There us no need. CrowdStrike was such a disaster for Microsoft that they are already on the path to locking down the kernel. Noboby but MS will have kernel access eventually. Give it a few years (and 1-2 Windows versions)
With you on this, regardless of the method used, no app has any business running or snooping outside of the container that it was set up in. And this doesn’t just apply to desktop operating systems, mobile and entertainment consoles too.
I’d even take it a step further, that nonsense shouldn’t be on my machine in the first place.
Want to run anticheat stuff? Run it on your own crappy servers at your own cost and processing power. Live detect it through packets that are sent to you and are being processed, be it voice or input.
Whatever happens on my machine is none of your business.
No no you see it is because I have dedicated the last 20 years of my life to Witcher lore and have memorized not only every line but every plot in the series and books, and you see, Ciri is supposed to be much [choice: less/more] powerful than this trailer makes her appear! I’m boycotting this game and recommend everyone else does too! I’m tired of them shitting on lore with woke propaganda!
Add Naughty Dog’s “Intergalactic” to the pile: The protagonist is female and a PoC! The usual suspects are already frothing at the mouth and recording a bajillion outrage bait videos for their Youtube channels.
I dislike when space games have loose hair on characters. All hair should probably be cut short or tied up if you’re making a game in space. Bald makes a lot of sense for this reason, especially since even short hair you’d ideally have physics in it floating around (assuming it has zero-g stuff or anything like that).
I don’t know if you’re being sarcastic, but your comment is so true it hurts. When you first figure out how minesweeper works, your mind is blown away.
Cyberpunk is a great game, it has a great story that is marvelous told. That is the games biggest strength and one of its biggest limitations too. Heavy story driven games like cyberpunk don’t mix very good with a open world with its many detractions and side quests. If a game has a strong story that will capture the player, making side quests and open world design a burden, or into something that gets ignored.
Logically viewed everything that V would do after having Jonny implanted in his/her brain should be laser focused on the task to learn more about it and to find a cure or solution. There should be no driving around and playing mommy or daddy for some freaked out cabs or other side quests. Yes, doing side quests could be explained as a way to get resources for the main tasks, but as those side quests are completely optional there is nothing really backing that explanation up.
So you either have to ignore a life threatening condition to play side quests or ignore that huge part of the game and fixate on the main quest.
Cyberpunk has no real “sandbox” moment because the open world really only opens up after you get the world largest cyber brain virus implanted deeply.
Story generators. Best kind of games, in my opinion. It’s truly amazing how the interconnection between numerous systems can result in totally unexpected and memorable experiences no scripted game could provide.
Such an upgrade over the previous two. Three whole cities to explore, plus the countryside. They managed to stream the world data from the disc as you moved about, so no more loading screens between islands like III and VC had. This was the first GTA where you could swim, so water was no longer a death trap, and the first to introduce skills, so you could swim further and faster as you got better.
Blizzard make money extraction software now, not games. The lifecycle of their products starts with a complicated system of overlapping, interrelated components like events and currencies and battlepasses and sales and shops and services and items and subscriptions, and then they dress it up to look like a game.
they’ve done a really good job culling the bots in osrs, imo the biggest hurdle in it is the long boring grinds it takes to get to midgame pvm where it starts getting really really fun.
I’d also say that if you think rs3 is the default game you are very mistaken
they’ve done a really good job culling the bots in osrs
You’re badly misinformed. Their official subreddit is rife with complaints constantly about how bad the bot problem is. Some top ranked players on high scores are bots too.
Example one where top fishing skill players are bots.
Example 2 The top 25 Bandos highscore ranks are dominated by ranged-only tick-perfect bots, with a combined kill count of 1.7 million, generating approximately 225 billion gold from Bandos sets and 50 billion gold from hilts, and similar botting issues persist across other high-level bosses and activities.
Example 3 where CVC admits they have no fucking idea how many bots there even are but that they’re important to OSRS and part of the game.
The bot problem is out of control and they obviously profit from it massively, banning them takes away subscribers
example 1 is from a year ago, 2 is new so it may still be a thing but likely something they’ve already dealt with and 3 is from “someone close to CVC” how on earth are you gonna take that as fact?
from mod ayiza’s response to that 3rd one:
"To give some context in the form of data, here are some ban stats:
Last year we banned over 6.9 million accounts.
So far in 2024, each week on average, we ban over 2,300 RuneScape accounts.
So far in 2024, each week on average, we ban over 67,000 Old School RuneScape accounts.
Of these accounts, 2,800 are for botting popular boss-related content.
Each week, around 1.5T GP is removed from the RuneScape economy.
Each week, around 900B GP is removed from the Old School RuneScape economy. "
they’re playing wack-a-mole because there’s no possible way to preemptively ban bots, but they’ve done a good job of it and will continue to.
In addition to what the other commenter said, it’s more likely as someone newer and thus engaging in lower level activities to encounter bots since it takes less time to set them up and get going than mid to late game content. I find it rare to encounter an obvious bot as someone doing high level pvm/skilling
I spend the entire game prepping for the boss. Just because I can ohko every other ship the moment I land doesn’t mean I can touch the beast. I’ve done the last sector without taking a hit just to never even get past the shields in phase 1
I think that’s my main complaint with the game. Once you find a way to beat the boss, you just go for that build every time. It’s so punishing and the path to get there is so long, that it’s a massive disincentive to try new things.
That's a good example. You simply can't grasp optimal choices or know possible events and outcomes before going through it a great deal of times, and it's likely that you'll get killed too fast to experience much if you start on normal. You definitely end up switching to normal as you improve, learn, and unlock, but it really benefits and smoothens the learning curve to start easier.
And once the game has become a breeze, with 100% of your runs being a success, install the Captain’s Edition mod and suddenly, it’s a pleasantly challenging title again. The add-on that turns it into an endless game in particular is so good, I spent dozens of hours playing it.
The difficult steps in FTL are no joke. I was having no difficulty clearing on easy and was just trying to unlock all the ships. Once I did I switched to normal and had to restart 3 times before getting out of the first sector.
Yes, yes it is. The term coined by the Ubishit CEO trying to cover his own ass by claiming that Skull and Bones took so much time and money to make, and was being sold for higher than $60 (while still being a pile of shit) by saying it was a “AAAA game” and the term stuck. I mean, it’s own very first use was to describe a terrible AAA game. It’s only natural.
Oh hey, I forgot about that game’s existence until now. It’s name is so generic I used to accidentally call it Sea of Thieves, cause that’s a more memorable name. Also a more memorable game.
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