mistaken, as I don’t really play competitive games anymore. I thought between Overwatch, Valorant, Apex, The Finals and what have you there was lots of stiff competition.

Assman, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@Assman@sh.itjust.works avatar

Sounds more like SMITE than overwatch

flamingarms,

Or Paragon even. That game was so fun back in the day before it got killed. If anyone can make something that fun again, it’s probably Valve.

BruceTwarzen,

Was it really that good? I heard it was overwatch from wish when it launched but then got better. I never tried it, because i didn't wanna learn something new.

flamingarms,

It was a hero shooter MOBA but with some verticality, so that’s about as far as the Overwatch comparison goes. I had a great time with it. I like traditional MOBAs but don’t have the skill/patience/time for them, so hero shooter MOBAs are the perfect way for me to be able to play them more casually. In my opinion, of the few I’ve tried, Paragon was the best implementation of a hero shooter MOBA; the core gameplay just felt really tight to me.

bagelberger,

There’s a remake out right now called Predecessor that I’ve been enjoying, free on PC/PS/Xbox.

flamingarms,

Oh shit, I hadn’t heard of that. I’ll definitely check it out; thanks for the recommendation.

MR_GABARISE,

Before that there was Super Monday Night Combat.

micka190,

God I miss Monday Night Combat. It was one of my favorite indie games on the 360.

flamingarms,

Yeah, that really brings me back. I had like 4 tokens on Steam to give the game away when they were trying to get more people to play. There was some other hero shooter MOBA a little after that too, by Epic or something. Didn’t last very long and wasn’t all that great, but I still played the shit out of the falcon character that could “fly”. Man, I need to jump into another one of these games.

amio, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter

So they're ripping off the game that ripped them off. The industry is in an absolute state.

AFallingAnvil,
@AFallingAnvil@lemmy.ca avatar

There’s no such thing as an original idea. Just look at tvtropes. The whole idea is to make a new take on a previous idea, to integrate and innovate. No idea if this will be successful in doing that, but the premise alone shouldn’t condemn it.

Swedneck,
@Swedneck@discuss.tchncs.de avatar

god this is like when everyone called first person shooters “doom clones”, overwatch is absolutely not a tf2 ripoff lmao, and making a hero shooter does not mean it’s an overwatch ripoff either.

Defaced, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter

I really like what I see , and icefrog has been working on it for a long time. If he’s involved then I’m interested, the man created the moba genre and IMO the best moba on the market.

Dukeofdummies, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@Dukeofdummies@kbin.social avatar

That's interesting... bold move though. I can think of MANY failed 3rd person mobas.

Rezbit, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@Rezbit@lemmy.world avatar

Gigantic can’t catch a break :(

pycorax, do games w Steam is now banned in Vietnam

This all just sounds like the publisher or MBAs speaking. Did they ask the actual developers on their opinions?

Emanuel,

Also, it seems like the ISPs were the ones that blocked access. No word from the government yet. Kinda weird to call this a “ban”.

60fpsrefugee,

As far as i know, only the Steam Store domain is blocked by ISP’s DNS. So changing to Google DNS would easily bypass it.

lemmyvore,

Do they not also block access to the Steam IPs?

60fpsrefugee,

No, for now anyway.

random_character_a,
@random_character_a@lemmy.world avatar

All ISPs under the same company/person/organization?

MustrumR,

VTC is a state owned enterprise...

breadsmasher, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@breadsmasher@lemmy.world avatar

DOTASHOOTER

Zerfallen,

shoota

Axiochus,

Shota

ChippiChappa,

Still a better than LoLi

aeronmelon,

Dooter.

neidu2, (edited ) do gaming w Take-Two CEO says he's 'not trying to be cute or difficult' with vague answers about the fate of the Kerbal and OlliOlli studios, but is kind of being cute and difficult

ShadowZone on youtube has a pretty good analysis of what we know, what we don’t know, and lays out some possible (and realistic) scenarios as to what’s going on.

My personal (un)educated guess regarding the lack of official news is due to the fact that T2 will be releasing an earnings report shortly, and needs to keep things quiet. I hope the release more detailed statements once the quarterly is done.

echodot, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

I might actually bother getting it now.

It’s kind of ridiculous nowadays that games are released, and then developed afterwards.

