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Ashen44, do gaming w Death Stranding 2 will let you clear bosses without actually defeating them

As a diehard(man) Death Stranding fan, I gotta say the boss fights were easily the worst part of the game. I always turn the difficulty up to maximum when I’m doing a new playthrough because the game just feels more impactful and fun when there’s an actual sense of danger, but it goes straight down to easy mode whenever a boss comes out cause I am not dealing with that lol

While I’ll definitely be doing the bossfights the first time around in DS2 this feature will probably save my future playthroughs. It’s just always nice to see more options for letting players engage with the game in the ways they want to.

ka1ikasan,

Didn’t play the first one yet, but your insight is very interesting. Honestly, I cannot understand why any game wouldn’t offer the “storytelling” mode. It’s a solo game, just let people play how they want to. It’s like selling a toy car and saying “You can only drive it on a carpet with four wheels touching the ground at any time”. Nope, my (hypothetical) toy cars will be goddamn submarines if I want them to.

Ashen44,

I 100% agree. Games are about what’s fun, and that differs for everybody. Difficulty selection exists for a reason. My mom LOVES the playstation first party games (god of war, horizon, etc) but she always plays them on story mode. It’s not because she can’t handle any higher difficulties (she’s been gaming since before I was born), she simply doesn’t care about the challenge and just wants to experience the story.

Games are for us to enjoy, and short of cheating in a multiplayer game I don’t really think there’s a wrong eay to enjoy them. Opening up more avenues for more people to enjoy them is just a net positive in my opinion.

prole,

Death Standing is a single player game, but I’m not sure I would call it a “solo” game.

I don’t want to spoil it for you, but the “asynchronous multiplayer” stuff, and how the delivery process evolving over time through cooperation with real people you will never see or meet, parallels the story, was my favorite part of the game. And why I will be 100% playing the sequel.

ka1ikasan,

Oh right! It’s not a spoiler, it was one one the announced features, I just misused solo vs single-player.

prole,

I’ve been literally at the end of the game (right before the end segment, which is very long from what I understand) for like 2 years.

I really enjoyed the game, but wasn’t a huge fan of the times where they took you out of the main gameplay loop for some story shit that, let’s be honest, is barely coherent. Which is why I haven’t started the final segment.

I’ll have to do it before the sequel comes out I guess… How long should I expect that final segment to be? Movie-length?

Ashen44,

Definitely set some time aside to do the final segment. I’m not sure exactly where you are before the end segment, but assuming you’re right before edge knot city you’ve probably got about 4-5 hours left for the main story, if you take your time with it. There’s probably like an hour or two of cutscenes there though and you can absolutely rush the gameplay sections so if you really don’t care about the story you can probably shave that down to under 2 hours. It’s still a commitment though that’s for sure.

Zoot,
@Zoot@reddthat.com avatar

"At the end i believe? Spoilers ahead"Where would I be when you lose the baby? The game just always freaked me out and knowing I’m going to face some kind of boss and not have any help from it made me put down the game many years ago and I’ve never been able to get back into it

Ashen44,

If you mean chapter 14, post Edge Knot CityWhen you’re taking Lou to the incinerator

You’re right at the end, there’s no more bosses. It’s just a bit of hiking and then a bunch of cutscenes. Then you’re in the epilogue and time rewinds so you can keep playing. Might be a bit of a weird place to start playing again though, as you just boot up the game after so many years just to watch a cutscene or two and then credits roll lol.

If you mean chapter 6, before reaching Edge Knot CityWhen Deadman takes the baby to recalibrate it

As you can probably guess by the chapter numbers, you are nowhere near the end of the game, sorry. There IS a bossfight, but you only have to do the first section alone, then you reunite and do the actual main fight together.

nokturne213, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

At least it is not skyrim again?

madame_gaymes,
@madame_gaymes@programming.dev avatar

Now we get 11 years of Oblivion re-releases!

I guess TESVI is already doomed, probably won’t release until after the ice-caps melt.

cannedtuna,

Sounds like we won’t have to wait too much longer then! /s

madame_gaymes,
@madame_gaymes@programming.dev avatar

Shit, you’re right. That was an awful time reference for the joke… it might actually release before the Oblivion remake.

SolidShake,

The first oblivion gate actually just takes you to the Skyrim intro and you can’t leave.

TommySoda,

“Hey you, you’re finally awake.”

sundray,

“Caught trying to cross the boarder from the plane of Oblivion, huh?”

