Both Enter the Gungeon and Crosscode are 70% off right now, and some of the best games I’ve ever played. If you can still afford it I would throw Hollow Knight or Crystal Project in there as well.
Darkest Dungeon, Jedi Fallen Order, and Titanfall 2 are all super cheap. Darkest Dungeon pissed me off 15 hours in or so, enough to ragequit the game, and I’d still consider it well worth the current price.
Disco Elysium and the original Hades are also great buys at 10€.
It’s an extremely addictive and replayable deck building roguelike with poker theme. Although you don’t need any previous knowledge about poker - all information you need is in the game. It’s very easy to pick up but gets tough at higher difficulties, and it hits that “one more round” urge just right. Oh and it’s also dirt cheap even among other roguelikes.
There’s also a mobile version if you have a lot of extra time but not a lot of access to a PC.
Honestly… I would say that the game fits with the theme of the original post, and explaining it would ruin the magic.
I will say that not only do the mechanics change based on the story, but there is an entire asynchronous online system where users help other users (that they will never see or meet in game) to construct be infrastructure to make travel for others (they will never see or meet) easier.
Then those mechanics feed back into the actual story. It’s kind of wild.
I know it’s a divisive game, but I will say it’s a masterpiece imo. Even if only for those mechanics.
And yes, the controls change based on how the load you’re carrying is balanced. I believe the definitive way to play is the Definitive Edition on PS5 with the DualSense controller since the adaptive triggers become harder to press as your load increases.
sorry, badly phrased-- I was trying not to give away the mechanic. In the game the literal controls on your keyboard/controller get altered in order to advance the story
Second for BotW emulation, if you haven’t played that yet. I took the emulation opportunity to set max_durability of all items at 400% with a helper program. Frick that noise, hahaha.
Actually on Nine Sols now, but the amount of concentration it needs it’s quite high, so I can’t stay in a session too long. Thinking of doing a Hollow Knight replay
You should go into Nier: Automata thinking it’s a game about a hot chick fighting a bunch of robots. The only spoiler you should know is that the end isn’t the end, and you need to play it again.
You should go into Spec Ops: the Line thinking it’s a game about a cool special forces team fighting a bunch of terrorists or something. The only spoiler you should know is that it’s supposed to feel like a generic third person shooter.
Haha I stopped playing Nier Automata after finishing it once. Yeah, yeah I heard it’s not the end, but the gameplay really isn’t good enough to go through it again. Right now I’d give it a 7/10, but if you force me to do it all again I am going down to 3/10. I think it feels incredibly cheap to do this gimmick.
For you, a little extra spoiler: the next ending also isn’t the end, there’s a lot more. I will admit that playing the second run is a big grindy at first, but it quickly differentiates itself from your first run by the time you get to the first boss. Also, in the second run, the side quests are crucial.
An extra-extra spoiler: there’s a lot to dig your teeth into, philosophically, that makes the whole rigmarole worth it.
An extra-extra spoiler: there’s a lot to dig your teeth into, philosophically, that makes the whole rigmarole worth it.
That’s a strong point for me, and the main reason I liked it as much as I did. Same reason I loved The Talos Principle, despite having to look up guides for the majority of the puzzles.
Ooh, yeah, Talos Principle! Perfect rec for someone who loved Nier and Portal. I haven’t played the sequel yet, but really really enjoyed the first game. I agree about some of the puzzles, though.
I love Nier! I’m thought the second play through would be a slog, but they kept it really interesting imo. And starting it up for a third time was wild. Even starting that game is part of the game mechanic, it’s so neat!
Not really, the out-of-combat movement was almost strictly 2D? And the first real fight did not teach me the controls in any way, I had no idea what was going on.
It’s a game that relies on shifting the gameplay mechanics based on where you are and what you’re doing. There are certainly 2.5D and top-down sections, but it’s a small part of the game overall.
Did you ever play Divinity: Original Sin 2? Since you mentioned Baldur’s Gate 3, it plays a lot like that, just minus the license and a much greater emphasis on environmental effects. It was super well-received at the time.
Everyone always glosses over his second big game, The Hex. It’s fucking stellar, and a GREAT game to go into blind.
Quick edit: I didn’t think I’d like it more than Inscryption and it doesn’t have the same replay value, but after beating it over the course of two days… The Hex is his best work. Very excited for Pony Island 2.
I could not love it more. Ignore the graphics in the preview—they make sense like a half hour in. (Not a spoiler, something that got me to play the game)
Another Quicc Edit: I think it’s been long enough where I can replay it. I loved it sooooo much.
Honkai: Star Rail and Ys IX: Monstrum Nox. Took me multiple chapters to get into Ys IX (very unusual for me, I love the series) but I’m finally starting to enjoy it.
Heh. I love Ys, and yet EVERY SINGLE TIME I am initially disappointed, and I have to stick with it, and it eventually gets insanely good.
Just how Ys games are I guess. With Ys X I went into it knowing this and really overlooked a lot and told myself to ignore my criticisms cause I’ve been through this rodeo like 6 times now. 50 hours in, yeah it’s awesome. The story especially.
I don’t hate Monstrum Nox like so many do. It’s refreshing they will always try wildly different things.
That’s me with Atelier. Usually I’m good to go right away with Ys right from the start, even with the ones I don’t like as much. Ys VIII was especially good as soon as the island landing.
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