T00l_shed,

Weren’t they pushed into releasing the game early?

lemmyaccount01,

they were coz cdproject red is still a company with multiple investors-buiness ppl but it still wasn’t an excuse the state game was in. it was really at a no excuse territory specially considering the scope amount of money that was spent on it . it wasn’t just outside pressure they did fuck up royally . but despite shit bugs (some very hilarious) at its core was a really good game and it showed even back then. so good on them ( despite the launch issues which are still inexcusable

Chozo,

Yeah, upper management at CDPR ignored the devs who told them the game wasn't ready to ship yet, but they really wanted to take advantage of the new market of players staying home and playing video games after covid first hit.

That short-sighted money grab cost them so much in the long run. It's actually insane to see CDPR's redemption arc play out after how badly they handled the launch.

Weslee,

Cyberpunk was in development for atleast 12 years, I agree that corporate needs to be hands off when it comes to things like that, but at what point is there a line drawn and you just have to publish what you have got.

CheeseNoodle,

Its worth mentioning that the 12 years was not at all productive. The first 6 years was basically just two guys with rough concepts, only 6 years of actual dev time. Then about 3 years in they got a new creative lead on the project who decided to scrap essentially everything and start from scratch on a whim. Then the devs get the release date the same time we do which is 2 years earlier than they expected having assumed that they’d get around 5 years of actual dev time since being made to start over.

So yeh there was a lot of screwing around by management.

Cethin,

I’ve never heard this claim. Googling it I see one thing that says 8, and that likely includes pre-production and all that stuff, before you move a full team into development. The Witcher 3 came out in 2015, so the team could not have moved to CP2077 before then, and some of them stayed to make the DLC and patches. That leaves 5 years of full time development, which is not odd for a modern AAA game.

Weslee,

I figured it was probably around 12 years, since the first teaser trailer came out 11 years ago, add afew years for the work they needed to do to even be ready to do a trailer (world lore, characters, etc)

Cethin,

It’s based off of a tabletop game. That trailer mostly just needed CGI work, and a basic feel for what they would aim for. That trailer was probably before pre-production even started.

rockerface,

Could be 20 years, for all I care. Let them cook. It’s done when it’s done.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

No. That’s called Star Citizen, and it’s a scam at this point.

FuCensorship,
@FuCensorship@lemmy.today avatar

Honestly you gotta have that mentality now when buying games.

rockerface,

Yep, only buying games after they go on discount couple months after release. By that time, the game is usually also finished

AdrianTheFrog,
@AdrianTheFrog@lemmy.world avatar

Yeah, I think games just take longer to develop nowadays than anyone is prepared for, especially the managers. Both companies and gamers have yet to realize that there is only so much you can accomplish in a certain span of time.

MrScottyTay, (edited ) do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

I hope this doesn’t make them think they can do this again though. This should make them realise they should’ve always gave the Devs more time to cook or been more realistic with scope from the get go

Thatuserguy,

A publicly traded company prioritizing consumer satisfaction over short term profits? Learning from their “mistakes” after they still got a shit ton of money for it anyways and probably will if they do it again? I’m not banking on it.

SchmidtGenetics,

People already seem to forget this isn’t the first time, the release of Witcher 3 was horrendous as well.

billiam0202,

Geralt’s flowing locks caused Nvidia cards to crash comes to mind.

drasglaf,
@drasglaf@sh.itjust.works avatar

Strangely enough, I didn’t have any game-breaking bugs or crashes and I played it at launch. I guess I was lucky.

SchmidtGenetics,

I had the quest glitch where you could no longer progress the story. It was also in the later 25% of the game, so 80ish hours in.

ThunderWhiskers,
@ThunderWhiskers@lemmy.world avatar

I’m not so sure we’re talking about the same scale of horrendous here.

SchmidtGenetics,

It being released in a essentially a beta state with a terrible UI? half the loot being a bitch to access because you always cast igni? Game breaking bugs and glitch’s? Hard crashes?

I don’t think they have released one game that was actually release ready yet.

CP2077 was far worse, but that doesn’t mean the Witcher 3 was okay, it was still absolutely botched.

ThunderWhiskers,
@ThunderWhiskers@lemmy.world avatar

CP2077 was far worse, but that doesn’t mean the Witcher 3 was okay, it was still absolutely botched.

This is literally a rewording of what I just said.

SchmidtGenetics,

Sounds more like downplaying the severity of one.

ThunderWhiskers,
@ThunderWhiskers@lemmy.world avatar

I’m not downplaying anything, but comparing a dumpster to a dumpster fire and saying they are the same thing is, at best, a little misleading.

The release of Witcher 3 was bad, but it was industry standard bad. Cyberpunk shipped straight up broken and incomplete. It has been fundamentally reworked at least twice since launch.

