bin.pol.social

simple, do games w Are there games with real collision detection?

You might like Overgrowth, it has a very physics-driven combat system.

The reason games don’t do combat with physics is because they tend to be insanely janky and inconsistent. You wouldn’t want to swing your sword and have it get caught in something then die.

lemba,

Overgrowth looks… too goofy, I guess. But it seems like no dev caught the sweet spot between accuracy and fun?

simple,

I just remembered another good one: We who are about to die.

Zahille7,

There’s Half Sword, which has a demo and playtest on steam. It’s all physics-based medieval combat. Your guy moves kinda like QWOP, and your arms can be controlled individually. You swing your arms with the mouse while holding a click, as it’ll lock onto the nearest enemy when you do, and kinda like in Zomboid you want to hit them with the tip of your weapon using the most momentum possible in the swing.

Tolstoy, do games w Are there games with real collision detection?
@Tolstoy@lemmy.world avatar

Mount and Blade 2 Bannerlord’s combat physics are awesome compared to the scale of the battles. Example: on foot, striking with a big hammer, you won’t pass the shield but if you swing from a horse at full speed you will. + modsupport

unmanned, do games w What are your most recent games played?

Balatro. I wish there was a cross save between mobile and pc though

TachyonTele, (edited )

Almost everyone that’s responded has included that game. I don’t even know what it is, going to have to check it out.

superkret, do games w Are there games with real collision detection?

Kingdom Come Deliverance

slazer2au, do games w Are there games with real collision detection?

Arma and Tarkov has weapon collision. If you get too close to a wall or obstruction your weapon get moved.

Deestan, do games w Are there games with real collision detection?

Hellish Quart?

lemba,

This looks very good, thx.

xep, do games w Are there games with real collision detection?

Have you tried Teardown? Is that accurate enough?

lemba,

This looks cool, thx for the tip

catloaf, do games w Are there games with real collision detection?

Plenty. It’s just that it’s not often used because it’s more computationally expensive.

Usually it’s just collision hulls for hitboxes instead of per-face collision. But even if your sword passes right through the enemy, it’s still doing collision detection to identify that it’s passing through the enemy. It’s just that animations are rarely complex enough to account for all the possible ways you could hit an enemy.

echo2319, do gaming w Weekly “What are you playing” Thread || Week of December 1st

Really into Mario and Luigi Brothership, really fun game, trying to get into Bazaar, but man I just can’t get any good builds going, and loving Baluders Gate 3 coop, I’ve made it to act 3 but never finished but it’s fun doing light trolling to the people I’m playing with

lime, do games w Are there games with real collision detection?

are you talking specifically about melee combat?

things like beamng, arma, toribash, receiver, poly bridge, are all very much physical

lemba,

Not only but mainly yes

lemba,

Thx, I will have a look into these games.

Kiloee, do gaming w Weekly “What are you playing” Thread || Week of December 1st

The last month I have played Brighter Shores for something more relaxed (some would say brain dead when it comes to levelling skills) and
a game beta under NDA for harder stuff.

In the recent steam sale I grabbed a bunch of games, the last few days I have been sinking time into Shapez and Shapez 2. Building and optimising without cost or survival is my jam, even more than I thought.

This Friday Path of Exile 2 goes into early access and I will take at least a look at it, though likely start on Saturday.

hal_5700X, do games w What are your most recent games played?
_Lory98_, (edited ) do gaming w Weekly “What are you playing” Thread || Week of December 1st

I’ve been continuing Etrian Odyssey, but I’ve gotten a bit stuck on a floor so I’m taking a short break.

With the current Steam sale I got Core Keeper and Blue Revolver, both of which I’m enjoying (although I’ve been mostly playing Core Keeper).

Meanwhile I’ve been playing Balatro, but already gotten a bit bored - I’m not really a fan of how roguelikes are structured.

I’ve also bought a bunch of games during this sale (and have others from the previous one I still haven’t played) which I would like to get to.

rtc, do gaming w Weekly “What are you playing” Thread || Week of December 1st

A steam friend gifted me Achron and Takedown:Red Sabre from his steam inventory. I’m thinking of trying them and seeing how they’re designed. Other than that, maybe some Serious Sam Classic 1 or some other old thing.

macAttack, do games w What are your most recent games played?

Last game on console was Civilization IV. Too steep of a learning curve for me.

Since then, I started terminalQuest and it reminded me that I have a bunch of outstanding itch.io games from the bundles during Covid/Ukraine to tackle. Currently playing:

  • CrossCode
  • Celeste And in the wings I have
  • Night in the Woods
  • A Short Hike
  • Oxenfree
TachyonTele,

Civ 4 is on console? Are you sure it’s not a spin off game?

macAttack,

Whoops, Civ VI

TachyonTele,

Gotcha. That’s pretty cool they went console on it. How are the controls with a gamepad?

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