In this case, it’s because it’s a reboot. Calling MW (2019) “MW4” would’ve been arguably more confusing because the new and old games are completely unrelated to each other. Totally different stories, part of a single timeline built off of the Black Ops universe, and a reset of fan favorite characters that have been brought back. There are already a surprising amount of people who don’t understand that, I’ve seen people shocked to find out it’s not just a prequel and that new Ghost is likely to stay alive permanently for those big bucks.
Besides, it’s not like the numbers used to properly correlate, either. Despite Doom 64, there aren’t 63 other Doom games, and Doom 3 is a Doom (1993) prequel. That kind of craziness happened way before DOOM (2016).
I think one of the reasons people don't understand that is because they've pulled the same trick multiple times with far less logical reasoning, so they've kinda done that to themselves.
That’s what Square gets for failing to read the room. Nobody wants a DMC-like. If they had made it a Souls-like people would love it. Also, this exclusivity bullshit makes you irrelevant. Make me wait years for PC? I can wait longer for a sale. Or forever.
I think the reviews have shown that a lot of people wanted the DMC stuff. But there are only so many PS5s out there, and we live in a world where PC market share has been steadily rising for over a decade.
DirectX 11 is sometimes your only choice if you want to play splitscreen couch co-op on the PC.
Vulkan results in many graphical glitches and certain areas are unrenderable (the culprit being the black boxes so many people mention). My partner and I reached a point where we couldn’t move on anymore and graphics drivers were already updated and game was already updated so we were confused as how to move forward.
After searching for a few hours, I found a post specifically about the splitscreen and how this seems to affect lots of people trying to play splitscreen with Vulkan.
I personally prefer Vulkan and think it runs better in single player mode, but if you want to play splitscreen without major issues, I strongly suggest DirectX 11.
I subscribed for a year or so, other than the horrible client it was good. But there are just too many games to play and not enough time, a good problem to have but still. I also felt like I didn’t appreciate the games as much when I got them for “free.”
I started getting it for $1 per month by canceling and then resubscribing, now you can’t do that and I just don’t bother to subscribe at all.
Now with just 14 days for a $1 trial it’s an even worse deal. This is why I don’t think MS should be allowed to buy up all these game companies. Try contacting MS for support. If you can’t get through to someone in less than 10 minutes then they shouldn’t be buying any more companies. That should be the test for any company acquiring other companies. If they can’t serve the customers they have, how are more customers going to help?
I’ve been using Vulkan in Linux with an AMD card. Seems mostly fine except the occasional black boxes during cut scenes (about 15% of the edge of the screen). I haven’t tried DX11 yet.
I'm also in Vulkan on Linux with an AMD card. I don't get those black boxes.
The main menu has terrible framerate, but everywhere else is acceptable through Proton (45-50). DX11 has great framerate on the main menu, but like 8-10 FPS ingame (my Windows partition can hold a steady 60).
I’m on Linux with AMD, but Vulkan is a crashy mess for me. Can’t keep the thing running more than a few minutes. It’s fine on DX11 (a few stutters here and there, but hasn’t crashed).
Yes which is why I chose Vulkan over DX11. But depending on the Vulkan implementation for a specific game, sometimes converting DX to Vulkan might function better.
Running on Windows 11 with a 6900XT and Vulkan and DX11 look effectively identical as far as I can tell but Vulkan runs a lot faster and doesn't stutter when loading a new area.
Unfortunately though it tends to crash on tab out which means I need to use DX11 because I play with friends.
Yes. It’s not really meant as a visual improvement but as an efficiency improvement. Sadly it does seem (for some, myself included) that the Vulkan build needs a bit of work. For me it crashes all the time, and Larian themselves mentioned that it isn’t quite as stable as the DX11 build.
I swapped from Xbox series x to ps5 recently and selling my x.
The fact I couldn’t use my Xbox in Windows (I get a black screen and lots of people having that issue), and there was nobody seemingly to talk to about it, I decided to just dump it
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