Which Jeff? Jeff, Jeff, or Jeff? Jeff and Jeff are now co-owners, and Jeff has his own solo thing, being a family man, which seems to be how he wants to live his life these days.
I’d say the Jeff that hates Mario party, but now that I think about it, I don’t know how Jeff, Jeff, or Jeff feels about it. I only know how Jeff feels about it.
Forgive any formatting or typos, this one ended up quite lengthy (and reading over it…length for what reason?!), but as ever - thanks to all for letting me share these kinds of posts with you!
This is an extremely specific situation in a game, but…
In World of Warcraft, back in the day, there was a dungeon in Outland, I believe it was Helfire Citadel. It wasn’t particularly hard, but if you died, you were screwed. The way dungeon deaths worked was your spirit would spawn in a graveyard out in the regular world, and you would have to run your spirit ass back to the dungeon entrance to respawn. But finding the entrance to Helfire Citadel was so difficult I told the group if they don’t rez me, they’d have to just kick me, because I’d never make it back in. It was awful.
Lots of the vanilla WoW instances was like that. Often the way to the entrance was populated by the same level elites as the dungeon so you had to run a gauntlet just to get in.
The Deadmines and Uldaman comes to mind. And since you spawned at the entrance you had to dodge and sneak past patrols avoided on the run. Gnomereagan and Maraudon and parts of Dire Maul was very maze like if my memory serves me right
Blackrock Depths was fucking big, too. Later on, with the LFG tool, it was separated into 2 or 3 parts, I think. I mean, running alone back in WotLK days, where you could easily kill everything side, would still take you 2 to 3 hours to fully clear the place
Forgot about BRD. I also remember stranding in Ironforge begging for someone with the key to Upper Blackrock Spire to unlock it. Man that key was hard to get, and the gems did not even have a 100% droprate
I LOVED the first game. Soundtrack on in the background sometimes, liked the board game (just manual meh balance FP1), got all the achievements, really enjoyed it.
The second IS a good distinction from it, it’s not just rinse and repeat the same game. Great story, epic music, different scale and problems. It’s just like… They took the second tier of ideas they had for FP1 and implemented them. It actually probably would have been a good game if it didn’t have those footsteps to follow in.
Surprisingly, a few recent sequels have been amazing. Shapez2 is an unbelievable follow up to the OG. Hades II is the same imo. Massive, beautiful, fun distinction in gameplay, but still great ideas and balanced and such.
Monster Train 2 is great in demo, Kingdoms 2 crowns is a bit less recent but is such a great follow up to what’s effectively an arcade game in the first. It’s not all downhill or anything
I didn’t really like the aesthetic at first so I was on the fence.
It’s 3D, and most things take up more space with plenty of them taking some height as well. This makes the builds a bit more complex in a fun way. Also, the scaling is wild. You need a LOT more shapes, so you can duplicate or make more efficient things, ship them by train eventually, really makes it feel like a different game by the end than it does in the start.
They have a huge content update coming June 2 as well
which is exactly why they called it a remaster. it was never their intention to remake the game.
Personally I think most of the stuff that went wrong with Starfield were design choices related to space travel and many many planets, which won’t be an issue with TES of Fallout going forward. So if they stay in their lane I don’t see any reason why they can’t keep churning out decent titles in those series, even if they maybe don’t reach the same heights.
Self hosting and open source to me is the most important part. Federation can come if the need arises. I was just curious.
I’m personally going to stay on my matrix channels as they seem more established. But it’s good to have options.
Right now discord seems fine but I’ve already lived through many de-platforming events. And one day it too will go the way of the dodo. People getting attached to nameless online services is funny.
Another reminder, this is not my server, I just thought this was fun and I’m sharing an alternative. But I’ve tried reading all I can about Revolt, and I can’t see where they say it’s “for profit”. Can you link me to that?
Unfortunately, nothing else has really matched Discord’s combination of voice, video, and text chatting. Matrix doesn’t have feature parity, and doesn’t even have a functional client… Which means it’s only really viable for the people who care enough to learn how to set it up. And the average user does not care enough to learn.
