But I dream of a game that kind of looks and feels like a Pokémon game. But you are a witch or herbalist going round the different biomes in a fantasy setting making remedies and potions like a morrowind game.
So obviously there’s be your dying grandma or mentor and some sort of evil overtaking the land. You set out of the city with your knife, shovel and glassware. There’d be a pokedex of plant and animal parts to find and fill out. Roots, stems, leaves, flowers, fruits, then maybe also monster parts. There’d probably be a crafting tree like I’m Minecraft. Different biomes, seasons, or biome locations would inevitably have to be gated by tools or potions.
Eventually you’d discover the recipe to make the thing to defeat the BBEG and he’d probably show up to stop you from getting the last and rarest ingredient in the potion. Etc.
Would definitely need to ride the knifes edge of challenging a players knowledge and intuition about botany, as well as tropes in witchcraft and fantasy. Without being too hard, too requiring of memory and notes…
A challenge to making the game? Would need probably 5x the art in an old Zelda or Pokémon game. Talking 200+ unique foraged items, 6+ biomes with sub biome/habitats. Monsters. Townsfolk. Etc. Oh and I’d like have to learn how to code and make art. So yeah. Someone. Please make this game for me. Or tell me it exists.
Elden Ring sequel following the Frenzied Flame ending, having Melina as a protagonist, and experimenting souls-like combat with a party creation system
DC's Green Lantern action-RPG in which an OC Lantern suffering from Aphantasia must find out the fate of the disappeared lanterns from earth
If I were to stick to an original IP, an experimental rogue-like RTS, in an attempt to create a project capable of generating infinite narrative content from finite resources
Every monster collector out there tries to reinvent the Pokémon formula, but if I were to create one, it’d be like Digimon World 1: a semi-open world with a vivid sense of wonder and exploration, and fully-fledged pet raising mechanics.
I can’t fathom how beating up wild animals, forcefully capturing them, and pitting them against other animals in a government-sanctioned tournament is supposed to evoke a feeling of friendship and adventure.
I just want more in-depth mechanics to raise my magical animal, and more ways to interact with them outside of battles.
Nothing compares to getting into the flow when you’re playing Spy, I love some psychological warfare. Stringing together long sequences of backstabs and hide-and-seeks with the enemy team is so much fun.
The knife that hides backstabbed corpses and instantly disguises you as them is also super fun to use.
I can’t help but respect spy mains because they play by far the weakest merc in the game. If your team has a somewhat competent pyro on spy duty they don’t get to do anything.
I had a look at VaatiVidya’s video on this (many spoilers, you are warned) and while this all looks incredibly awesome, all I can think about seeing some of the new weapons are how these things are going to be an absolute menace in PvP. Specifically the >!beast claws.!<
Good thing I’m already trash at PvP and am used to losing, because it looks like we’re getting like 8 new variations on what made Rivers of Blood a meta pick. I’m not really that upset about it, PvP isn’t my main draw to elden ring and I am going to have a ton of fun with these new weapons in single player, so I consider it a net positive, but even so, yeesh.
I was thinking more about how people can spam throwing weapons with zero mana cost. Pvp is definitely going to be interesting… But we’ll wait and see, maybe they’re not as powerful as they look.
Don’t post accounts or keys online. Bots are a million times faster in soaking this data up, it’s guaranteed no human who could deserve it, will get it. Make a post, pick some one at random and direct message them. Still a chance for multi accounting but less than just posting it online.
I‘d refrain from posting it openly as it may be monitored by valve if credentials of accounts surface somewhere. A bit far fetched but I‘d just make the first person who answers a specific post or whatever.
Jeszcze jedna myśl.
Odpowiednie wysokie ciśnienie w kołach, tak 0,5 - 1 bar poniżej górnego limitu opony.
Weryfikacja taśm obręczy, czy nie są uszkodzone.
Ok, dzięki, miałem 4 bary, ale nie wiem, ile był górny limit.
Taśmę sprawdzałem, podobnie oponę, wyjąłem z niej podejrzany przedmiot, ale wczoraj po wymianie dętki znowu chyba zeszło powietrze, czyli pewnie coś jeszcze siedzi w oponie, co przeoczyłem :(
I bought a Steam account back in 2007-ish. I wanted to play HL2 but didn’t want to create a Steam account. I thought then, and still think now, that I shouldn’t need to create an online account just to play an offline game.
The guy gave me his login information, and then I went in to change the email and all other info to generic info. I’ve been using that account for 17 years, but I did eventually have to give them real info to buy new games.
Te parę miesięcy, które pojeździłem, to chyba właśnie na tej oponie. Wydaje mi się, że pomaga grubszy bieżnik (mowa o rowerze trekingowym), z przodu mam prawie górski i tam chyba jest spokój przez rok. Ta która została przebita, miała bardzo delikatny bieżnik.
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