bin.pol.social

borf, do games w Old gamers don't understand what mobile gaming has become

My kid loves roblox because its controls are pretty much completely ideal for her ipad and apple pencil

Roblox is entirely unplayable to me because its control schemes inevitably break all my millennial expectations and I don’t have great internet connectivity at home anymore. It hurts me and makes me angry, lol. ANY game that properly works with an Xbox controller is superior for my personal experience because of decades of that paradigm. Touchscreen controls are death and other control schemes are second class citizens in the modern landscape

Onomatopoeia, do games w Old gamers don't understand what mobile gaming has become

I don’t think of gaming as socializing - that’s your daughter’s metric.

Not all game players are the same, which is why there are so many different categories of games.

Quazatron,
@Quazatron@lemmy.world avatar

To me it is the inverse of socializing. It’s an escape to a world where I don’t have to deal with people.

garretble, do games w Old gamers don't understand what mobile gaming has become
@garretble@lemmy.world avatar

I just feel bad for a lot of kids because maybe their phone or tablet has the game they want but often they are playing using just the touchscreen and that interface sucks for anything that requires joystick or button controls (where the touchscreen just has vague areas with pretend joysticks and buttons).

It just does.

I get that kids get used to it, but it’s like getting used to being kicked in the nuts when you have the option of not being kicked in the nuts.

Vipsu, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?
@Vipsu@lemmy.world avatar

Bought Baldurs gate: Dark alliance from g.o.g and playing that. A bit expensive for its age and its a direct port but at least no need to emulate it.

JoeKrogan, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?
@JoeKrogan@lemmy.world avatar

Cyberpunk, brothers and brotato at the minute. Thinking about death stranding or shadow of the tomb raider next

Quazatron, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?
@Quazatron@lemmy.world avatar

Faraway 1, 2 and 3.

Really chill first person puzzle game.

mohab, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?

Close to 100%ing Gungrave G.O.R.E and I have conflicting feelings.

Apparently, it was meant to be an open world game—whoever thought this was a good idea should stay away from arcade games for the rest of their career—and they decided to make a ton of changes late in the game's development to turn it into a linear game, which clearly affected the game's design and length.

Stage transitions are needlessly confusing—a lot of open doors and rooms that lead nowhere, which makes it really confusing when I've successfully chained an area and I'm trying to move on to the next one as quickly as possible before I lose my chain.

Sometimes, even enemies get lost and arrive where they're supposed to be too late, which also wastes my beat count.

Some things don't add up: some chapters don't end on boss fights and some stage transitions are… empty elevators with nothing to shoot at.

There's also some platforming, for some reason.

On the other hand, especially on Hard and G.O.R.E difficulties, it's fucking Gungrave and it rocks! Shooting is satisfying, melee attacks are satisfying, and demolition shots are satisfying.

It's a miracle we got a new Gungrave game, and I'm thankful for that. I can't deny though: some moments I wished I was playing the original instead.

QuantumTickle, do games w Patient Gamers - Weekly Recommendations Thread: What are you playing this week?

I’ve just discovered retroachievements.org so I’m going to revisit my early Nintendo days… Again!

MentalEdge, do games w My style statue Alan Wake 1, by Me
@MentalEdge@sopuli.xyz avatar

!gameart

Have you done other characters?

You say “your style”, so my first thought is to wonder what else you’ve done since must’ve done enough to land on a style.

Edit: ah, found your other posts! Feel free to cross-post to gameart, we want to see and celebrate all the art that games both contain and inspire.

pit80,
@pit80@lemmy.ca avatar

Thanks. Sure, i have many characters. I will post it daily (Or in few days)… One by one. ;)

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

I like your Heather Mason. You’ve found a perfect level of detail to make these work.

Like they’re just barely “too detailed”, making them just a little unsettling, the way horror game art should be.

pit80,
@pit80@lemmy.ca avatar

Thank you 🙏

Packet, do games w My style statue Alan Wake 1, by Me
@Packet@lemmy.ml avatar

Love it, Alan baked

pit80,
@pit80@lemmy.ca avatar

Thanks

oeLLph, do games w The UK Stop Killing Games petition has reached 100.000 signatures
@oeLLph@feddit.org avatar

Watched this, was very enlightening

youtu.be/PYcZnJJcEQ4

Ninmi,
@Ninmi@sopuli.xyz avatar

I knew once kliksphilip makes a video about it would be one of the best ones to communicate the intent of the initiative.

bjoern_tantau, do games w The UK Stop Killing Games petition has reached 100.000 signatures
@bjoern_tantau@swg-empire.de avatar

Keep going! Who knows how many signatures will be ruled as invalid.

iAmTheTot, do games w The UK Stop Killing Games petition has reached 100.000 signatures

Heh yeah!

Legendsofanus, do gaming w I’d love a 2d Resident Evil Metroidvania.

I have played a Java version of Resident Evil 1 which is top-down but plays mostly the same, except the combat is turn-based. You don’t go to an environment for battles, the actual walking and shooting happens in the main game, I really enjoyed it back then

neon_nova,

I’ve never heard of this. It sounds really interesting.

Legendsofanus,

Most console games back in the day had a Java port one way or another. Assassin’s Creed upto III were there and the III version even had naval combat. There was a Bioshock port in which you could basically do all you can in the game, combat and hacking minigames and powerups were similar. We had Doom RPG and Doom 2 RPG, I loved that one particularly because for me it introduced me to Doom with a lot of story and cutscenes, the gameplay was really fun too. God of War has a canon java game lmao

Anyway, about RE1 I think it even preserved all of the puzzles! I don’t think I ever beat it but did play a ton of it. It had a layer of strategy because if you shoot the zombie and it doesn’t die then it will get closer to you when the zombie’s turn comes so you had to plan battles out in a way

flango, do games w Developer Interview: my Q&A with the dev who runs 'the' Switch piracy freeshop

Making games available to people that cannot pay is still a win for Nintendo… Nintendo gets money from selling consoles, games (sold in the traditional market) and cultural influence. We just had the movie “Mario Brothers” and it was a hit. The movie sells toys thus bringing more revenue to the company.

In the end, the DMCA strikes cost Nintendo’s money with little return.

Aatube,

Honestly "cultural influence" kinda sounds like "you get paid with exposure".

ReallyActuallyFrankenstein,

Yes, but it’s legitimately different when you are a huge company versus a struggling artist. A company like Nintendo has the capital and staying power already to reap generational rewards from embedding their IP into a culture.

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