I don’t think anyone is apologizing for The Witcher 3 at launch, but let’s not pretend they are the same thing. There are more shades than black and white.

SchmidtGenetics,

It’s more like both are tornados and one is an F3 and the other being an F5. You’re being disingenuous in defending CDPR for continually inexcusable work.

An industry standard bad? What’s that even mean? At that point in time games were shipping complete still and not in a beta state.

Its always hilarious the excuses people come up with, neither are excusable, yet here you are justifying one… yeesh, give your head a shake.

ThunderWhiskers,
@ThunderWhiskers@lemmy.world avatar

Haha ok so you’re just one of those people whose understanding of the universe isn’t capable of expanding beyond “this good, that bad”.

I haven’t defended anyone and never intended to. I’m just saying get your comparisons straight. “Hey this game has a bunch of annoying bugs” =/= “Yo this shit is effectively non-functional and empty”.

SchmidtGenetics,

I didn’t know a a progress breaking bug at 80 hours in is annoying…? That falls in the latter, non-functional. What about not being able to pick up loot? That’s non-functional…. You’re excusing shitty devs lmfao, this isn’t about good or bad, this is all shades of shit, or like I said previously tornadoes.

Sounds like you just aren’t educated on what the issues actually were, rose coloured glasses or something…. So not only disingenuous now.

Cruxifux,

Lol I was gonna say

What a naive and unrealistic outlook on how the world works

But you already said what I was gonna say but smarter

dsemy,

There’s no chance this won’t happen again IMO (though since they abandoned their own engine maybe it won’t be as buggy this time).

snooggums,
@snooggums@midwest.social avatar

The distributers that set the rrlease date will never learn.

slaacaa,

But they can, because it seems like most gamers have goldfish memory, and they forgot/forgave the shitty launch and first years

Riven,
@Riven@lemmy.dbzer0.com avatar

My thought coming into this thread. Plenty of people here sucking their dick and forgetting the terrible launch. They earn what they deserve.

umbrella,
@umbrella@lemmy.ml avatar

i bought into it and hate that its getting so much praise.

fixing the garbage they released is bare minimum.

asret,

In my experience it was much less buggy at launch than for example Elder Scrolls: Oblivion. I didn’t experience any game-breaking bugs, just ones that harmed immersion. There was a bit of T-posing, the occasional floating prop/animation bug, and once I got launched into the desert when climbing through a window. No crashes to desktop, no broken progression. It probably helped that I was happy with the game they delivered rather than getting hung up on what may have been promised.

lemmyaccount01,

bethesda games are known to be shit and buggy since forever and they mostly don’t even fix em after years it’s just how they operate . which isnt something ppl should normalize even sea-dogs / not developed by them - morrowind - oblivion all had these issues bethesda is really not a rolemodel on these things

asret,

Yes, just wanted to contrast the reception they got. Bethesda games don’t generally attract as much ire for the bugs. People expect them and tolerate them (to an extent). Cyberpunk 2077 was a totally broken mess according to the internet, while the Elder Scrolls are the greatest thing ever.

I had crashes to the desktop about every 4th area transition in Oblivion and it still didn’t bother me too much, since it had just saved and took less than a minute to get back into the game.

Some bugs - even total crashes - can still be put up with just fine.

IronKrill,

Anecdotally, I feel like there is some survivorship bias going on here. I’ve seen plenty of complaints about Bethesda bugs over the years, but people that are truly bothered by it (me!) have sworn off all their games and thus have no reason to talk about them anymore. The only ones left playing are those that still have some enjoyment/respect for Bethesda games. Cyberpunk felt like more of a “mainstream” hit so it makes sense there was more backlash.

lemmyaccount01,

Because bethesda ( unfortunately ) got grandfathered in to making very good open world games FULL OF BUGS AND kinda got away with it undeservedly so ( kinda like how pokemon gets away with making mediocre games coz they were the first . like imagine call of duty ( as shit as they are ) making 2 versions of games and sellling you different weapons on each and you gottta payy 140 dollars :D if you want full content. but ppl are kinda waking up starfield was criticized more than their last games etc… ( id say cyberpunk was still worse than most elder scroll games though ( but still totally agreee with you different fan bases treat games differently both arent ok.

mriormro,
@mriormro@lemmy.world avatar

I still think this game is shit since I was subjected to the release version and haven’t picked it back up ever since.