LanguageIsCool,

Lmao gotem

Derpenheim,

Honestly, if it did that, im not sure I’d even be mad. That would be the funniest thing I’ve ever seen a gaming company do

nutsack, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

if I can’t play it in VR im not doing it

cyrano, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer
secret300, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

What the fuck the community already did this just make a new game already, one that’s preferable not garbage

SolidShake, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

Yeah… but RuneScape dgaronwilds came out today so… Only so much money to spend this month

nUbee, do games w Eternal Darkness' infamous sanity system patent has expired - so can anyone now copy it?

So Nintendo filed the patent, and paid the maintenance fees over the years. Did they even do anything with it beyond that one game? How much money did they think they gained just by preventing others from implementing a similar mechanic?

MelodiousFunk,

There was supposed to be a sequel but a whole bunch of fuckery kept it from happening.

en.wikipedia.org/wiki/Eternal_Darkness#Cancelled_…

In 2006, Dyack said “absolutely yes” in response to the question of a possible sequel. He stated that Silicon Knights had intended for Eternal Darkness to be a stand-alone game, but they wanted to make more games set in the same universe involving the Ancients.[54][55] At Microsoft’s Spring 2008 Showcase, Dyack said there was a “strong chance” they would return to the Eternal Darkness brand.[56] In 2011, Silicon Knights said they were refocusing on one of their most requested titles for the next generation of consoles. This, combined with the fact that Nintendo had trademarked the title once again, spawned rumors that an Eternal Darkness game would be a launch title for Nintendo’s Wii U console.[57] However, the project was cancelled due to Silicon Knights’ legal troubles with Epic Games.[58] Any possibility for a sequel from Silicon Knights ended in 2013 when Silicon Knights filed for bankruptcy and closed its offices.[59] Nintendo has repeatedly renewed the Eternal Darknesstrademark, stirring rumors of sequels or re-releases.[60][61][62][63]

Followed by Dyack forming another studio, botching three crowdfunding attempts, forming another studio, then shuttering the project.

It really was a mess.

Zoomboingding,
@Zoomboingding@lemmy.world avatar

Well we can’t say they didn’t try.

Lanusensei87, do games w Eternal Darkness' infamous sanity system patent has expired - so can anyone now copy it?
@Lanusensei87@lemmy.world avatar

Nintendo patents almost every mechanic they deem noteworthy, even if they amount to a bunch of gimmicky minigames or interactions. The sanity system, as it currently exists, is very rudimentary and overstays its welcome quickly, I’d argue making something substantially better was always on the table, and that alone would’ve bypassed the patent, so long is not literally the same code or instructions I guess.

HappyFrog, do gaming w Death Stranding 2 will let you clear bosses without actually defeating them

Undertale ass game.

H_dev, do games w FromSoftware's focus hasn't shifted to multiplayer, Miyazaki says, despite Elden Ring: Nightreign and The Duskbloods

I really hope this gem isnts locked to just one console, I hope to play it and im not very excited about the switch 2 tbh…

Treczoks, do games w Nintendo Switch 2 hands-on reveals a proper generational upgrade, though its biggest new idea remains unproven

The key problem for the Switch 2 will be to compete with the Steam Deck. While a good Steam Deck is still a bit pricier, there are a myriad of titles, and the vast majority of them are much cheaper than the 70-90 price point targeted by Nintendo.

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I’m so excited to see benchmarks. Nintendo’s offering has a 1080p screen, but I’m curious to see if it actually has more horsepower than the deck and its 720p(ish) screen. My guess is it doesn’t in handheld mode.

Knowing Nintendo, we won’t know until June. Gonna hop over to digital foundry now to see what their impressions of the Wednesday direct was.

SkunkWorkz,

The general casual gamer crowd who plays Nintendo games doesn’t know what Steam Deck is.

Treczoks,

That might be true. For party games or Animal Crossing, the Switch is still the top choice. For the non-casual gamer, though, it is way to limited.

AllTheKarma,

Nintendo does not have to compete with the Steam Deck. Nintendo is in a league of their own when it comes to handheld gaming. They will surpass SD sales first month almost guaranteed.

Treczoks,

We will see. The big advantage of the SD is the ginormus library of games that already exist, the advantage of the S2 is that they have the Nintendo exclusive titles that have a good and solid fan base. With the S1, it was a no-brainer, the other consoles were limited in their game selection with a small hand of exclusives, and they were more expensive than the S1. The S2 is not far from the SD in terms of price. So this time, there actually is competition.

AllTheKarma,

SD has sold roughly a million units a year. Switch has sold 150m units in 8 years. Most people that buy one don’t care about a Steam Library. They care about Mario and Zelda. Pokemon. They care about ease of use. And yeah, the console is roughly the same price as the CHEAPEST SKU the SD has.

People will still buy the Steam Deck but it’s a completely different audience. One that is much smaller.

