Ford did a nice end run on them eventually. He had to do twice. He never liked investors.
At least initially Dodge released a upgraded Ford for their first vehicle before things really got into the make them different for each year to create a reason for customers to buy a new one to replace their current one mode.
It's a shame, but considering that Unity is deep in a hole of unprofitability coupled with high interest rates across the globe, I can't say it's surprising.
Plan A was to rip off all of their users and Plan B seems to be to downsize. I wonder if it'll be enough to right the ship...
Is anyone believing they would not have layoffs anyway? They are likely just trying to pin their cost-cutting plans on game devs who protested against their ridiculous scheme. Comes to mind that the money their clients were already paying is the money that would have paid for those employees' wages.
I work for Unity, granted I’m just a lowly worker they don’t tell me shit. I honestly don’t know on this one, or rather I feel there probably still would have been but maybe not to the extent this one is rumored to be. Our change in leadership is the starting point for some internal reworks so it is possible if the pricing scheme worked JR wouldn’t have ‘resigned’ and we’d be operating on a more status quo basis. I suspect layoffs would have come down the pipes again sooner or later though
Of course they don’t see synergy. The vast majority of Unity game developer will never need Weta Tools or Ziva FX. And the one that might have been useful, that texture generator tool called ArtEngine, is discontinued. And all their other tools they acquired are half baked. Like that version control system Plastic SCM
Don’t get me started on Plastic… There’s this weird thing that happens internally sometimes when we get to work on fun projects, like mini game jams kind of thing. Someone in the group will inevitably be like “We should use Plastic” and we all kinda have to go along with it because it feels like we’re not allowed to admit that Plastic blows. Then we end up frustrated and complaining about it but not switching to Git because again, can’t say out loud that one of our own tools doesn’t work well that would just be silly
Too bad Unity axed that project to create a game in-house using the engine to identify weak points and improve the engine. My guess is they realized how many of their acquired tools aren’t as good as they had hoped and didn’t want to admit they messed up in a few places. I sense lots of tech debt in the engine.
Gigaya, yeah. I have very little insight on that one it came as a bit of a shock internally too from my understanding. I really wish that project kept going it had a lot of value. From my point of view in my fairly limited position, the tech debt I deal with isn’t too bad but there are wild scaling issues from growing too fast in the last few years.
Translation: the higher ups fucked up because they’re so disconnected with their own product, so now they are making their employees pay for their mistakes in order to keep their bosses salaries and bonuses intact.
Excuse you, but Riccitiello retired. Sure, it was at the last minute with absolutely no transition plan ahead of time, but it was totally voluntary and not at all forced by the board!
Competition is healthy for business. It is what is needed to help people find alternatives. Not to say handhelds like the Nintendo Switch is bad, but it should not be the primary method to play games with.
The only people keeping this idea that there must be one primary source of gaming on the go, are rabid fanboys who're thick into tribalism that wants to see only one option available.
As the proverb says, imitation is the most sincere form of flattery. It would seem Valve has truly defined a new category of device, given the rush by other OEMs to make clones!
Legion Go does not offer a cheap entry point for people who want to get started. Sure the hardware is strong and probably worth the price. But it does not change the fact that the cheapest Steam Deck model is still cheap to get, especially with the refurbished program with official support from Valve in mind as well. But for enthusiasts who want powerful hardware, the Legion Go is probably better.
My biggest problem with the Legion Go would be probably that its using Windows and not Linux, so this is a downside to me. The detachable controllers are nice to have and while I would not need them, having them easily replaceable is a big bonus to me. It's a little bit bigger than the Steam Deck and the Deck is already a chunky boi. When my research is correct, then the Legion Go is 200 grams heavier than the Deck? That is substantial.
and a slightly better battery life will probably be appealing to some
I want to see benchmarks or tests with real games for that. We had claims with previous handhelds too, where they promised longer battery life. But the reality was they did not last as long as promised or under very specific circumstances only. It has higher resolution and hertz, so it will need more power. And it's probably not optimized for low power settings like the Steam Deck with limited power settings does, but I am open to this.
there may be a bit of danger for Gabe Newell and his team
Not really. Valve (and Gaben) want this to happen. They want the handheld PC market to flourish, because they are pushing Steam and PC gaming forward and make it usable for non PC enthusiasts as well. Even if Valve stops selling Steam Decks, Gabe Newell and his team would not be in danger. Unless this was a sarcastic note; in which case ignore this paragraph.
My biggest problem with the Legion Go would be probably that its using Windows and not Linux, so this is a downside to me.
I tend to agree but for me specifically it’s SteamOS that’s the killer app, and not just any Linux distro. The way Valve did the SteamOS user experience is just fantastic. I cannot imagine running straight-up Windows on such portable devices.
This article was hard to read, based on zero facts they’ve determined experience factors like battery life and performance which all depends on more than just hardware.
Then setting the conversation again argumentatively like valve doesn’t win no matter who makes a clone, is just ignorant. Valve wins by making a store that sells. They could even sell for a loss.
I went to that article to get information and read hype and antagonism. I came away frustrated.
It's sort of sad that Mac players won't be able to experience CS2, I have a friend who refuses to get a PC and only have a Mac and I'd love to try them out on CS2.
Last I read, the performance improvements are mainly related to ReBAR, which you could have manually activated before. A noticeable improvement, but not what some people might have expected or wanted.
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