bin.pol.social

lime, do games w Are there games with real collision detection?

are you talking specifically about melee combat?

things like beamng, arma, toribash, receiver, poly bridge, are all very much physical

lemba,

Not only but mainly yes

lemba,

Thx, I will have a look into these games.

simple, do games w Are there games with real collision detection?

You might like Overgrowth, it has a very physics-driven combat system.

The reason games don’t do combat with physics is because they tend to be insanely janky and inconsistent. You wouldn’t want to swing your sword and have it get caught in something then die.

lemba,

Overgrowth looks… too goofy, I guess. But it seems like no dev caught the sweet spot between accuracy and fun?

simple,

I just remembered another good one: We who are about to die.

Zahille7,

There’s Half Sword, which has a demo and playtest on steam. It’s all physics-based medieval combat. Your guy moves kinda like QWOP, and your arms can be controlled individually. You swing your arms with the mouse while holding a click, as it’ll lock onto the nearest enemy when you do, and kinda like in Zomboid you want to hit them with the tip of your weapon using the most momentum possible in the swing.

Kiloee, do gaming w Weekly “What are you playing” Thread || Week of December 1st

The last month I have played Brighter Shores for something more relaxed (some would say brain dead when it comes to levelling skills) and
a game beta under NDA for harder stuff.

In the recent steam sale I grabbed a bunch of games, the last few days I have been sinking time into Shapez and Shapez 2. Building and optimising without cost or survival is my jam, even more than I thought.

This Friday Path of Exile 2 goes into early access and I will take at least a look at it, though likely start on Saturday.

NONE_dc, do games w Are there games with real collision detection?
@NONE_dc@lemmy.world avatar

Well, you already say it: physics games. They NEEDS to be accurate with their collision detection since they relay on it to the game to be fun. The majority of action games don’t need such accuracy cuz THAT IS NOT FUN. You know how frustrating is to swing your sword in a narrow passage in Dark Souls to it to bounce on the walls?

Also, is a extremely demanding process to calculate such precise collisions.

lemba,

Maybe you’re right. So, IMHO, there seems to be a niche for a game with a sweet spot between accurate physics and fun?

NONE_dc,
@NONE_dc@lemmy.world avatar

Maybe games with destructible structures? It depends on which is the main mechanic of the game, if it’s relays on physics, there would be accurate collision detection (or at least as accurate as it needs them to be).

unexposedhazard,

The niche isnt there because its not really practical. No consumer device can run modern high poly 3D structures with full physics simulation in real time. There is a reason why the only physics sim games are very low poly. And even those are performance hungry despite custom engines.

Realistic physics for realistic looking scenes is something that you give to a renderfarm that will throw 100+ times more compute at it than the most expensive consumer GPU on the market.

lemba,

Thx for your answer. Sounds logic and plausible and I didn’t thought about the effort for the actual physics calculations.

Ashtear,

It wasn’t for me, but I’ve heard that some people like Noita, which is built around granular physics interactions.

Oxygen Not Included was more my speed, but that’s more about complex, larger systems (like fluid dynamics and heat) than collision.

embed_me,
@embed_me@programming.dev avatar

If some geniuses do invent a robust framework for physics based combat which results in realistic sword swings unlike Dark Souls’ bounce/no-bounce mechanic, it will be very fun

The damage could be calculated depending on how powerful the swing was and where it hit the enemy. I fantasize about this often

NONE_dc,
@NONE_dc@lemmy.world avatar

Sound good, but it would be more suitable to VR games where you can be more precise to where to attack and how.

skulblaka,
@skulblaka@sh.itjust.works avatar

Exanima does this.

Its a little bit half baked right now but it’s been under construction for the better part of a decade. I think the plan now is to use Exanima as a proof of concept and then pivot that technology into a “real” game. But I find it very fun in its current state and does exactly what you’re asking for.

ArtikBanana,

Exanima is basically the prequel to the main game they are also currently working on (Sui Generis).
It’s also planned to have multiplayer after the story part is finished.

ArtikBanana,

Check out Exanima.
There’s a nice video of theirs showcasing some complex object collisions - www.youtube.com/watch?v=R9-ihvHJdJE
And some neat cloth physics at about 14:25

echodot,

Go play Chivalry then.

It’s fun because of all the extra role playing stuff, the actual combat is slightly frustrating because of how slow it is. Most humans cannot wield a long sword in a very efficient manner. If you swing and miss it takes time to correct, time to compensate for momentum, by which point somebody’s probably stabbed you in the eye with a little knife.

Or you just get by an arrow because the sword is so heavy you can’t move quickly.

Sylvartas,

This is why I carry 2 Dane axes. One to throw at archers, one to fight

hal_5700X, do games w What are your most recent games played?
unmanned, do games w What are your most recent games played?

Balatro. I wish there was a cross save between mobile and pc though

TachyonTele, (edited )

Almost everyone that’s responded has included that game. I don’t even know what it is, going to have to check it out.