DoucheBagMcSwag,

Then tell me why Nintendo got steamDB to remove cover art for switch games that they know were being emulated on steam deck

AllTheKarma,

Maybe because pirating?! Maybe copyright? I’m not a lawyer lol.

SolidShake, do games w Nintendo Switch 2 hands-on reveals a proper generational upgrade, though its biggest new idea remains unproven

Lol the overhype begins I guess.

Viri4thus,

Nintendo commands a (re)legion of fanatics. I was downvoted back to hell for saying the mouse was meh. We’ve had that in the legion go and it’s extremely uncomfortable and not suitable for longer sessions of play. The fact they don’t go bananza with touchscreen but rather take a shitty facsimile of a mouse tells you two things: Nintendo has idiots at the helm Nintendo is dead scared of the steam deck and is actively promoting an image of “we can do pc too”

Walican132,

Idk about your opinion on a touch screen. For both my switch and my steam deck, over 99% of their usage has been docked. A touch screen doesn’t do anything for gamers like me. I do use a keyboard and mouse very often with my deck too.

That said the joycon “mouse” looks way too small and uncomfortable.

NOT_RICK, (edited )
@NOT_RICK@lemmy.world avatar

I was downvoted back to hell for saying the mouse was meh.

I see that comment of yours at -1, really not all that bad imo. Still dumb to downvote people for honest opinions though.

CluckN,

Yeah downvote them for saying the Nintendo Switch 3 should be a cube.

Edit: Darn.

NOT_RICK,
@NOT_RICK@lemmy.world avatar

Why would I need that when I already have a cube that plays games?!?

CosmoNova,

It‘s especially evident shortly after these announcements. I was looking for a resource to summarize and comment on the Direct but most things I found were posts by what I can only describe as ecstatic fanboys. Honestly I was surprised how little the Switch 2 is actually talked about outside this bubble.

ms_lane,

I’m already imagining thousands of shitty attachments made of cheap plastic to make the joycon more comfortable in mouse mode.

I hope they haven’t killed their absolutely wonderful motion controls for this, Splatoon2/3 were perfect as is.

alehel,

Or just connect a regular mouse using Bluetooth. Current switch already supports it for some games.

ladicius,

Don’t care for marketing. Wait what the users say.

NuXCOM_90Percent, do games w FromSoftware's focus hasn't shifted to multiplayer, Miyazaki says, despite Elden Ring: Nightreign and The Duskbloods

If anything, Duskbloods further confirms this is a B game. They took a mode of Elden Ring/Dark/Demon Souls that people have historically loved (jolly coop) and built a game around that. It is no different than building a game around dodging (Bloodborne), blocking/parrying and traversal (Sekiro), or even just one off arena fights (… MANY of the Armored Core expandalones).

They built it for Nightreign. They did a much scaled down version for Duskbloods as a way to get a sack of cash from Nintendo and to pressure Sony into letting them go back to an IP they like (Bloodborne).

It really IS fun to watch reactions from people who have never had any experience with From outside of as “The Dark Souls company”. They have ALWAYS done this kind of shit (hell, they even did it recently with the VR game nobody played). They have their A team work on their flagship IP whether that is Dark Souls or Armored Core or King’s Field. They have their B team(s) work on more experimental games. Sometimes it is something nobody ever remembers (was it Decirine?) and sometimes it is a cult favorite like Shadow Tower Abyss or Bloodborne. But the existence of Master of the Arena didn’t mean an AC2 wasn’t coming just like AC2 Another Age being weird barely connected missions on a pseudo-tactical map didn’t mean we weren’t getting AC3 and so forth.

simple,

Yes, this was also implied in the interview.

Miyazaki: At first it was being worked on by a small team as a title for Nintendo Switch. However just as the game started to take shape, we were approached by Nintendo with talk of Switch 2, which led us to revamp our development path with this new hardware in mind.

So it seems this is more of a side-game.

simple, do games w FromSoftware's focus hasn't shifted to multiplayer, Miyazaki says, despite Elden Ring: Nightreign and The Duskbloods

“We tried to extract the sort of romantic aspects we found interesting from concepts such as vampires and ‘blood’ and reinterpreted them as the Bloodsworn.”

I love how they keep getting close to saying “Bloodborne”. It has to be intentional.

Prox, do games w Nintendo Switch 2 hands-on reveals a proper generational upgrade, though its biggest new idea remains unproven

So basically $450+ to play Nintendo IP games at a current-gen caliber level.

This pricing just sucks. Unless you’re a Mario Kart or DK fanboy, you’re probably better off with PS5 or XSX.

EarMaster,
@EarMaster@lemmy.world avatar

The Switch is a family console. Neither Xbox nor Playstation can compete in this sector (and maybe they don’t want to).

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