cyberpunk.net

dan1101, do games w Cyberpunk 2077: Patch 2.21

It’s great they’re still supporting the game but fake frames are of no interest to me.

workerONE, (edited )

For me motion clarity is so important. I love frame generation, especially if frames are getting inserted without much delay.

Relevant video: www.youtube.com/watch?v=MhRK-OWZ0_8

They really like DLSS4 over at BlurBusters forums.blurbusters.com/viewtopic.php?f=16&t=14189…

ogeist,

I also like my telenovelas. For real, im so used to it that I notice when it is not active.

workerONE,

I think you mean you actually like frame generation even though you seem to be jokingly comparing it to motion smoothing on a TV?

ogeist,

The difference as I understand it is that the frames in-between the real frame are generated by extrapolation in the Frame Generation technologies. They use one of the many flavors of AI to do this.

The TV’s Motion Smoothing is interpolation (which is fine for Movies) as there is no latency to be “felt”.

Robin,

Frame gen is interpoplation. It does introduce latency. But nvidia has Reflex to offset some of that

NewNewAccount,

Why not?

dan1101,

Because I like to see the art that the game artists made, not AI interpretation of what should be in-between the frames. I’m not hung up on framerate, as long as it’s stable and above 30 I’m good.

AnUnusualRelic,
@AnUnusualRelic@lemmy.world avatar

I had to play Half Life at 15 fps on my Tseng video card, so you guys should have to suffer too!

passiveaggressivesonar,

Back in my day I had to commute to black mesa uphill both ways no gondola

DoucheBagMcSwag, do games w Cyberpunk 2077: Patch 2.21

RiP all my fucking mods again

Coelacanth,
@Coelacanth@feddit.nu avatar

Thank god GOG allows you to turn off auto updates and/or do easy version rollbacks.

FeelzGoodMan420,

Steam allows easy roll backs as well fyi.

Coelacanth,
@Coelacanth@feddit.nu avatar

It does? I remember futzing around with it last year for RDR2 and it was kinda annoying.

FeelzGoodMan420,

You just go to steamdb, grab the numbers for the version you want, go to steam console, download it, then replace the files. So not exactly dumb person easy, but pretty damn easy once you figure out how to do it. I’ve done it a bunch of times. It always works.

Coelacanth,
@Coelacanth@feddit.nu avatar

Yeah, to me that files under “doable” and not “smooth and easy”, but everyone has a personal definition of those I guess.

FeelzGoodMan420,

Yea. Fair enough. I mean it takes like 10 minutes of research and then it’s easy in my opinion. It’s subjective haha. The important thing is you can do it without needing any crazy workarounds.

DaCrazyJamez,

Yeah, I would say “easy” means its achievable wiyhout leaving the launcher, and using only the mouse / menu system.

mrvictory1,

This downloads the whole game. He hardest would be waiting for download to finish for me.

FeelzGoodMan420,

Huh? That sentence doesn’t make sense.

Yes it redownloads the whole game. Not a big deal.

mrvictory1,

I don’t have gigabit network or a lot of disk space.

FeelzGoodMan420,

Okay well that’s an issue with your setup in general. It has nothing to do with what we’re talking about.

It’s not adding extra data. You’re replacing your game with an older version. If anything it’ll use less space since newer updates add more data usage to the game usually.

Also your slow Internet is an overall issue. Then you have an issue with downloading things in general. Again, irrelevant.

mrvictory1,

Correct me if I am wrong: If you use steam console to download an old version of the game, regardless of currently installed version, steam downloads the whole game. Let’s say I was on v2.1, the game received an update v2.2 and I downloaded it normally through Steam, this downloads only the difference between 2.1 and 2.2. Let’s say I have 2.2, the game doesn’t use the “betas” feature and I want to downgrade the game. Steam ignores the current 2.2 install and downloads 2.1 in its entirety.

FeelzGoodMan420,

Yes it downloads the whole game. But you’re overwriting the old one. Hence no significant shift in disk space used.

DoucheBagMcSwag,

Easy for you perhaps, but for Johnny NoThumbs and Timmy Fortnite, this would complicated

A simple GUI addition like GOG provides would be the most ideal

FeelzGoodMan420,

I completely agree.

GoodEye8,

Easy is relative. I’m pretty sure the easy way is if the game developer creates a separate “beta” branch. The other way is to turn off auto-update, manually download depos and extract them into the same folder essentially reinstalling the entire game with the updates you want and then putting them in the right steam folder. I personally wouldn’t call it easy. I’d say it’s tedious, prone to user error and unnecessarily time consuming.