I’m not sure what you mean? I have voice, video and text working on my yunohost without any real issues. My wife and I use it all the time. Element (the client) could be a bit easier def on the initial experience, but to me that’s it.
The thing discord has is the people. When discord went down a couple of weeks ago, my tiny instance quadrupled in users. And the local city specific matrix got quite a few.
Don’t go back. Geralt’s relationship is… complicated. Personally I’m a Yennifer fan, mostly because of Geralt’s history with Triss. Triss knew that Geralt’s memory was gone a while back and took advantage of that, even though she knew that Geralt really was with Yennifer. So… I was always salty.
That being said, this is a game I recommend playing again someday. So just choose Triss next time. Enjoy Yenn, IMO they compliment each other well vs Triss who is just obsessed. Triss’ relationship isn’t as healthy
For me Yennefer seemingly popped into existence at the end of the last game but even then it wasn’t clear what she was to Geralt. I guess that’s a way to interpret the “took advantage of” line but to me it sounded more like it was about how seemingly half the women in this world is trying to seduce Geralt and Triss succeeded… She didn’t strike as particularly obsessive neither. If that’s why Geralt is upset at her I don’t see why he’s not also upset at his other friends who turned a blind eye and didn’t mention Yennefer.
Anyways I’m more upset about the game seemingly overriding my choice with Triss than ultimately ending up with Yen. I’m not sure how to to roleplay a Geralt who up until this point didn’t care for Yen but suddenly divined that he fucked it up with Triss so she’s the only option left…
And I don’t know if I’ll ever fully replay this game, it’s simply too long
The brown is bad, but to be fair to the right side, it’s the left one that has bad reflections and is blurry - it was released when bloom effects were new and it used them way too much.
Subnautica is one of the best games out there, I highly recommend it to everyone.
Sea of Thieves has the best ocean physics, the water is absolutely gorgeous, but gameplay is shallow as the game is trying to appeal to as many people as possible.
Seconding Sea of Thieves, its a fantastic family game or thing to bring everyone along for. There is no “leveling”, the only thing playing does is give you more fancy pirate drip. Game knowlege goes a decent way, but people just being handed a controler and told to act like a pirate will not feel overwelmed.
It’s the dialogue for me. Some of it was just kinda ok. But having other characters to interact with really took away the loneliness aspect that made the first game so good.
Yep exactly. I also didn't like the hand-holdy waypoints, being told somewhere 1000m down there's a facility is all I needed.
All the monsters are so easy to avoid with orchestrated attacks. The biggest baddest reapers of that game are just on rails and they give you a seatruck perimeter defense upgrade, which just makes every enemy extra harmless.
Also the story...
spoiler-titleyou are sent down to find out what happened to your sister, then you just end up fucking off with a random alien and you dont even need to find anything out about your sister...
Oh I could not agree more with all of your points hahaha. I did like the seatruck more than the giant sea base in the first game (I never really used that…) but I also modded my seatruck so it wouldn’t go slower with more cars attached.
I gave the original Subnautica an 8/10 (on a real rating system, where 5/10 is an average game, not trash lawl) and I gave BZ a 6/10. It was good, but the original was amazing.
Oh hell yeah! I like you. One of my biggest peeves is reviewers rating something a 6/10 as “okay but kinda bad.” For me, a 5/10 is a serviceable game that I enjoyed, but has some flaws. Not until like 4/10 do I rate “really flawed and needs much work”. I have tons of 5/10 games I really enjoyed.
I think I have three or four 10/10 games period, reviewers throw that out like parade candy!
I enjoyed below zero but found the big moments weren’t as big. Like I’d categorize Subnautica as an exploration horror survival crafting game for the first playthrough but then drop the horror for subsequent ones. I didn’t really get the same sense of horror from below zero and don’t think 2 could do it either.
The way the original dripped the information was an experience on its own, you know, the whole reason I’m being vague to not spoil it while being OK with using quotes like “Multiple Leviathan class life forms detected. Are you sure what you’re doing is worth it?”
The second one didn’t have that, even though they really expanded on a lot of things and did a great job at making a successor exploration survival crafting game, it didn’t make me reel or feel like a hopeless situation just entered a whole new level of hopelessness. That experience is what I wish I could go back to but can’t.
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