I think too many people have tricked themselves/each other into thinking long games are bad because they are long. No, it’s because 95% of the time (moreso today than in the past), a high hour-to-complete time signals a game with 10 hours or content stretched out to an absurd extreme, often in support of MTX/live service type features available ay launch.
An 80 hour game can be good if it has 80 hours of actual content. A 25 hour game can be bad if it’s still just 3-4 hours of real game stretched out to 25-30.
Oblivion has my heart, but I’m not super interested in this. So far some of the visual choices look less inspired than the original take, and I don’t just mean the yellow filter. The dryad went from other worlds to person with a dryad skin equipped.
I’m more interested in the Skyblivion mod. It feels more like it improves upon what was there and has some cool deviations of its own.
I don’t think it would be hard to fake these screenshots. Bethesda shadow dropping a game of this high profile within a week, without ever having officially said anything about it or even replying to media asking about it just seems incredibly unlikely.
Maybe release isn’t likely, but announcement is. Remember they drop Fallout 4 trailer and then saying it’ll come end of year? Maybe that’s the magic they want to recreate.
Having been playing it again recently, it still has a lot of what Morrowind had, and Skyrim doesn’t. Plays like Skyrim, but still has more depth than it. Not a lot more, but still more.
Honestly, I don’t have a ton of faith in Bethesda anymore, so I don’t care much for the next game. This on the other hand, as I understand it, was handled by another studio which has delivered great remasters and remakes, so I’m actually kinda stoked for it. I could play through Oblivion again, it’s been years.
Skyblivion (the fan remake) will probably have much more attention to detail and will also release this year, after over 10 years of development. The dev log videos look amazing. I’d be very surprised if the official remake is as good.
I really admire the work of the Skyblivion crew, as well as the ones remaking Morrowind, but I’m not quite as cynical as you regarding the official. As I said, I think the studio has handled some good remasters in the past and I think it will be done well.
The only part that gives me pause is that this is supposedly in Unreal Engine rather than Bethesda’s usual engine.
Not to say that there won’t be a modding scene, but it will be substantially different without the equivalent of the Construction Set/GECK/Creation Kit.
I admit this is less of a concern to me because I don’t do a lot of modding, but I can definitely understand that disappointment for those that do. With a different engine, though, I do hope it will be less buggy.
Feels on brand for Bethesda to secret release this just before skyblivion mod finally gets near their release date. Kind of feels like a slap in the face to the community. I guess we will get a who did it better comparison.
Unlikely to happen, because the leadership behind the project claimed they are in contact with Bethesda, to make sure no one’s stepping on anyone’s toes. Although obviously they can just pull the rug at any time, which would be catastrophic. Given that they’ve remade basically every single asset in the game, and require the original game to be owned and installed, it should be fine
I am actually not even sure how much input Bethesda had in this. It was remastered by an outside studio contracted by Microsoft. The same studio handling the remaster of Metal Gear Solid 3, apparently.
My only thing is that I hope they fixed some of the blaring issues with the original. I still go back and play Oblivion from time to time, but I usually have to spend 4 or 5 hours just downloading and installing mods. My biggest gripe with Oblivion has always been enemy scaling. Unless you do the main quest first you’ll be fighting the strongest enemies in the game by the time you get around to it.
We’re saying the oblivion port to UE5 is going to be less buggy? That makes you hopeful?? What is this place??? Did the gta trilogy not make it to lemmy?
I mean, despite whatever reputation UE5 may have, Oblivion was legendarily buggy. Oblivion defined Bethesda’s reputation for producing bug-riddled games.
It’ll happen. I don’t think it’ll be good, but it’ll happen.
This remaster was made by a different studio, not Bethesda, so I do believe them after they said that TES6 is now in full production following Starfield.
Yeah the amount of time that has passed since Skyrim to whenever the hell it comes out has just been so long that it’ll never live up to the anticipation.
Shit, if the remake is by a different company maybe it’ll fun but I think skyblivion will be the best
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