It would be easy if Valve took their “beta” branch feature and expanded it to be an actual rollback.

ms_lane,

It’s why I’m putting off playing it again for a few years.

I’m over restarting the game again and again, konpeki plaza pls.

Big_Boss_77,
scambl,

I’m curious about your mods. I thumbed through the Nexus Mods page and couldn’t find anything that looked like it’d improve my experience after two vanilla playthroughs. Any suggestions?

LucidNightmare,

Arasaka Cyberarms

Body mod

The body mod isn’t exactly the one I used, but to give you an idea of the mods I liked using at least.

There was also a garage mod that allowed you to tune the vehicles in the game, and a mod that makes the legendary ping hack back to its superior form from the original release before they started changing things.

Nexus Mods hosts a bunch of horny mods, and there is a toggle for it to help get the clutter out of the way. I keep it on because I think some NSFW is gore related, and I might be interested in those if they are decent enough.

ogeist,

The Sandevistan Mods, Autoloot and Damage Scaling was what I used to roll.

the Sandevistan one is stupid fun, I don’t remember which one is it (got it from some YouTube videos). You stop time, throw granades and knives, slice through baddies then you watch everything unfold when time restores.

_wizard, do games w Cyberpunk 2077: Patch 2.21
@_wizard@lemmy.world avatar

Got this game super cheap for PS4 last November. Was super disappointed to learn that I’ll never get those updates and will always have a buggy game.

Coelacanth,
@Coelacanth@feddit.nu avatar

I’m amazed it’s still available for purchase on PS4, wasn’t it taken off the stores? But yeah, attempting to play Cyberpunk on a previous gen console is… certainly brave. I can’t imagine it’s worth even a dollar in that state.

_wizard,
@_wizard@lemmy.world avatar

I thoroughly enjoy it even in this buggy state.

Mac,

Come hang out and you can play it on my PC. Bring pizza.

Thomrade, do games w Cyberpunk 2077: Patch 2.21

Bugfixes are great, I care less about adding new graphic upgrades. I care a lot about them releasing more robust mod tools.

I want to be able to edit the world and new areas and content more than have the graphics modernized with cutting edge tech.

zipzoopaboop, do games w Cyberpunk 2077: Patch 2.21

Why is the dlss section at the bottom written like an ad

Dnb,

Because cyberpunk dev team is made up of a bunch of nvidia engineers at this point. It has been for a while now

ZephyrXero, do games w Cyberpunk 2077: Patch 2.21

And yet still no official support for PS5 Pro smh

DoucheBagMcSwag,

That’s on you for buying a P$5 Pro SMH.

caut_R, do games w Cyberpunk 2077: Patch 2.21

Time to put the DLSS 4 dll into other games and see how it looks!

MirthfulAlembic, do games w Cyberpunk 2077: Patch 2.21
@MirthfulAlembic@lemmy.world avatar

Run This Town - Fixed an issue where, under certain circumstances, it wasn’t possible to deactivate the Aguilar imprint after meeting with Bennett.

I just ran into this and had to use the workaround a couple days ago. They have great timing.

mp3, do games w Cyberpunk 2077: Patch 2.21
@mp3@lemmy.ca avatar

Ah so that’s why the sound on TV and radio news was messed up.

Big_Boss_77, do games w Cyberpunk 2077 - Update 2.2 is live!
DoucheBagMcSwag, (edited )

No official 3rd person mode so I’m not in any hurry to lose my mods like archive XL. I’ll jut wait until they work again (if they do that is). If you use mods, there is really no imminent need to update. If you think about it, everything they added (minus new passenger Johnny quips and bug fixes) mods already provided (car customization, extra V customizing options, photo mode features) what this update adds

FenrirIII,
@FenrirIII@lemmy.world avatar

Fucking Steam will update me unless I spend 20 minutes figuring out how to trick it. Fallout 4 is still in witness protection and will never see another update again

DoucheBagMcSwag,

This is exactly why I got the GOG version. Can just launch the exe without any BS

FenrirIII,
@FenrirIII@lemmy.world avatar

I discovered Gog’s superiority too late

ManixT, do games w Cyberpunk 2077 - Update 2.2 is live!

I loved the game when it first came out and decided to play again recently with the DLC and this patch is right in the middle of that run and I absolutely love the game all over again, but… Seriously? A bunch of photo mode crap? My biggest feature wish in this game is to be able to unbind the photo mode button.

