bin.pol.social

Creat, do games w The Definitive Guide to Steam Play Tools

This comes at the perfect time. I was thinking I’d have to find out how to run modloaders or managers on Linux, but I guess I got my answer right here. Thanks for posting!

PerfectDark,
@PerfectDark@lemmy.world avatar
warm, do games w Day 291 of posting a Daily Screenshot from the games l've been playing

The game is great fun. There's loads of really fun mods too.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’ve been considering modding it but i’m not sure how difficult it is to mod on Linux. I want to look into it though

slazer2au, do games w What is your favorite indie game?

I am having a lot of fun with Timberborn and Big Ambitions.

Timberborn is a colony builder where you are in control of beavers. You have to survive between times of good water, bad water, and no water.

Big Ambitious is a business sum in new York make by the same person who made Startup Company.

LunarLoony, do games w What is your favorite indie game?
@LunarLoony@lemmy.sdf.org avatar

Dungeons of Dredmor! Just a really solid, straightforward roguelike with a ton of stuff and a cheeky sense of humour.

redwattlebird, do games w What is your favorite indie game?

Balatro. It’s a great Maths game.

cmhe, (edited ) do games w What are some good examples of "Where the fuck do you go" kind of games?

I would say many games with procedural generated worlds, like Minecraft, No Man’s Sky, etc. Where the main task is deciding where do I go next, where do I settle down, maybe there is some better place over the next hill, next planet, etc.

There are other games, where it is also sometimes not quite clear what to do next. Like games have a lot of progression and rebuilding of stuff that was done before because of it. Like Satisfactory, Factorio, etc.

And on a more literal sense, where you actually redo the game over and over to progress, like The Stanley Parable or Outer Wilds.

Some games have a very labyrinthine level design, where it also isn’t really clear what to do next, like Dark Souls, Subnautica, etc.

Or environment puzzles, where you have to figure out how to progress, like the Myst series, Riven, etc.

Simulation6,

Open ended games, like Minecraft and NMS , can be really hard for people who only play ‘on rails’ type games to wrap their minds around. ‘Whats the point?’, the same one as in living your life.
Also, personal opinion, Stanley Parable is NOT a game. It is a walking simulator with a bunch of bad philosophy thrown in.

cmhe, (edited )

Wherever Stanley Parable is a game or not, isn’t really important. Someone could make the argument that open ended games, without a clear winning or completion state aren’t games, but instead simulations.

Someone could argue that the winning or completion state of Stanley Parable is seeing all endings.

Other people say that to be a game, you need some kind of adversary or challenge to overcome, but that would depend on the definition of challenge. Is figuring out what to do in order to see a ending you haven’t seen before a challenge? If not, that would exclude many other genres.

So I just do not want to down the road of making useless distinctions, and be liberal in my understanding of words, and just ask if something is not clear.

I just call Stanley Parable a game, because the creators call it a game, you can buy it and games similar to it for game consoles and on Steam under the game category. Wherever you can or cannot find enjoyment in experiencing it, does not depend on wherever it is a game or not.

Elevator7009,

Came looking for someone to say Minecraft. If I’m not good about intentionally placing landmarks and the like I can get myself lost very easily. And sometimes even when I do place landmarks and write down the coordinates of my starting place! I have to tryhard on keeping directions, placing markers everywhere, on crafting maps with a little icon that shows where I am, to prevent getting lost when exploring. Admittedly I am not the greatest with directions in real life.

MajesticElevator,

0 0 0 best place to build your base to not get lost x)

And as a bonus, you spawn there without needing a bed

Elevator7009, do games w The Definitive Guide to Steam Play Tools

Already gaming on Linux, but I have not tried third party tools and this article’s explanation of how to is pretty useful for if I ever do. As well as the explanation on why you need compatibility tools in the first place. I have just always taken “the exact software for one OS might not immediately run on the other” as a given. (In other words, I might as well be a newbie given how much I know: not everything the article had.) Thanks for sharing!

