H_Interlinked

@H_Interlinked@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

H_Interlinked,

That’s pretty much what God Mode is. The option that gives you a small permanent defense % boost after every single death. I’m too old to git gud so I’ve used it to boost my progression in Hades. The feature seems to still be present in Hades 2.

H_Interlinked,

Nice. I saw people saying to do as much open world as you want and savor chapter 2 so I did just that. I’ve now got the White Arabian horse and the Legend of the East Satchel (amazingly useful), I’ve settled on my favorite guns and modded them up. I still have yet to complete all legendary hunts and fishes, but I was ready for a break in the grind so I’ve finally moved into Ch. 3

The game is great so far.

H_Interlinked,

I see it. “Electabuzz at home” wielding a mini-gun is all over the marketing I’ve seen.

H_Interlinked,

I’m 20+ hrs into it. The silliness just keeps ramping up, especially now that I’m collecting “Pound Mates”.

H_Interlinked,

Wiki says they’re under ownership by Mad Catz, which made me think “Mad Catz still exists?”

H_Interlinked,

Hell yeah, brother. I’ve been saying it since MH:World release. Just borrow that shit from the portable team. It has lots of shiny new stuff, but where is the robust co-op menu with a lobby list?

H_Interlinked,

Lots of people giving Netflix a hard time for “getting into gaming” but they’ve been curating a decent mobile games library lately. It includes this and some other cool things like editions of Dead Cells, Shovel Knight, Bloons TD6, GTAs III, VC, and SA. It’s nice to have more mobile options than the same old ad-ridden, free garbage on Google Play.

H_Interlinked,

Rise/Sunbreak is no small game. The World game was the first built from the spin-off team, but you’re right that Rise/Sunbreak is from the “Portable” team. I love World dearly for so many reasons, but honestly Rise keeps the old school spirit going that World was a little lacking in. The flare shot or friends only multiplayer system (lack of lobbies list) sort of stiffles the community. This might sound lame to some people, but if you’ve ever made long term friends with strangers you met playing a game, you’re about 10x more likely to do that in Rise than in World imo. It’s just funner and more often has a sillier vibe when grouping up with others, and easier to regroup with them on play sessions days later.

H_Interlinked,

Monster Hunter: Rise. My wife and I got two copies together. I’ve been a long time fan of MH since Tri on the wii. I played MH4U on the 2DS, and MHGU on the Switch. She first joined me in MH:World + Iceborne. Good game. It was fun enough she didn’t cringe at the thought of playing MHR together.

So far I’m in LOVE with this game. This is very obviously from the old pre-World team. The in-game community feels alive again with old lobby systems brought back with new features. It’s what I was secretly hoping for out of “Next Gen MonHun” when World was announced as that.

H_Interlinked,

You just know that freelance news writer, Anton Shilov, is really proud of himself for that headline.

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