Red_October,

Not everything is for you.

hswolf,
@hswolf@lemmy.world avatar

I for one love photo mode, I take dozens and dozens of photos on most locations im doing gigs, it’s like a vlogger merc roleplay, so I appreciate the updates

TheFriar,

Same here. My main wish for photo mode was more expressive body language choices, different, more naturalistic poses. Aiming option when a weapon is in hand. None of that was included unfortunately.

TheFriar,

You can unbind the photo mode button. It’s in settings.

ramsorge, do games w Cyberpunk 2077 - Update 2.2 is live!

Are all the bugs gone yet?

EncryptKeeper,

No not at all.

acosmichippo,
@acosmichippo@lemmy.world avatar

are all the bugs ever gone from any game?

ramsorge,

Well, I just played through Star Wars Outlaws and I didn’t have a single problem. I’m sure someone discovers bugs in the most stable games, but most games don’t have noticeable bugs years after release.

_cryptagion,

Man, whatever universe you’re from, I wanna go there, since it sounds nice. I know you’re not from this universe, because if you were, everything you just said would be total bullshit.

ramsorge,

I’m sorry you have so many problems

_cryptagion,

Well, at least being full of shit isn’t one of them!

ramsorge,

Everyone poops

lepinkainen,

I played through CP2077 at launch and found like two bugs.

Flyswat,

Absolutely unplayable !

ramsorge,

I had a lot of problems on PlayStation. I figured I would just wait a while and come back to it.

lepinkainen,

The PS4 was underpowered for it and it never should’ve been launched on it. Pro was ok-ish

yetAnotherUser,

Eventually: Yes.

There are a finite number of bugs (or bug types rather, you could have infinitely many bugs from the same few lines of code) and it will take finite time to fix them all. You cannot know when you have fixed all of them though. But some games have gone above and beyond with fixing bus, like Factorio where you will not encounter bugs without explicitly looking for them.

acosmichippo,
@acosmichippo@lemmy.world avatar

but also when you rework game mechanics, add content like expansions, etc there will be even more new bugs. it’s a moving target.

yetAnotherUser,

Absolutely, I was thinking more along the lines of focusing solely on bug-fixing.

Tattorack,
@Tattorack@lemmy.world avatar

Then you still won’t fix all the bugs. Time is your enemy, and new hardware and its requirements will introduce their own bugs.

yetAnotherUser,

Wouldn’t that be akin to adding new features? Adding support for previously unsupported (due to their lack of existance) hardware is a feature imo.

Besides, while a program may eventually be bug-free, no modern computer has flawless hardware so creating a large program without bugs will always remain a thought experiment.

The only possible reason to do it would be if an alien civilization were to demand producing such a program or else they’d destroy Earth (similar to Erdős’s thought experiment with finding Ramsey numbers). Perhaps with all of humanity’s resources and a few decades this could be done.

Kelly,

Allow me to summarise:

Yes, but actually no

melroy,
@melroy@kbin.melroy.org avatar

That is impossible in software. Even if it was written in Rust ;P

ramsorge,

Remind me not to hire you.

melroy,
@melroy@kbin.melroy.org avatar

Thanks. But it doesn't matter who you will hire.

Hadriscus,

I played a year ago, I don’t remember seeing a bug. Yes actually, I was softlocked once, now that I think of it

DampCanary, (edited )
@DampCanary@lemmy.world avatar

current ones I notice: dissapearing(temporary game restart recovers them) saves from load/save menu, player glitches (releasing ladder allows for brief 3rd person view), vehicles dissaperaing near player

qupada, do games w Cyberpunk 2077 - Update 2.2 is live!

Damn, that was a chonky update. 17GB download, 85GB of files touched.

ieatpwns, do games w Cyberpunk 2077 - Update 2.2 is live!

Did they add infinite dash jumping back?

LambdaRX, do games w Cyberpunk 2077 - Update 2.2 is live!
@LambdaRX@sh.itjust.works avatar

Good that they actually rolled out update, not only announced it.

skulblaka,
@skulblaka@sh.itjust.works avatar

When had this ever been an issue?

Kolanaki,
!deleted6508 avatar

Just a few hours ago when they announced that there would be an announcement.

LambdaRX,
@LambdaRX@sh.itjust.works avatar

This article said:

Developer CD Projekt Red announced on Monday its plans to hold a stream on Tuesday, December 10 to announce its plans for Cyberpunk 2077 Update 2.2.

skulblaka,
@skulblaka@sh.itjust.works avatar

Ah, I misunderstood what you meant. I took that to mean they had previously announced an update and then rolled it back, which would be news to me.

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