Small fun fact: Most steam games are cracked using Mr.Goldberg’s crack which is open source too. But this guy completely left the scene after throwing a tantrum in a chat for being a bigot and got banned.
Congrats on the cabin! Is that more of a home or a getaway?
Also, I’m one of those guys who grew up on Lego Island. I can’t say I’d want to revisit it for anything other than a history lesson, but it was in fact important to a lot of us.
I’ll keep my apartment in the city, of course, but I like the idea of having somewhere that I will perhaps be less inclined to work, or stay in a chair/sofa, and instead keep running wild. That’s the hope, anyway!
I’ve been getting better about it. Did New Vegas recently (I was told my egg would crack playing it but it didn’t. Can’t even get a refund now. Sadge.), playing Fallout 4 now. At my current rate I should have a clear backlog in… NaN
Had gay folks (Including Arcade and Veronica) that weren’t campy stereotypes, and not just the one or two companions, but a fair amount of other folks around the wasteland. You could be mechanically bisexual (which gives you bonus damage against both genders lol.) and it probably helps that you can kill oppressors (The Legion) as well. No one explicitly trans though, but the vibes are right.
This is a tough question because it's like asking "What's the most forgettable game you've ever played?" I can remember some of the best and worst games I've ever played, but mediocre games are explicitly not interesting.
That said, the first one that came to mind for me was Starshot: Space Circus Fever for N64. It's just a very generic late-'90s collectathon platformer. It's hard to be mad at it, because it's not terrible or anything, there's just no reason to play it. If you've got an N64, there's Mario, Banjo, Rayman, even B- and C-tier stuff like Gex and Chameleon Twist. There's hidden gems like Space Station Silicon Valley or Rocket: Robot on Wheels.
That last one is the only reason I played Starshot, I saw it clearanced at a used game store and was like "Oh yeah, I remember hearing this game was good," but it turned out I was thinking of Rocket. That game actually is good, while Starshot is just fine.
It also makes people say things are mid to them. Honestly, rdr2 was that way for me because I hated the pseudo-rpg elements. But long after I put it away, I started playing actual RPGs. So I may give it another shot, but I have so many on my to-do list.
Sonic Adventure 1. I love the hub worlds and how the stories of the different characters intertwine in the shared areas. And I love the variety of characters and being able to freely choose which one to advance (unlike Sonic Adventure 2…)
and off topic, but why the hell do the SA2 treasure hunting stages only do radar for the “next piece”?? SA1 has the radar active for all 3 pieces, so there’s way less back and forth
I bet it was to artificially increase the difficulty of those levels, if not, I can’t explain why. It is the single detail that makes the Knuckles/Rouge levels less enjoyable.
I didn’t know this one wasn’t well received until just now. To me it’s one of the few good 3D sonics. The plot, stage design, intersecting stories with varied play styles. All of that made it feel like playing in a full world.
That being said, I’m hit or miss on sonic in general, so maybe I like it for not being a traditional sonic game.
Oh man I loved that game as a teen but I had to give up somewhere near the end cuz I was in a sneaking section that I tried for hours but kept failing. I ended up dropping the game and just reading the story online. Up until then, it was a really fun game though.
It has literally been about 20 years since I played. I can’t say I really remember which part you’re talking about. I just remember about halfway/three-quarter into the game things get fucking weird.
I loved this one, too. Super weird story, but I was hooked. I didn’t even object to what I sort of remember as a deus ex machina kind of ending. Seemed fittingly weird for the vibe.
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