I’m surprised I haven’t seen anyone mention one of my favorites:
Spec Ops: The Line.
The risk with going in blind is that it seems like a generic cover-shooter that doesn’t do everything quite as well as its competitors but it actually works to its advantage once you get into it.
If you haven’t tried it, I highly recommend it, you can usually find it for really cheap.
Well you can’t but it digitally at all anymore and if you do find the disc it’s usually priced as a “retro collectible” so the only reasonable way to get it is via the high seas—which, technically, is “really cheap”
Its a nice bit of tech. 73M in construction costs. The focal plane instrumentation alone weighs 10 tonnes. It includes 5,000 small computer controlled fiber positioners. The entire focal plane can be reconfigured for the next exposure in less than two minutes while the telescope slews to the next field. The DESI instrument is capable of taking 5,000 simultaneous spectra of different Galaxies
Maybe try something different? A strategy game perhaps?
Or you might actually need a dopamine detox in combination with practicing a more rewarding and sustainable hobby. Read a book or start a project if some sort.
It could also be that you’re experiencing a depression.
This is just from memory and I haven’t double checked it but.
There’s exemptions in GDPR, and some of them are related to financial, tax and safety stuff.
A company has to be able to prove legitimacy of transactions for 10 years in most of Europe, so keeping your card details and transaction history etc for 10 years is within GDPR exemptions for sure.
The real issue here is why the card of someone who has otherwise completely ended their customer relationship with the business was accessed in any way.
Appreciate the information. An associate of mine did allude to this being the case, key thing is they’ve attempted a transaction on this payment method and I’ve told them to stop.
When I was a teen I played WoW from vanilla through Cata… Had over a full year of in game /played time on just my main.
…and I made a lot of alts.
100% full-blown addicted.
Blizzard is actually the one example of enshittification that I can actually be thankful for - I didn’t really ever quit; they just stopped supplying my drug of choice. They definitely had the power to keep me enthralled, but instead shifted to a younger and younger target audience as I was ofc aging the opposite direction.
The Kung-Fu-Panda xpac trailer was finally my cue to accept that my dealer wasn’t going to provide that fix anymore.
Then I started making healthy life decisions discovered Ark >_<
I want to take a second to tell a story though, about the graphics in this game. I hope to explain why this game actually has the best graphics ever.
Context for some folks: the game is entirely rendered using ASCII characters (for the purpose of this story. I know, I’m leaving out detail, it’s okay). So the goblins in Dwarf Fortress look roughly like this
g
A dog looks like this
d
And a dragon looks like this
D
Learning to play Dwarf Fortress can be tough at first because there’s a soup of letters and other typing characters on the screen and your brain needs to convert that into a scene that makes sense. But here’s the thing … eventually that’s exactly what your brain does! You stop seeing the semicolons and hyphens, the letters and the strange formatting characters like “╥”. You start to see rivers and grass, tiny people working hard, a bustling metropolis, an invading horde.
And the creator of this game hasn’t simply cut corners on making the game look good by using ASCII tilesets. The grass (made of commas or single quotes) sways in the breeze. Running water shimmers. Cherry trees gently rain cherry blossom petals during certain seasons. There’s actually a ton of little details there for your brain to pick up and immediately upscale into high def for you. It’s delightful. And sometimes terrifying.
Sometimes something new will happen. A creature you’ve never seen before will approach your little community. It will be represented by some letter and your brain will render that for you in the way it has been taught to do. Your eyes see a d and you see a dog. Your eyes see a D and you see a dragon. It’s bigger than a dog. Most things are, no big deal. But you’ve been deceived.
You watch as a band of dwarfs approach the dragon. The creature is quite still, right next to the round trunk of a tree that looks like this O. The brave warriors are still far from the creature. You’ve built whole dinning halls, with wooden chairs and stone mugs and carvings decorating the walls, that could fit within the space separating the warriors from the capital D dragon. One canny dwarf let’s loose an arrow at the beast. It zips through the air like this -
As it approaches the Dragon, which is surely just to Iike a dog but a bit larger and green right, time begins the slow. It ticks. And ticks. And hell is unleashed. Flames jet from the Dragon. Unending flames pouring like red ink in billows that quickly fill the vast space and enrobe the dwarven warriors in a superheated death that pushes in and flows past and even through the band until flickering flames fill virtually all space to one side of a capital D that you will never, ever, mistake the size of again.
My scalp tingled and it felt like my skull was over heating when my brain spontaneously supplied all the extra graphical details for that particular scene. I’ll never forget it.
Can you share screenshots of what you’re describing? It’s send awesome and I’m very curious about it, but I can’t find anything similar on search engines.
Took me ages to find anything, but here’s a dragon encounter in adventure mode. It’s a bit slow because it’s turn based, but at least it has dragon fire in it, albeit not as great as described above:
The video above has the ASCII style graphics I was talking about. This video shows a dragon attack using a different tileset. (This video begins with some loud music).
You can see in this one how the flames billow and spread.
So you’ll have to imagine what the combination is like. You’re already in a headspace where your brain is filling in details not supplied by the ASCII and then the world just explode into flames.
These other tilesets have their advantages. But I’ll never give up the text-based rendering of the world - I’ve had too many great experiences to give that up.
My understanding is that the steam version released with no ASCII tileset, but there is one now after an update. I bought the steam version but haven’t played it much at all, so I haven’t confirmed this myself.
Yup, you can play the ‘post steam’ version via steam or free download and get the ASCII characters, however you are still forced to use the mouse to play it, which doesn’t work for me, so I stick with the old 47 release and just play that forever I guess!
Yep. In addition, there is now a free build of version 50.xx on the official website, which uses the same code as the Steam version, but does not include the tileset and the soundtrack.
I tried that free build on the weekend (because I didn’t want to bother with installing Steam on my ARM64 laptop), and it still looks as amazing as always. Now I just need to learn the keybindings for the Steam version - because using a mouse with ASCII graphics feels just wrong 😉.
They’re even making sequels to “the carp stands up” now. They added exercise to the game, and now carps get ducking ripped as fuck just swimming upstream, so when they start walking on land they’re there to just destroy you and everything you hold dear.
The fun part of “Oh. It’s you.” Is that it can be read in so many ways. It’s not a particularly good line on its own. But the way that it’s said in the voice of GLADOS is just a peak “I’m fucking done with this bitch” mood. Major props to that voice actress.
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