_Lory98_, (edited ) do gaming w Weekly “What are you playing” Thread || Week of December 1st

I’ve been continuing Etrian Odyssey, but I’ve gotten a bit stuck on a floor so I’m taking a short break.

With the current Steam sale I got Core Keeper and Blue Revolver, both of which I’m enjoying (although I’ve been mostly playing Core Keeper).

Meanwhile I’ve been playing Balatro, but already gotten a bit bored - I’m not really a fan of how roguelikes are structured.

I’ve also bought a bunch of games during this sale (and have others from the previous one I still haven’t played) which I would like to get to.

rtc, do gaming w Weekly “What are you playing” Thread || Week of December 1st

A steam friend gifted me Achron and Takedown:Red Sabre from his steam inventory. I’m thinking of trying them and seeing how they’re designed. Other than that, maybe some Serious Sam Classic 1 or some other old thing.

MarauderIIC, do gaming w Weekly “What are you playing” Thread || Week of December 1st

My in-laws were here so I couldn’t spend a lot of time at the PC, so I started Untitled Space Idler. I like number go up.

coolcat1711, do gaming w Weekly “What are you playing” Thread || Week of December 1st

My friend and I finished 100%ing Slay the Princess.

Highly recommend. The writing is fantastic and all the different routes feel distinct and rewarding to explore. Go into it blind!

Poopfeast420, do gaming w Weekly “What are you playing” Thread || Week of December 1st
@Poopfeast420@discuss.tchncs.de avatar

Baldur’s Gate 3 coop, we’re in Act 2. For some reason, my friend started a fight, inside the throne room at Moonrise Towers, while surrounded by 20 enemies, half HP and no spells. We died, and because he hadn’t saved in an hour, we have to do some stuff again.

Then I finished the Solasta: Crown of the Magister - Palace of Ice DLC. It’s definitely the weakest campaign for me (base game and two DLC). The final dungeon was also pretty disappointing, but I liked the very final decision you had to do.

Then I started the Baldur’s Gate - Siege on Dragonspear DLC. I played the base game a year ago for the first time, and I think the game didn’t age well at all, and this DLC doesn’t improve things. I’m close to the end, but I really don’t like how it’s playing out right now, and I don’t care about the story at all.

Coelacanth,
@Coelacanth@feddit.nu avatar

The SoD expansion was made by Beamdog some 15 years after BG1 was released. It’s admirable that they tried getting the original voice actors back, but otherwise the team behind BG 1&2 (and ToB) had nothing to do with it. I couldn’t get through it, and I have a hard time supporting the Enhanced Editions as is due to Beamdog inserting their fanfiction into them as well - though I recognise they’ve been instrumental in revamping the engine and bringing the games to a new generation of people.

Poopfeast420,
@Poopfeast420@discuss.tchncs.de avatar

Yeah, I knew it was released later and that at least the Steam Reviews are only mixed. Still, I didn’t think it would be such a waste of time.

CharlesReed, do gaming w Weekly “What are you playing” Thread || Week of December 1st
@CharlesReed@fedia.io avatar

Found all the collectables and filled out the ability tree in Control! I'm a little sad to put this game away, but there's not much more I can do in it. I could try maxing out the weapon mods, but there really is no reason to do so, so I'm moving on.

I was holding off on restarting Alan Wake 2 until after the Thanksgiving holiday, so I've been back at it again with Subnautica. I've got three bases so far, and now I'm working on building out a bunch of ion batteries and power cells for my equipment and Cyclops sub. I really wish you could get the ion stuff earlier in the game, since it's fairly close to the end, but I'm going to see what more I can do before finishing this out.

Leate_Wonceslace, do games w What are your most recent games played?
@Leate_Wonceslace@lemmy.dbzer0.com avatar

Wait, Zelda’s on Steam? Why can’t I find it?

TachyonTele, (edited )

I already commented about that in another reply. And you can add non steam games to your library.

lemm.ee/post/48710089/16567290

borari, do gaming w Weekly “What are you playing” Thread || Week of December 1st

We’re reaching the end of the current season of THE FINALS, so I’ve been grinding for the last seasonal reward skin tier.

I’ve been kind of down on myself for getting sucked in to the seasonal cycle of modern FPS games and letting my single player stuff lay neglected, but the finals is such a phenomenal shooter I can’t help myself. I alternate between wanting more people to play and experience it because of how good it is, to being happy it’s small and not inundated with people. While the community can be a bit toxic, I get matched with a lot more just generally chill people than not, and more people on mic communicating about the game than I can remember in a really long time.

I need to get around to finishing bg3, and cp2077 now that I have a new gpu.

I got psychonauts on a steam sale a few years ago and still need to get around to it also, thanks for the reminder.

surph_ninja, do games w What are your most recent games played?

Hogwarts Legacy, RDR2, Elite Dangerous, Sea of Thieves, and Spider-man.

Grabbed Hogwarts on sale, and damn I don’t get where all the (non-political) hate came from. It’s pretty solid, as far as open world adventure games go. I’m not even an HP fan, but it’s a blast.

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