PerfectDark,
@PerfectDark@lemmy.world avatar

I’m going to send a link of this comment to Gardiner, I know he’ll be so happy it has helped someone!

Glad you enjoyed it :)

Feathercrown, do games w What are some good examples of "Where the fuck do you go" kind of games?

Fractal Block World

UnsavoryMollusk, do games w What are some good examples of "Where the fuck do you go" kind of games?

Unreal 1 (not Unreal Tournament), some level were a bit too labyrinthic

Nikls94, do games w What are some good examples of "Where the fuck do you go" kind of games?

Tunic

Pokémon Gold/Silver/Crystal

Metroid

BackwardsUntoDawn,

tunic was the only souls-like game I could get myself to play and I’m so glad I did it was incredible

Numenor, do games w What are some good examples of "Where the fuck do you go" kind of games?

azrael’s tear

NONE_dc, (edited ) do games w What is your favorite indie game?
@NONE_dc@lemmy.world avatar

Hollow Knight

I love it so much that I can’t finish it, I always stop when I’m about to fight the final boss. I just don’t want it to end.

Maybe when Silksong came out I finish it once and for all.

Deconceptualist, (edited )

Hollow Knight isn’t exactly over when you finish the story. There are more fights, especially Godhome. If you can beat all that you’re an incredible player.

You probably know this but just wanted to make sure you’re not unintentionally missing out.

FRYD, do games w What is your favorite indie game?
@FRYD@sh.itjust.works avatar

The Binding of Isaac is already a famous title that has influenced so much of the roguelike/twin-stick-shooter genre. This game has permanently altered my taste in video games.

The game I’ve enjoyed as much as TBoI is Tiny Rogues. It’s much smaller, but still fantastic with rich build variety while never losing the need for skill and good reactions.

Stolen Realm is a turn-based tactical RPG that takes place in procedurally generated dungeons that play like little roguelike runs with overarching character progression. It’s multiplayer, but you can also just control up to six characters on your own too. It does eventually feel pretty repetitive and there are points that seem impossible to win, but it’s a unique game where you continually build that roguelike power fantasy and just progressively become more powerful to the point of it feeling game breaking.

Going Under is an adorable roguelite where you fight through various levels themed around a blend of corporate stereotypes and fantasy creatures like a crypto company run by skeletons or a delivery company run by goblins. The combat is a vaguely souls-like with an emphasis on weight and timing, but your weapons are office items found in each room that break down very quickly.

Webbed is a cute puzzle/platformer where you play as a little spider on a quest to save your spider boyfriend. The main gimmick is that you can shoot webs to create platforms, pull things, attach things to each other and more. It’s a short and sweet game that’s still decently challenging. It’s the only non-roguelike indie I recommend and it’s that good that I love it despite it being in a genre I rarely play and almost never finish.

Sonotsugipaa, do games w What is your favorite indie game?
@Sonotsugipaa@lemmy.dbzer0.com avatar

I’ll have to go with Selaco, it’s not even finished (in fact it’s approximately half done) but it feels more complete than any mainline Halo game after H:Reach. Looks better too.

nthavoc, (edited ) do games w What are some good examples of "Where the fuck do you go" kind of games?

Atari’s ET. Game was bugged. Every 80’s kid that bought this was disappointed. It is the worst video game in history and all unsold copies were buried in a landfill only to be rediscovered decades later.

en.wikipedia.org/…/E.T.

The High Score is a great documentary that actually has the guy that developed it. I think he was high when he developed it which explains a lot.

alekwithak, (edited )
nthavoc,

Wow. Did not know this existed. Thanks!

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

It’s a bad game for sure, but it is far from the worst game in history

andros_rex,

It’s not bad if you learn how to play it. A little too ambitious. The reputation is unearned. It’s not like the Pac Man port, which was just straight shit.

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