I think too many people have tricked themselves/each other into thinking long games are bad because they are long. No, it’s because 95% of the time (moreso today than in the past), a high hour-to-complete time signals a game with 10 hours or content stretched out to an absurd extreme, often in support of MTX/live service type features available ay launch.
An 80 hour game can be good if it has 80 hours of actual content. A 25 hour game can be bad if it’s still just 3-4 hours of real game stretched out to 25-30.
Another runner played a Mario game on switch using motion controls strapped to his head and feel and then played the in game music on a keyboard at the same time. GDQ was wild this year.
Just once, I would love to see a game being played via musical instrument, and when you’re actually in the shit against a boss, it ends up creating a banger of a song.
Sekiro has a very heavy emphasis on every boss having a “rhythm” to their attacks. Would probably need some post processing (playing the same string on a guitar endlessly will never work but swapping out the “instrument” every so often would) but I could see that actually making a nice melody.
You can't take it back. What you can do is have a trademark of sorts and sue anyone using it without your permission for damages, which if won, is a lot more than it would have cost them to just pay the sub.
Meh that sucks. There was a mod for ME3 that gave Miranda more of a role and it used the voice files from the game as source material for AI training for dialogue in the mod. Having that be hampered because of some DRM loicense so the Hollywood people can buy more mansions isn’t something I’d like to see.
The actors better start setting that shit up, because in a few short years only voice actors with work will be the ones leasing their voice. But give it 20 and they want even need them either. They have deep fakes that are just as good. Fucking sad we all love the robots taking our jobs, but we meant Fucking hard labor and factory work not the arts.
Let robots that don’t experience emotions or pain take away the dangerous, backbreaking stuff. Not the safe jobs people do because they love them. Whose idea was this in the first place? Why the arts anyways, I thought “starving artist” was a phrase for a reason, is there really that much money to be made here?
Art is incredibly valubable, other than wars most of the stuff we remember about past situations is some kind of art (statues, stories, graffiti) Artists on the other than have no percieved value whatsoever.
That’s my thinking. I can imagine a live service game needing about 10 new lines from a character every few months, and depending on the hassle of recording studios, AI could be great for that - IF it can be set up in such a way that its use is only applied with permission of the actor who created the voice. They’d also have the right to refuse AI voicing for that session, provided they give a reasonable plan for in-person recording.
It could have gone anywhere, the rumour was modern day third to close out the story.
It could have gone to settlements in space, templar industry types creating advanced cities to escape a doomed earth allowing for a cryogenically frozen Desmond to believeably do some of the stunt in space conditions.
Instead they picked random times and shoehorned in a rethread story barely expanding on the lore by walking all over it.
What is “9070-series” supposed to be? “9070” isn’t a series but a specific graphics card! If you want to reference the whole series, then say “9000-series”!
Technically they just announced the 9070 and the 9070 XT, so there are two different designs that could be considered part of the “9070-series”. They could also be saying “series” because most of the 9070s on the market will be AIB boards with slightly different feature sets.
It doesn’t say this in the article, but they mention it in the DF video: they couldn’t tell which card it was on exactly, it was a 9070 or 9070 XT engineering sample.
I think there’s a marketing slide from AMD saying they’re renaming their GPUs to better match competition. So 9070 series cards are supposed to match 5070 series cards, that’ll be 5070, 5070 Ti as of now and super later on.
Are delays not good? It’s preferable to being broken on launch, not to say that it couldn’t be, but it’s likely that it would be more broken if not delayed.
When a game gets delayed it’s not a good sign in general. It means “the game is broken and we can’t release it as it is”.
Of course a delayed game will be better than a game that needed to be delayed and released anyways instead, but realistically speaking you can’t fix a broken AAA sized game in one or two months.
Add this to the fact that Ubisoft (rightfully so) earned a bad reputation among players as time went on, and that devs can’t work at their best when they are crunching and they fear to be laid off, and you’ll understand why non-casual gamers don’t have faith in the game.
They’re not saying it but I think it’s likely this is because of all the big games coming out in February. Civ 7, Avowed, and Monster Hunter Wilds are the three big ones and those take up a lot of time. Shadows would get lost in the weeds. Meanwhile there isn’t really a big game coming out in March. So perfect time.
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