Fuck this game and the management that fucked it all up.

clutchtwopointzero,

And steam reviews prioritize reviews over the last 30 calendar days…

Drewelite,

What I think is astonishing to some people lately about Cyberpunk, is that they got most of their information from the popular channels on the internet. Despite its name, these channels (reddit r/all, Twitter, etc) are a (loud) minority of the actual opinions.

Pretty much every one I talked to IRL about Cyberpunk was aware of the controversy, but had a much more nuanced opinion than I was seeing online. Many of them enjoyed it and weren’t really experiencing that many bugs (myself included). But this wasn’t an “allowed” opinion online. Anyone who said the game was enjoyable or they didn’t personally experience many bugs were attacked for being a CDPR fanboy (myself included) and down voted.

Lemming6969,

Winning in the end absolutely means they will do it if this was the most cost effective method.

GbyBE,

Honestly though, I believe the early issues with the game were mostly on consoles. On a decently specced PC, the game would run nicely right after launch, with some bugs, but nothing game breaking. I got it right after launch day and enjoyed myself quite a bit with it. The police and the way the cars drove were the things that bothered me the most.

MrScottyTay,

I remember hearing even some high specced pcs were having issues and you had to essentially be lucky that you had a configuration that they had the time to optimise for. Just having the best gpu wasn’t enough, for example

hswolf,
@hswolf@lemmy.world avatar

thats was just a loud minority talking about super max setting with Raytracing and 4k

maynarkh,

I had a decent AMD card which ran it very well, but still had a bunch of artifacts like Judy’s head blocking reflections for the whole lake.

Riven,
@Riven@lemmy.dbzer0.com avatar

Weren’t they specifically advertising for that? The criticism is valid if they were.

hswolf,
@hswolf@lemmy.world avatar

Not that I remember, true that it didn’t handle the last gen consoles, and that it was marketed as quite demanding

Sadly “minimum” or “recommended” just tells us the game runs, not that it runs well

MrScottyTay,

Recommended is absolutely meant to be “the game runs well on this” not just it runs

hswolf,
@hswolf@lemmy.world avatar

The thing is what is the consensus of “runs well”? Is it a FPS constant? No glitches? Fast loads?

My point is, a game can come shitty and run a constant 30 fps under the “recommended” since that’s what they thought was appropriate

Is a gray area that should be more descriptive, not sure why downvote me

antaymonkey,

I tried playing on the lowest possible settings with a 1070 and averaged around 14fps :/

I still finished the game because it was awesome, but haven’t revisited it ever since.

ripcord,
@ripcord@lemmy.world avatar

And what CPU

shottymcb,

It’s an AMD Athlon!

Totally fine for gaming in 2024.

GbyBE,

I don’t remember it being that bad on my 1070 mobile laptop (8th gen Intel i5 H if I’m not mistaken), but it was sub 25 fps also. On my PC it ran better, but after upgrading to a 3080 with a 5800X3D was when it ran smoothly at higher resolutions, although the game also had received some updates by then.

kautau,

True, though that shouldn’t give anyone dev or publisher the right to release a broken game on consoles because it works on PC. Either postpone the PC release date until the console issues are fixed, or release as a PC exclusive until the same. Part of the reason the game was so successful with phantom liberty is that they stopped previous gen console work so they could only focus on hardware that could actually support the game. As with many devs, their partnerships fucked them, getting pressure from Sony, MS, and Nvidia to release the game before it was a polished product

GbyBE,

You’re certainly right about that!

LwL,

I played it on a pc that was ok at the time and the physics engine glitched out so things that were supposed to be sitting still on top of/next to each other would randomly collide and sometimes fly off. Still had fun with the game though.

GbyBE,

I had some cars that were following an invisible road above where the real road was a few times, and although that broke immersion a bit, I also still had a lot of fun with the game.

Leate_Wonceslace, do games w Steam is now banned in Vietnam
@Leate_Wonceslace@lemmy.dbzer0.com avatar

I’m taking this off of my list of places to move if I ever fake my death.

MrScottyTay,

If you faked your death you’d likely never want to tie yourself to any platform that requires you to make an account that could in time be used to identify you

bassomitron,

What if it’s tied to your new identity? But idk, starting your whole library over from scratch… Better hope that insurance payout is nice.

Neon,

That’s why we use GOG and download the Installers!

Firipu,
@Firipu@startrek.website avatar

You don’t have a separate 100% anonymous steam account to use in case of having to fake your death? Your loss tbh…

isles,

Why buy one steam library when you can buy two for twice the price?

Leate_Wonceslace,
@Leate_Wonceslace@lemmy.dbzer0.com avatar

I am moving “faking my own death” lower on the list of retirement plans.

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